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@Hipepes5 ай бұрын
Zero reply let me change that. I subscribed great video
@LucidLetsPlay5 ай бұрын
@@Hipepes Thank you!
@OkokuTempest9 ай бұрын
if you ignore the transmissions until you cured the planet and shut down the gun , you get a transmission from the sunbeam saying they cant land but they will contact Alterra and inform them of your situation.
@LucidLetsPlay9 ай бұрын
Yeah there's a few alternate scenarios, it's cool that they took the time to add them in!
@ghkevilhd449 ай бұрын
I remember that there was a time that the cannon shot the sunbeam even if you deactivatet it before
@braydenmilligan36569 ай бұрын
@@ghkevilhd44that can happen if you start the sunbeam transmission before you cure the plant and deactivate the gun and then cure the plant before it tries to land
@IamCoalfoot9 ай бұрын
Really? That's new! I did exactly that years ago but the game just shot the Sunbeam down without moving the disabled Enforcement Platform lol. Just sort of laughed and figured they hadn't thought of that.
@richardkirkland68059 ай бұрын
@@IamCoalfootIt's likely that you started the Sunbeam landing before you shut down the gun, and shut it down while the landing countdown happened.
@zedas19 ай бұрын
One of my favourite aspects of the game is that it actually has and end. You spend your time in the world, experience it, and come to a conclusion instead of just grinding on for eternity.
@LucidLetsPlay9 ай бұрын
Yeah agreed, it's rare these days :D
@jupiterthree52289 ай бұрын
Yeah, unlike Planet Crafter. I stopped playing that game because there is literally no end, yet. It's a great game, still.
@nawack27749 ай бұрын
@@jupiterthree52281.0 of Planet Crafter is coming this year
@noname-gh1vr8 ай бұрын
And it's an ending you have to initiate, I like that as well.
@Krisorsomething.8 ай бұрын
It's even cooler when you think it's your choice to stay or not.
@lasercraft329 ай бұрын
28:27 I would say that the crabs _do_ add a little something... Because when you first go to the Aurora the PDA gives you a message saying that it detects human flesh in the digestive tracts of the creatures on the ship, which is a horrifying thought. It really puts you on edge, and is a scary way to explaining the definitive lack of corpses on the ship.
@LucidLetsPlay9 ай бұрын
Also another good spot! From a lore perspective that makes sense, but I still hate them 😂
@radikaldesignz8 ай бұрын
Everyone hates them, but that's why they gave us the sacred propulsion cannon. To yeet them :)
@danzstuff2 ай бұрын
"WHAT" -me, hearing that
@vik859615 күн бұрын
“They EAT PEOPLE” isn’t much when I have already engaged in a frustrating 5v1 with those fuckers already
@Velventian9 ай бұрын
You know full well there is at least 1 person out there who lost their Cyclops cause they were to busy listening to the "Shit's on fire yo!" Song instead of actually putting out the fire.
@LucidLetsPlay9 ай бұрын
With the way you phrased that, I'm imagining a Jessie Pinkman remix 😂
@craigslitzer48579 ай бұрын
I mean, it is a really cool song.
@amazinghorizon82709 ай бұрын
50:51 "I am honestly not sure why as to why the devs decided to populate the lost river with the baby ghost Leviathan" If you scan the big Tree in the Lost river called Giant Cove Tree, you will find out that Ghost Leviathans hatch in the Lost River. Then the Juveniles eat and get big in the Lost river and when Adult they move out to the Crater Edge. The Adult Ghost Leviathan and Juvenile Leviathan are therefore placed where they are to show their Life cycle.
@LucidLetsPlay9 ай бұрын
Yeah you're right, I meant more from a gameplay perspective as in, I would expect the game to get harder as you progress but from a thematical perspective this makes a lot of sense.
@amazinghorizon82709 ай бұрын
@@LucidLetsPlayWell, the Lost River is an enclosed space where it is harder to dodge the Juvenile, than the more open spaces where the Adult version can be found. As you said yourself, you had to simply wait it out (20 minutes) to get past the juvenile, while the adult was no road block worth mentioning, because you can just circumnavigate it.
@LucidLetsPlay9 ай бұрын
A very good point!
@MistressNebula9 ай бұрын
@@LucidLetsPlay besides, the fact that you meet the adult ghost first is not true for everyone, either. I know it's there, yes, but i literally never met it in my like 6 or 7 runs.
@MistressNebula9 ай бұрын
@@amazinghorizon8270 the wait was highly unnecessary, too. He had the zapping upgrade, just give the thing a good'ol shock and get in
@katsucandy9 ай бұрын
One of the details of Subnautica that haunts me is that we never meet the other survivors because we got knocked out by that plate for a few hours. Like there's something chilling about having been so close to Not Being Alone, and the concept of everyone else dying in a matter of hours just because they didn't get lucky on where they landed and fell prey to the wildlife/local exterminators is.... Oof. Also the aquarium is one of the best base additions and cuddlefish are perfect little creatures to hatch. Stalkers are also fun to raise though they lost some cuteness points for me when I released one to the wild and the fucker bit me lmao
@LucidLetsPlay9 ай бұрын
Good point, it's almost worse not to see what happened but only the aftermath!
@gameonyolo12 ай бұрын
I feel like that part of the game never connected with me. I wish they had more evidence of it, because I can spawn, immediately swim to a pod in 1 minute and see that they are dead, killing the immersion.
@ryebreaddesalsa8157Ай бұрын
@@gameonyolo1 they died before you even woke up, you were unconscious for quite a while
@BlueBoxRevan9 ай бұрын
That is something else I love. The resources are usually randomized. But the world remains constant. Which makes it feel more real
@LucidLetsPlay9 ай бұрын
Agreed, it's a well made world.
@antred119 ай бұрын
I do wish that, for replayability purposes, the world was kind of a fusion of hand-crafted biomes and procedurally generated regions, and that the biomes were at somewhat altered positions in each play-through, so you wouldn't already know where everything is right from the start. For people who don't like this feature, it could be made configurable via a simple on/off switch the start of the game.
@k0lpA9 ай бұрын
@@antred11 yeah that would be cool but sounds like a lot of work so I see why devs didn't go with it
@antred119 ай бұрын
@@k0lpA Oh yes, it would definitely be more work, as the references in the radio messages, i.e. "1 km SW of the Aurora", would also have to be coded in a more flexible way, to account for whatever geography the game generated for the player.
@jupiterthree52289 ай бұрын
My favorite thing is the time capsules.
@Alphadog20649 ай бұрын
Talking about the Gargantuan Leviathan Skull "It serves as a great place to park your Cyclops" Yeah it would, if it weren't for the ghost leviathan that just chills there all the time
@LucidLetsPlay9 ай бұрын
Yeah, maybe not the best place after all 😂
@aidancallaghan9 ай бұрын
Ah I jus make it a habit to get in my prawn suit and drill the juvenile ghosts to death- makes travelling there trivial
@thegood_soup9 ай бұрын
Simple, kill the ghost
@maxmachac97569 ай бұрын
You can litteraly just go right past it with silent running, same with the sea dragon
@aidancallaghan9 ай бұрын
@@maxmachac9756 where’s the fun in that 😆 there’s like 3 ghosts and 3 sea dragons, might as well jus rodeo them and drill em to death
@maxmachac97569 ай бұрын
Subnautica not having an autosave is honestly a good thing, there are many times where it would have screwed me if it saved when i didnt want it to
@LucidLetsPlay9 ай бұрын
Yeah that's fair!
@kapperbeastYT8 ай бұрын
at the same time, its entirely possible just not override the previous autosaves, or at least keep a handful around. Say an autosave every 20min and just keep 3 that it then only overrides the oldest
@Faolanthian8 ай бұрын
@@LucidLetsPlay I’m almost certain there is an auto save feature
@Heyhowsitgoin9994 ай бұрын
@@Faolanthian Nope, in fact when you go to exit the game it actually has a message saying how long it's been since you last saved.
@johanwittens77129 ай бұрын
I love how different the story progression can be for this game for different players. First time I played I was slow on exploring the lifepods, because I landed on the edge of the kelp and red grass zones, went exploring them, and found the vehicle bay and seamoth blueprints before I even found the seaglide ones. So I spent much of my time building all my gear, the vehicle bay, and a seamoth. Using my nifty seamoth, I then went exploring those pretty pink mushroom caves I had seen glimpses of near my lifepod, found the degasi survivor's base there, and found that storyline before ever finding any of the islands. So then after that I received the sunbeam approach message way before I ever made it to commander Keens pod, saw the sunbeam blown up, explored the gun and its island, activated the gate there, and found the floating island that way and then found the rest of the degasi survivors storyline. So I found the rendezvous log and degasi storyline before I ever went to pod 19. Completely different order of events, yet it all made perfect sense anyway. That's how well the story is constructed and left "breadcrumbed" around, so you can piece it together in any order you like. Subnautica is a gem!
@LucidLetsPlay9 ай бұрын
I agree! Although I put the Aurora off because I was too scared of the Reapers :D
@alim.98017 ай бұрын
@@LucidLetsPlay I'm doing my first playthru of the game and that's me rn 😂 I got eaten once going around the far side of the ship and I'm scared to go back lmao
@BlueBoxRevan9 ай бұрын
What I love most is that AI voice companion. The voice acting is both appropriate, memorable and sultry at times
@RookieREX9 ай бұрын
oxygen
@Wyzarka9 ай бұрын
They used text-to-speech software for the PDA.
@BlueBoxRevan9 ай бұрын
@@Wyzarka Honestly, that does surprise me. But regardless, it sounds really nice. I don't much care for Below Zeros
@Wyzarka9 ай бұрын
@@BlueBoxRevanSame software, but they used the Indian voice in that one. I thought it lost most of the charm from the first game and was one of the major turn offs for me.
@LucidLetsPlay9 ай бұрын
I agree, I love that voice.
@lasercraft329 ай бұрын
Actually there is more than one entrance into the Lost River. When I played the game, I never encountered an adult Ghost Leviathan and I ran into the Juvenile one first... And the reason there isn't an adult down there is because they're too big, only the small ones can survive down their, and they leave before reaching adulthood (lore-wise at least).
@LucidLetsPlay9 ай бұрын
Yeah that's true, good spot!
@KaiTheMemeKing9 ай бұрын
Yeah, there are a total of four entrances! One in the Blood Kelp Zone, one in the Blood Kelp Trench, one in the Deep Grand Reef past the 500m Degasi base, and one in the deeper section of the Bulb Zone. I bounce between all of them except the Grand Reef entrance - too hard to navigate a Cyclops through and it's the longest path to the ghost tree (always my endgame base location)
@tarrker9 ай бұрын
Same here. I remember when the Lost River biome was a new thing and I basically went looking for it. I found a random hole down into the river and didn't think much of it except that it was weird how the entrance was some opening that's barely visible. LoL how little I knew then. :P
@bear36169 ай бұрын
There blood kelp entrance was my main one.
@syrathdouglas12448 ай бұрын
I always use the one in the blood kelp zone. If you hug the left wall headed in the ghost leviathan there should leave you alone. You can get the Cyclops down that way, it’s just a pain to do so. My cyclops is since retired as a transport vehicle and acts as a guard, repair bay, and emergency base, it’s sitting over a couple thermal vents.
@SerLoinSteak9 ай бұрын
Combat being limited was an intentional design choice. The devs give you the ability to kill creatures, but they wanted you to run away more than actually standing your ground. That said, nothing quite beats the feeling of using the PRAWN grapple arm to ride a leviathan and drill into it
@LucidLetsPlay9 ай бұрын
Haha, I haven't tried to ride a Leviathan!
@Vaguer_Weevil8 ай бұрын
From what I've heard it's less a gameplay design and more a politically charged design choice, apparently the devs were very much anti-gun and didn't want to make any in the game, the PDA even mentions some sort of in-game war that's supposed to be a reference to a real life shooting that happened at the time. I would have preferred it was simply a gameplay design choice, especially nowadays when that seems to be the last thing devs think about, but at least it worked out well.
@raggersragnarsson6255Ай бұрын
Yes they didn't want there to be combat in the world they created. I liked that idea as a good change for the game.
@TheBruheak9 ай бұрын
Subnautica is hands down the scariest game I've ever played in my entire life. There's truly nothing else like it
@LucidLetsPlay9 ай бұрын
It's certainly a unique feeling that's for sure!
@tarrker9 ай бұрын
Couldn't agree more. I always tell people that I hate horror games but, the truth is, I just hate jump scares. But that's all you get in horror these days. Movies or otherwise. Subnautica may not, strictly speaking, be a horror game but it definitely has true horror in it. Like, the atmosphere in the game will scare you long before any dangerous creatures will. :)
@saturated38219 ай бұрын
@@tarrker it's the creepy effect, Subnautica is so damn good at it. I've played through the game multiple times, but I still get the creeps when I go in the blood kelp zone and the music shifts and the god damn sound effects... like the PDA says: "This ecological biome matches 7 of the 9 preconditions for stimulating terror in humans."
9 ай бұрын
I think this game has perfect combination of story, lore, wold building nad gameplay. You dont have to follow quest markers, you just explore naturally. You can find all kinds of cool places, scan and fill your codex with entries, that made the world living place. And you slowly uncover history and events that leads to the end. Everything is just perfect pieces of puzzles.
@LucidLetsPlay9 ай бұрын
Agreed, it's a wonderful bit of game design.
@CzechPlays9 ай бұрын
"what do you get ?...eaten" loved this line :3
@LucidLetsPlay9 ай бұрын
😂 Getting eaten gave me a few jump scares!
@The_Jho9 ай бұрын
I’m not far in yet, but the reason there isn’t autosave is because it filled up too much memory i think, causing a lot of lag, plus they don’t want an autosave happenening in a spot where you can’t get out of, which can happen a lot, especially while learning the game, mistakes happen and they don’t want to overly punish a player who just learned creatures like attacking an empty seamoth just as much as they like attacking an occupied one
@LucidLetsPlay9 ай бұрын
That would make sense! Either way, it didn't cause me too many problems other than an hour at the start I had to replay so I'm not too annoyed by it :D
@nickalotdegit8 ай бұрын
In the main menu: is this what the "Unstuck" is for?
@KaiTheMemeKing9 ай бұрын
When I play Subnautica I like making my base in different locations. It seems like a small change, but it totally changes the experience! I have countless hours in the game and multiple playthroughs under my belt and I still discover new parts of biomes I've never explored
@LucidLetsPlay9 ай бұрын
It's a great game to replay now and again, I agree!
@radikaldesignz8 ай бұрын
I think my favorite spot to put a base so far is on top of the 1st or 2nd mesa. I just love them for being tiny pockets of safe shallows creatures in an otherwise dead and hostile area.
@GhostOfSnuffles9 ай бұрын
It's the only open world game where i consistently finish the main plot because i like it that much.
@LucidLetsPlay9 ай бұрын
Well said!
@duskblau4869 ай бұрын
I clicked on this video expecting it to be someone well known, but I was pleasantly surprised! This is really high quality for only 476 subs, you deserve more.
@LucidLetsPlay9 ай бұрын
Thanks man, we'll get there eventually!
@Uraqt_13379 ай бұрын
15:45 the devs didn’t want to include any way of fighting back with the exception of knives, drill arms and torpedoes. You’re not supposed to fight, you’re supposed to run
@LucidLetsPlay9 ай бұрын
I love the way combat is presented in the water, but those crabs... I hate those crabs.
@Uraqt_13379 ай бұрын
@@LucidLetsPlay haha, it shows the budget limitations (which almost killed the game without early access and youruber/ streamers) and zhst the game didn’t work as well on land. This is on wof the few things Below zero does better
@LucidLetsPlay9 ай бұрын
I'll need to give Below Zero a go, it's on my list! @@Uraqt_1337
@Otokichi7869 ай бұрын
Escape and Evade keeps you from waste time and resources trying "to beat the Boss Alien" found in First Person Shooter games.
@EnderiumSmith9 ай бұрын
I didnt run into the reapers when exploring the Aurora. I just went directly at it then along the well to the entrance
@LucidLetsPlay9 ай бұрын
Yeah I encountered a lot less than I was expecting. Which isn't a bad thing. 😂
@johanwittens77129 ай бұрын
Yes it's dead easy to get to aurora without even coming close to a reaper. I never did. Just follow the shallows to the side of the aurora, follow the side to the front, and then slip in on the broken open side structure. No leviathan ever sees you or comes near you. I always found going to aurora just as chill as bobbing around in the shallows.
@Failtasmagoria9 ай бұрын
You can still hear that loud bastard in the distance, roaring it's head off
@radikaldesignz8 ай бұрын
People's natural inclination is to follow the wall to the right, before they know where the entrance is, because the back is closer. So they run right into the back-of-the-aurora reapers, then panic and flee deeper into the crash zone to escape, and end up stranding themselves in the process. Maybe even beaching their seamoth while they're at it. :)
@NukeTshernobyl9 ай бұрын
I love that seemingly everyone loses it's shit, when the Cyclops goes critical the first time. All the time, after you build it, the Cyclops seemed like this safe fortress underwater RV and then you'll be scared out, when you get shown, this isn't the case anymore.
@LucidLetsPlay9 ай бұрын
Haha, yeah it gets intense.
@KaiTheMemeKing9 ай бұрын
Lol there are situations I feel way safer in my Seamoth and less in my Cyclops. Always worth getting creature decoys!
@LucidLetsPlay9 ай бұрын
Yeah they were useful!
@lummergnu9 ай бұрын
I loved Subnautica, and to this day I still from time to time reinstall the game and replay it yet again.
@LucidLetsPlay9 ай бұрын
It's a gem for sure.
@sebastianmanthey7429 ай бұрын
Great video! I finally managed to finish subnautica yesterday and I kinda want to start again already. It is such a joy to be in that ocean even though sometimes it is scary :) For me, that game is a triumph!
@LucidLetsPlay9 ай бұрын
Thanks man! Yeah it's a great game and it is more scary than it should be 😂
@KaiTheMemeKing9 ай бұрын
As someone who's played Death Run, I'd simultaneously recommend and not recommend it. The game is definitely a lot harder but the gameplay can be very tedious and annoying if you don't have the patience for it. It definitely does a few things right, though! You better get used to free diving because you won't have the safety of your vehicles for most of the game :)
@KaiTheMemeKing9 ай бұрын
@Britishblue. Agreed. I have all three vehicles and a lost river base. Sure the sea dragons make a beeline for you but that's what your modules are for. The trouble (and annoyance) is getting to that point
@joeallen45879 ай бұрын
First let me say that this video is a great love letter to a classic game. It was a random blind buy on steam for me that became one of my all time favorites. The story, the creatures, the crafting, the sounds, the music, the lore, the philosophy. Sunbeam! The sheer terror of it all! Somehow it is simultaneously as terrifying as an Outlast game, whilst having no gore or guns! The game is a masterpiece that has to be played by any/all who love gaming. I can’t get into below zero no matter how hard I try sadly, so I hope a new generation comes that plays like the original.
@LucidLetsPlay9 ай бұрын
Thank you! And yeah I agree, it's very unsettling in a non-horror way and that's why it's such a great experience!
@LT_Silver9 ай бұрын
Funfact we are not powerless to save the Sunbeam crew form their fate. If you turn off the gun before they arrive you get an alternative scene where the landing site is too small for them to land on and that they will contact Alterra about your situation. It is possible to delay The Sunbeam by not interacting with the radio when their message is next until you can turn off the gun. Or you can quickly get through the game before the radio even reaches said message. The research facility was attacked by a Seadragon leviathan which you can find the remains of close by. The aliens took it's egg to study it and the Seadragon attacked them in an attempt to save it's egg. It died due to the headtrauma it got from when It charged head first into the facility
@LucidLetsPlay9 ай бұрын
That's some good information! I love how much lore the game has.
@LT_Silver9 ай бұрын
@@LucidLetsPlay Yeah, they did an incredibly good job with the lore! The Info about the Seadragon can be found by scanning it's remains. You can even find it's egg still intact in the facility. I figured out the thing with Sunbeam by accident. I at some point had completely forgotten about the radio as I usually never set one up at my base. After a few days of playing I noticed how Sunbeam never happened despite having played the game for quite a while. I then realised that the timer doesn't activate unless you get their last message from the radio. If you don't interact with the radio after their second to last message, you can save them even if you take all the time in the world.
@LucidLetsPlay9 ай бұрын
Very interesting!
@DynamiteRaven9 ай бұрын
The koosh zone was named after those toys, which I played with as a child in the southeast USA and so understood the reference instantly. They are more of a 90s thing though, as I think they were introduced at the end of the 80s and gained popularity in the early 90s, around the same time as things like hackey sacks and pogs (the collectable toys). They have a very unique texture to them, think of something like tinsel but made of thin rubber bands. I had several of them through my childhood and they were fun to just sit and play around with, not so different from a fidget spinner or those push pop things you see everywhere now. The only real issue is that the individual "threads" break off pretty easily if pulled on separately, so you needed to keep them away from pets or young kids that tend to swallow random things.
@LucidLetsPlay9 ай бұрын
Oh that's interesting. I remember pogs but it was slightly before my time 😂
@DynamiteRaven9 ай бұрын
@etsPlay On a side note, the PRAWN suit gets a LOT more fun when you build 2x grappling arms to start rock climbing with it and Spider-man your way along the top of the caverns rather than stomping along the bottom. Even in the open areas you can build up momentum and cover ground pretty fast by alternating arms so you never come to a stop. If nothing else 2x grapple makes it way easier to get into the cyclops hanger, lol. Grab the mod that doubles the grapple distance (after scanning additional fragments and upgrading in the Modification Station) and you will never need the Seamoth again. Except maybe to get to the floating island. Edit: I checked, it is possible to reach the floating island with a PRAWN suit. (no mods)
@LucidLetsPlay9 ай бұрын
Oh man, two grapple arms. Why didn't I think of this!!
@DynamiteRaven9 ай бұрын
Have fun =) Due to the way momentum works with the PRAWN (I'm sure you've noticed it sometimes skids when it lands) I have to believe that it is intentional and it was designed so that you could swing to build up speed. It works too well not to be.
@LucidLetsPlay9 ай бұрын
Interesting! Yeah I didn't play with the prawn as much because I love the seamoth but I'll have to use that next time!
@MrTmm979 ай бұрын
51:22 the reason why they use baby ghost leviathans in the lost River is because the tree that is used as their breeding grounds is located there. You mentioned the tree shortly after asking why they choose to use juveniles there. If you scan the tree it tells you how the tree is used to reproduce the ghost leviathans. It’s been forever so I don’t remember if they just spend their young lives inside the giant orb/sac on the tree or if it is the place where the mating and therefore very young life takes place. If you look closely you can see the baby leviathans inside the tree.
@LucidLetsPlay9 ай бұрын
That's an interesting bit of lore!
@mofumofu96489 ай бұрын
i think subnautica will always be remembered because its unique in what it does, the vast sensation of loneliness i get from this game was never replicated by others, at least not as good as this game does(in my opinion of course). also the fact that literally everyone covered this game
@LucidLetsPlay9 ай бұрын
Well said! Yeah, it's one of the most popular survival games of it's time for sure.
@Caffin8tor9 ай бұрын
For the Sea Emperor pool, you might notice there is a raised area behind the opening to the pool with one of those teleport gates. There is a somewhat hidden gate inside the pool that leads back to this gate. I believe that was the intended way of getting out of the pool other than the gate uncovered by the Sea Emperor.
@LucidLetsPlay9 ай бұрын
Yeah, that would have been very useful!
@dirtydan72679 ай бұрын
Im so unbelievable heartbroken by the failure of below zero, it made me so sad. Subnautica is such an amazing amazing game. I really hope they bring it back in the next game. They desperately need to find a better composer though for this next game.
@LucidLetsPlay9 ай бұрын
I think Subnautica 3 will be worth keeping an eye on for sure. I actually quite liked the soundtrack to Subnautica personally. Thanks for watching!
@marbulOfficial9 ай бұрын
They're going with Ben Prunty for Subnautica 2 as well. I believe he did a great job with BZ, it's just that the tracks looped too oftenly.
@LucidLetsPlay9 ай бұрын
Ben Prunty has some amazing music, the FTL soundtrack in particular is one of my favourites.
@Fieryketchup5209 ай бұрын
Below zero launching on last gen consoles was a crime
@IroAppe9 ай бұрын
We have no idea how Subnautica 3 will turn out. All we can is wait and see. But there's hope. At least there's a world, we have seen some awesome screenshots and some creatures. But it's all still in the dark. We have to see, what their focus is, and what they want to do. Somehow my feeling while watching those infos about the third title is that they want to get back more to Subnautica 1 with this one. But perhaps that's just my hope overlapping the few information I have. All in all, let's wait and I hope it will turn out to be another great title. It's even curious that they decided to do the next Subnautica now. We all have seen the "new game in the Subnautica universe", which I thought for a long time would be a different game, like a Shooter or something else inside the same connected lore. But they really decided to specifically make "Subnautica 3". So I'm excited for what they plan for. I really love the story being embedded inside the physical world, so that you have a drive to explore and piece the information together in your head. It's a unique concept that enhances the exploration aspect of the game so much more. If they can do it again, the wonder and feel while playing will be once again glorious.
@magnevagen8899 ай бұрын
Honestly, the world design in subnautica is the best i have ever experienced. The many caves, the wast planes and the spectacular shape of biomes like the blood kelp zone will always stick out to me. And oh god the sound design. Hearing the blood kelp ambiance or encountering a crabsquid will always be an awsome experience!
@LucidLetsPlay9 ай бұрын
Oh yes, I agree!
@SandGentleman9 ай бұрын
It seems like at 9:07 there is some footage missing. You mention you "dont lose too much progress" when restarting the game and go back to your tiny base and seamoth. But you had not built either of these in the previous day of playing. Just letting you know in case you missed it!
@LucidLetsPlay9 ай бұрын
Thanks dude! Yeah, I did build the base in both saves but only showed it after the restart, bit of storytelling wonk there for sure!
@papads-chan51199 ай бұрын
The absolute best part for me is after the final emperor leviathan animation, the PDA says "welcome back to Alterra, you're being fined 3.4 billion credits for destruction of company assets" Lmfao
@LucidLetsPlay9 ай бұрын
😂 you can't win.
@LadyB_209 ай бұрын
I suggest not hatching the cuddlefish as not being able to bring him on the ship at the end of the game and saying goodbye really hits home if you've had pets before 😭
@NeonValkyrieGaming9 ай бұрын
that's why I keep them in their tank although I do feel a bit bad keeping them in a limbo state
@LucidLetsPlay9 ай бұрын
Aw, goodbye little cuddlefish!
@Seanidor8 ай бұрын
If you release a cuddlefish into the wild it's still possible to pick them back up. Usually you can only interact with them but sometimes the option to pick them up appears too.
@Jopeth235 ай бұрын
Saying goodbye to the cuddlefish few minutes before climbing up the escape rocket teared me up on my first playthrough. I have to pause the game and hug my old dog (who was around 13 years old at that time and slowing down due to age), imagining the sadness that would overcome me when I have to inevitably say goodbye to him. RIP Choco, I will miss you forever.
@TestSubject7019 ай бұрын
the fact he finished the game without the high capacity o2 tank..
@LucidLetsPlay9 ай бұрын
My bad 😂
@danzstuff2 ай бұрын
4:15 lmao love how you started by picking the acid mushrooms up first
@LucidLetsPlay2 ай бұрын
:D Gotta make those batteries.
@Mickle-daPickl9 ай бұрын
Wow. Beautifully made video! This deserves way more views!
@LucidLetsPlay9 ай бұрын
Cheers man, appreciated
@jlshootingstar3338 ай бұрын
34:11 I was so confused about the Kush Zone bc I was p sure that's just one of the many euphemisms for weed, but then you showed the pic and I immediately got a flashback of my childhood and went "OHHHHHHHH KOOSH BALLS!" Yeah its a children's toy that they still definitely make, but maybe were most popular in America in the early 2000s
@LucidLetsPlay8 ай бұрын
Hahaha, glad you got a trip down memory lane :D
@bilibistrox9 ай бұрын
This game has sun eclipse. Litterraly, in the middle of the day one of the planets moons brings pitch darkness on the planet for few seconds. This is one of the most perfect atention to details i have found in any game.
@LucidLetsPlay9 ай бұрын
I didn't know that, that's cool.
@bilibistrox9 ай бұрын
@@LucidLetsPlayreboot the game and stay for some minutes. I don't know the timings exactly. Look on the sky, you will see a big moon slowly obscuring the sun light, until is pitch black. It happened to me on my second playthrow. Because I was so terrified of everything in the game, I simply didn't noticed it.
@LucidLetsPlay9 ай бұрын
Yeah I'll give a look out for that!
@sonic41979 ай бұрын
imagine this, im playing a few games dont know what to do, tomorrow is monday dont know what to feel about it but still being excited for work because of stuff, you browse youtube and see this. "oh yeah subnautica, i loved that game" momries flush back, my old 1660 ti managing the game having a good time all of it. "my goodness that was great" replay it a few month later. now 3 years after that. this video. you my friend brought me back a time of my life i long lost, thank you so much for this hour of freedom and peace, you dont even know how much this video means to me.
@LucidLetsPlay9 ай бұрын
Ah thank you man, you have no idea how much this comment means to me either. Thanks for watching.
@sliphstream49279 ай бұрын
My favorite unlocks in the game are the sonar (to avoid leviathans) and the repulsar gun (to launch those got dang spider crabs into low orbit!)
@LucidLetsPlay9 ай бұрын
Haha. I should have tried that, hate the crabs 😂
@elevown9 ай бұрын
Also- you get the captains door code way before end game as you said- most people go back to the aurora probably before they go all the way down to the lava caves.. Thus you can start construction of the rocket long before its the last thing to do. Its a lot less of a 'grind' if you have already built the first few bits long before end game. Aslo depending on how much you explore and horde, you may well have all or most of the required materials in your bass anyways.
@LucidLetsPlay9 ай бұрын
Very true, I should have done it in bits while progressing!
@TTRUCK449 ай бұрын
Commenting to boost this channel. Great stuff bruv
@LucidLetsPlay9 ай бұрын
You're a legend!
@corinaite33119 ай бұрын
bro wtf amazing editing for a smaller channel holy shit bro amazing job!!
@LucidLetsPlay9 ай бұрын
Thanks dude!
@topwarr11649 ай бұрын
very well done video, i was surprised when i saw that you only have 640 subs, i was expecting to see a few hundreds of thousands. keep it up bro, you are doing good!
@LucidLetsPlay9 ай бұрын
Thank you! Onwards and upwards! :)
@dannybrezelhorner27159 ай бұрын
I actually really like the lack of autosave, it really makes you strategic with your saves and when to call it and go back
@LucidLetsPlay9 ай бұрын
Yeah, that's true!
@mortarion98139 ай бұрын
I know a lot of folks already mentioned it, but that you only have 668 subs is wild. Best of luck, mate, throwing a sub and a comment your way.
@LucidLetsPlay9 ай бұрын
Thanks man, it's much appreciated! We'll get there eventually :)
@vincerecords46659 ай бұрын
For me, Subnautica is really a nice game! If you read all in the data bank in your PDA and discover the story of the Alterra, you will be AMAZED! R.I.P. to the Alterra Crews by the way...😥
@LucidLetsPlay9 ай бұрын
Yeah there's some really interesting lore hidden around the world.
@landonbright74639 ай бұрын
Dude how do you not haveOver a thousand likes on this video frankly you put a lot of effort in it just good job man I'll try my best to get the algorithm to notice you I can't do much but I'll try
@LucidLetsPlay9 ай бұрын
Thanks for the support dude, it's appreciated!
@christopher48429 ай бұрын
Older millennial here - we all had Koosh balls as kids. Different colors and sizes, on keychains, backpacks, rearview mirrors, the dangling switches on ceiling fans. They were everywhere.
@LucidLetsPlay9 ай бұрын
I feel like I should remember them, but I cannot for the life of me!
@VladRadu-tq1pg9 ай бұрын
i vaguely remember them, i m romanian so maybe it was more of an america thing, also i was born in 95 so almost gen z rather than milenialm but I defo saw them in stores
@Notllamalord9 ай бұрын
This has been and will always be my favorite game, truly a masterpiece
@LucidLetsPlay9 ай бұрын
Well said!
@LucidLetsPlay9 ай бұрын
What do you think of Subnautica? Let me know below!
@forminox65809 ай бұрын
It’s a great game and i have not encountered many bugs
@paweszutowicz57329 ай бұрын
cant get to kelp forest please help me
@LucidLetsPlay9 ай бұрын
😂@@paweszutowicz5732
@paweszutowicz57329 ай бұрын
@@LucidLetsPlay ok i found it and now i got the repair tool.
@LucidLetsPlay9 ай бұрын
Nice, you're in for a treat!
@bekschulz599 ай бұрын
Holy!! Just the intro alone baffles me on how this channel has less than 500 subs Keep up the great work and cant wait for more
@LucidLetsPlay9 ай бұрын
Thanks man, can't wait to make more!
@forminox65809 ай бұрын
WHAT HOW HOW DO YOU HAVE ONLY 504 SUBS WHAT HOOOW YOU DESERVE MORE Edit: i legitimately believed that you had like 500k or something like that until i subscribed
@LucidLetsPlay9 ай бұрын
Haha, thanks man. I'm trying! Onward and upward!
@mmck009 ай бұрын
I absolutely adored subnautica and played for four days straight on my first playthrough because I was so compelled by the environments, gameplay, story elements, etc. I can admit that it has it’s issues but so many people reviewing or going go too hard on the negatives in my opinion, and I loved this video because it felt so positive and rang through more of the emotional experience than most others have. Can’t believe your channel isn’t massive yet but I look forward to you blowing up bcse this video is sooo good
@LucidLetsPlay9 ай бұрын
I like to try and keep my videos neutral and try not to shit on a game or give it endless praise, it's subjective after all. Thank you for the kind words :)
@starexpander87599 ай бұрын
Your cyclops has cameras which are very helpful in navigation
@LucidLetsPlay9 ай бұрын
Ha yeah, I realised I didn't show many in the footage lol
@Kaelicles8 ай бұрын
20:58 I really miss the old audio they had for this scene. Felt so much more realistic, and the voice acting and writing was honestly much better. No clue why they changed it.
@LucidLetsPlay8 ай бұрын
I didn't know it was changed! I'll have to check out a video of what it used to be like.
@pboytrif19 ай бұрын
Modern games lack a complete story, a beginning, middle and a satisfying end. That is because they are mostly driven by the franchise concept. Subnautica is a rare and beautiful game that focuses you entirely on the story and concluding that story in your gaming experience. Its an absolute masterpiece 10/10. A must play for anyone who identifies themselves as a gamer.
@LucidLetsPlay9 ай бұрын
Well said!
@Youmu_Konpaku_9 ай бұрын
Funny thing is when i finished subnautica i had 20 beacons to help me navigate Thanks for sharing your experience and this is another subnautica retrospective to remember
@LucidLetsPlay9 ай бұрын
Thank you! Yeah, I just wandered around the map and hoped for the best half the time :D
@glowdonk9 ай бұрын
the Sea Dragon Leviathan looks cuddly
@LucidLetsPlay9 ай бұрын
About as cuddly as a great white shark in my opinion!
@glowdonk9 ай бұрын
@@LucidLetsPlay If only there was a mod that let me tame a Sea Dragon
@LucidLetsPlay9 ай бұрын
I bet there is somewhere!
@godfatherofbloedniss9 ай бұрын
this game will have a place in my heart forever. it kicked the Mass Effect series of it´s throne as the best game ever. i remember my first time exiting the pod and jump into the water. i have my problems with deep water in RL (not seeing the ocean or lake floor) so this game was pure nightmare on the first playthrough. the first night i the game was only horror. hearing all those different animalnoises and hearing the leviathan roaring in the distance without knowing what all those noises came from was incredible. first time encountering the sea dragons or the emperor leviathan gave me nearly heartattacks. overall just an incredible good game.
@LucidLetsPlay9 ай бұрын
I agree, it's wonderful!
@DidWeWin19 ай бұрын
Using the propulsion cannon on the spiders is very cathartic. That is their only purpose, to be annoying pests early on, and then enjoyable cannon fodder later on.
@LucidLetsPlay9 ай бұрын
Yeah, I hate those crabs.
@MEshaoWordsАй бұрын
The sound & music will forever be one of the most epic characteristics of this game.
@LucidLetsPlayАй бұрын
For sure!
@soldit_Dumes9 ай бұрын
"The degasi are not survivors anymore" the woman comebacks on below zero and is a realy tough survivor
@LucidLetsPlay9 ай бұрын
Interesting! That game is on my list for the future for sure.
@Caffin8tor9 ай бұрын
@LucidLetsPlay don't bother looking for an explanation for how she survived Kharaa. I think the writers forgot that would be an issue.
@soldit_Dumes9 ай бұрын
@@Caffin8tor the explanetion was vague, but there was one. When the cure was re entroduced some pepers expreded the cure to even the depest places, and she eate one of them
@Caffin8tor9 ай бұрын
@soldit_Dumes No good. She was infected YEARS before the cure was released from the events in Subnautica. Kharaa kills in days or weeks with a 100% death rate (unless a small amount of enzyme 42 is present, such as from the peeper distribution from the Sea Emperor).
@soldit_Dumes8 ай бұрын
@@Caffin8tor i cant remember the entire explanation so i cant argue i might find it again one day then i will put it here
@TiggySkibbles4209 ай бұрын
Subnautica is hands down one of my favorite games of all time. I'm glad you talked about the "are you sure its worth it" message bc that is the first time a message in a game has made me feel the way that one did and I'll never forget it. The late game with prawn suit definitely gets buggy and there are other bugs I experienced throughout the game but I never really got all that irritated with. Some of them were even kinda funny but I found that every bug I encountered had a work around and it never impacted me for very long. Even the prawn suit bugs I was able to get around. Way more bugs in the coop mod legacy version but still absolutely worth it in my opinion. Amazing game I cannot wait for SUBNAUTICA 2 BABY LETS GO
@LucidLetsPlay9 ай бұрын
Agreed, it's one of those games you'll remember forever! Subnautica 2, I definately have my eye on that.
@joshuazafe12479 ай бұрын
But the music during the cyclops about to explode is still the best 😂😂
@LucidLetsPlay9 ай бұрын
Some tense moments!
@bananaana18603 ай бұрын
This is an incredibly high quality video for a small channel! You sir, deserve a like!
@LucidLetsPlay3 ай бұрын
Thank you! You also deserve a return like.
@nikitaKarkavin9 ай бұрын
Now a question: why are the hatching enzymes white?
@LucidLetsPlay9 ай бұрын
😂😂
@raggersragnarsson6255Ай бұрын
Thank you for this great and thorough review. Its an excellent unique experience in my lifetime in decades of gaming. Ive scuba dived many times and this game scared me so much i had to stop many times to breath and take a rest as it was so immersive. My heart was racing so fast as well. This has to be the best underwater games of all time, as well as survival game types. Hopefully the new sequel will be even better.
@LucidLetsPlayАй бұрын
Thank you! Yeah, it's a game ill keep coming back to and enjoying! Can't wait for the sequel.
@19Prometheus899 ай бұрын
There was only one problem. After the juveniles are born, the chemical is released, I built the all the rocket parts but didn't want to go. So I Just built my base a bit, watched some of my favourite creatures, saved the game and called that my game ending. I came to love that world.
@LucidLetsPlay9 ай бұрын
Yeah, it's a great game to get lost in!
@Otokichi7869 ай бұрын
I suspect that is what "Ryley Robinson" did as well, retiring to the floating/Degassi island after trading Alien/Precursor technolgy to Alterra. I even suggested a number of times that "Ryley Robinson" built a series of Cantinas and Extreme Explorer bases for wealthy risk takers. (Legal notice: If you die on Planet 4546B, your assets go to funding the Planet 4546B Preservation Society.;)
@grasswithagun4 ай бұрын
Something that makes subnautica so special to me is even though i had watched a playthrough years prior to when i played it and i knew practically everything it was still such a mesmerizing and immersive experience that i still have yet to find in another game. Its one thing to be able to watch someone play a game and want to play it yourself after but having such a unique experience even after that is something few games can say they can do.
@LucidLetsPlay4 ай бұрын
It's a great game, for sure!
@YorkshireNachteinbruch9 ай бұрын
The sea empress is a lovely living being with an amazing voice and I was so sad when I found out about her Noble sacrifice at the end, if only she lived to raise her young 😢❤ great vid btw
@LucidLetsPlay9 ай бұрын
Agreed! Thanks for watching!
@BlackReshiram8 ай бұрын
"Detecting multiple leviathan class lifeforms" JUST GOT WAR FLASHBACKS AND THE HAIR AT THE BACK OF MY NECK STOOD UP DAMN the fate of the emperor really touched me. especially her last line in the end of the game. "we are different, but we go together." its like she says that shell always watch over us and that really moved me somehow
@LucidLetsPlay8 ай бұрын
Agreed! Thanks for watching!
@Uraqt_13379 ай бұрын
57:00 there is a second teleported in the aquarium which gets you out of it. But I’m also curious as to why you didn’t make an upgrade to the jets of the prawn suit, as it, and the grappling hook upgrade, make traversal with it far easier and more fun
@LucidLetsPlay9 ай бұрын
Honestly, the Prawn wasn't my favourite vehicle so I didn't really upgrade it too much!
@Uraqt_13379 ай бұрын
@@LucidLetsPlayI noticed. It’s pretty lame at the start. But with upgrades it’s extremely fun. I can recommend trying it out in creative once with a grapple arm, propulsion arm, and the jet upgrade
@LucidLetsPlay9 ай бұрын
Yeah someone else also suggested double grapple arms, which I'll have to try!
@itsmel76509 ай бұрын
You deserve much more than 500 subs, great video
@LucidLetsPlay9 ай бұрын
Thank you! We'll get there!
@wargreninja67045 ай бұрын
i dont know if anyone told you this or if you figured it out but the best tactic with the cyclops in my opinion is to actually turn off the engine and lights to minimize your presence in the area as they only attack your cyclops when they sense the engine running. which is why the silent running mode and slow speed got me past almost all leviathans in the game without a scratch on my cyclops. besides me accidentally ramming into them
@LucidLetsPlay5 ай бұрын
Yeah, I never tried the silent running mode, good to know!
@procratstinator9 ай бұрын
It's interesting how people play the game differently, and get different feelings. For me, the game never was scary, it was an interesting adventure. I also progressed in a different order. And even with vehicles - I never liked the cyclops, but swinging around with double grapples on the prawn suit was really fun, so the most use I've got from cyclops is its fabricator, which is required for the rocket. Also, the only bug I encountered was losing my seamoth to the sand on the island beach. And it is fantastic that the game is able to provide such a different experience. Subnautica is amazing.
@LucidLetsPlay9 ай бұрын
Agreed. Did you not get scared at all? It wasn't fear but a sense of constant unnerve and it was great!
@aidancallaghan9 ай бұрын
Honestly I get what you mean for the most part- I love going out of my way to kill the leviathans and exploring the darkest parts of the map, but I can’t lie I do get a littleeeee bit on edge when I head through the crash zone 😆 even after I’ve already scanned reapers like 5+ times
@Theo-nx7o19 ай бұрын
Similar experience to me on my first few playthroughs haha although I liked moving my base stuff down to the lost river with it. Thinkings of buying it on steam to mod
@LucidLetsPlay9 ай бұрын
I've heard there are some wonderful mods so you're in for a treat. @@Theo-nx7o1
@procratstinator9 ай бұрын
@@LucidLetsPlay Surprisingly yeah, the most unnerving part was running low on oxygen with lots of new resources
@aaronbill3Ай бұрын
I know this video isn't an exact play-by-play of the whole story but I find it jarring how huge chunks seem to get missed. For example, you go from learning about the seaglide and accidentally not saving your game, and then skip straight into already having a seamoth. Then you bring up the Sunbeam later as if the viewer is already aware of it, but the first mention of it in this video is the third or fourth message from the Sunbeam.
@LucidLetsPlayАй бұрын
Interesting feedback, it's nice to hear about how people felt about the video! It's been a while since I made this but I'm pretty sure I referenced building the Seamoth and the previous sunbeam messages but yeah, storytelling hiccups :)
@Jan127008 ай бұрын
44:10 Also a small detail, in the Trailer you follow him and see his last Days. He explored more and builds a new base. Unfortunately the Aurora Lands on it.
@LucidLetsPlay8 ай бұрын
Ha! I didn't know the Aurora landed on it, that's unfortunate :D
@LodanSD9 ай бұрын
Subnautica was a Survival Crafting game with a really good story. The Forest was also a Sirvival Crafting game with a good story, that had Co-Op. I hear so many people complaining that Co-Op is going to ruin Subnautica 2, as if they forget that The Forest had Co-Op.
@LucidLetsPlay9 ай бұрын
I agree, it's great.
@russianmen-vb3hx7 ай бұрын
the thing is the forest's story falls apart instantly if you start noticing the plot holes that game has (which is plenty) whereas for subnautica the problematic story beats are few and far between. Moreover subnautica does have a coop mod and let's say whilst it's fun it does take away A LOT of the game's atmosphere since there's others to help you out. This didn't affect the forest as badly as it did subnautica though. Mostly cause the forest had a gameplay loop similar to other typical survival games thus it allowed for coop without that much hassle.
@xLostInTheCrowdx9 ай бұрын
No auto save is part of the experience. It teaches you to save before potential "death" points and has been around since ye' ol RPGs (Fallout, Skyrim, Any Final Fantasy..etc also standard in survivals)
@LucidLetsPlay9 ай бұрын
I suppose so, but it's a technology that doesn't really impact players. I don't want to be forced to "save" when autosave exists these days.
@Otokichi7869 ай бұрын
I played Sierra Online games such as "Space Quest," where "save after you achieve/do something important" became second nature. "Roger Wilco" had so many funny/strange/stupid ways to die in game.;)
@xLostInTheCrowdx9 ай бұрын
@LucidLetsPlay I respectfully disagree. I think it does impact the players in specifically the way other commenters have mentioned. Don't get me wrong, I get your point. I've also been in the exact same position as you and lost anywhere from 4 hours of gameplay to 12 hours (all due to a save mistake or not saving before a specific event). It was incredibly frustrating, I was so mad! But it also added to my experience. Yes, regrinding was tedious, but I didn't repeat those mistakes, nor did it interfere with the rest of my experience. Auto save can also inherently ruin a game. Think about any RPG where you need to grab an item, give that item to a specific NPC, but you die along the way and lose the item forever. Having auto save enabled in this example would effectively ruin your chances at completing this quest objective. Having manual saves would allow the player more agency over their choices and mistakes. So, for games like RPGs and survival games, I think it is a necessary frustration.
@Erealenda9 ай бұрын
It's funny how it became less scary for you the deeper you went. For me it was the opposite, in the first half of the game I just stayed mostly clear of anything bigger than the Seamoth and calmly collected my stuff. With the exception of one longer tour of wreck-hunting to find the important upgrades, it was really relaxing. Then I stalled going down towards the Lost River by micro-managing all the resources I'd need to build a complete base down there to practically make sure I'd have to go there once and never come back again. Got bullied by the juvenile Ghost Leviathan at the northern entrance to the Lost River for half an hour while getting the Cyclops nearly stuck in the trees. Built my base in the Tree Cove which felt like the single safe haven down there and ventured out with the Prawn Suit exactly 4 times. Finally, I reached the Sea emperor and after hatching the eggs, I still was so terrified of the Sea Dragon that I ended up parking the Prawn Suit via teleporter at the Alien island, swam all the way back to the Save Shallows and took the Seamoth down to the Tree Cove again to collect the Cyclops. I was so relieved when I could finally leave that area for good :D
@LucidLetsPlay9 ай бұрын
That's really interesting, it's awesome to hear how other people experienced the game! I think for me, the lower areas of the map were less "unknown" and more actual fear rather than that overbearing fear of what might be out there and it's a feeling that the game captured really well.
@Riley_Canvessa9 ай бұрын
Small channel but, damn, high quality stuff, love how you use the games soundtrack the whole video, props dude!
@LucidLetsPlay9 ай бұрын
Thanks dude! Yeah I really liked the Subnautica soundtrack
@Riley_Canvessa9 ай бұрын
@@LucidLetsPlay any plans on making a review of Subnautica Below Zero?
@LucidLetsPlay9 ай бұрын
It's on the list to get to eventually! :)@@Riley_Canvessa
@Riley_Canvessa9 ай бұрын
@LucidLetsPlay be nice to it lol, it's not as good but it has some good parts
@LucidLetsPlay9 ай бұрын
Haha, yeah I don't think it'll wow me but i'm still looking forward to it! @@Riley_Canvessa
@mordrak908 ай бұрын
The sunbeam "landing" was one of the most intense moments in the game for me on my first game. I arrived with plenty time left, figured out what the building is, then tried frantically to warn the Sunbeam, contact them somehow.... in the end just realizing I can't do anything to stop it....
@LucidLetsPlay8 ай бұрын
Agreed! It's a wonderful story moment.
@JonKratz9 ай бұрын
This video was amazing! New to the series and lore and this was a fun immersion into the world. Cheers!
@LucidLetsPlay9 ай бұрын
Thanks for watching! :)
@emeraldviqueen9 ай бұрын
My favorite thing about subnautica is that it can be very scary but the developers never intended for it to be.
@LucidLetsPlay9 ай бұрын
Well said.
@KozelPraiseGOELRO5 ай бұрын
34:13 I saw them often when I was younger. It is a toy made of Latex or a similar elastic, sometimes they had a light inside that activated with a hit. They still are in circulation in some _tianguis_ here in Mexico. About if it is pirate and which is the ofiginal, I have no clue.
@LucidLetsPlay5 ай бұрын
Haha, very interesting!
@saturated38219 ай бұрын
51:10 I definitely encountered my first Ghost Leviathan in the Lost River. If you don't go past the crater's edge, there's only two locations where you could run into a mature Ghost Leviathan, and neither of those locations are exactly where the game drives you (though close by). The thing that actually makes the Juveniles not scary is that in the Seamoth, you can just blast by and outrun them. Seamoth 4ever, the most useful, practical little speedster 💙 After the first time playing, I've rarely felt like building the Cyclops for exploration because it's really not needed. Playing through with just the Seamoth was super fun actually, and made navigating some of the deepest parts a bit more challenging.
@LucidLetsPlay9 ай бұрын
That's interesting, I didn't know the Seamoth could outrun the Ghost leviathans!
@abracadaverous9 ай бұрын
For some reason it had never occurred to me that those weird creepy radio transmissions were from the warpers, but it makes perfect sense. Good catch! Another bit of environmental storytelling I love is that the disease research facility has been knocked down by an impact from a leviathan. Not far from the facility, you find a sea dragon fossil with a hole in it's head, indicating an impact with a large object. Did you scan the giant purple tree surrounded by ghost rays? The huge nucleus at its center is a ghost leviathan egg. That's why you get juvenile ghost leviathans in the Lost River; their eggs incubate at 900m.
@LucidLetsPlay9 ай бұрын
Ah that's some interesting info! Thanks!
@nemesisundead838 ай бұрын
21:33 the exact moment I fell in love (actually my heart dropped) and loved this game ever since
@LucidLetsPlay8 ай бұрын
Well said!
@ranekeisenkralle82659 ай бұрын
24:00 Another thing I like in that base are the quirky display cases you can find. Like the Doomsday device that "luckily" has malfunctioned. 46:50 it should be noted that charging power cells or batteries inside the cyclops does drain the cyclops' own power cells by the amount they put into the charging devices. In other words: it doesn't really work. Not unless you carry around a deconstructed small base to do the charging in, which you can then assemble if and where required.
@LucidLetsPlay9 ай бұрын
Yeah I enjoyed the lore of the doomsday device haha, couldn't fit it into the video though. And the cyclops, I used thermal vents to charge it. Not sure if that would work forever and it was really slow but did the job!
@ranekeisenkralle82659 ай бұрын
@@LucidLetsPlay I usually kept the ingredients for a small base with scanner room in the storage units on the lower deck. one multipurpose room, a hatch, one bioreactor, scanner room plus upgrades, and if i felt fancy, a thermal generator plus a couple power poles. Moonpool was also optionally present. As for powering the bioreactor: That's what my planters full of Bulbo Trees were for - aside from feeding myself. They are one of the plants you can find on both dry islands and very effective when it comes to food and power both.
@LucidLetsPlay9 ай бұрын
Ahh, I completely forgot about bioreactors! Good idea. @@ranekeisenkralle8265
@ranekeisenkralle82659 ай бұрын
@@LucidLetsPlay I like them, because you can toss in basically anything you find. Plants, eggs, fish, you name it. I found Bulbo Tree samples to make excellent fuel since you can fit four samples in there, and a tree holds enough to fuel two bioreactors completely, plus leave one sample for replanting. So you essentially have unlimited power available if you need it. Plus you can grow it in a small planter pot next to the reactor, so no need for extra storage either.
@LucidLetsPlay9 ай бұрын
Very good tips, I will defo use them in my next playthrough!
@jupitersnoot49159 ай бұрын
"The combat leaves a lot to be desired" That's because you're not supposed to fight back. Combat is not a part of the game. That's why you get absolutely zero rewards for killing anything.
@LucidLetsPlay9 ай бұрын
You're not wrong!
@danmerillat8 ай бұрын
I don't remember if it's original or BZ, but if you find a gigantic egg you can hatch it in the alien containment and get a pet baby leviathan that hangs out near your base and is friendly.
@gingersnap85433 ай бұрын
The explanation for why the juvenile ghost leviathans is actually implied when you find the egg tree in the lost river. Basically it appears as though the lost river doesn’t have enough resources to supplement the adults, and that they go down into the lost river to lay their eggs as to protect their children as there is a lack of leviathan-sized predators in the lost river. As the babies grow up and need more food they venture out into the wider ocean
@LucidLetsPlay3 ай бұрын
Interesting!
@BurntOutAlien2 ай бұрын
You were wondering why the ghost leviathan baby is in the lost river, and thats actually revealed when you scan the egg tree in the lost river; they are born in the lost river and swim out! :] def feels weird when you go to the lost river after the void or through the areas where adult ghosts are, but a lot of people first go down to the lost river through the deep reef or bulb zone in the maxed out seamoth, so they may have never encountered the adult ghost which i think definitely makes more fun gameplay so i wish it guided the player to those entrances first just a tad better
@LucidLetsPlay2 ай бұрын
Agreed, it makes sense from a lore perspective but would be better if you met the adult second, from a gameplay perspective
@depressedtoaster8874 ай бұрын
41:45 commenters may have made you aware already, but the crabsquid's huge "brain" is actually it's stomach
@LucidLetsPlay4 ай бұрын
That's pretty cool
@aarondunn67599 ай бұрын
34:12 A Koosh ball is the fidget spinner of the 1990's. They were supposed to be a learner tool for kinestic learners to physically interact with while listening to lesson to help absorb information.
@LucidLetsPlay9 ай бұрын
Interesting! You'd think being born in the 90s I'd remember but I don't 😂
@aarondunn67599 ай бұрын
@@LucidLetsPlay its because you were born in the 90s as to why I'd expect you not remember.
@xRosaliax9 ай бұрын
Koosh! A line of little fidget toys before the term was popular, they were balls of rubber strands, gave an interesting tactile feel when rolling them about, or you could swing them by one or two strands like a yoyo. They were fairly popular in the mid-90s.