The rock/pebble accumulation is going to be insane and a big game changer in VFX. Cant wait to play around with 2.0!
@JasonAdank6 ай бұрын
I think hands down Gaea looks way more realistic than World Creator 2023. But I feel like its biggest issue is the singe tile work flow. As you can see in this video, and literally very example on the internet, it makes terrains thats good for a 1st person situation on the ground.... but landscapes tht go off into the distance, ie for aerial shots, .... seems like a no go, or extremely difficult tile by tile and then manually blending them..... which is insane. World Creator 2023 has already overcome this issue. I really wish they would address this.
@ShopAssistance4 ай бұрын
Hi, would this single tile workflow works well if you were to make the map islands instead and covering the expose angles below with water? I am considering of getting this just for the purpose of creating islands but I am not sure if it would work at all.
@-Belshazzar-7 ай бұрын
Until there won't be a terrain software that can do vector displacement with overhangs i can't see any of the new software having any real meaningful advantages over each other. Honesty i don't get how until now not even one terrain software developer even tries to incorporate vector displacement, this will truly be a game changer for me
@thronosstudios Жыл бұрын
I can't believe this is free O_O
@cg.man_aka_kevin Жыл бұрын
Free for limited export.
@thronosstudios Жыл бұрын
@@cg.man_aka_kevin Well I meant to say "free to start" but it sounds like those cash-grab games that usually have microtransactions, lolol. Thanks for showcasing this, BTW
@cg.man_aka_kevin Жыл бұрын
@@thronosstudios But, there are some nodes that not available in the free version, but it's still okay. Have fun learning!
@ingameswetrust981211 ай бұрын
there is free but with limited futured! for (eg: you can export your map terrain only with certain resolution)
@peterbelanger409410 ай бұрын
Yes, the free version is very useful. But I am very happy with the money I spent on the pro version, especially since it includes an upgrade to 2.0pro as well. The extra terrain sizes are worth it. I see a difference in the things I make terrains for. And unlike the let downs I have spent dumping money on buggy new game releases, Gaea is money well spent. I am a satisfied customer! 👍
@endostatica1405Ай бұрын
How large can the environments be?
@andisarifi58059 ай бұрын
Can i procedurally create maps for games with objects in it?
@Wladyslaw14409 ай бұрын
I need to know as well
@nirajsheth5069 ай бұрын
I have been using Gaea 1 for quite some time now, and as far as I know there isn't a feature to use 3rd party models in the software. You can create maps for your game, but you will have to export it to a 3D program or a game engine to be able to add other objects. Feel free to correct me if my statement turns out to be false tho. Hope this helps.
@zenthous95684 ай бұрын
@@nirajsheth506I think he meant can you create maps to be imported into a games software
@Scramblejams9 ай бұрын
Linux when?
@samk96328 ай бұрын
THANK YOU
@_casg2 ай бұрын
its free to look at dudes
@mikeb.783510 ай бұрын
Can it work in game engines, like Unity3d?
@knl65410 ай бұрын
of course it can, you use the same workflow as ue,
@boggers9 ай бұрын
this video confused me at first, because there is a very popular terrain generation asset for unity called Gaia, but it works nothing like this Gaea.
@knl6549 ай бұрын
@@boggers try gaea by squadspinner
@IstyManame8 ай бұрын
Not sure about Unity but it will have deep integration with Unreal Engine, allowing to make changes to the graph inside the engine
@knl6548 ай бұрын
@@boggers it's just a software, just like world machine, you can export height maps and all.
@JAYROUTHIER26Ай бұрын
Gaea 2 has so far in my experience been VERY unstable and has also been a nightmare to work in VFX (On a real production) using blender and maya. Gaea 2 is a downgrade compared to Gaea 1 so far. I DO NOT recommend you to buy the software unfortunately. Also their customer service is very slow to answer and they expect the community to do the dirty work.
@Misterred-GW2 Жыл бұрын
How would you compare this program to " World Creator 2023", which is more professional, offers most options, is more industry standard, has most promise etc?
@zizzonedibattipaglia6247 Жыл бұрын
Think this is finally better than world creator. more user friendly and affordable
@kiwivi21 Жыл бұрын
I have both and would say it depends, Gaea uses the CPU for computing whereas world creator uses the GPU so world creator is much faster. Gaea can get better results with more detail but takes a lot longer compared to world creator which is filter based. World creator is amazing when it comes to stamping height maps, bridges as it has a bridge to most software, biomes, sculpting the terrain/hand moving parts and so forth. Imo they are both amazing and there isn't one that's better than the other it's more so do you prefer nodes and value a bit better final look then Gaea is the one (also cheaper) world creator is faster, but more control so forth. Neither is necessarily better and can be used in conjunction
@Misterred-GW2 Жыл бұрын
@@kiwivi21 Thank you for this very informative comment! I had no clue how these programs exatly worked and this helped a lot with my decision!
@kiwivi21 Жыл бұрын
@@Misterred-GW2 I would recommend downloading Gaea community (free download) and playing around with it first and see if you like the workflow or not 👍will help with your decision
@scobelverse11 ай бұрын
World Creator is garbage. They've adjusted the UX a half dozen times in the last few years, and stay stuck on their re-write from the Unity engine. You should ALWAYS choose a nodes based option when you can. It's so transferable to other software, vs. the mess of a UX that's World Creator.
@wilismatrix98479 ай бұрын
This software is nice but too slow and buggy compared to world creator also understanding how the masks work is difficult
@AD-Dom9 ай бұрын
Buggy? Please explain? Its a powerhouse with the right setup.
@ChristmasEve7779 ай бұрын
@@AD-Dom VERY buggy! I bought the latest version of Gaia Pro 2021 and bought the Deep Desert pack and guess what? The biome doesn't even show up in target biomes in world creator as they claimed. It doesn't recognize it. I did manage to get some of the individual spawners to work by adding them manually though. Here's a thought... they release a more expensive version of Pro that has LOTS of biomes with a large amount of assets and everything just works. Their software is just too buggy to make extra biomes be modular like that. Oh, and the wetlands stamps... didn't work at all.
@allenyumang22997 ай бұрын
@@ChristmasEve777 It was supposed to be a plugin or will replace Eonsoftware Vue's terrain creation. I think they stopped developing it for Vue because the 2 are too buggy to handle. Quadspinner used to work for Vue.
@cinemocgi13765 ай бұрын
@@ChristmasEve777 Weird, cuz ive been using for over a year, quit a lot, but ive never experiance bugs