Sorry this is 2 weeks between videos! I'd love to say I have an excuse... so yeah, just assume I do have a good one
@jachetugaming98407 ай бұрын
Your channel is exactly what I have been looking for rn, these kinds of videos are right up my alley, undiscovered gems 💎 ✨
@yukkahiro8 ай бұрын
>Roguelites kinda suck >*Shows cult of the lamb* I wonder why
@EljayIsHere8 ай бұрын
I found the dungeon segment was counterproductive to the cult management, after a while they almost clashed. But also, it’s mostly became compared to other games in the genre it’s just lacking
@BiCuror8 ай бұрын
>Also shows hades >wonder why he literally showed 2 popular games, which are kinda shit at being rogulites
@kubistonek7 ай бұрын
@@BiCuror both literally one of the best roguelites objectively
@heysalve97537 ай бұрын
@@BiCuror I can kinda agree on cult of the lamb. Hades is one of best games ever tho. The roguelite aspect is pretty good, the story is amazing.
@BiCuror7 ай бұрын
@@kubistonek, mb check definition of "objectivity"
@LuckyNoodleFox8 ай бұрын
Finally, a reason to play a game hidden in my steam library
@shinyuta7 ай бұрын
I literally have it in my library and I don't remember buying it lol. Maybe it was part of a humble bundle
@JustANyanCat7 ай бұрын
@@shinyuta Wait, I too have it in my library LOL
@jamesdietzen73057 ай бұрын
@@JustANyanCat me too LMAO. i agree it was probably a humble bundle tho
@Piorunes7 ай бұрын
@@shinyuta same :P
@ZDaisho7 ай бұрын
another thing i really appreciate is the simplicity of the plot, theres no world ending threat, no apocolypse. Youre just a wizard at a yearly competition here to pick up some expirience and a shot at a chaos arcana. All the masters are supportive of you once you beat, them and its just a simple story. Those are few and far between these days.
@EljayIsHere7 ай бұрын
Dude yes this is such a good point
@JoStro_8 ай бұрын
the way you're describing it makes it sound like it shares a lot of elements with deckbuilder rougelikes, where a lot of the exitement comes from finding interesting and powerful synergies between a bunch of mechanics interacting with eachother. I love deckbuilding roguelikes and I feel like I miss that style of discovery in more action focused roguelikes, so this sounds super interesting to me.
@EljayIsHere8 ай бұрын
It can be like that! I think the fun for me is mastering the combat, but part of that is also getting a new spell mid dungeon on the fly and suddenly you’re adapting your entire fighting style to it.
@ryanm60048 ай бұрын
Go try it, I've been playing it for years now and it's still my favorite roguelike of all time despite having extensively played dozens of games in the genre and basically every subgenre. Finding a cursed relic that synergizes with the rest of your build perfectly in this game is probably the best that exact rush of excitement you're talking about gets in any roguelike I've played. Noita is another one that does that really well with its wand crafting system.
@tyler4038 ай бұрын
The thing with deck builders is that sometimes you have to use a certain meta strat to win, like high ascensions in slay the spire, but with this game you can run literally anything and win
@sneeringzorbone7 ай бұрын
@EljayIsHere Have you ever tried enter the gungeon? It seems to have similar play style with finding guns throughout the floors of the dungeon. The combat is challenging, but also shares the start of the room aspect where you can dodge to assess how to go about clearing it. The learning curve has a similar aspect where you can die a bunch until something clicks and you start understanding how to play. Sorry for the essay, if you haven't tried I would recommend it.
@jemm1137 ай бұрын
@@sneeringzorbone Yeah, Gungeon would fall into the category of really good Roguelite!
@werdfeefs70278 ай бұрын
So, if you haven't played Noita... You should. Does it start out brutally hard and with limited options simply because you can't even make it past the first area? Perhaps. But as soon as you do manage to do that consistently, the wand crafting system starts letting you do some ridiculous things. Heat-seeking slime clouds, drowning the world in alcohol, miniguns that shoot exploding mushrooms, or simply firing one dinky little magic missile... Every frame. I think it would scratch a similar itch here, and once you get *good* at the game well, that's when all of a sudden it turns from what seemed like a simple roguelike into a game packed to the gills with secrets and hidden quests and parallel worlds and...
@EljayIsHere8 ай бұрын
I was going to stream this one on the channel! Since I wasn’t sure a review would work.
@werdfeefs70278 ай бұрын
@@EljayIsHere That's totally fair, it's a pretty involved game and difficult to crunch into a review. (Also, you seem pretty cool. I'm afraid I can't really watch live streams, but you've got a subscriber and I'll check out the VoD. :)
@light8197 ай бұрын
yeah noita and wizard of legend are like siblings separated at birth
@BobsRottenHeadEnjoyer7 ай бұрын
@@EljayIsHere It's a bit different to the other rougelites mentioned considering it's an fps but I would strongly recommend roboquest. It has meta progression like the others but you have access to the full arsenal of guns and in-run upgrades from the get-go, it's a really great game
@KillingTheMeta6 ай бұрын
Noita holds a special place in my heart. What starts off as a brutal rougelite sandbox game, turns into a hardcore Finnish god simulator where your immortality is only challenged by your inability to afford a better cpu and silly pink liquid if you haven’t phased it out of reality by doing a heroic dose of psychedelic mushrooms
@malagargamer55988 ай бұрын
They are making a sequel! 4 player co op. Only thing i dont like is the 3d graphics. should stay pixel imo
@unfairverona8 ай бұрын
I enjoy the new style, reminds me of another favorite game called Ravenswatch
@rlan.08 ай бұрын
3d graphics are allowing from some beautiful lighting to be fair
@Ready_Set_Boom7 ай бұрын
This game didn’t need 4 player coop. I hope it doesn’t ruin the sequel.
@LunarrWind7 ай бұрын
It looks different because it's being made by an entirely different studio of developers. The original Wizard of Legend was (If I have my facts straight) made by two people. They were both 18 year old 'kids' when they made the game, and got it published via Humble Bundle. Now Humble Bundle, who I'm guessing owns the IP and rights to WoL, has brought in an entirely new dev team to make the sequel. Maybe the original guys just didn't want to make a sequel, and Humble decided to go ahead without them. I don't have anymore info on that.
@jonaut57057 ай бұрын
@@Ready_Set_Boom I mean, I thought the multiplayer in the first game was really fun, so presumably it'll be great in the sequel too (given the other dev team makes a game as good as the first, which isn't guaranteed)
@mageferago7 ай бұрын
I think Dead Cells actually does roguelite progression perfectly. For instance, the health potion upgrade, which increases the amount of potion charges you can heal from during stages, goes up from just 1 charge to 4 total. This is a HUGE upgrade and is really good because you can refill your health bar whenever you take a huge hit. Sounds broken? It's great, until you beat the first difficulty, and suddenly you can't completely refill your health flask between each stage, and as you go up in difficulty, eventually you cannot refill your health flask AT ALL during a run, leaving you with 4 charges to get you through 6 stages and 3 bosses where anything can go wrong. And that's where it forces you to improve as a player, because you can't fall back on your health to get you out of bad situations, and are significantly more punished for mistakes. Giving a player this kind of strong resource, but then taking it away in this fashion as they progress to harder difficulties, is honestly the direction I hope Wizard of Legend 2 takes, since it's targeting more tangible roguelite progression than just unlocking new spells.
@Tom-rd8dd7 ай бұрын
with some changes to really weak weapons and making the maps fair I think It would've been perfect and also they didn't finish the legendary affixes the finished ones are cool tho. I feel encouraged to play the optimal route every run because I might not be able to win if I go promenade or silk village/specular. Weapons like pistol and machete/twin daggers and ice bow needs a serious rework or buff
@gooseta95837 ай бұрын
I think dead cells become a worse version of itself, whey they started that thing with collaborations. Gameplay has become less more accurate and skill based. Also balance patches harmed the game a lot
@blitzboy29347 ай бұрын
@@Tom-rd8ddthey’re still making all of the unique legendary affixes. There are a ton of weapons and other stuff that they need to give special aspects to
@blitzboy29347 ай бұрын
@@gooseta9583how did balance patches harm the game? Also, what’s wrong with the collaboration updates? I thought they were pretty cool. Sure, some of the weapons (the bat) can be busted, but they’ve been toned down a bit, but nothing is truly perfect.
@gooseta95837 ай бұрын
@@blitzboy2934 newer balance patches made a lot of weapons much weaker, this caused that you want to play only with 2-3 types of weapons, also they aded a lot of weapons, but they are mostly weak and unplayable. Collaborations just poorly integrated to the game. That's just collaborations for collaborations and that destroys the atmosphere of the game
@PKMono7 ай бұрын
You as good as lost me the moment you showed an upgraded Hades weapon as an example of "bad roguelike upgrades". You really lost me when 5sec later you showed a game that dumps everything on you from second one as "good game design". Don't get me wrong, you make some good points throughout the video, but so many other weird design decisions that would personally REALLY urk me you swept under the rug.
@wowdude50567 ай бұрын
As someone who's played hades 1 and is currently in love with Hades 2 and has sunk 10 hours into it over three days, even I agree that Hades/hades 2 weapons are lack luster compared to other games. But that's ok!! Because hades is over all a story based game so it's not an issue. Which is why if you're looking for super big build variety and literal infinite combos, then you gotta pick up this game when it's on sale. Definitely worth the 5-7$ it cost
@sapnavora68347 ай бұрын
I don’t think he meant that hades had bad weapon upgrades I think he just used it as b-roll
@Drakkenlordz54197 ай бұрын
Wa wa wa
@Ansalion7 ай бұрын
He's not wrong though. Hades is a good game, but it doesn't have interesting weapon upgrades. The variety in the game comes from boons, not upgrading your weapon.
@thomasturner10657 ай бұрын
Around 5:42 is where his reason for saying so is clarified: very few roguelikes/rogue-lites have any replayability, which kind of defeats the point; they're **supposed** to be replayed, so if you can't keep replaying them, the focus of the game probably isn't the roguelike aspect of it. I personally think Hades falls into that category. Having sank hours into it only to discover the weapon upgrades were abysmal (as in, didn't change much), I was pretty disappointed tbh. Not saying Hades is bad overall, but imo it gets very repetitive very quickly as there is almost no variety, even with the weapon upgrades and boons. That's why I stopped playing it. It's ofc mostly subjective but one objective thing is that Hades clearly has more focus on story than gameplay variety, and to some people such as myself, that just isn't my thing.
@ILiekFishes7 ай бұрын
"if you meta progress to a point where you can't lose, why are you playing?" because... you up the heat to a level that you can't steamroll? because it would be overwhelming if you started with the whole mirror unlocked and a level of each pact of punishment, so instead you start with neither and are encouraged to go at your own pace, so that even if you're bad you can still feel like you're improving?
@nooruzuneel53438 ай бұрын
Not at all the quality review I expected for a video with 58 views. You're like the Scamboli review of this niche genre
@EljayIsHere8 ай бұрын
Sorry! I don’t know what that means, I know I rushed a bit on this one so the quality is lower, that’s my bad!
@nooruzuneel53438 ай бұрын
@@EljayIsHere nah I meant, such a high quality, something you see from those 500k view vids
@nooruzuneel53438 ай бұрын
@@EljayIsHere Scamboli reviews is a anime reviewer, check his edit style out, I felt similarities
@EljayIsHere8 ай бұрын
Ohhhh! Hahaha thanks! Sorry replied half asleep
@bigbackman36098 ай бұрын
damn same algos
@filioperibeiro62857 ай бұрын
Streets of Rogue is legit the best Roguelite I've ever played, it's mostly inspired by Deus Ex. There's alot of freedom which brings alot of replayability too. And there's mutations, which are used to modify the game however you want, also brings even more replayability. You should try Streets of Rogue if you haven't already. But you also managed to interest me on Wizard of Legends, I'll give it a try it looks very fun.
@jokerofspades-xt3bs7 ай бұрын
Streets of Rogue is my most played game of all time (600 hours). If thats not a sign of replayability then I don't know what is
@filioperibeiro62857 ай бұрын
@@jokerofspades-xt3bs it's so much fun I can see myself replaying it a ton, I did all the achievements and now I'm trying to finish the game with every character to unlock their super ability. I can't wait for the sequel, it's not going to be a Roguelite but it looks so good.
@secretzombie3008 ай бұрын
Games like cult of the lamb and hades is a rogueLITE. The difference is that a rogueLITE lets you grow in power and a rogueLIKE forces you to try different things and none of them are more overpowered than the rest. I love wizard of legend so I’m so glad someone made a video about just why it’s so good!
@beegyoshi16857 ай бұрын
or if you are playing something like dead cells they are all overpowered lol
@toolazytobeoriginal45877 ай бұрын
Isn't that a false dichotomy? Just because a roguelite has lasting progression doesn't mean that it can't/doesn't force you to try different things. It's just that a lot of the popular roguelites don't go as hard into synergies as some roguelikes do. I mean sure the progression can help you beat the game, but it rarely(at least when done well) is enough to just allow you to win without actually experimenting with builds. I mean dead cells is like one of the easiest examples of a roguelite that basically forces you (or at least heavily incentivizes) experimentation
@beegyoshi16857 ай бұрын
@@toolazytobeoriginal4587 it kinda is? but that is the only form of progression on a roguelike unlike in a roguelite where you can get stronger each run is what they meant most likely. Doesn't seem like they conveyed it that well tho, so it is normal to misinterpret (or maybe i misinterpreted it idk man)
@jonaut57057 ай бұрын
well, that's one interpretation, there are so goddamn many. Another big one is that roguelikes have to be turn based, for example. There's no real consensus on which is which, so the terms are generally interchangeable, with the exception being that roguelikes are generally a little closer to the actual core roguelike games (rogue, ADOM, nethack etc.), and roguelites are a little farther, usually being other concepts with some roguelike concepts thrown in like permadeath or procedural generation. but also sometimes the turn based ones are called traditional roguelikes, it's just really convoluted and it's not really worth trying to separate them for most purposes
@deebun20157 ай бұрын
Aren't roguelikes supposed to be grid based dungeon crawlers? You know... like Rogue, games like CDDA, Caves of Qud and Unreal world are all DIRECTLY inspired by Rogue, hence Rogue-"LIKE". Roguelite should be used as a broad term for games that has similarities to Rogue (Procedural generation and/or Permadeath), it'd be so dumb to improperly use the name of an ACTUAL genre just to differentiate a Roguelite that has Meta-Progression as opposed to one that has none. If that mindset was applied to ALL genre, then Minecraft would be a hack and slash, beat em' up game. I'm fine with terms and genres changing meaning over time (Like RPGs) but this one absolutely makes no sense and makes it super hard to mention Roguelike games, even the term "Traditional roguelike" is being used for Roguelite games SIMPLY because some are turn based and have some minor amount of Permadeath/Randomness.
@theadventuresofsolykos8 ай бұрын
Hmm I have this in my library frm a humble bundle sale. Might have to give it a go now. Thanks for the breakdown.
@Foto177 ай бұрын
Have you played Enter The Gungeon before? I’m surprised I haven’t seen it mentioned here in the comments yet. It’s definitely not as much of a “deckbuilder” roguelike as the items you get in runs are more random, but that randomness adds to the replayability a lot. The progression is definitely slow at first, but there’s still so much in the game. The main turnoff is probably the difficulty when first getting into it, but it’s really fun to learn how to predict attacks and get better at dodging everything. I’ve done almost everything in the game, and still occasionally go back to do runs and challenge myself.
@haotatyan7 ай бұрын
Its a different genre
@psychicchicken52638 ай бұрын
You should try Crypt of the Necrodancer, the progression is super fast and skill-based, in fact, pretty much everything in the game happens very quickly if you're skilled enough. There's also a *ton* of run variety with different characters, modes, multiplayer, mods, etc. And the characters all feel like separate adventures rather than just changing an attack or whatever.
@EljayIsHere8 ай бұрын
I really want too! I hear it got a massive update too?
@psychicchicken52638 ай бұрын
@@EljayIsHere Yeah, the Synchrony DLC added new characters, enemies, items, a new item type, online multiplayer, better mod support, cross-platform, even cross-platform mods, the list just goes on and on...
@thealchemist78438 ай бұрын
PLEASE play Noita, it's probably the most convoluted game I have ever played, (at least when you look at all the things you can do) but even knowing just the basics is really rewarding. There's some people that build these honestly just ridiculous wands that utilize specific mathematical equations to summon a deer in a separate reality, just to swap your position with it, or a wand that creates an infinite lifetime projectile that follows you around and fights for you. I understand MAYBE ten percent of the game, and I have played it for only about 120 hours. I know the game might be hard starting out, but once you get to know how even one little thing works, you're golden. (Just remember, chainsaws are your friend) also, Hämis.
@EljayIsHere8 ай бұрын
It’s on the list! And also been requested a lot with this video hahaha
@eow43177 ай бұрын
I forking hate that game it’s worse than rain world
@anusaukko67927 ай бұрын
@@eow4317 I fucking love that game it's better than rain world
@thealchemist78437 ай бұрын
@@eow4317 i have 300 hours in it :)
@sethb30907 ай бұрын
Other rogue likes expect you to optimize. Noita expects you to snap the game mechanics in half so things can get serious. Every impassable barrier in the game is a test to see if you can assemble something clever or broken enough to pass it anyway and find another challenge. And that's really it. There's no absolute rule in the game. There are a lot of hard rules, but if you know what you're doing and get the right stuff, you can break every last one. (Heck, the current WR speed run involves straight-up stealing a giant meticulously created spell from a previous run using an interaction that would be considered a bug if it didn't fit the lore so well).
@johnkim10487 ай бұрын
I just wanted to ask if you played risk of rain 2 or Slay the spire? I feel like they are both really awesome roguelites, with a lot of replayability. I will say that they do start off slower (especially Risk of rain 2).
@EljayIsHere7 ай бұрын
So I’m thinking about streaming slay the spire soon! It’s so well known and fantastic a review seems silly, but I missed it sadly so keen to try it before 2 comes out
@teclante284 ай бұрын
5:08 just like rainwolrd (isant a roquelike) where you unlock a pixel after being at half way of the game
@OceanVista767 ай бұрын
5:28 I too freaked out when I beat the final boss of this game
@FroggyKing228 ай бұрын
I really like to play rouge like with my sibling, however a lot of time one of us ends up just becoming more powerful than the other. In this game I felt like we were both able to have incredibly unique playstyles without either of us being left behind.
@durttheelder40357 ай бұрын
My problem with Wizard of Legend is that I have to play action roguelikes/roguelites with a controller and I can't adjust the key binds of Wizard of Legend so I can't play it, but it seems like a game I'd like
@anonmisfit7 ай бұрын
been playin w different controllers, including steam deck for 700+hrs, i think youll do well ;)
@VinTJ7 ай бұрын
oddly enough, despite agreeing that Hades is best played with Controller, I think Wizard of Legend is a fine KB+M game. especially if you have a gaming mouse with two side buttons, it makes all your arcanas / skills be handily used. not to mention Wizard of Legend has a lot more precise aiming required.
@Cerberusismycat6 ай бұрын
@@VinTJ Keyboard and Mouse VS Controller in WoL has a couple differences - Controller sports any direction whereas keyboard mouse is limited to orthogonal, however keyboard mouse has Dash to Mouse along with adjustable keybinds. i find if you can get around aiming on a controller it is more fluent and better to play with.
@VinTJ5 ай бұрын
@@Cerberusismycat that's fair, but like, I don't care about my own movement being "orthogonal" vs "smooth". I care about how the player does attacks; In hades, it's mostly hack n slash when you use swords, spears and shields. so I just use controller. In Wizard of Legend, some of my favorite spells care about direction, so I aim with mouse instead for very precise play. I know there's an argument to be made for either, I just have some personal preferences that made me do it this way
@MajinCanon4 ай бұрын
dude this is 100% better on keyboard and mouse
@IDKMAN17383 ай бұрын
i never beat the master, i got close, i was using a heal and evade build. i was like at under 10% i was right there so close. i gotta keep going.
@sigsig3387Ай бұрын
I recommend Earth Arcana build with the Earth Relic too.
@kamm302124 күн бұрын
Mt favorite builds are Immortal water dragons regen build (literally nothing can kill u) And phantom regen army build
@nobelphoenix7 ай бұрын
At 3:50 you talk about how the first boss's pattern is just "dodge, dodge, dodge then strike, then repeat".. what really got me by surprise was how the bosses scaled according to the level you were at. The fire boss at the end of first stage only does that minor pattern but if you see her at the end of second stage she does something else and they even use the spells you can get as arcana cards; which makes it so that even if you are seeing them using a move for the first time if you've used that arcana before you know what to expect from the visual cues alone. This game is simply clever in its design. edit: lol a second later in the video you talk about the second part of what I love about boss design in this game and yeah, it deserves the praise.
@TEHAWSOMEMEH8 ай бұрын
Ngl this video actually made me want to play noita again for some reason
@ryanm60048 ай бұрын
Noita scratches the same itch as wizard of legend for me, it's built on a lot of the same principles and I love it to death. But I am much worse at it than WoL.
@EljayIsHere8 ай бұрын
Everyone keeps telling me to play it after this video hahaha
@HarrisonLongmore-th3bk6 ай бұрын
What a well crafted video essay! I feel the same way about Wizard of Legend! I also found this in a lesser known title called Vagante that doesn't give you overpowered stats to win but allows for the simple progression described in your video!
@NameHere22433 ай бұрын
Another great thing about this game was the coop. Played through separately initially, then with a friend. The juggling combos become insane. Shame the new one doesn't know what makes it great
@Fallen_Pup7 ай бұрын
I like how Binding of Isaac wasn't mentioned at all
@pk2517 ай бұрын
🤫
@SilkyForestMoose6 ай бұрын
Shhh, don’t scare him, he might not know it exists.
@Exeballs0075 ай бұрын
because thats a roguelike not a roguelite
@MajinCanon4 ай бұрын
Cause mid obvio
@Lord_Chibi5 ай бұрын
One roguelite I really recommend is Spelunky (and Spelunky 2); the game is hard, but it's grounded: you have a weapon/tool slot, a backpack slot, and then extra items on top of ropes and bombs, that's it, the other items mostly just give a few minor buffs like extra mobility etc, but typically not anything you'd need to beat the game. The "roguelite" part comes from the shortcut system: everytime you unlock a new world, you unlock a shortcut, which gives you a skip to that level, however, to unlock it, you must do multiple runs and then carry the right items to give to the npc that gives shortcuts to even unlock a single shortcut, let alone the harder ones that appear later on. However, to balance this out, to get the true ending/secret worlds of both games, you must get specific items placed into each world, which means you cannot use shortcuts to cheese it, but rest assured these items have guaranteed spawns and are pretty easy to find. (The game also isn't too long if you're speeding through it so it wont take you 4 hours or something to get all these items in a run). The reason why the game is good is because it's almost entirely skill: every enemy/trap is telegraphed, so you know how to fight them. So as the runs go on, the game doesn't become easier, you just become better. Yes you will still die due to an attack knocking you into a trap or you blowing yourself up, but it's also how the game balances you learning everything: there's a certain layer of chaos that adds replayability. There's also the part where the map is destructible (mostly due to explosions), which means you can use things like bombs in creative ways (one of the notable ones being in spelunky 2 where people found out you could skip the use of a "self revive item" needed to get the true ending, allowing you to keep it for yourself).
@nottayion7 ай бұрын
wizard of legend was my intro to roguelikes and now it’s my favorite genre 💀
@blitzboy29347 ай бұрын
I’ve always really liked roguelikes and roguelites. Gungeon was my first try at it, and that game is one of my favorites. I got it on switch for $15 a few years ago, and have over 350 hours on it. Also, Metroidvanias are awesome. Similar situation with Gungeon for Hollow Knight. It was my first of the genre, and I’ve got roughly 300 hours in it. Another good Metroidvania is a game called Worldless on steam, and it’s stupidly good for no reason.
@bbdragon437 ай бұрын
Spent hours 1v1ing my friends in this game just discovering combos of what worked and what didn't. Miss those days
@kukukachu8 ай бұрын
My go to for a good roguele is Rogue Glitch. If you haven't played it, seriously, check it out and DON'T just put it on your backlog. If you're gonna check it out, check it out, if not, don't bother with it. It gets, CRAZY!
@NatanStarke7 ай бұрын
I liked this, i think i will get it
@SieromneDamietso-xm4pz6 ай бұрын
5:14 As you were talking about not having any op builds, you find magnetic follow up to sync with bolt rail & fueled berserk. That's about the equivalent of holding down backspace on enemy health bars 😂. Tbf, it's still not a guaranteed combo to win, but it's a relatively op synergy
@Nichoma7 ай бұрын
There is a bit of a meta best pick set up in my opinion. I always ran with the cloak that lowers your hp to 100 and gives you health regen after a few seconds of taking no damage and I pair it with the relic that makes all damage you take have a hard cap of 10% your max hp. It makes survival significantly easier and once I found the combo it was hard to justify not using it. Also it does lose a bit of replayability over time once you get most of the void arcana. That all being said its a 15$ game ive played for over 100 hours and i loved every second of it. It is an incredible game that i would highly recommend and I cant wait to see what they do in the sequel.
@jonathanhoward14994 ай бұрын
@@Nichoma they fumble
@Shadox926 ай бұрын
Hey Guys, what is that Gnome/Dwarf Game at 4:39, and is it worth playing? Greetings!
@EljayIsHere6 ай бұрын
Barony I did a video on it, it’s sick!
@dougman10676 ай бұрын
yo if ur playing this game go try a build where you use that gear relic that lets you get that strong attack when you break projectiles its awesome
@seya82827 ай бұрын
4:13 "master my ass he's not even wearing a hood" me: ..... ayt
@HeartbrokenHeartshooter7 ай бұрын
What’s crazy is this game is so good that its sequel looks kinda crap, despite obvious love being poured into it.
@jonaut57057 ай бұрын
i think it's mainly the absence of pixel art that makes it look more generic
@zencrystal13837 ай бұрын
It’s a different studio making it
@blitzboy29347 ай бұрын
I feel like the visuals look a little weird, but some adjustments or just getting used to it could be really nice.
@MajinCanon4 ай бұрын
Sequel is made by a different studio who got the ip from the publisher after contingent99 died
@blitzboy29344 ай бұрын
@@MajinCanon who is that? I assume they was important in the making of the first game, rip
@Goodfeller7 ай бұрын
What is the game at 5:49 ??? And I love the game. Been a while since I played but gonna pick it up again I think.
@mikhasanto28807 ай бұрын
I think its loop hero
@joaquincaceresguibovich31824 ай бұрын
have you played enter the gungeon?
@EljayIsHere4 ай бұрын
No but I really want too!
@joaquincaceresguibovich31824 ай бұрын
@@EljayIsHere you really reaaaally need to. It's one of the best roguelites and it's so much fun. You'll have content for weeks
@Guddeisr7 ай бұрын
I think that Enter The Gungeon is a good example too. I mean, the difference between runs are new weapons and items, but the stats are always the same on every character. It keeps the difficulty even with great weapons, the system of synergies and the floors and bosses changes the game in every round. Also, the game encourages skill improvement of the the player giving rewards when you take no hit with a boss and other situations. The collectables like keys, blanks or money are generally rare, so you have to be strategic on what to use on a certain moment. I know some combinations of weapons and items are super powerful, but the difficulty of the game is always high so you can't be too relaxed. For me, one of the best games I've played.
@VinTJ7 ай бұрын
I agree. Enter the Gungeon and Wizard of Legend are all-timers for me. so easy to just jump into it when I have nothing else to do.
@light8197 ай бұрын
Love wizard of legend but I was really hoping wizard of legend 2 that just got announced would pull a risk of rain 2 and go full 3d with an over the shoulder camera
@oliver-ip6bc8 ай бұрын
huh... it was only reading the comments that I realized that your video didn't have like 600k views. youtube give this guy more views
@EljayIsHere8 ай бұрын
Just starting out :)
@nicklasbertelsen87177 ай бұрын
well, i mean it is pretty close to that now. 150k views
@hercar20xx57 ай бұрын
You’d love Nita as it also is wizard based with hundreds of spells and it also super unique though be warned its super difficult and its secrets are so hidden you are better of just looking a couple up
@seussusamongoose29058 ай бұрын
Warm Snow has similar in-run diversity, you might like that one. You can beat the game on a fresh save too (might need to have played before, but it’s very doable). The first difficulty is balanced around having nothing, and all the higher difficulties are balanced by giving you much more complicated upgrades to keep you interested. There’s around 16 classes in the game, and they’re all unique and viable without needing to play a specific “meta” build. (E.g., Even effect-specialised classes like the poison class can actively support about a dozen cool builds that have nothing to do with poison.) Every item can be put into one of four inventory slots, and the effect completely changes depending on where it is. I have tried over 300 unique builds at this point for sure (with a theme and a cool payoff) and they were all really satisfying. You’ll feel heavily rewarded for having fun, theory crafting ideas and experimenting with what you find 👨🔬👍
@EljayIsHere8 ай бұрын
Thanks for the recommendation! :) Now I just need to get through the other hundreds of games hahaha but it does sound cool!
@manuelplayer46757 ай бұрын
I wold‘t agree on your Statement That you cant get op in the Game. There is a Cursed item That makes That you and all enemies, die in one hit and you and there is a normal item That makes That you Tank on hit for free and then it recharges. + you can easaly make a magic Build That lets enyone take at least one hit bevor they can get close to you.
@ValeriaPaper6 ай бұрын
Welp, the demo for a sequel came out recently. I'd like to hear your opinion on it.
@AWanderingSwordsman8 ай бұрын
There's no better roguelike experience than wizard of legend with the pre run option to cycle your spells every few times you use them. It's an experience I wish other roguelikes would have. Having to figure out what you have and how it works on the fly constantly for all your spells is just amazing and if you ever have a truly horrible line up, it'll get swapped out pretty quickly. The game does IMO have one real issue though and that is the camera is just slightly too zoomed in making it really easy to get tagged by off screen enemies. It can't really afford to zoom out much more either so I don't know the optimal solution but it became more and more of a nuisance the better I got at the game and the more challenging things I tried to do. I hope the sequel ends up well even if it has some concerning stuff around it's development (different dev, same publisher, new artstyle). Still, I very much hope for the best for it.
@Kekeripo7 ай бұрын
The one thing i noticed about LoW is how even after 40h, i only managed to beat the game once, yet i'm not mad when losing. Ofc, i'd rather win but is still fun to adventure trough the maps. I suggest magicraft if you need a "same, but different" experience to WoL but with a few twists and quiet a bit more odd spells.
@anonym-hub7 ай бұрын
What "Wizard Of Legend" version you talk about? Melody, Thundering keep, Phantom
@morgangames27067 ай бұрын
What was the song used in this video it sounds familiar? At the start of 2:40
@Nevercleverr7 ай бұрын
City of Tears - Hollow Knight OST
@xRagingxDemonx6 ай бұрын
I love WoL so much that the Demo for WoL2 feels so weird. I still haven't unlocked everything but it's so much fun and every so often i'll play my cousin and we'll duke it out in vs. (he hates the co-op because he dies a lot lol)
@TheAverageEnjoyer5 ай бұрын
I discovered Wizard of Legend while i was on a Sea Deployment in 2019. This game became such an instant obsession and helped me get through that.
@TheNemkris8 ай бұрын
The progression isn't there, it could not keep me motivated to play it at all.
@EljayIsHere8 ай бұрын
Oh man I loved it, it felt way more rewarding to progress from my own skill, getting faster, smarter, and learning more every run instead of just being stronger thanks to upgrades But I do prefer roguelikes more than roguelites
@TheNemkris8 ай бұрын
@@EljayIsHere Different strokes for different folks.
@livedandletdie8 ай бұрын
@@TheNemkris I don't like playing a game for 50 hours to unlock a bloody health buff... I am an ARPG player, and a Bullethell enjoyer, If the game isn't testing my skill, my decision making, and my endurance, it's not a good game, if I can just die 500 games in a row to become an unstoppable monster... it's not fun.
@TheNemkris8 ай бұрын
@@livedandletdie But that is an unfair characterization. Try Hades, try Deadcells and you will know ur dead wrong.
@EljayIsHere8 ай бұрын
My main problem with Hades personally is how little story they give you each win hahaha I ran that game so many times and was getting so annoyed at talking to his mum for 3 lines then dying, with no new info being revealed. I really think it’s just different gameplay appeals to different people as well, no one here is wrong :) just preferences
@SylvesterAshcroft887 ай бұрын
I've had this game in my library for years, and i still need to play it, but i didn't know where to start when i launched it just over a year ago, similar to the start of magicite, which felt like an impenetrable wall to overcome.
@IquonYT5 ай бұрын
Felt so triggered in the beginning.. Tbh, the video clearly shows why there are roguelikes and why there are roguelites. Everyone wants to play games different, i guess. I personally like both. Sometimes i just want to chill with meta progression, sometimes i want to grind. Also the game reminds me of noita, but i see that name written all over in the comments, should not come as a surprise :D Have you touched that game already as many comments recommended? And if yes, what was your experience like?
@EljayIsHere5 ай бұрын
HOLY CRAP NOITA IS SO HARD HAHAHA I've been playing it for 3 days straight and I cannot for the life of me get a decent wand, I am watching tutorial after tutorial of early game wands after 22 - 25 runs that won't get past Hisi base. I got chainsaw ONCE to speed up a spell and died to a worm .... that I didn't even know could exist?! I am losing my mind, I hate it, it sucks BUT I CAN'T STOP AHHHHHH
@IquonYT5 ай бұрын
@@EljayIsHere 😂😂😂 i feel you so much :D noita is such a hard and frustrating but addicting and rewarding game if you get it to work 😊 Glad you are having fun and i am smelling a New video ;D
@kerjectroter37612 күн бұрын
That's the magic ( no pun intended) of playing rouge like games endless replaybilities and I have to admit unlike other game genre, failures are considered a reward and motivation, rather than punishment and hindrance. It teaches you to be a better player ( and in real life make wiser decisions).
@afonsoleitao44396 ай бұрын
You should try noita it really changed the way I view rouguelikes
@dylancooper13947 ай бұрын
All great points, I absolutely love this game. Also something that adds to the replayability immensely for me, is that every time you beat the final boss you unlock a special spell that you can only obtain by beating him. I own every item in the game now, and am just working on unlocking all those last spells :)
@gladiusvortex34743 ай бұрын
Great video, keep making these! You talk great and have a lot of potential.
@kookigorre7 ай бұрын
What is the game at 4:33 ?
@tilllemaignan-durand93756 ай бұрын
Hey if you are talking about the one in 3d PS2 style art with a goblin its Barony If you mean the 2D one i seen it somewhere on steam already so by searching "2D roguelike" you should find it in a few minuts
@electrictoazt09155 ай бұрын
Barony
@ecrosenow51947 ай бұрын
See the other thing about wizard of legend is that it has made me despise other games with magic systems because wizard of legends just feels like everything I want in one in the most perfect sense, not only are you learning how spells work and what goes well together for your build but it truly will become “your build” because your experience might never be the same as someone else’s with the game, it makes it feel like I’m actually looking and learning wonderful tricks myself in a certain manner whereas other games with magic have a more restricted system, a mage might only have certain spells it’s able to use or unlock and that’s it, or it feels restricted by mana which takes away the magic from the magic in a certain manner of speaking sometimes
@abdulrahmanwaleed63637 ай бұрын
Anyone know what game this is 4:39
@electrictoazt09155 ай бұрын
Barony
@sifilo7 ай бұрын
4:18 There are OP metas with this with certain overpowered spells. While mechanical precision is needed there are still OP spells in this game
@Atzelord7 ай бұрын
If you think LoW offers variety you might need to play Noita. Gotta love that you use the Kingdom OST by the way
@EljayIsHere7 ай бұрын
Ive been recommended it soooo much hahaha I bought it the other day, very keen!
@DragonFinlay8 ай бұрын
Just recently I was wondering if there are still any true roguelikes out there (gotta say though that I'm not a fan of the whole genre-naming thing). Seems like they mostly died out due to most players preferring permanent upgrades. I think the reason why many roguelites are so popular is the fact that even though you get stronger from upgrades, your enemies also get stronger, you can progress further, you take alternate paths, higher risks, etc. The game scales WITH you, you don't just scale by yourself in order to simply win the game. That's imo a big reason why I got over 1500h out of Binding of Isaac at this point. Reaching bosses, completing challenges and finding secrets unlocks harder bosses, harder challenges, harder to find secrets, and thanks to the prodecurally generated floors and items, every run is its own challenge. Even after unlocking stronger items to be avaliable in the rotation. So I think if you can make a roguelite that has balanced scaling, both for the player and the enemies/levels, it can still provide tons of replayability. I really like your video though, and this unique approach sounds super interesting. Definitely gonna give it a go and see how I feel about it, and whether it works for me or not :)
@EljayIsHere8 ай бұрын
Some really good points! If you’re looking for a true roguelike, I did a video on one called Barony, it’s amazing
@danjames83147 ай бұрын
if you want this game but more unforgiving and with around 40-100% more bullshit. I'd recommend Noita. the game is hardly a rougelite (though there are some things that unlock, there are no permanent upgrades) but is one of the most satisfying games to get good at, with insane levels of complexity it also falls under the category of game of "weirdly sadistic Finnish game", but most of all is that the game accounts for you breaking it, and borderline expects you to. so if you consider some Randoms word as good enough to look into, genuinely look into Noita. edit: You want replayability eh? if you wanna know a fun thing about the community around noita, beating the boss for the first time is considered a pretty big achievement, but also often joked about as beating a tutorial.
@sethb30907 ай бұрын
Your first time beating the boss, you probably think you've done the playthrough. Later on you realize that it's an open world game and every assumption you've held is actually a challenge waiting for you to overcome it. You're not required to accept the ending the game offers you, you can go out and make a different one by sheer force, knowledge, and creativity.
@AgecTube7 ай бұрын
Which are the games shown in the video?
@D0nutAtor7 ай бұрын
I loved WoL and I think all of the points you make about it are awesome, but I don't really understand the point in misrepresenting Hades as the other side of the coin. Hades gives you a ton of different ways to play the game super early on, and your example of upgrading the sword at 0:20 isn't even something you do until you've likely unlocked plenty of other ways to play. There are also boons that can change your playstyle mid-run, and also Daedalus Hammers that do so even more drastically. Along with that, Hades has a ton of meta progression but the Heat settings quickly outscale it, which means you're back to what you like about WoL's difficulty: Getting good at the game with your own skill. In the end, I think I preferred my experience with WoL because I like the bigger flashier attacks, but that doesn't mean that we should misrepresent other games. That being said, I think Cult of the Lamb DOES suffer from those issues, so I think you were valid to include it. As many other comments have said though: That doesn't make Cult of the Lamb a bad game, just a different one.
@EljayIsHere7 ай бұрын
Hey! I didn’t think people would read into the Hades footage so much, it wasn’t meant as an insult to the game but more just ways to visually show rough examples of a roguelite that does meta progression and different play styles. That said, Personally I felt the Hades weapons to be really similar to each other, and not offer much variety, especially their upgrades. The boons throughout are absolutely varied, but thats a big part of most Roguelites, and not really what I meant. I think the Heat system was interesting but personally I found the increases in difficulty were a bit bland. But yeah, wasn’t trying to insult hades, just felt it was a common game that could really easily and visually show the idea of upgrades, weapons, etc Cult of the lamb? That was on purpose hahaha
@D0nutAtor7 ай бұрын
I think that's fair, everyone's got their own view on it. I liked your video still and I think you make good points about what makes WoL so awesome. Subscribed and I look forward to more content!
@crydegolem41357 ай бұрын
Played it many, many times over the course of 2 or 3 years on my Xbox one. Fantastic game, coop play is insanely fun to do too since you can build to have the role diversity of melee/range, tank/dps etc although it is important to note the camera was pretty annoying to work with (could’ve changed by now). Highly recommend, even as just a game you play in bursts occasionally throughout a year.
@aplayerplays7087 ай бұрын
Have you tried chronoark? Its kinda like slay the spire but not really.
@yujiakweh7 ай бұрын
5:48 I really want to play this one. Can someone tell me the name?
@cauthrim42987 ай бұрын
Loop hero
@yujiakweh7 ай бұрын
@@cauthrim4298 thank you so much
@awso00756 ай бұрын
4:33 game name pls
@electrictoazt09155 ай бұрын
Barony
@awso00755 ай бұрын
@@electrictoazt0915 THANK U!!
@raginghulk2147 ай бұрын
When you talk about meta progression ruining the game and cut to Hades I think you forget that in Hades you can crank the difficulty to stupid levels of difficult if you are so incline and the game allows you to face a challenge where you are never too overpowered to lose.
@EljayIsHere7 ай бұрын
I didn’t forget :) I just found Heat to be really boring and repetitive, the challenges it adds felt really mundane
@everythingsetup7 ай бұрын
I beat this game when it came out and when I came back the game was unrecognizable with new bosses and spells and everything it was awesome
@kamm30216 ай бұрын
There's a way to startworh full relics by doing tutorial again
@Rodikaku657 ай бұрын
Play Astral Ascent. That is Roguelike/Roguelite of 2023 and its still going strong with their new updates for all of 2024. Wizard of Legend was my favorite until I found out about Astral Ascent. The combat is top tier, the music is great, the characters & enemies are great, the lore is very good and more. Astral Ascent, Wizard of Legend and Hades are my top 3. There's also amazing ones like Blazblue Entropy Effect, Realm of Ink, Warm Snow, Enter the Gungeon, Swordcery, The Awakener Forgotten Oath and multiple others that are hidden gems or have something really unique about them.
@theparpro7 ай бұрын
can someone tell me the name of the game in 4:34? please
@Legogreens7 ай бұрын
Yeah I wanna know too he says it so fast. Looks comfy atmosphere
@jokerofspades-xt3bs7 ай бұрын
the game is called Barony
@theparpro7 ай бұрын
@@jokerofspades-xt3bs thx so much
@viviblue72777 ай бұрын
Couldn’t have told me about this before they stopped supporting recent macs? It’s fine I’ll pick it up on switch later. Now I’m gonna go back to caves of qud and it’s nice 0 meta progression.
@obamabenlaggin13028 ай бұрын
Kinda funny how you stumbled upon wizard of legend after I played it till I moved on. I agree with most of your points especially when you were saying you were lying. It is an extremely balanced game to a t and takes the feel of potentially dying and starting from nothing very seriously. I love that you love this game. Finding extreme satisfaction from it until ya need to move on.
@janmantsch66757 ай бұрын
There is only one thing that i feel you forgot to mention: The absolute lack of Invincibilty frames, if you get hit in this game you dont get a short window where you cant be damaged by anything else, the enemy will combo you away if you are not carefull!
@kristofferlape7 ай бұрын
Thank you for recommending this game! Searched it up and found it was on sale for 70% off! Perfect timing! (sale lasts until May 21)
@EljayIsHere7 ай бұрын
heck yeah!
@n8n8n84 ай бұрын
You didn't even mention how much the OST bops :catjam:
@dvd728 ай бұрын
What other roguelike/lites have u played?
@EljayIsHere8 ай бұрын
At this point it’s probably easier to check what I haven’t played
@arron3907 ай бұрын
@@EljayIsHere have you tried slay the spire?
@davidgusquiloor26658 ай бұрын
I was obsessed with this game when it came out, freaking banger. I spent multiple hours trying different card and relic combos and capes just to see what happened. I don't usually like rogue likes or lites, but this one was super fun for me.
@LiterallyMyst7 ай бұрын
SHADOW WIZARD MONEY GANG, WE LOVE CASTING SPELLS. PS: Coop mode is sadly local only. It may work with remote play but unfortunately local only ):
@Laezar18 ай бұрын
I dropped this game because uh... I started writing a doc comparing all of the spells and synergies and it was so overwhelming I ended up just slowly stopping to play the games despite wanting to play it more lmao Not sure why I decided it'd be a good idea xD
@anonmisfit7 ай бұрын
i got one of those for each spell category, took an entire year to make, i feel ya
@Buggolious7 ай бұрын
and so a POB warrior was born
@Laezar17 ай бұрын
@@Buggolious POB?
@sasamak4207 ай бұрын
i use the same built every time and i can play this fucking game as many times as i want. why is this game so good and why is that one water basic attack so broken
@Grim_Bud6 ай бұрын
I love wizards but sucks at it, a mistake felt so punishing. kind of gave up on it.
@baronbacku99847 ай бұрын
i really like the extremely wide arsenal, but the repetitiveness of combat encounters killed any enjoyment for me. i sort of feel like every combat encounter in a single level feels really the same and i just end up spamming a single combo, with only variable being the rhythm of my dodges. i hope they fix that in the sequel, because the concept is sick
@ArdorG.7 ай бұрын
Co-op can be EXTREMELY broken with the right set up. My friend likes to take the cloak Fall, which allows you to regen health after several seconds of taking no damage, but reduces your max HP to 100, which can’t be increased. Then, he takes the relic Limited Edition Robe which makes it so you can’t take more than 10% of your health in damage from a hit. Finally, I grab the relic Wallet of Vigor, which allows you to make purchase at shops with your health, and then I give that to him. Sure, I start the run a relic down, but as soon as we find a shop, we can buy out every relic for 10 HP per relic, which he gets back within seconds. He can also get whatever spells he wants after I’ve used whatever gold we got to get mine instead of us having to decide who gets the spell they want from the arcana shop. Everything becomes free. Oh, and if you find the Supply Crate, which instantly restocks anything in the relic and arcana shop, then you’re set for life. We usually try to grind for relics that can stack into the same slot and relics that boost a stat the more relics you have and put all that stuff on me to get stat boosts that were almost certainly never intended.
@FrontFacing7 ай бұрын
Well.... I fucked up. I thought I'd get a rogue-like for me and my BF to play after work. Now our standards are way too god damn high after 60+ hours of grinding Wizards of Legends. xD
@treelayn62926 ай бұрын
I remember playing the alpha? beta? Idk, but it was a free wip, I spent hours just on that demo. A couple years later the game released and somehow I got "Oh wow!" and then completely forgor. I am happy that it gets attention
@sirparish7 ай бұрын
Out of so many roguelites I've played, I'd never expect youtube to recommend me a video talking this highly of 'Wizard Of Legend'. It's a decent game but it was a very repetitive and shallow experience for me. The combat is fun but nowhere close to carrying the game to something more than a few hours of fun. Crazy how tastes may vary lol
@EljayIsHere7 ай бұрын
Im always down for suggestions, what should I play that you like? I'm keen.
@Nessaurio5 ай бұрын
I will play with you! I am in love with this game, have been for a while and can't wait for the sequel to come out
@masterpiece18177 ай бұрын
I loved this game, but I could NEVER beat a full run. So hard.
@tjcihlar15 ай бұрын
I was playing Pixel Decent, which is a reimagining of Gauntlet. But Gauntlet you could get good and beat your way through the game--it was thought out and designed to be somewhat beatable. Pixel Decent is way too hard at first, so you're grinding upgrades forever so that you can eventually beat their procedural created dungeons. I'd rather have some well thought out dungeons that you can beat as you get better... not a game that is impossible without senseless grinding for upgrades.
@haxking27 ай бұрын
I remember coming back to this game recently after a few years and accidentally sinking another 25 hours into it.
@gtkingly81277 ай бұрын
man I played this game with a very good friend of mine around the time of release split screen just smoking and playing for 12 hours straight ahhhhht what a good time