CGI Game Tutorial : "Anim Montages in Unreal Engine 4" - by 3dmotive

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TheCGBros

TheCGBros

Күн бұрын

Пікірлер: 22
@ChristianIce
@ChristianIce 9 жыл бұрын
I'm trying to use this cause I have a model with all animations in line, but I can't have it starting from anywhere that is not the first frame. I would like to make a montage from frame 200 on, How do I do that?
@ChristianIce
@ChristianIce 9 жыл бұрын
Ok, doesn't matter, I've found that copying the animation allows me to go down and with right click decide what frames to delete.
@unrealenvironments169
@unrealenvironments169 8 жыл бұрын
non mi aspettavo di trovare christianIce qui :)
@RobBurnley
@RobBurnley 5 жыл бұрын
Really useful video, was struggling to get my character to delay his animation. This sorted it first time!
@iseefishpeople
@iseefishpeople 5 жыл бұрын
that was a perfect intro
@SuperMontana2008
@SuperMontana2008 9 жыл бұрын
Cool tutorial, how did you link up the mouse button press to trigger the shoot animation?
@Ndo01
@Ndo01 10 жыл бұрын
Yeahh, thrust those hips...
@mudbutt234
@mudbutt234 10 жыл бұрын
"These pipes are clean."
@pencilgun4934
@pencilgun4934 6 жыл бұрын
Hi Matt I have airplane 2 propellers. I want to do animations of each propeller spinning on its own and also with both spinning together, also with them at different speeds. Can I simply do one animation for each, and then somehow combine the (layer or blend) them inside Unreal so user have multiple options? Both propellers on the same skeleton. Thank you :-)
@pencilgun4934
@pencilgun4934 6 жыл бұрын
In other words can you play 2 different animations on the same skeleton at the same time :-) (Not one after another on a timeline).
@gokou0017
@gokou0017 7 жыл бұрын
Thanks a lot!
@antonioa4814
@antonioa4814 7 жыл бұрын
If you wanna BREAK THE LOOP, The way to branch as shown in the video is gone. Please have a look at answers.unrealengine.com/questions/153886/branch-points-track-disappeared.html
@GameDevAraz
@GameDevAraz 3 жыл бұрын
2015? Bru, We Need A New One With Combos Of Attacks Working Together
@yghtim
@yghtim 9 жыл бұрын
i dont have branchpoint?
@choasponyxx
@choasponyxx 5 жыл бұрын
Had the same question, found this with a bit of digging: answers.unrealengine.com/questions/153886/branch-points-track-disappeared.html
@crazygamingstuff1941
@crazygamingstuff1941 7 жыл бұрын
The fucking unreal crashes every time i open a inim montage file...why the fuck ? plz help
@mgumley
@mgumley 8 жыл бұрын
720P? Come on man. Spend $100 and get at least a 1080p monitor. It's so hard to see your blueprint graph.
@travisrambo9332
@travisrambo9332 7 жыл бұрын
mgumley if you think his monitor size has anything to do with his record output, you probably shouldn't be attempting to make games.
@mgumley
@mgumley 7 жыл бұрын
oh? and since when did monitor size "have anything to do" with resolution? I'm using your definition of the phrase. Normally that phrase means "related to", or "has a non zero correlation with"
@travisrambo9332
@travisrambo9332 7 жыл бұрын
I stand by my original statement. The two things aren't related. I have a 1080 monitor yet can record to 720, making your assumptive correlation, as pointless as this conversation.
@mgumley
@mgumley 7 жыл бұрын
yes, i can make a recording at 1080p without a monitor at all. that doesn't mean i should. I assert that most people record their desktop at the monitor's native resolution, and that the most probable explanation why he chose a low resolution is that it is the highest resolution his monitor officially supports.
@shingAMarie
@shingAMarie 7 жыл бұрын
ahhhh man, just when I thought I found a tutorial that would explain montages to confused people like myself, its starts with Maya and not unreal.......... :(
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