I'd like to see yuta's domain expansion being trashcans instead of sword. Being able to get: jacob ladder, thin ice breaker, cleave, cursed speech (not the ryu laser lol). Y'know for fun Edit: Alr I just re-readed de manga and would be cool too the british manga guy that fought hakari ct (like an instant dodge to an enemy attack) or two shikigami doing constant damage to the oponent from his back (it was mentioned as a sword effect in the manga when he was fighting sukuna)(it was the old man that yuta killed in culling games ct)(dhruv was the name I think)
@Alphyxity7 ай бұрын
the head laseris granite blast
@satoudev7 ай бұрын
one of the ct allows you to throw a pole spear at your enemies (pole boy yami ct)
@randombeatis7 ай бұрын
The laser head thing I won’t really call it a technique he can use cause it just lets him use cursed energy bladts
@Zyskr..7 ай бұрын
imagine if it's swords they're thrown like trashcans
@MC_rep7 ай бұрын
@@randombeatisit doesn’t matter what you call it, it is literally a cursed technique. If it wasn’t yuta wouldn’t be able to copy it
@Bigbubba-vo6rw7 ай бұрын
No one will read this, but an underated concept, Choso the BEST JJK character. 1- Winding sickles The player throws two blood sickles forward, stunning for 2 sec if hit 2- blood infusion temporarily buffs damage by 1.5 percent Blood infusion (ariel) Sacrifice the buff of the move to infuse a strong kick almost like ariel cursed strikes 3- Blood summon Summons three blood spheres that can be launched in a straight line Blood summon( hold) combines the blood orbs summoned into a long ranged grab witch pulls a player to you where you proceed to do some sort of beatdown 4- slicing sweep Using 2 blood orbs, you make a line of blood, which sways back and forth infront of the player, big hitbox but terrible damage R- blood highway Uses 1 blood orb to ride on blood for 3 seconds Ult- A brothers anger (reference from chosi vs geto) 1-peircing blood Create a line of blood, ragdolls with a long windup in which it can be aimed 2- blood explosion Lifts up part of the ground, if a player is hit it explodes with blood, serious knockback, can hit multiple players 3- blood slashes (maybe from anime idk) Lunge forward a good distance summoning blood swords which slash anyone in range 4- My brothers Can be used two ways, ariel version summons a friend, from your friends list, that performs a dive kick black flash, normal version on ground summons ketchizu (sorry if misspelled) who grabs and close range and spews blood on them R- cursed blood Attacks that can cover enemies in blood, base:1 and 3 ariel and ult:4, normal version, when R is activated the player takes very minor damage over time while coverd in blood Passive- players coverded in blood from ult or base attacks have a chance to slip and get stunned for 1 second Sorry if no one likes it, i just thought about this
@Obistopmotions7 ай бұрын
You’re just making Gyutaro from demon slayer
@Bigbubba-vo6rw7 ай бұрын
Srry just i couldn't think of everything cause I rushed, and since tze is on rouge demons dev team, it would be easier cause they have guitars in that game
@Obistopmotions6 ай бұрын
@@Bigbubba-vo6rwI never said it was bad I was just saying it’s like Gyutaro from DS and I like him
@Bigbubba-vo6rw6 ай бұрын
@@Obistopmotions oh ok
@Joplys6 ай бұрын
While I liked the suggestion, im really surprised you only said "sorry if I misspeled it" for kechizu, like straight up 40% of the words were written wrong
@CrowdedAbyss8457 ай бұрын
WE GETTIN OUR 11 YEAR OLD GIRLFRIEND KILLED WITH THIS ONE 🔥🔥🔥🗣️🗣️🗣️
@jowealklaase51647 ай бұрын
wait was she not 8?
@szymi13117 ай бұрын
@@jowealklaase516411, i thought she was 6 tho ☠️
@Kaazeda7 ай бұрын
Didnt she turned 7 yesterday ?
@fortunatelyluke83807 ай бұрын
our?
@Give_riggy_a_raise_for_god7 ай бұрын
WE’RE GOING TO JAIL WITH THIS ONE 🔥🗣🔥🗣
@justaguywholikesanime7 ай бұрын
yuta domain idea: swords on the ground obviously, R picks up the swords with 5 second cooldown, it'll give you a random non-super ult move which you can use once, and it does less damage, ((you press R to use the sword you just picked up))
@Onceafaintstar7 ай бұрын
Moves that are actually cursed techniques, which would exclude all of yuji's moveset, and it should use 5 previous moves that you've copied, because I really think yuta's R should copy a base move that the opponent last used, excluding yuji because he only uses cursed energy and not technique, and also gojo since yuta canonically can't copy limitless without the six eyes, leaving only hakari, megumi, and mahito.
@PeachMelba07 ай бұрын
@@OnceafaintstarHe said ult moves for this domain. Also yeah yuta can copy limitless without six eyes but he can’t use it well without the six eyes and is basically useless for him.
@diogodaora7 ай бұрын
@@Onceafaintstar who cares if its canon, its a game man, its for fun
@random64987 ай бұрын
@@Onceafaintstar Manji kick might aswell be it's entire own CT
@Onceafaintstar7 ай бұрын
@@diogodaora It's still a limitation and my best try of balancing for such a technique which could easily give an unfair advantage, tbh I can't see yuta added in the game unless Tze finds a way around the copy technique or just flat out ignores it.
@ElixirJK7 ай бұрын
I got a idea for yuta’s awk special When you awaken, you spawn Rika behide you, and your move set is called “yuta move set” and when you press special, R, you swap move sets to “Rika move set” (so people can get even with megumi special in ultimate)and you swap places with Rika but anyone that hits your body while you’re in Rika form doesn’t damage you, only when someone hits the Rika form when you’re in it, same goes when you’re in user form. (Also the Rika form will be the size of Mahoraga) Yuta’s will have black flash, domain, crazy ah sword slices, and what on and on. Rika will have claws slices, true love, biting (getting their whole moveset for a short moment of time so they can’t go op but they can’t use any varieties of the move, jumping, special, or/and a sequence of pressing your moves in a order, and some will be tweaked so Rika doesn’t look weird doing yujis black flash or anything or gojos red or blue but Rika can save the copy moveset and let the user use it by pressing b when they are Rika form when they go back to user basic form for a short moment of time until they go back to user form), and so on and so on. Also if they copy at the moment of said awakening they will be able to copy 3 moveset over a short of time when cooldown is over, Rika can’t copy multiple movesets. Btw I changed the “copy” ability in yuta’s base move set, it’s where there’ll be a kinda transparent path in front of you and everyone can see it so they dodge it for balancing and stuff, if they don’t dodge it, Rika will lunge out and bite the person CLOSEST to the user and bite their arm copying their signature move,(btw Rika cannot copy someone’s ult moves if they are not in it) gojo’s red or blue, yujis black flash, hakari’s shutter doors, and so on. Or this, Rika copy their moves 1-4 we start at the first move and go on till we go to 4 and restart again to 1. (which I like more) I don’t want Rika to copy someone’s move at RANDOM cause I don’t luck base and that’s hakari’s thing, not yuta’s Thank you for your time
@chef_18727 ай бұрын
i made a yuta moveset idea a while ago and thought i might post it here. Yuta Okkotsu (Cursed Child (first to name him that mhm yeah)) The user holds a katana or wears a metal gauntlet. When using the cursed katana the user holds it diagonally when blocking, but the gauntlet block animation stays the same. Special (R) Cursed Arsenal The user reaches their hand up and into Rika who partially manifests. Whatever weapon the user has equipped will be swapped with the other. Doing this has a 20 second cool down. Cooldowns carry over from movesets, but when changing for the first 3 seconds cooldowns are slowed down. Cursed Katana This weapon gives the user faster M1s, and lets them do slight damage through a persons block. The moveset also changes slightly. The first two m1s when hitting a blocking player will be garunteed and cannot be interupted. Cursed Gauntlet This weapon gives the user slower, but more powerful first m1s, last m1s, and dash attacks. There is also longer end lag to all m1s. More knockback is applied when hitting the last m1 and dash attacks. Moveset changes slightly. Moves (1) Cursed Flurry The user throws a flurry of strikes infused with cursed energy, before ending it with a dash strike forwards. Stays the same for both weapons. (2) Loving Grasp Rika partially manifests and charges forward to grab a player, doing small amount of damage. Pressing the button again will cause rika to slam the player around similar to Mahoraga's 1. She can be attacked by any moves that can hit ragdoll, which cause her to scream and demanifest. She holds a player down for 3 seconds allowing the user to charge in. (3 Katana) Crumble Away User loudly yells (take the audio from the movie) and a select player in range will ragdoll into the ground taking heavy damage if not blocking, if blocking take partial damage. Hitting either causes the player to sink and shatter the ground beneath them. (3 Gauntlet) Shikigami User pulls some hairs from their head and they turn into 3 small shikigami that fly forward towards a player. If they reach a player they each unleash a few small sukuna slashes at a player. (4 Katana) Cursed Energy Output User holds their hand up and points it forward with a small ball of cursed energy forming and firing forward. Ragdolls but does nothing when blocked. Will bore right through a wall at a player. Holding the button down will charge the move, after a few seconds the ball of cursed energy will get bigger and flash letting you know its ready to go. The charged version does more damage and can ragdoll through block but still does less damage. (4 Gauntlet) Sky manipulation User grabs the sky, warping it in front of themself. If any projectile hits the player it will warp back around and do more damage as well as ragdoll. Can reflect fire arrow and and slashes from sukuna (dismantle included). This move causes Max Blue and Hollow Purple to do less damage but you are unable to reflect them, instead they fly up to the sky. If this move counters a melee attack, you stop it with the sky and crack the sky with your fist, sending the player flying. Awakening (G) Authentic Mutual Love The awk is similar to Hakari in which when using it will automatically cast a Domain Expansion. Unlike Hakari, the user can be interupted during this but they have slightly more wiggle room than Sukuna or Gojo. The domain lasts as long and is as durable as Hakari's domain, but is also bigger than most domains. The outside is black with pink wisps of cursed energy rising from it. When cast, many swords fall from the sky onto the ground as Crosses rise from the ground. The skybox is many ropes tied together with the symbol of love. The user picks up a sword from the ground before movement is allowed by players. Rika will fully manifest behind the user as well. The first two moves the player has are the same as the sword moveset. Dying in the domain will shatter it and cause Rika to pick up your body and carry it in a random direction while crying hysterically. The awk meter will go down letting you know how long you have. Whoever you attack last will be targeted by Rika, hacing her float towards them and try to grab them. Using a move that can hit her will stun her. (3) True Love's Pummel Rika comes from behind and lets out a flurry of punches while screeching, finsihing it off with a circuler wind up punch. (4) Close Line Drag The user dashes forward and grabs a player by the neck, dragging and throwing them violently. Special Copy (R) There are many curse techniques copied to your domain, which are used with this special. Using special will also cause the sword you have picked up to shatter, leaving you doing less damage until you press special to pick up a sword again. When picking one up the name of the technique on the sword replaces the name above the awk meter. Every sword has a random chance of what it contains. Due to the sure hit effect all moves hit through block in some way. Dismantle The same as the move belonging to Sukuna, nothing is changed about it. Sky Manipulation The same as the counter except it can reflect andything and will do more damage when hit up close. Cursed Speech The user screams "EXPLODE!" causing everyone near you to explode and blast backwards. Jacob's Ladder A giant beam of light comes down form the sky, doing damage and causing the last two moves the player has to gain half of their cooldown. (couldve made the cursed speech and some moves better/more interesting but im to lazy to go back into it :/ I also wanted more CTs for his domain but eh whateva)
@Mcheeserton7 ай бұрын
Underrated af
@zegreznidi29225 ай бұрын
Tip, try and fit your character concepts into character archetypes Such as the: Rushdown, Zoner, All-Rounder, Bruiser, Versatile, Snowball, Glass-Cannon, Grappler, Puppet, Stance, Mix-Up, Composite, Gimmick, Set-Play If you're not sure what some of them are, research them, then see how Yuta could fit into one of these archetypes In JJS, I'd say that (excluding Ult Forms): Gojo: All-Rounder Yuji: Rushdown Megumi: Zoner Hakari: Bruiser Mahito: Gimmick Rushdown
@thatonerandomperson51097 ай бұрын
imo for the r in the awakening, it should copy their last used move and let the user use that or sm
@shawuantheshep7 ай бұрын
thats actually cool ngl
@casuallywinnin7 ай бұрын
Except ult moves ?
@splobby7 ай бұрын
Yuta: R move - Summon Rika to devour a dead body, storing a random ct. Hold R to pull up a menu where you can select ct you’ve stored to use, after selection the move is used. 1 Curse Assault - user performs a stab with their katana, while Rika appears behind them and slashes. Ragdolls them into the ground. (Blockable, close range move, hits grounded) 2 Dash - Dash backward before entering a stance and dashing forward (like sukuna’s rush) and performing a slash (blockable, does hit ragdoll, doesn’t ragdoll) If this move is used in ragdoll, it ragdoll cancels you for ult meter. 3 Cursed Slash - Perform a horizontal slash. Press 3 again to feint and do a black flash instead. (Blockable, combo extender; Variant is unblockable, ragdolls) 4 Assist - Jump forward and do a drop kick, while Rika appears behind them and punches them into the direction your camera faces. (Ragdolls, hits grounded) Love(Awk) 1 True Mutual Love - User expands their domain, with the swords on the floor. Pressing 1 again allows him to pick up nearby swords, and pressing 1 again allows him to use the technique. (Surehit is that no moves can be used) 4 Rika - Press 4 to have Rika out. Press 4 again to have her assault the opponent. (basically reskinned totality wolf)
@AyaruTheGuy5 ай бұрын
The R could be changed to give you 3 uses with normal cds cooldowns that way they can switch to the weapon type they need as mahito however Rika would have to be blockable or relatively easy to counter so it isn't a guaranteed thing
@AyaruTheGuy5 ай бұрын
Sorta like a divine dog with 1 attack and the copy activation
@tony-gp6do7 ай бұрын
remake: R awakening: Cursed speech, don't move; basic unavoidable stun 3 awakening: Granite blast, Shoots a laser which ragdolls and has a lot of knockback but little damage Domain: Authentic pure love, would allow you to choose a awakened character's moveset to use, with the catch that you could only use each move once(or twice if you judge it as better) passive: any m1 attack would only deal 40% of damage and you can't be ragdolled
@dragergrap7 ай бұрын
I have a suggestion to buffs, nerfs, and new moves for the JJS characters Gojo 1. He loses his 4 for a new 4 that is infinity 2.INF will slow down close attacks by 50% and ranged moves 100% and will last 5s after being used 3. Inf has a 30-35s cooldown 4. 0.5s start up 5. Hollow nuke, world slash, and all domains, hakari’s 3 because idk, and big raga after hitting it once bypass inf. 5. Hollow nuke has a better damage away from the purple ball 6. Red can canceled at any point in its travel. 7. 3 gets slightly weaker 8. Blue if used on someones back bypasses block 9. Blue moves 5% faster and bypasses block 10. Gojo’s domain gets weaker on the outside Yuji 1-his counter should get a 1.1x multiplier on projectiles and kick them back at 2x the speed they were sent. He shall not transcend space or time anymore 2-close up moves get (move used x 0.8= counter damage) Hakari 1-Counter gets a 1.3x multiplier on close up attacks 2-0x on projectiles 3-3 comes out faster 4-1 does more damage 5-Domain overrides any other domain Meg 1-rabbits 30% less damage and 4s longer cooldown. 2-Rabbits can only be blocked if you do it before getting hit 3-nue gets 5% faster attack 4-Toad gets 10% faster attack 5-domain/shadow swarm stops sure hits when shadow portal is up Mahito 1-the heavy attacks do 50% though block and the last hit goes though block no matter what. 2-Domain gets weaker on the outside All characters -you can build up CE into your attacks for more power -attacks while come out faster the more CE you have -their are 4 levels 1-5% speed buff 3% damage buff 2-7% speed buff 5% damage buff 3-10% speed buff 6% damage buff 4-14% speed buff 10% damage buff -if you click the button to built up CE and attack within in 0.1s you will have a chance to perform a black flash -m1 black flash does 5 damage 2s stun on opponent Every move get a 1.2x multiplier in damage All cooldowns lose 1 second These buffs last 20s If you land another, the black flash time for the buffs time resets and you get 5 more max time in the seconds. Ever black flash stacks the buffs Character chance Gojo= 25% Gojo ult=30% Yuji=50% Hakari=0% never landed black flash Sukuna=25% Megumi=0% never has landed black flash Big raga=0% never landed black flash Mahito=10% Mahito ult=20% Black Flash moves don’t give the buffs unless its a finisher
@DatsMexi7 ай бұрын
going to spit some suggestions ive been having so heres my yuta one (Base yuta - Queen & Knight) R - "I see, I do" After being hit with a move your R will be automatically set to the previous move that has hit you letting you use it when pressing R (not including ult moves + for yuji/mahito's black flash it depends which variant your hit with also yes counters count) 1 - Cursed Slices a simple combo extender that slices the opponent 3 times (can be blocked but slowly moves the person back no ragdoll can be cancelled before first slice) 2 - Queen's Toss Summon rika to grab the opponent and throw them away from the player (combo ender can be cancelled if the person is hit blocking reduces the damage from the grab but not hitting the ground/wall) 3 - Energy Impale / Black Flash Impale your sword into the enemy and throw them on the ground next to you or time it right to throw the opponent with a black flash (combo extender/combo ender can be cancelled) 4 - Curse's Slam have rika slam her fist on the opponent into the ground and sends a small shockwave (mid range move cant be blocked nor cancelled shockwave ragdolls any nearby players does 1-2% dmg) (Ult - Queen's Pawn) R - Rika's help Summon rika to protect you or attack for you if the opponent is ragdolled (nearest player) rika will grab them and slam them into the ground 2 times if theres no ragdoll players nearby it becomes a counter causing rika to hold the person in place allowing you to impale them with your sword 1 - Pure love beam A beam of pure curse energy blah blah long start up blah blah you've seen the move in the movie already 2 - Thin Ice Breaker (R variant : Lover's Combo) Strike the sky causing an Aoe into the air pushing everyone away (semi blocked hurts you but doesnt rag doll you), R variant - a dash into the opponent to start a barrage of punches and kick the opponent into rikas grasp allowing her to flick them away (can be blocked but not cancelled) 3 - Cursed Speech "Stop" causes everyone in the radius to be frozen, "Twist" twists a single target causing intense damage and pushing them away from you (3 + 1), "Explode" explode the target causing decent damage while causing damage to nearby players (3 + 2), "Sleep" rag dolls every one in the radius and lets rika grabs one player and slams them into the ground one time with a shockwave (3 + R) 4 - Authentic Mutual Love Opens your domain every 5 seconds gives you obtain new sword that replaces your 4th move with a random move that is buffed by 2x (the domain lasts 30 seconds in total giving you 6 moves to mess around with, if you pull world cutting slash or hollow nuke it fully decreases your ult and cuts 15 seconds off your domain depending on how much time you have)
@sky3penguin6127 ай бұрын
Hope you see this I’d love your critique on this concept. Yuta Okkotsu Moveset: Special: Immediately uses the last used non ultimate move of whoever is targeted (Special has the same cooldown as the move used) 1. Unsheathe: Sheathe and unsheathe your katana in a lunging slash (Ranged combo extender/starter; Unblockable but slow startup) 2. Megaphone: Pull out a cursed speech megaphone and freeze the opponent, then follow up with a slash that knocks the opponent away (Similar to Lapse Blue; Blockable) 3. Counter Slash / Black Flash: Infuse katana with cursed energy and execute a slashing pose, if you get hit perform the slash (Counter) / Input again at the start of the pose to punch with a black flash regardless of being hit (Not a counter; Unblockable) 4. Dash Strikes: Run forward while swinging your sword three times, any hit guaranteeing rest and the final slash knocking the opponent away, Special can be used immediately after (Blockable) Ultimate: True Love (Makes katana glow pink) Special: Summon Rika in front of you, if anyone hits you, Rika Attacks (Counter) 1. Double Team: Rika appears behind opponent and grabs them, then follow up with a flurry of slashes that end with a downward slash that down slams the opponent (Unblockable but slow) 2. Amplified Megaphone: Pull out a cursed megaphone and freeze the opponent for 1-2 seconds (Ranged Stun) 3. Pure Love: Rika appears behind you and you and after a moment, Rika shoots a laser from her palm (First part is interruptible then gain Invulnerability until the move ends) 4. Domain Expansion: Authentic Mutual Love: While inside the domain, Rika constantly attacks anyone inside the domain (one person at a time) using 4 will give you another characters ultimate moveset including their special and excluding their domain expansion, using 4 again will switch to another characters moveset and reset cooldowns
@Loser-Lord7 ай бұрын
This is pretty sick (In the good way.)
@NamezRhine7 ай бұрын
The only problem I have with this is that you get the ultimate from a moveset, maybe if it was just their base or a random single ult move that gets taken away after use. Then you get a new one if multiple people are in the domain
@sky3penguin6127 ай бұрын
@@NamezRhine At first that was my idea but I felt it would be underwhelming to use a domain, use dismantle and then basically just be regular, especially when most gurantee at least a kill. I then thought to give him a whole moveset and added Rika to avoid just getting comboed inside your domain until it ends, to add something unique, and to still have her present since he can’t directly summon her while copying someone. Plus it’s pretty accurate to how his domain actually works
@random64987 ай бұрын
This base moveset is good enough to be the ultimate, I think it needs some nerfing
@NamezRhine7 ай бұрын
@@sky3penguin612 that’s fair, I like the idea with rika I just think that you should have to switch between one ultimate move, maybe even if theirs only one person in the domain, like you go from dismantle to max red to energy surge and so on
@Pleasegivemeluck7 ай бұрын
Here’s an idea for takaba Name: comedian First ability: laughing punches An unstable hitting move that moves the character left and right while doing around 4 hits and each hit does 5 dmg. It can hit 2 players at the same time 2nd move: crazed kick Hit them with a kick that throws them up but not too high 3rd move: funny sauce Get covered in a sauce that colors you a little brown and sometimes make it so combos and attacks slip off of you. For example cursed hits not fully finishing and instead Ragdolling you 4th move: speed strike Do a fast kick forward that guardbreaks but does less dmg Ultimate: godly laughter TRUCK-KUNN Summon a truck to run over your opponents Crack a joke Basically a game of chance that makes your character say a joke that has a chance to land and if it does it give you a dmg buff It’s FANTA Summon a Fanta can that sprays Fanta which stuns and does damage That would be funny Type any move in chat with the saying It would be funny if a ___ happened. It can’t be to op or any physical moves. Only like blue red open or max elephant R (no ult) crack a small joke that stuns your enemy for one and a half seconds R(with ult) puts 2 people (the closest ones) in a scenario that could or doesent give an advantage to you Hope you see this because your a good KZbinr
@eternal19517 ай бұрын
the sigma dagons moveset, 1st move: leach pull idk, u summon leachs that u throw hang on the player slowly doing dmg and pulling them towards the user (combo extender) 2nd move: terror bite, a huge baby shark like jaw appears beneath the person u used it against and kind of like megumis dog if u press it again it will chomp their ahh but it is only once and it shootes them in the air (the spam move) 3rd move: pirannah frenzy: u grab the player and shoot pirannahs out of ur belly which make the player go fly 4th move: marine counter (idk what to call it) : u do like a pose where ur hand is a leech and if the opponent hits u u drag them in and u can use them like a trash can (they get dmged when thrown and u cannot hold them infinitly 5-10sec) R move: surfin squid, u make a small wave and surf on it and dragging players with u (no dmg and players only have a lil stun at the end so u could be able to use a move that doesnt combo start) Ultimate: Ocean madness (idk someonemake a better name) 1st move: dual eel torture idk, u summon two eels around ur belly that surrond the player and smash themselves into it (low wind up, to much like megumi tho :sob: ima tryna make it unique) 2nd move: octapus wrath, u grow tentacles and start slamming the enemy around (can get multiple enemys) 3rd move: pirannahs dad, a huge pirannah pops from ur belly and starts chomping on the player spiiting them out after allowing u to hit the 2nd or third move 4th move: paradise (domain), u sink them underwater to where they have to keep trying to swim out of the water by rapidly clicking or they dead there is a little island where u r completely safe if u do swim out, u are faster and can basically fly/swim in the water, idk if u will like this but u go back to use base movset having no cd but it does 0 dmg and just pulls them back into the water for funnys) R move: surfin don, a gigantic shark leaps into the air and u r riding him eating players as u control him does low dmg) pls make vid i wanna get made fun of :3
@jameswood55226 ай бұрын
For yutas domain it could be when an enemy uses a skill a sword will span letting you “collect” that skin you can use this skill by using the original skill bind plus another button but if you get all of them you will receive the enemies awakening moves set apart from ultimate moves but you are at lower health for more damage and combos in total.
@jameswood55226 ай бұрын
When you use the skill it disappears
@Fractvred7 ай бұрын
I'm gonna make a suggestion, its my first one but I'm gonna try to do something better than a copy paste move set concept. Character: Sukuna, Heian era form Mechanic: to first awaken this form, you will need 5 kills in the King of curses form, consecutively (I am okay with it being a kill required awakening because of the lore and the fact that you need to be worthy of using this form.) As you get the third kill, your ultimate bar will begin to slow down, so you have more time. It wont slow down immensely, but enough to notice. When you do this, press G and you'll go back to your regular form, with a new bar named, "The strongest sorcerer in history". Clicking G will put you in an awakening cutscene, where cursed energy sprawls around you, wildly flying through and around you like a tornado, as the words "LETS GO BACK.. TO THE HEIAN ERA" go above your character. two exact replicas of your current avatars arms will appear behind you, the right top one holding the vajra, his cursed tool, and sukunas second face will appear on you. I have to go for now but i'll write more later
@romelali60257 ай бұрын
Yuta should have a 5th move slot when Yuta uses R Rika should bite the opponent dealing around 5 ~ dmg with knockback he will then copy a move from the base moveset that can only be used once. Cool down 1 min In ult the move will copy one move from the opposing charectors ultimate moveset except supers and domains which can be used once If anyone is reading this thank you
@Bros_thatlol7 ай бұрын
Sukuna taking control Concept: you press 134 at the same time then r while in sukuna ult by w player to switch to their body. To fully take control of them, you have to kill 2 people in a time limit of 1 minute (kinda like breaking their will). This gives you the sukuna m1s while getting the character you’ve token over’s r special, and they’re 1st and 2nd move. Your 3rd and 4th move stay the same (for domain). Your avatar gets their clothes but and hair but your face stays same with the tattoos also. Each character has a special boost for when you take them over. Gojo - r special has a 3 second cooldown Yuji - you get a speed boost and your moves have a less cooldown Hakari - your healing is faster Megumi - every move in your inventory gets a 16% boost in damage. Mahito - your resistance to moves that are cursed techniques is higher (lapse blue, reversal red, entire ten shadows base moveset, etc) If you take control of a Megumi player, you get a wheel above your head that lets you have the same adaption system as the actual mahoraga in game. W or L concept? Also, the person you take control with can press r while ur in they’re body (during the timer to kill ppl) can do a rock paper scissors type mini game to be able to take back control.
@ArpentRunner7 ай бұрын
W
@hollow_X_Taco7 ай бұрын
L suggestion the concept is too complex for a simple game.
@Bros_thatlol7 ай бұрын
@@hollow_X_Taco I mean, it just looks complex when it’s really just kinda normal.
@theegoist30007 ай бұрын
@Bros_thatlol only issue is that sukuna already has 6 movres
@ArpentRunner7 ай бұрын
@@hollow_X_Taco W* suggestion it would not look complex ingame
@kyanmanuel72787 ай бұрын
I think that when pressing R he'll absorb an attack if hit in that time frame. He'll take damage still but when using his R move again. He'll use the move he absorbed. For example red. If hit with red while in the copy stance. He'll be able to use red now with his r move. After use it resets and he'll be able to copy another
@Diego-ul6ub7 ай бұрын
Plss check my toji suggestion as well (day 1) Name:-sorcerer killer Base moveset R special (failure of the zenin):-this will allow the user to have more speed and will not be effected by auto attacks like megumi’s toad Move1(pistol rushdown):-this will be a low to mid range move where it will shoot three bullets and all the bullets which knock back and oppent and ragdoll them in the process Move2(heavenly counter):-this will be a tp and work like manji kick where you will telport behind the oppent and stab them three times which will ragdoll them (if you press R before the Tp then it will put out a katana which you will stab them one time but will not ragdoll them and can combo start or extend) Move3(chain of a thousand mile):- this will me a mid range move and whip the opponent 4 times and them ragdoll them and destroy anything in the process Move4(gifted power):- this move will uppercut the opponent and then kick them down and down slamming them in the process (if you press R when you are in the air then the player will pull out the split soul katana and slice them vertically which will ragdoll them right under you) Ultimate name :- puppet of carnage R special(heavenly pact):- this will increase your attack and jump height and if you do R special near a domain then it will invade it and play a cutscene you coming in a domain and you will not be affected by the sure hit effects of the domain and will deal more damage to the domain user Move1(blood lust):-this skill will work like a sensor where it will tell you every person health their ultimate bar and even their move cooldown this will have a very long range and this skill will only last 3 seconds Move2(cloud pummel):- this is a tp move where you will teleport behind the opponent and hit them with a playful cloud strike and then throw them anywhere you like even in air (if you press R after the throw then it will follow up with another playful cloud strike and that will ragdoll the opponent) Move3(fangs of a beast):- this will be a dash where the user will run towards and opponent and when near will barrage the opponent with the playful cloud after that you can combo extend or combo start(if you press R when dashing the user will swing the playful cloud and any incoming projectiles will be deflected back this move can deflect mahito soul fire,gojo’s red,sukuna’s flame arrow and megumi’s toad) Move4(didn’t have a name you can suggest if you want ):- this move will have two scenarios if you land the move and second if you don’t the user will tp infront of the oppent and kick them in the guts then the user will teleport on the opponent and hit then constantly barrage them with the sharp playful cloud this will do the same damage as a hollow purple if you miss the kick to the gut then it will insert the playful cloud in their head and punch them in the gut making them fly far away I hope you like this moveset and Plss react to my moveset as many people don’t suggest toji moveset and fell free to name the fourth move
@jamestiwatu34027 ай бұрын
my suggestion for yuta is like this R. rct (heals the user but takes some of the ult bar) 1. consecutive slash similar to Rapid punches but its intended to be a combo extender dealing no knock back 2. striking bash /black flash dash to the enemy break block if u press 2 right after the dash will result in a black flash 3.Rika similar to divine dog totality in fuctionality (not my favorite idea but whatever) 4.cursed piercing close ranged slash that deals good knockback ult 1.cursed speech :die deals damage in a 360 degree angle hits enemy behind you 2.vengefull rush rika rushes the enemy destroying blocks in her path 3. pure love basically like hollow purple but a lazer 4. authentic mutual love domain expansion similar to what you said pickup swords that contain all moves excluding ult moves, R special, and counter moves
@axeleklind74927 ай бұрын
The black flash could buff your m1 with the sword( he kinda infuses his sword with ce) Summoned grasp can also have a bare minimum time you’re stuck in it You could also solve the copy in awakening by making it a choice during startup of awakening and you get to use the move once, AAAAnd the copy move cost a bit of awakening meter to use( we put gojo completely of limits because if we’re talking manga stuff you need six eyes to use limitless) Rika can be m1 in awakening
@Civillmoster3467 ай бұрын
Eternally can u review my Dagon moveset I have some good ideas pls R Dagons special would place his water barriers up allowing him to negate two m1s and one actual move just by themselves First move jumps back throws 4 pirañas out jumping backwards blockable lock on kinda like Megumi’s rabbit escape also allows for combo starting Second move shoot out water that pull the enemy in combo extender picks up ragdoll blockable if it land he takes a bite out of the enemy taking of a limb like a arm slowing for a couple seconds 3rd move Dagon does a dashes forward doing a a punch then moves to the side with like a shark jumping form behind himdoes hits block not ragdoll 4th Dagon release three short blast of water kind of like mahito or hakari low mid damage blockable hits ragdoll Awakening Ofc his domain captivating skandha I forgot the rest sorry this domain can swap between spawns in the beach or deep in the sea in the beach Dagon can use death swarm with a move I will talk about later in deep sea his death swarm makes it so whenever the opponent moves the get hit same gimick as above m1 don’t count as moving the opponents goal in deal sea is to swim up out of the ocean but when they move they get hit for deep seal after like a set amount of time the drown in the domain if they don’t escape if they make it’s up they can leave the domain Deathswarm is Dagon sure hit effect from the show out of domain this move still works but gets an upgrade inside domain second variant in deep sea domain Third move it’s not over this move can only be used in the last sliver of health or awakening bar if anyone’s around Dagon pulls them in bits them in half and eats the other giving full health and abit of awakening bar back without canceling alt use once per awakening 4th user fits up with the user then through the. Down on there way down two giants beats from when he tries to kill toji show up and hit the enemy deals high damage nearly kills in domain
@cedarnomad6 ай бұрын
Funnier Yuta domain idea: Your 4 move turns into a random single-use ult move from anyone in the game, excluding only domains and Mahoraga, and then turns into another after like 3 sec cooldown. In his typical ult moveset, he'd keep the "Copy" R like above, but the pool is just base movesets that don't share cooldowns.
@Cruxity_7 ай бұрын
Concept for Nobara Kugisaki. Copyright-free name: Straw Doll Sorcerer. R: Resonance. Within three seconds of hitting an opponent with a nail, the user can press R, the user will pull out a straw doll and slam a nail into it with their hammer, dealing damage and stunning. Similarly to Lapse Blue and Toad, there will be a visual indicator around the opponent before it hits. This stacks with the amount of nails they're hit with, dealing extra damage per nail. It is blockable, but the opponent will still take halved damage and it cannot kill if blocked. This move hits ragdolled opponents. 1: Nail Throw. The user throws up a nail, hitting it with their hammer and it flies forward. If the user presses 1 during the startup, they throw up three nails instead. Upon hit, it stuns and hits downed opponents. However, this pressing twice will ragdoll the opponent upon hit instead of stunning and will not hit downed opponents. If the nail hits a wall, it sticks for ten seconds and will explode if Hairpin is used. 2: Scatter. The user throws out a handful of nails, scattering them across the ground. If an opponent steps into the AOE, they take chip damage as they move in it and are stunned. The nails despawn after twenty seconds. Resonance can be used after an opponent is damaged by this move. If Hairpin is used while this move is active, the area of the nails explodes, dealing a large amount of damage. 3: Rubber Mallet. The user dashes forward, carrying their opponent forward similarly to Cursed Strikes, and swinging a rubber mallet three times before ending in a big swing that knocks back the opponent, ragdolling them. 4: Hairpin. The user snaps and any nails currently active (such as in Scatter and airborne nails from Nail Throw) explode, dealing damage and ragdolling opponents. If the user presses 4 and R at the same time within three seconds of hitting an opponent with a nail, they snap and the opponent explodes, dealing more damage and ragdolling. However, doing it this way will do less damage per extra nail and no longer combo extends. After this use, Resonance goes on cooldown. This move hits ragdolled opponents. AWAKENING: Straw Doll. The Decay Technique pattern appears on the user's face and left arm. The user holds up a nail with their right arm, pointing forward with their left as the speech bubbles from chapter 60 of the manga appear around them with the text saying "I'm a bad match..." "...For you!" 1: Black Flash. The user throws up a nail and hits it forward with their hammer, ragdolling any hit opponent. The user pulls out the straw doll, slamming the nail into it in a huge black flash. The opponent takes knockback upwards after taking massive damage, being ragdolled again. The animation for hitting the doll has I frames. 2: Hairpin Max. The user snaps, and several higher-powered Hairpins explode around the user in a large area. 3. Concussion. The user makes a grab forward, delivering a devastating swing with their hammer to the head of any opponents caught. The opponent takes severe knockback and after ten seconds of hitting the attack, they are slowed and their camera is slightly blurry. 4: Resonance. As opposed to the base version, this one starts with the user slamming a nail into their arm. The effect is very similar to the R move, but it does not require a nail to be used and instead targets whoever you are looking at/your mouse is hovering over. This version does more damage, but has the same function of doing half-damage through block.
@Just-ya-average-axolotl24 күн бұрын
I have an idea for pure love it is like that scene where you hear yuta say to Rika “Our love is pure” or something like that and Rika repeats “yuta” for a second or two one of rika’s eyes open and then she shoots the beam
@CyclicArcher6127 ай бұрын
my own Yuta Concept (Would be really cool if you made a video on it lol) Base Yuta Playstyle - A constant pressure character with quick movement that ragdolls a lot but is able to quickly punish ragdolls players, lower damage output but high hp R - Postivie Cursed Energy: Yuta releases his cursed energy granting him a 10-15hp heal and defense buff with a short start up. 1 - Rushdown: Yuta dashes forward similarly to Overwhelming Luck and slashes at the target, blockable, combo-extender. 2 - Positive Bite: Yuta grabs the target and bites their face sending cursed energy into their brain, highest damage move in base moveset, blockable, does ragdoll. 3 - Sneak Attack/ Black Flash: Hold to take a stance, when released teleport behind target and slice at their neck, blockable, ragdolls, finisher is decapitation. If attacked during the stance but release 3 at the same time the enemy hits, counter into black flash punch which sends them flying. 4 - Drag: Exclusively hits ragdolled players, grabs the target and walks forward with them before throwing them back up to their feet while stunned. Special thingy about base Yuta: Katana, Yuta wields a katana in base that he passively blocks with to reduce damage which chips at the durability, when the sword breaks a few moves change. Yuta Base (Swordless) 1 - Defensive Barrage: Hold arm up to parry, if successful do a barrage attack that combo-extends. 3 - Rika’s Support/ Rika’s Arsenal: Rika grabs the enemy and Yuta jabs them with the broken blade. Hold will make Rika open up herself to give Yuta a new blade, resetting his moveset. Awakening: Yuta adjusts the ring on his finger and says, “Rika, lend me your strength.” Causing Rika to follow Yuta around. Awk Yuta Playstyle - High dmg jack of all trades with many different options, most notably the copy function. R - Copy: Rika dashes forward and grabs the target, biting into them. Copying one of their base moves. 1 - Thin Ice Breaker: Yuta punches the air, causing the sky to crack into a shockwave. 1 + R - Thin Ice Breaker: Defensive: Yuta does an uppercut making any move attacking Yuta curve back at the enemy. Melee moves cause the enemy to get stunned. 2 - “Die”: Yuta gains the cursed speech marks and says “die” aloud, lots of damage done in a wide area, long start up. Blockable (plugs ears) 2 + R - Rika Cursed Speech Combo: Yuta says “Don’t Move” causing the enemy to stop and Yuta and Rika barrage the opponent with attacks. Knockback, blockable(plugs ears) 3 - Cursed Beam: Yuta fires a quick beam of energy forward, dealing medium damage over a long distance. 3 + R - True Love: Yuta fires a much larger and more powerful beam, ending with a huge explosion. Rika Orimoto is transfromed into Rika (Post JJK0) nerfing any Rika related moves for the rest of the players life. 4 - Authentic Mutual Love: Yuta domains into an area with gravestones and katanas everywhere. Yuta’s R changes into grabbing a sword, granting Yuta any Awakening move in the game (-Domain Expansion or Mahoraga cuz duh) + The possibility of Jacob’s Ladder, a large AoE laser beam with does immense damage and stun. Yuta’s domain lasts incredibly long thanks to its relatively normal gameplay inside and non instant death capabilities.
@What-TheDawgDoin7 ай бұрын
I think that the awakening should have some kind of requirement to activate like mahito’s awakening. The awakening would be called “Full Manifestation” and when when you activate it a ring shaped button would appear and you’d have to press it within 3-5 seconds then you would say “Rika, give me everything.” And instead of sword M1s you’d have more range something like Sukuna’s M1s but it’d be Rika’s arm hitting your opponent it’d have longer range and would do more damage but it would instantly knock your opponent back on the first M1. Also sorry for almost no interpunctuation, I just woke up.
@chadzaru7 ай бұрын
idea for a better domain: theres swords on the ground, each sword being a random move in the game, and that move has a guaranted hit effect, so lets say i get hollow purple from one of the swords, the hollow purple will hit no matter what
@trulywicked4797 ай бұрын
For Yuta's domain expansion, it could be that the last move used by another player in the domain replaces the R move
@VoidSpirals7 ай бұрын
Here’s my jjs character suggestion Name: Pole boy Anime counterpart: JustYami Base 1 - Pole Stab, mid range Grab a pole out of the pole dimension and impale the enemy, then spin around with the impaled victim and throw them away. Base 1 finisher: if the victim dies to the pole stab, then instead of throwing the pole, the user will plant the pole into the ground with the impaled victim, it will despawn after 15 seconds. It can be broken. Base 2 - Pole Melee; USE TWICE, mid range Take a pole from the pole dimension, it works like a combination of megumi’s dog and mahito’s special. If you use it for the first two times after summoning the pole, you will swing the pole, dealing damage to the victim and keeping them in place, if you use it a third time, you will send the pole flying like a throwable. Base 3 - Pole Enigma, combo extender Use a move from the pole dimension. This is basically any move relating to the pole. There are 3 possible moves that can be used when activating Pole Enigma. All move variants will deal the same damage Pressing 3, 4, will make the player use rough energy, the player will use a variant of rough energy, combo extends. Pressing 3, 1, will make the player use Dropkick, a smaller variant of dropkick that combo extends Pressing 3, R, the player will take a Fire extinguisher throwable and whack the victim, combo extends Base 4 - Boy Pole, auto tracking, combo extender, mid range Using base 4 will auto lock onto a target. A pole will appear in front of the target. The pole will run into them, both stunning and dealing damage to the victim. Base 4 + R, use the pole on yourself, this will make you boy pole boy, and you will get extra health. However, this passive will drain your ultimate bar even if you aren’t in ultimate. Using 4 + R again or losing all your ultimate bar will cancel the buff R special - Blind Take out a pole, detach the light from the pole and shine it in the victims face. This will cause the victim to be blinded by light for 3 seconds. Ultimate: “Power up” When using the ultimate, you will automatically use the “dragon” emote. The manga text squares will read “THIS EMOTE” “FEELS LIKE A POWER UP!” Ult 1 - “English or Spanish?” Auto tracking, unblockable, hyperarmor. It works like Mahoraga summon, it takes a long time to activate and can be cancelled. The user will say the chant every 0.5 seconds, with an overall 2 second startup, the dialogue is “English or Spanish?” “It doesn’t matter.” “I hereby declare that everyone who moves within a 100 stud radius” “Is gay” Everyone within a 100 stud radius will be unable to move until the user’s ult runs out or the user moves. If anyone enters the zone, they will also be locked in place. However, if anybody’s display name is one of the following: “NoobEternally, Gojo, rip_luffy, Geto, KingSoda,” and 20 more secret names, they will not be affected by the move. Using walk emotes like broom, chill, and demon are affected as well. Ult 2 - Pole black flash Take out a pole from the pole dimension, and whack the victim rapid punches style, each hit with the pole is a black flash. Ult 3 - Pole dimension The victims will get hit with infinite poles, the user will have access to no cooldowns, no ult drain, and build mode during the time the domain is up. It deploys instantly and has twice the health of a hakari domain. Ult 4 - Dimensjon slash User will take out a katana from the pole dimension This is just Yami’s dimension slash not to be confused with just justyami’s dimension slash. It cuts space, it can bypass block and i-frames. It can break domains in one hit from both the inside and outside, it can cut every single move in the game, and it is an instant kill. However there’s a 4 second startup where the user has to say “Mana zone:” “Dark magic:” “Dark cloaked:” “Dimension slash” “Equinox!”
@DemirArasYılmaz7 ай бұрын
underrated channel
@Sagalen1116 ай бұрын
Tze needs to make a creation sorcery move set that would be so cool Like flying around in an insect exoskeleton,creating weapons and all the Liquid Metal stuff could be really fun
@Darkninja640_7 ай бұрын
Toji revival moveset : playful rush rushing at the enemy grabbing them and throwing them :playful impal dashing at the enemy the while inpaling them then stuns them for a second:playful instinct a counter that teleports behind the enemy hitting them in the face : playful kick the enemy and hit them with playcloud:r allows u to throw your weapon and the weapon comes back to you:ultimate unlocks your heavenly restriction:r allows the user to bounce off anything including wall poles anything: ult sharpins the tool and it does more damage:first ult move playful dropkick raps the tool around the enemy and kicks them in the face :second ult move playful barrage rushs at the enemy doing a bunch of barrages:third ult move playful fury kicks the enemy up in the air stabs them in the head while you land on your feet ,i ran out of ideas
@shadow360007 ай бұрын
I think the last ult move should be a ritual like mahoraga when if you land it your head gets transferred to the other players body with stitches and by doing this they get to use the other players ult with either a normal ult bar or a mahoraga ult bar
@shadow360007 ай бұрын
It would be a very long startup since it’s very op
@sogs4977 ай бұрын
Hey noob! I know your comment section is probably flooded with suggestions right now, but I'm just going to drop my naoya concept in here in case you see it, since I'd like some feedback on it. Character Idea: Naoya (In game character name; Vengeful Spirit) General playstyle -Least HP of any character -Sprints slightly faster than other characters at base level -Moves don't cancel sprint Passive 1 - Speed is Weight and Strength The more speed stacks you acheive, the more damage your M1's deal, up to 150% (1.5x) of the damage of a normal M1 at 5 stacks. Passive 2 - Constant Speed Using M1's while at 3+ speed stacks changes them from a stunning m1 chain starter to a passing blow that does the damage equivalent to 75% of a single m1. Special - Stacking Speed Each use of this special adds a stack of speed, with a cooldown of 7 seconds. You loose all speed stacks if you stop sprinting. The higher your speed stacks, the faster you go (20% increase per stack), up to a 200% (2.0x) increase to sprint speed at 5 stacks. However, you lose a stack every time you go 5 seconds without damaging an opponent. If you try to run away from a fight while utilizing speed stacks, you fail to move at 24FPS, turning into a glass panel, in turn causing you to loose all speed stacks and be stunned for 3 seconds. Attack #1 - Freeze Frame You slap your opponent as you pass by them, turning them into a glass pane and stunning them for 1 second. If they are hit while they are a glass pane, they take 1.25x damage from the attack and get ragdolled. Blockable. Attack #2 - Phantom Steps This attack would target an opponent (Like Frogs and Blue). It would then trigger an animation where you circle your opponent rapidly for 3 seconds. In this animation, at random intervals, your character would dip in near the targeted opponent, giving you the chance to press the key again and hit them. If you press the key again while not dipping in near the opponent, the attack ends and you lose 2 speed stacks. Initial targeting is blockable, hits once the animation starts block bypass. Attack #3 - Panic Dash A counter that lets you dodge one attack, teleporting you a few feet behind the opponent (Facing the opposite direction) and maintaining your speed stacks. Attack #4 - Inputted trajectory This attack would target someone (Like Frogs and Blue). The opponent you target and you would then enter a short slow motion state. The user has 2 seconds to choose one of 2 pre-determined paths to attack the opponent from. This path cannot be changed after being selected. At the same time, the opponent must predict the pre-determined path of attack the user will take. If the target guesses wrong, they get hit by a high damaging attack and the user maintains their speed stacks. If the target guesses right, they interrupt the user's attempted strike with a hit of their own, causing the user to take 50% of the damage they would have done and lose all of their speed stacks. Unblockable Awakening - Prideful Bloodlust Attack #1 - Head on collision The user sprints forward, similar to lucky rushdown. If the user has more than 3 speed stacks, they are unable to change their trajectory after pressing the attack, closer to rush. The user then slams into the opponent, dealing high damage but losing 2 speed stacks. Unblockable but would have a large noticable windup Attack #2 - Limb Freeze The user grabs the target, freezing their leg into a frame before shattering it. This deals low damage but causes the target to have reduced movement speed for 30 seconds and take increased incoming damage Blockable and with a large windup Attack #3 - You're not him! The user grabs the target before flinging them into the ground, leaving a player shaped indent. The target then bounces off the ground and is frozen into a panel before getting hit by a dropkick from the user. Unblockable, similar to rush. Attack #4 - Domain Expansion: Time Cell Moon Paradise The user pulls all targets into their domain, inserting panels of animation into the targets. In said domain, the targets have a bar next to them, similar to in Mahito's domain. Whenever the targets move around or use an attack that isn't an M1, they take damage and fill up the bar (About 7 seconds of total movement fills the bar up completely). Once the bar fills up fully, the target's leg gets blown off, applying the same status condition as Limb Freeze.
@Purpleplayer8817 ай бұрын
Hear me out, this might be a little in valences but I have an idea for what yuta could have 1- promise ring Similar to how sukuna’s rush it is a straight forward dash with a mid to long range but in return for having such a good move in its base it has a decently long start up in which yuta puts on his ring and enhances his sword Does not hit grounded is not blockable isn’t to hard to dodge considering the wind up time 2- skewer Yuta stabs his sword through his opponent dragging them along the ground ragdolling them this does not hit grounded is not blockable does not hit grounded Special variant makes you stab the sword downward instead of out in front of you doing more damage on the initial hit but not dragging them in total it does less damage but can hit grounded players causing them to stand back up allowing you to continue your combo Small side note this may seem a little in valences at first glance but you really won’t be able to get any consistency with the other moves considering what they are capable of 3- copy When used on a player it will at random copy any of there target moves excluding domains super moves and specials more on this later 4- reverse cursed technique Doubles the rate at which you heal over times for a short period Special variant is similar to dismantle applying the effect to anyone with the range of the attack Special allows you to sheath your sword giving you basic m1s and while you have the sword out they do less damage but are slightly faster Ultimate-give me everything 1- Cursed speech die Deals large damage guard breaks hits grounded blocking decreases the damage some Special variant don’t move Freezes them until for 30 seconds or until they get hit. Bypasses block completely and hits grounded 2- thin ice breaker Yuta punches directly out in front of him dealing a large sum of damage Special variant decreases the damage but makes it a projectile 3-pure love It’s yuta’s pure love from the movie similar to the one in sorcerer battlegrounds 4- Domain expansion: true and mutual love Any moves copied within 100 seconds before activating your ultimate are added to a list it also auto copies anyone inside the domain in case you hadn’t copied anyone before using your Ult
@HayvenMercer7 ай бұрын
Every day on your videos, I will be posting every single domain expansion user, and non-user In the next video after the Jogo one, can you make a kenjaku concept video based off of this moveset the moves its name would be the worst curse or will be body shifter The Player would be recognizable for their stitch across the players forehead, R move: the special for kenjaku will cause the player to turn into the brain. The player can use this whenever they want, but they will be one shot. If they are hit as they will be exposed to anything with The player will be able to do is that whenever they have killed somebody is that they can take over the body for 25 seconds, allowing them to use any ability from the base moveset of that opponent and if The Pleco pushes r again. It will send them back to the original body if they are next to any did players when they do it. Unawakened moveset: First move would be squid shot: the ability would spawn a black portal with a blue ring around it, it would shoot a blue projectile at the opponent Second move antigravity pull: the ability can be used in two ways. If the player jumps, it will cause the opponent to be pushed to the ground by a gravity field. If the player uses it normally it will pull the opponent towards the player allowing for combo extension. Third move curse unleash: the move spawn between three different curse which will be based off how the player uses it if the opponent is full away from the player, it will send out centipedes that can attack the opponent. If the player jumps in uses it, it will spawn in the white dragon from the anime, which will grab the any opponent in throw them to the ground know if the opponent is downed like if they got down slammed, it will spawn a giant curse that will jump onto the opponent. Fourth move inventory swap: as in the anime geto is shown to actually have it so the player will be able to switch to the playful cloud three handle nunchucks, which will now give the player more damage with the M ones and a different type of m1 and will change the first move from one shot to a barrage. Awakening moveset, title true reveal: it will cause the player to take off the top part of the players head to reveal the brain of the player has 2 text bubbles will appear saying crazy but, how could you tell after that The player will pick the head back on which will allow The player to move again and be able to use the ultimate moves. First awakened move prison realm: it will cause whoever is within a four block radius of the player to be transported into the prison dimension through a cut scene, which will trap the opponent for 10 seconds, but can only be used twice in the ultimate because if it's cool down, Second awakened move the true curse will summon a giant shadow centipede type of creature that the player will hop on to and will be able to claim up buildings and run around the ground and anyone that is caught by. It will be hit with a 5% damage the Debuff and will be pulled a long and the centipede type creature leap into the air and hit the ground at the end which will cause a shockwave of damage that impact anyone who is near it. Third awakened move maximum Uzumaki: which you summon a void like shadow ball into the sky, which will cause anyone in a eight block range around the player can be hit with a barrage of dropping shadow ball attacks, which will do both anyone who is hit by for 5 seconds with a 15% damage debuff. Fourth awakened move domain expansion: Womb Profusion: will play a cut scene, like the other domain expansion with the player who uses their fingers in overlap them, like in the monger, which will summon the domain, which is a black void with a pole with faces and branches as seen in the manga, which will push everyone down to the ground, and will stand them for the domain expansion period which will last for 15-20 seconds and the effect is kind a like the infinite void of that, but The player will be able to move using movement type abilities. Please and thank you can you add this to a video this month maybe and if you do, can you tag me in the comments or in the description? Thank you. I spent like 20 minutes straight thinking about this and using Manga to inspiration for the moves.
@HaveoStuch-ij2ml7 ай бұрын
I have a really good idea for hakari buff Basically I have noticed if you use your counter on a ranged move instead of blocking the counter won’t actually counter(because it’s a ranger move) but instead works more like a parry Example if your being hit by a fire arrow and you counter it because you can’t block it the fire arrow goes past you My idea is to make it so that when a person uses a ranger move at a certain range not too far to be balanced but basically within dash range if you “parry@ it with the counter they will be stunned allowing you to dash at them to combo extend or to run Another example a gojo uses lapse blue at maximum range and you counter it it won’t stun them however at a more mid range about front dash distance it stuns them allowing the hakari to front dash at them combo extending. As a bonus idea a variant for the 4 move(4+r) hakari will roll on the ground then use his hands to propel him into the air for a drop kick( this is based of the drop kick hakari landed against kashimo)
@theR3Dcarpet7 ай бұрын
I made this Yuta Suggestion recently, any thoughts on any improvements to it? # YUTA Name: Star crossed Lover Hp:80 M1s: Swings a katana with a very slightly increased M1 range **[1] - Don’t Move/Blast Away/Get Crushed** The user can press 1 + R to switch between Cursed Speech variants. “Don’t Move” is a combo extender that can stun multiple targets, but it has a short range and deals no damage. (blockable) “Blast Away” deals damage and sends affected targets flying away from the user, it has a shorter cooldown than the other variants and a bigger range. (blockable) “Get Crushed” deals considerable damage and makes targets crumble into the ground, it has a longer wind-up and a much longer cooldown. (unblockable) **[2] - Thin Ice Breaker** The user strikes a target which flings them away, creating a sky-shattering effect in the surrounding space. (unblockable) **[3] - Rika Shikigami** The user summons four shikigami which appears as small bats with Rika’s face. This moves functions in the same way as Rabbit Escape; except that there are only four shikigami, it can be countered by manji kick and that if the user takes any damage during the move: all shikigami will disappear. (blockable) **[4] - Reverse Cursed Technique** The user regenerates health with reversed cursed technique. > - **_[4+R] - RCT Output_** The user heals another player with reversed cursed technique. **Come out, Rika** Text speech bubbles pop up next to the player saying “come out, Rika” as they put on the ring rika gave to yuta. Rika then manifests behind the user and follows them around like Divine Dog: Totality. **[PASSIVE] - Rika** Every time the user does 4 M1s on someone, Rika will come in and attack the target. A normal M1 string leads to Rika punching the target. An uppercut leads to Rika grabbing the target and biting them. A downslam leads to Rika grabbing lifting the target up and slamming them back down into the ground. (blockable) **[R] - Copy** The user glows white for a few seconds, indicating that R has been used. If they are hit by a move during this period of time, they will copy it and add the move to their hotbar. Using R again and copying another move will replace the previous one. The copied move functions in the same way and has the same cooldown as the regular move. **[1] - Energy Blast** Rika sends a pink blast of cursed energy from her eye to the cursor of the user. This move is based on Rika’s energy blasts when she clashed with Ryu’s Granite Blast. (unblockable) **[2] - Shrine** If a player has a katana, the user will stab a target and perform cleave on them. If not, then the user will grab a target and perform cleave on them. (unblockable) **[3] - Jacob’s Ladder** The user does a quick start up to the move in which it can be interrupted, afterwards, the player can hold the move from 2 to 5 seconds and then release it. Jacob’s Ladder has a large AOE and, depending on how much time the user held the move, it can deal massive damage. Any move (including moves like Hollow Purple, World Slash, etc) can be cancelled if the target is hit by Jacob’s Ladder. (unblockable) **[4] - Domain Expansion: Authentic Mutual Love** When the domain is cast, the user will throw away their katana and they’ll lose their slightly increased M1 range. Afterwards, the player can pick up one of the katanas scattered across the domain by pressing R which will return their M1 range. Each blade is imbued with a random cursed technique and upon hitting someone the katana will shatter and one of the following moves will occur: Any Cursed Speech move except “Don’t Move” Thin Ice Breaker Rika Shikigami A copied move Jacob’s Ladder (without the start up) Shrine
@theR3Dcarpet7 ай бұрын
The formatting is weird since I made it for discord
@HarleyCaseltine-mr5ml7 ай бұрын
Heehhe, just wanna do this because I feel like it. Yuta Okkotsu - Copycat (Name is too good) Base Moveset - Copy, Little Lovers, Cursed Speech, Slicing Upper Cut, Thousands Of Slashes R/Special - Copy : Summon Rika on a dead opponent to eat a body part at random. I can't decide whether to make it at random for the attack or their last used attack. I'll leave it about to whoever's reading this. 1. Little Lovers : Summon bat-like shikigami to knaw on the opponent. Combo Extender. Can not hit grounded 2. Cursed Speech : Pull out the Cursed Speech Megaphone and say ブラストアウェイ (Blast away) Causing you opponents to blast upwards. Combo with 3. Can hit grounded 3. Slicing Upper Cut : Slice the opponent 3 times then finishing with a cut upwards. Combo ender, can hit grounded. 4. Thousands Of Slashes : Rapidly Slash your opponent. Combo extender. Can not hit grounded. Ultimate - Cursed Love : Summon the Queen of Curses, Rika. Ult Moveset - Lover's Chase, Display Of Bottomless Cursed Energy, Pure Love, Authentic Mutual Love, Cursed Counter. R/Special - Cursed Counter : Summon Rika and counter any move, excluding WS, Mahoraga, and of course domains. When counter Rika with bite and rip the opponent, then bringing them to the user. 1. Lover's Chase : Chase after you opponents while Rika repeatedly hits the ground causing a shock wave. 2. Display Of Bottomless Cursed Energy : Black Flash your opponent and throw them far behind you. 3. Pure Love : Display you Pure Love with Rika a blast and large laser at your opponents. Hollow Purple like. 4. Authentic Mutual Love : Open your Domain Expansion. This domain is decorated with a bunch of swords, pick one up at a time and get a random Ult ability, excluding Open, Hollow Purple and Mahoraga.
@beezy28166 ай бұрын
The R move should make Rika devour the enemy whole since Yuta did this in the show. I also feel like Black Flash should be a base move unless the move isn't just a black flash like Gojo's Ult version. with Kenjaku (spoiler)
@HarleyCaseltine-mr5ml6 ай бұрын
@@beezy2816 Well, she can eat part of them like in the manga. Also, I feel like it should be in ult because of the cinematic-like time of the fight with Geto.
@HarleyCaseltine-mr5ml6 ай бұрын
@@beezy2816 and yes, it's guaranteed
@prxmetheusmusic7 ай бұрын
Posting Shinjuku Yuji Moveset! (Day 1) - AWAKENED CALAMITY - This suggestion is a move set based off of Yuji’s shinjuku showdown moves that we see in the manga. The first move that he will have is his black flash. This move will have a 5 Second Cooldown and it will have a use twice similar to his regular Divergent Fist we see in the normal game. This move will have a finisher effect where instead of it being one black flash it will be a chain of 4 Flashes ending in one final Black Flash similar to his regular one we see in game. This move is required to be used so he can use ult. 2ND MOVE. Manji Kick. Self-Explanatory, he needs a counter. 3RD MOVE. Calamity Combo. Starts off with a single uppercut that launches target into the air, the user would then jump into the air and use a Black Flash on the target which launches them on the ground where the user will drop down and (if this is a finisher) use a second black flash. 4TH MOVE Blood Manipulation. Self explanatory. ULT Calamity’s Awakening. First Move. Black Flash Chain. This Move is similar to the move Yuji used against Sukuna in CH. 257. The user hits 7 Black Flashes but if this is a finisher he hits an 8th Black Flash and flings the target across the map. 2ND MOVE. Dismantle. Self-Explanatory. He still has shrine. 3RD MOVE Cleave. Same reasoning as dismantle 4TH MOVE Piercing Blood. Explains itself. HIDDEN MOVES Similar to the Vessel moveset, If you are unawakened and use a move then hit R then it cancels. In Awakened mode, If you hit 3 4 2 then R You can either use Convergence or RCT, it’s depended on how lucky you are.
@Obistopmotions6 ай бұрын
Kinda lazy
@TheCoolMist17 ай бұрын
me wanna join! Hakari Rework: Special: Hakari has the ability to gamble his chances by summoning a slot machine (0% dmg) that has 3 outcomes : 1) You can get damaged by 10% with a 25% chance. 2) You will not get any effects with a 50% chance. 3) You will get a short healing aura lasting 10 seconds with a 25% chance. 1) Reverse Balls - User shoots a bullet that will always deal ragdoll effect, rather than depending on a range. Should do atleast 7% at the most. The bullets will also have random colors. White - 7% health, 50% chance. (Any color other the white and yellow) - 9% health, 30% chance, Golden - 10% Health, 20% chance. Special: If you manage to hit or not hit the target, using special will cause the ball to come back. 2) Shutter Doors - Doors close on player, dealing around 10% dmg. Shutter doors can also get a variant with reverse balls to hit a 13% dmg move, which will make the player ragdoll with a downslam effect. 3) Restless Dash - The player will cover half the distance a normal front dash will achieve, and if hit with, the target will get caught, punched 2 times from left and right, before being kicked back with a ragdoll, leading to 15% dmg. 4) Fever Breaker - Works the same. Special: If you use R while using 4, you will access the counter technique used in the old special. Ultimate: Idle Death Gamble. Domain loads in, and instructions are displayed. Use 2 visual scenarios to shift to a new area, leading to possibly more luck. Each area has different luck ranges, (Circle Area - 25% luck, Passway - 50% luck, Bathrooms - 75% luck.) Scenarios - Colored Ball - 1 Star Scenario, 1-3 range. Colored Doors - 2 Star Scenario, 4-6 range. Golden Doors/Balls - 3 Star Scenario, 7 guaranteed. Ultimate Moves: All the same, they are really cool. Ult Move 2 Special: Using special after throwing the player will teleport to them. Ult Special: Player will boost back up without wasting ultimate bar, for 25% health. Ult Passive: Player will receive healing anytime they take a hit, however, it will use ult bar depending on the dmg.
@justacommentator1297 ай бұрын
i just made a moveset for noaya/ clan head dude on the spot (forgot name) this suggestion is actually semi balanced and isn't lazy trash his base speed would be higher than every other, .his m1s would be faster, In exchange for this his damage and hp would be low 1. speed blitz. for a short period of time a blue arrow will point in front of you, after this time you will dash forward at insane speeds using projection sorcery, if you run into anyone during this they will be knocked away with damage dealt to them. (gb if it hits them while they are next to you, blockable if you hit them any further, low-medium damage, ragdolls, mid range) This move has more to it, if you run into a wall your character will ricochet off that wall dealing 10% more damage and becoming 1.5x faster, you can consecutively ricochet 23 extra times with damage increase stacking. (unblockable even if ur close or far, ragdolls and deal +240% at max stacks) Extra: if used on low hp opponent you run through them, removing their torso and making their limbs shoot in different directions. Pressing 1 early stop after the current dash is over.. Specials: pressing 1 then 2 makes you stretch your palms in front of you for 2 seconds, if landed the move will work exactly like 2. Pressing 1 and r grabs them and then smashes their face into the wall every ricochet, you then throw them away after it ends. ( really low damage per slam, unblockable, ragdolls, mid range) 2. Picture perfect. you slap the opponent turning them into a 2d picture, they are then stunned for 2 seconds, if they are damaged in this time the move ends. (no damage) Pressing the move again makes you throw a gut punch that shatters the picture knocking them away and making their evasive disabled while knocked (high damage, blockable, close range) extra: if you hit low hp enemies while pressing 2 twice, you initiate an execution where you first uppercut them into the air (the uppercut looks similuar to yujis black flash execution.) then kick their head while they are airborn, decapitating them. Special: jumping while pressing 2 the second time does a quick drop to the stomach which does less damage but ragdolls for longer. (reference to when he did it to maki) 3. brutal display. You initiate a barrage of punches and kicks, ending with a backhand. Has the same endlag as gojos barrage, only real difference is its 3x faster and ends 3x quicker. (ragdolls , medium damage, unblockable, close range) Extra: if used on low hp player You do the same barrage of punches except its for as long as gojos barrage. You then hammer punch them into the ground. Special: pressing 3 and r makes you perform a sweeping kick, you then grab the opponent by the leg and drag them for a very short period of time while using projection sorcery, you then pull them up and slam them into the ground. Extra: if they are low hp you drag them for longer making your opponent lose their head, like what A train did to that racist in the boys. 4.highspeed feint. You run forward, if your damaged while running you will quickly circle the opponent using projection sorcery and deliver a knee blow to the back knocking them away (low damage, ragolls, unblockable, counter) R special: you go into a short mode where your dashesdarts you at high speeds using projection sorcery, your front dash is the same. Your m1 however do mini 1 handed barrages each, upper cutting make you juggle them with uppercuts, down slam make you do many stomps on them. It goes on a long cooldown when ended. Mode: Reincarnation. if the player dies when they have mode they can press g while dead to initiate an animation. In this animation a ball is formed in the sky, this ball then dissipates revealing naoyas vengeful cursed spirit form, he flies down at top speed and crashes to where the player originally died. The quote about naoya zenin reaching mach 3 is shown. (insane damage, ragdoll, unblockable, can hit on ground) 1. lightspeed headbutt. After a very short start up you dash forward with insane speeds, you cant evasive if your hit with it and it ragdolls for longer, basically sukunas 3 on crack. If u miss u get sent far away tho if u wiff Extra: any low hp player explodes on hit. (ragdolls, high damage, unblockable, can hit ground far range) 2. Frozen air. naoya creates a line of 2d pictures of air then punches the one closest to him causing a chain reaction of explosions. (ragdolls, medium damage, unblockable, can hit ground mid range-far range) 3. whiplash. Naoya uses his tendrels to hit the opponent at high speed (medium damage, stuns, blockable close range) 4. Domain expansions. The player bursts out of the curses back then shouts domain expansion. If landed you will be sent to the domain that naoya uses in the manga. You are also given your base moves in this domain. (the next example is from the perspective of the guy trapped in domain) In this domain a mid point is created of you and the enemy. You then mirror the opponent, basically if the domain user 2 studs away from you, you also need to be studs away if they are 2 studs to the left, you should be 2 studs to the right. Basically you just mirror the domain user. To make it easier for the guy trapped in the domain a circle will appear where your supposed to go, the circle is small but makes it so you don't have to mirror them exactly. Failure to mirror them results in 40% damage taken, a new circle appears on the player, they are then given another chance to mirror the opponent. Extra: If low player dies to sure hit attack they will be dismembered. Domain ends awakening Domain user cant ricochet in domain (so they don't bounce everywhere and instantly kill everyone) R special. User initiates a controllable flight mode, similar to megumis drake snake but faster, it can go through walls like the drake snake and ragdolls anybody hit (low cooldown, ragdolls, low damage,unblockable)
@mickelsonsaint-preux66517 ай бұрын
Makeing kashimo moveset R-eletric armor which any opponents that m1 or use closerange attack would be stun and also his m1 stun 2 which last for 5 sec plus buff 1 shocking punch - which he would dash at the oppent and punch thm to the stomach which it be a combo extend 2.lighting rod which his barrage. Thm with his. Rod which it be. A combo ender 3rd lighting bolt-this move require to uue 2x which u have to mark thm which this marking can last for 20 sec and once press it again it should lighting bolt which it be undodgeble 4th electric surge- u would explode with eletric which it be mid aoe attack tht stun Ult R- give 3 eletric dash which more longer thn a normal dash and instsnt 1st flashstrike which u dash at oppent and barrage thm this would combo ender 2nd sonic scream-this move is blockable but once hit would stun the oppnonet 3rd.electro wave which u would shot a wave of energy 4.thunder storm- which u shoot a bunch of lighting strikes
@pizzaboy23037 ай бұрын
id like to see more experimental character suggestions because most ones ive seen are the same rushdowns so heres my take on jogo: what im trying to do with jogo here is a glass cannon because canonically thats what he is in the show the main gimmick for this character is that he exchanges survivability for large damage and mobility Jogo / Volcanic Spirit Health: 70 (youll see why later) R - be able to charge the move to increase its usefulness or change the move (press a move then hold R during their startup to charge it) but makes you more vurneable because of the high startup 1. Fireball - chuck a fireball in an arc that does AOE and large damage (uncharged version barely has any range) charging it increases the AOE and range using it in the air just uses the fully charged version and throw it below you (must be from a high height) 2. Eruption - punch your opponent while your hand is on fire, thats it also its a combo ender charging it will make you slam the ground instead and turn the terrain into lava in a line (area denial) 3. Ember Insects - summon ember insects that do hitscan damage (downslams at long range but knocks backs at close range) 4. Burner - blast yourself forward in the air while the initial blast does small damage (can be used to use the air variant of 1) charging it while make you surf on lava similar to plume on akainu from aba (ragdolls them in place) Awakening - NOT YET! 1. Great Flames - just a reskinned fire arrow thats faster and does less damage (its supposed to be the thing that jogo used when sukuna used fire arrow) 2. Volley - jump up in the air and rapidly fire ember insects charging it increases the duration and amount of ember insects you shoot 3. Greater Eruption - summon lava hands from the ground and squish anyone in it charging it increases the size of the hands and damage 4. Coffin of the Iron Mountain - this domain will rapidly throw lava meteors that is indicated by the shadow on the ground (they can dodge it but you have to have fast reflexes) and it you get hit by it you will take a BIG chunk of your health if you attack jogo during this domain you will risk getting hit by the lava meteors and if you hold block to avoid the jogo trying to stun you you will risk getting hit also Special- Maximum technique: press 2 to get in the air then press 1 and hold R for 8 seconds to summon a giant meteor, this will put all of your moves on cooldown (excluding 4)
@eggbread99517 ай бұрын
Not that complex and works well which is actually valid for the game. But it would be cool if there was an actual sure hit for the domain cause the volcanos is not a bad idea it’s just not a sure hit. But you should still keep it cause it’s fine.
@pizzaboy23037 ай бұрын
@@eggbread9951 i was about to make jogos domain damage overtime then i forgot sukuna exists
@VaclavRytina7 ай бұрын
Naoya Zenin: Vengeful Misogynist Passive: Projection Sorcerery Every 3 seconds a frame of yourself appears in the general direction you are facing. By passing through it, you gain stack of speed. The more stacks you have, the faster you are, up to 2× speed. However, if you stop passing through the frames, you start exponentially losing the speed. R: Frame Freeze You lunge forward and touch the enemy. A frame of the enemy appears somewhere nearby, and if the enemy doesn't touch it within 2 seconds, he'll be frozen for 2 seconds inside a frame. While frozen he also recieves extra damage. Cancellable, blockbypass, stun 1: Frame Shattering You perform quick barrage of punches while dashing forward, turning air in front of you into frames and shattering it. This slightly reduces you frames, but the more you have, the more damage it will deal. Blockable, cancellable, stun 2: Maximum Speed You run forward with your fist prepared. Upon coming to contact with a player you punch them upwards, before teleporting above them and smashing them against the ground with full force. This takes all your frame stacks, but heavily increases the damage the more of them you have. Blockbypass, ragdoll, knockback 2 + R: Presumption Instead of preparing your fist, you put your hands behind you. Upon coming to contact with a player you instead slap them, before running past them, dealing no damage but bypassing and cancelling any sort of defence such as block or a counter, and giving you stacks. Blockbypass, cancellable, stun 3: Checkmate You quickly slide on the ground with your knees, slashing enemies above you with a hidden knife. If you use this while hovering your cursor over a player you instantly dash behind them, stabbing them in the back. However, this will make the move blockable Note: during the sliding you have s and can pass through other players, and by hitting a player with it you gain few frame stacks. Blockbypass, ragdoll 4: Step Ahead You spin with your arms stretched, freezing any projectiles, objects, debris or shikigami in small area around you, turning them into frames. This neutralises them, and makes them fall to the ground after a second. However, if you m1 them during this period, they shoot forward as projectiles, damaging enemies and being destroyed in the process. Cancellable G: Time Cell Moon Palace You activate your domain, while inside the, enemies mustn't move (or be knockbacked), or film reels will rapidly slash their body due to not moving at 24 fps. However, you are still free to move and attack without being slashed. Blockbypass, cancellable While inside the domain, enemies mustn't move (or be knockbacked), or film reels will rapidly slash their body due to not moving at 24 fps. However, you are still free to move and attack without being slashed. Blockbypass, cancellable Other Side Upon dying with your ult bar full, you turn into cursed womb, before bursting out of it with worm like appearance and all your health back, with shakily written "SIKE, AS IF I CARE" panel appearing next to you. Passive 1: (Un)dying Hate Due to becoming a curse, your health regenerates way faster, but when your ult bar runs out, you die. Your dash now makes you quickly wiggle forward instead of dashing, due to not having legs. Passive 2: Momentum Instead of needing to pass through frames to accelerate, you now just need to keep moving without stopping, quickly accelerating your speed up to 3×. However, if you stop moving your speed reverts back to normal. R: Frame Erasure Remains the same, but now the enemies are frozen instantly 1: Tendril Bind You temporarily evolve into your full form, binding a pulling nearby enemies to you with your Tendrils and slowing their movement speed. Blockable, cancellable, stun 2: Read the Room You charge forward through anything in your way, protruding huge Monstrous head out of your "mask" and devouring the enemy whole, before spitting him out. Blockbypass, ragdoll 3: Perfect Aerodynamics You evolve into your complete form, and start flying in direction of camera. flying without making sharp turns quickly fills up your momentum bar, increasing your flight speed. While flying you can't attack, but by ramming into players at high speed you deal great damage, and destroy any structures in your path. You also freeze the debris you shatter, making it explode after slight delay, dealing additional damage to nearby enemies. You can fly only for 7 seconds max, but by ramming into players you increase the move's duration, allowing you to ram into players at max momentum for up to 3 times. Blockbypass, ragdoll 4: Mach Speed You create line of frames in front of you. Passing through them makes you break the momentum speed limit, gaining 6× speed for 1 second. 4 + R: Predetermined Path You dash to the frames and instantly pass through them, creating small explosions and severely injuring enemies in your way. This move has high endlag. Blockbypass, ragdoll. G: Time Cell Moon Palace You morph your body into human form in order to activate your domain, temporarily giving you your appearance and base moveset back. The domain's effect remain the same.
@Phaze-t6l7 ай бұрын
Alr here is my Yuta suggestion: R special - RCT, provides a 5 hp heal and 3 hp every second for 5 seconds. Using twice can apply this affect except 4 hp and 2 hp per second to a person in front of you. 1 - Curse Draw (combo extender, combo starter) coat your sword in cursed energy and swing 3 consecutive times, a decent amount of range with low knockback. the air variant of this move will lunge forward and down, stabbing the target and throwing them backward while skewered on the sword. 2 - Distraction (combo extender) Rika appears behind the target and opens her eye, drawing the target's view. this puts them on guard but stunned, taking 10% less damage and stunned for 5 seconds. 3 - Pummel (combo ender) The user performs a small dash forward into 2 punches, if hit then the user grabs their sword and spins rapidly, applying heavy knockback and ragdoll. 4 - Love Crash (combo starter) Rika is summoned and with long range, grabs the target and slams them against the floor, she then throws the target a little bit under forward dash distance. Ultimate - Manifestation R special - Copy, Rika grabs the target and throws them, now during the ultimate you can use their R ability with half cooldown, press g to sacrifice a little bit of ultimate bar and clear which ability you have copied at the moment. 1 - Copy Combo (combo extender) grab hold of the reality around you and pull the target towards you with the sky (Sky Manipulation) and then perform thin ice breaker into the floor, creating a large shockwave and ragdolling the target. 2 - Cursed Speech (combo starter, combo extender, combo ender) when used a speech bubble will appear, normally it is "FREEZE" but use twice to change it to "EXPLODE" freeze is blockable with a 4 second stun, and explode is unblockable and launches the target (has less range than freeze) 3 - Pure Love (ultimate) you know what pure love is i dont need to explain this. 4 - Authentic Mutual Love The domain is full of swords in the ground that can be picked up, each sword represents a random move in the game that is not known to the user until the sword is picked up (this can also be R specials) when holding the sword and clicking the move will be performed (world cutting slash is included but does not have a chant)
@SumWeirdo7 ай бұрын
Alright lets do this once and never again Yuta ----- [Second Strongest] Base -Passive: Increased M1 damage by 15% and range -Special, Copy Rika grabs opponent and takes a bite, Copying their R technique You can press G to remove the technique and Using Ult auto removes. (Basically just the guys idea) 1- A Slashing attack that hits 3 times and on the forth hit you can time it to do a black flash ragdolling and sending your enemy to the left of you if you dont black flash they wont be sent back but rather be slammed into the ground 2- Rikas arm delivers a powerful guardbreaking punch 3-A quick slash that goes behind the enemy before slashing 4- Rika grasp the enemies head holding them until hit or 2 seconds passed Ultimate [Pure Love] Anim:Pulls ring off chain and outs on finger while the text boxes "Give me everything, Rika" and "Rika will be fully manifested for {Ult duration}" Special- using G you can cycle through 3 cursed techniques and use R to use em Cursed speech:Yell freeze, Freezing the enemy for 2-3 seconds Shikigami: Summon three small shikigami that aim for the target(Like Nue) Sky manipulation: Pull the sky over yourself being able to block any move but with small windup (Unable to block Hollow purple,Wcs, or domain effects) 1-[Vengeful Barrage]Manifest rika to slam your opponent into the air which you and rika will barrage until slamming them inti the ground (Unblockable) -[Pure Love Beam] charge up into powerfull beam -[Thin Ice breaker] Deliver a frontal stab which shattere the sky breaking block and doing good damage, If missed then the sky shoots small fragments around you cursor -[Mutual Authentic Love] This domain Expansion allows you to use a nerfed version of one other domain effect of your choice {Choose during domain creation, When the dimain is formed you get 5 seconds to choose, If its not choosen then it automatically chooses} [low damage sukuna slashes] [Medium slow on opponent] [extremely slower mahito bar] [Slight Jackpot hp regen] The swords can be picked up and thrown which uses your R effect at random with sky manipulation changing to weaker dismantle
@elgatomamadisimo17317 ай бұрын
better sugestion for the domain : Mutual true love makes the rival blind not literaly but it changes the names of the moves and their order make it hard to land in the domain
@ajshfb6 ай бұрын
i’ll accept anyone saying that this isn’t much better but i think a good replacement for that domain is when you open your domain you have no moves but there’s a bunch of swords in the ground that are imbued with different moves from the game preferably awakening moves and you can pick up 4 of them and then that’s you’re moveset while in the domain
@CoconutREAL1117 ай бұрын
Black flash concept: All black flash moves give you a temporary buff to every stat, you must keep hitting black flashes to sustain the buff, if the buff ends it goes on a cooldown so constantly hitting black flashes is encouraged. With each hit, the black flash window gets smaller.
@yaga75577 ай бұрын
I'm not landing a 0.000001 second black flash bro that shit is WACK
@VVX227 ай бұрын
Horrible idea
@memeinatorun-official1447 ай бұрын
@@VVX22why so?
@VVX227 ай бұрын
@@memeinatorun-official144 you couldn’t spam black flash if u wanted to with its cooldowns and what does he mean window gets smaller???? Black flashes are easy and then there are also buffs to not using black flash
@noiceone81687 ай бұрын
@@VVX22 hes saying the timing to use black flash gets smaller each use
@cable.35387 ай бұрын
Ngl I dont hate the idea of Rika passively defending you in ult. The super armor is of course out of the question and the passive would need a cooldown too but I like the idea to have people having to choose between letting Yuta finish his move and get a lot of damage on a lot of people or stop his move and get damaged by Rika for interrupting him.
@gavin.adamick.harris7 ай бұрын
Better domain idea: when casted there are swords all around the domain yuta can grab the swords and he gets a move in the place of his r which can be any move in the game including awakenings and mahoraga "excluding specials" but for mahoraga moves a rika will appear behind you and does the move for base moves the move can do 1.5x damage also you will see the name for the move on your screen this ult will also last a bit longer than sukunas domain because it's a bit bad. Ps this is my first ever suggestion
@UnaPersona-wh3tq7 ай бұрын
I'M HERE, REACHING FAR ACROSS THIS NEW FRONTIERS
@SanzzNinetyNine7 ай бұрын
WITH MY LIFE I FIGHT THIS FEAR
@FearFearFer7 ай бұрын
@@SanzzNinetyNine IN MY HANDS I HOLD THE ONES I LOVE
@xx_Number1hater_xx7 ай бұрын
Yuta's domain should be that each one of your moves is switched out with the person inside. 1 person 1 move they have (including UlTIMATE if they are in ultimate) if there’s four person all moved are replaced. You can keep one move of your own if you press R.
@erickck2407 ай бұрын
Honestly maybe the domain could be a bunch of swords and you can pick up one or two and it's just a random ult move (excluding domains) kinda bland but 🤷♂️
@catastrophefx7 ай бұрын
Commenting my movesets in NoobEternally's videos until he decides to make a video on it! (Part 3) 3. Mechamaru (Restricted Puppet) *Passive-- Cursed Energy Storage* Not using any moves in your moveset can exponentially store up more cursed energy, eventually making your moves stronger. Killing an opponent with barely any moves can strengthen this. This process resets when the User gets killed. *[Special/R]-- Puppet* At the cost of 15-20% ult bar, User sends out a puppet that uses your moves for you. This has 3 modes/variations which is Shield, Attack, and Self Destruct. 1. Shield mode being that the puppet protects you from any attack but breaks after 1 move is used (Limits are only 4 when it comes to m1's). 2. Attack mode is with the puppet copying your last move on the opponent before dissapearing. 3. Self Destruct mode being with the puppet self destructing when you m1 during this mode, ragdolling your opponent. [NPC, 10 second cooldown] *[1]-- Boost On* User enables fire on their elbows. User then dashes towards the opponent, granting a kick on the opponent. “Similar to Cursed Strikes” but faster motion. [Blockable; deals damage, Cancellable, Counterable, No Ragdoll, Combo Extender] *[1 + R]-- Boost On (Fly)* When you press special along with 1, it will give you the ability to fly for 5 seconds. User can blitz the opponent during they're flying, but the entire move stops once the opponent is blitzed. [Unblockable, Not Cancellable, Counterable, Ragdoll, Combo Ender] *[2]-- Ultra Cannon* User sticks out their hand to shoot out a large fire beam at the opponent, ragdolling them and rendering damage. [Unblockable, Not Cancellable, Counterable, Ragdoll, Combo Ender] *[Use Twice]-- Albatross: Ultimate Cannon* Pressing 2 again during the hand is out will stick the other hand and mouth out, with the User dashing straight to shoot out a larger fire beam at the opponent, dealing more damage than Ultra Cannon. Similar to Genos' Ignition Burst. [Unblockable, Not Cancellable, Counterable, Ragdoll, Combo Ender] *[3]-- Ultra Spin* User spins their drill and propells up high to crash down onto the opponent (You can aim where to land). Once they land on the opponent, they will get drilled on and ragdolled by the User. [Unblockable, Cancellable, Counterable, Ragdoll, Combo Ender] *[4]-- Sword Option* User equips their sword option which has metal claws and armor. User then starts grabbing the opponent to stab and impale them with the sword option, ragdolling them and dealing damage. [Blockable, Not Cancellable, Counterable, Ragdoll, Combo Ender] *[4 + R]-- Sword Option: Ultra Shield* When you pressed your special with 4, it will temporarily provide Ultra Shield to the User. When blocking, the opponent will be taking damage while attacking the user. It also grants 5% damage buff to the user. [Defense, Weapon] *AWAKENING - Ultimate Mechamaru Mode: Absolute* In order to awaken, you must have your ult bar full, and you must be in full health. Pressing G will trigger a brief animation. The process will be similar to the Mahoraga ritual. The animation will start with the User sending a bunch of puppets and dissapears onsight. A rumbling from the ground then occurs. The UMMA then rises from the ground roaring. Once you're awakened, the physical appearance of the UMMA robot will be a bit larger than Mahoraga. *[Passive]-- Cursed Energy Usage* You can m1 through structures, but cannot walk through them. Using your moves in awakening will drain your ult bar a lot faster than average. Although you can m1 opponents to keep the bar a lot longer. *[Special/R]-- Puppet Counter* UMMA strikes a pose in the robot. When UMMA is hit, a bunch of mechamaru puppets will appear and fires a beam towards the opponent who attacked UMMA. [10 second cooldown] *[1]-- Ultra Cannon* UMMA charges up a year worth of cursed energy. It then bends over and releases a massive energy beam, dealing massive damage to anyone caught within the big ultra cannon beam. It consumes 5% of your ult bar. [Unblockable, Not Counterable, Ragdoll] *[Use Twice]-- Miracle Cannon* If you time it right, UMMA pulls up two arms and charges up two years worth of cursed energy. Releasing miracle cannon that is a way larger beam than ultra cannon, incinerating anyone within it. Two times larger and longer than Ultra Cannon. It consumes 10% of your ult bar. [Unblockable, Not Counterable, Ragdoll] *[2]-- Drill Impale* UMMA winds/charges up its arm and dashes onto the opponent, impaling them with the drill after. Dealing damage and ragdolling them. If UMMA by chance is inside a domain, it will automatically use simple domain, negating the sure-hit effect. It does not consume any of your ult bar. [Unblockable, Counterable, Ragdoll] *[2 + R]-- Dropkick Shock* UMMA jumps into the sky and does a dropkick onto the ground, releasing a massive and devastating shockwave around the area. Anyone caught within the shockwave will be damaged and ragdolled. It does not consume your ult bar. [Unblockable, Counterable, Ragdoll] *[3]-- Mech Fire* UMMA sticks out its finger and shoots out 2 bullets at the opponent you're aiming the cursor for. The bullets then detonate in contact once they are shot at the opponent. It consumes 5% of your ult bar. [Unblockable, Counterable, Ragdoll] *[4]-- Pigeon Viola* UMMA charges up 5 years worth of cursed energy. It then releases orbs out of its armor, chasing opponents near UMMA’s radius. Once the orbs reach the near opponents, they will explode in contact. The move will be autotrack similar to “Rabbit Escape” and “Toad”. It consumes 35% of your ult bar. [Unblockable, Not Counterable, Ragdoll]
@Kapx645 ай бұрын
6:54 "Rika..._sigh_" LMAOO
@GuilhermeSoares-xj5ve7 ай бұрын
a good suggestion to differentiate it from other jjk roblox battle maps would be Gojo with the mugen. Or add ale to the normal gojo, or create a v2 gojo with this skill
@Sammy6037 ай бұрын
Part 5 of posting my moveset until he reviews it Hey man I just started watching your vids and I love them, so if you can, pls review my jjk Hana Kurusu (Angel) moveset, Btw when equipping this moveset, your avatar will have a glowing yellow halo above your head and small angel wings Btw sorry if this underwhelming, cus we don't see much of angel's cursed technique in the manga, but I still hope that you enjoy reading this R move- you can fly for 3 seconds as fast as running normally and break through any building you fly into 1) Divine grab- This is a 'press twice move' where if you just press once, you will grab your opponent and slam them into the ground, if you press twice, you will grab your opponent and float a little bit into the air, and send your opponent flying into the ground with a glowing yellow aura released from your wings (kind of like tsb tatsumaki first move variant) 2) Blessed beam- this is a ranged attack where you clasp your hands together (like piercing blood) and shoot out a glowing yellow beam (a very mini Jacob's ladder) 3) Seraphic aura- Creates a small glowing yellow sphere around you (transparent) that lasts 2 seconds, this heals you and gives you a speed buff anyone that enters the area a speed debuff 4) Paradisical touch- this will make you fly for 1.5 seconds and whoever you fly into receives a reasonable amount of damage while getting knocked back Awakening- Celestial Evolution which makes you float into the air and makes you perform the t pose that Sukuna did while fighting jogo along with some manga panels with quotes from angel in the manga 1) Sacred Authority- lets out a glowing yellow aura that expands a like an explosion and whoever gets caught in that aura will stop what they are doing and bow to you on one leg while they take damage every second, this last for five seconds 2) Planetary plummel- You fly into the air and sends a giant glowing yellow fist that makes all buildings that came in contact with the fist crumble to the floor, and any person that came in contact with it will be sent flying into the nearest building 3) Jacob's Ladder (I'm sure you already know what this is)- Summons the infamous star symbol that we all know and love and sends a giant beam from that symbol, this does the most damage to curses which means if someone who has Sukuna or Mahito equipped gets hit by this it will take away half of their health, then it takes away a quarter of their health if they are a human like hakari gojo or megumi 4) (This isn't canon but I thought it would be cool if I made this up) Domain expansion, Empyreal Era- Inside of the domain is a floating cloud, there is a staircase that leads to a pair of pearly gates, who ever is in this domain has 20 seconds to make it to the gates, people may sabotage each other while trying to make it to the gates, you may sabotage others as well, if you manage to make it in time you will automatically exit the domain, and who ever doesn't make it to the gates in time, gets one shot by a guaranteed hit Jacob's Ladder Awakening passive- You get healed the same amount of damage that you deal, for example, if you deal half health to someone, you get healed half of your health, and if you deal a quarter of someone's health, you get healed a quarter of your health and so on And that's it for my Angel moveset, I did this because I thought that she was a really unique character in jjk Like this comment so that he can see this
@NovNob1237 ай бұрын
Give each character more personilisation. For example, Gojo's block animation is him doing a stance and using infinity and Yugi's block animation is just an ordinary block, since he doesn't have a cursed proper technique. So, I think Hakari should also have a custom animation for block such as train doors, with the same model as the second move but vertical. For Megumi, idk maybe a shikigami and for Mahito, maybe transfiguring his arms into a shield or something like that
@bah64547 ай бұрын
The domain should be yuta rika fan fiction to give you ptsd (meaning stun) and thats the whole domain
@CocoPuff24 ай бұрын
For the R ability like you said copying mahito seems confusing but i think personally it should be like after you copy someones R like mahito's you can only switch to the blade arms and back to your normal arms and after you switch to your normal arms you lose that R special/ability
@_____Imnotcreativeatnames7 ай бұрын
when you pop his domain, swords come falling from the sky, m1ing one of these would turn your domain button into a random copied awakening skill and this can be repeated over and over (one time uses) if you got an issue with this balance just know that they’re are no counters to domain expansions
@m00kb0i77 ай бұрын
for yutas domain, there should be those katanas around that have a random move from the character list, but yuta doesnt know what it is until he uses it or just picks it upm replace the R while in the domain, thats the best i can think of
@catastrophefx7 ай бұрын
Commenting my movesets in NoobEternally's videos until he decides to make a video on it! (Part 2) 2. Hiromi Higuruma (Cursed Lawyer) *[Special/R]-- Gavel Size* At the cost of free of your ult bar, User will be able to change the size and variation of their Gavel. Ranging from small, large, and long. 1. Decreasing your Gravel size to small will increase your m1 speed, but decreases the damage by a bit. 2. Enlarging your Gravel size to large will allow you for greater m1 damage. Although your attacks take slower. 3. Lengthening your Gravel size to long will allow the User to have longer m1 range. This variation has no flaws. [Weapon] *[1]-- Gavel Blow* User swings their Gavel to the side of the opponent, hitting the opponent’s stomach; blowing/flinging them away. [Unblockable, Counterable, Ragdoll, Combo Ender] *[2]-- Gavel Smash* User uses their Gavel and propells up high into the air, swinging their hammer while crashing on the opponent, Once they land, the opponent will get smashed by the gavel. [Unblockable, Counterable, Ragdoll, Combo Ender] *[3]-- Gavel Whip* User transforms their Gavel into a hook. The User then whips the hook onto the opponent side by side, inflicting stun but does not ragdoll. [Blockable, Counterable, No Ragdoll, Combo Extender] *[3 + R]-- Whip Throw* While you’re swinging the hook side by side and use special with move 3, User will cling the hook onto the opponent and can fling them into the air or slam them on the ground. [Blockable, Counterable, No Ragdoll, Combo Ender] *[4]-- Gavel Staff* User transforms their Gavel into a staff and swings it at the opponent. If the opponent is caught within the swing, they will get barraged and smacked around by the User using the staff. Eventually slamming them onto the ground. [Blockable, Not Counterable, Ragdoll, Combo Ender] *[4 + R]-- Javelin Impale* While the Gavel is a staff, you can press your special with move 4. Doing this, allows the User can use the Staff as a Javelin Throw and throw it onto the opponent, impaling them. [Unblockable, Counterable, Ragdoll, Combo Ender] *AWAKENING - Deadly Sentencing* Upon awakening, the User expands his domain and the opponent is put on trial inside the courtroom-like domain. Violence shall be forbidden inside the domain. The “Judgeman” shikigami will appear behind the user. With the opponent’s moves being replaced with a “Confess” or “Deny”. Judgeman will then ask random questions to the opponent. If: 1. If there is only one opponent inside the domain the process below will be the process of the domain. 2. If there are multiple opponents, only one opponent will be picked for the trial. The rest of the players will be put in jury and vote whether the opponent in trial is guilty or not. It will still follow the same process. Possible Questions Judgeman may ask: 1. “Have you killed number players?” 2. “Did you kill username recently?” 3. “Did you attempt murder on username?” 4. “Did you use move on all those players?” 5. “Did you use Domain Expansion on number people?” Outcomes: 1. If Confess, chance of being guilty goes up to 35% 2. If Deny, chance of being guilty is reduced by 15% 3. If caught lying, chance of guilty goes up to 20-25% 4. If the jury votes the opponent guilty, the percentage goes up by 10% (If there are multiple players inside the domain). If your guilty percentage goes up to 45%, you lose one move. If 70, you lose 2-3 moves and drains your ult bar. If 85%, you lose every move, get your ult bar drained and get “Death Penalty”. Judgeman will then make a verdict. If the opponent does not get death penalty, User’s ult bar will drain to 50%, and you will not get your awakening moveset. Although your opponent may still get the technique confiscation. This process may repeat until an opponent is given death penalty. Giving the awakening animation “To the unbounded raw talent...” “That rivals even the strongest!”. *[Passive]* The user’s first 3 moves' cooldowns will be 15-20 seconds, making them 3 time uses for the entire awakening of the moveset. *[Special/R]-- Cursed Energy Buff* Pressing your special may buff the damage of your moves. Due to the extreme cursed energy flowing inside the User’s body. [Cooldown: 15-20 seconds] *[1]-- Class Action* The User aims their cursor on the opponent. When the move is pressed, the User teleports behind the opponent, stabbing them on the back and kicking them away. [Unblockable, Counterable, Ragdoll] *[2]-- Judgement* User grabs the opponent by the neck, stabbing them with the Executioner’s sword on the chest, punching them away. It puts all of their moves in their moveset on a 30 second cooldown. Similar to Sukuna’s “cleave” but faster motion. [Unblockable, Counterable, Ragdoll] *[3]-- Life Sentence* User rams onto the opponent and uses their Executioner’s sword. They then barrage the sword on the opponent before slamming them onto the ground. This move ragdolls the opponent for 5 whole seconds. [Unblockable, Not Counterable, Ragdoll] *[4]-- Execution* This move is a one-time use due to it being one shot to the opponent. User grabs the Executioner sword and dashes straight onto the opponent, slashing them (has a small windup similar to “Cursed Strikes”). If the hit is landed, the opponent is completely killed. If missed, the User gets stunned and ragdolled onto the floor. [Unblockable, Not Counterable, One Shot] *[Secret Move (1 + 4 + 3 + R)]-- Retrial* If you have used all your moves and the guilty opponent is still alive, you may do a retrial doing this combo (You can only do this during awakening). Which will send you back to the domain with the opponent and redo the entire process. A successful trial will restore all your ult bar.
@AMG_draws6 ай бұрын
The domain should have swords on the ground which when picked up would give the player a random ultimate ability that isn't a domain. you lose all your abilities because you can get them through the swords and the domain doesn't end until all the players trapped in it die and so you regen faster and finally you can't get two of the same moves
@catastrophefx7 ай бұрын
Commenting my movesets in NoobEternally's videos until he decides to make a video on it! (Part 1) 1. Suguru Geto/Kenjaku (Curse Enchanter) *[Special/R]-- Kuchisake-Onna* At the cost of 15% of the ult bar, User does a stance and summons the vengeful cursed spirit Kuchisake-Onna by their side. It then quickly deploys its small simple domain in 2 seconds. If by chance you were hit while summoning, the move gets cancelled completely. Inside the simple domain, if the opponent m1's, uses a move, or block, the curse will cut them and deal damage. Finsher being with the curse cutting them into pieces. It’s a toggle but the more the simple domain is up, the more your awakening bar gets drained. [Counter, Cancellable, 10 second cooldown] *[1]-- Rainbow Dragon* User brings out their hand to summon the rainbow dragon, instantly becoming the dragon. The rainbow dragon automatically goes in a straight path to swallow the opponent. It then flies quickly and slams the opponent onto the ground before dissapearing. [Blockable, Counterable, Not Cancellable, Ragdoll, Combo Ender] *[2]-- Squid Shots* User sticks out their finger to shoot out 3 squid curses towards the opponent, dealing damage and poisining them. [Blockable; still deals poison, Cancellable, Counterable, No Ragdoll, Combo Extender] *[2 + R]-- Squid Rush* If you use the special with 2, black circles will start to appear behind the user to shoot dozens and hoardes of squid curses at the opponent, not letting them escape. Similar to “Rabbit Escape”. [Blockable, Cancellable, Counterable, No Ragdoll, Combo Extender] *[3]-- Light Pillar* User kicks the opponent to the air, similar to fever breaker and twofold kick combined. The light pillar curse then appears beside the user quickly and a light pillar appears from the curse, ragdolling the opponent. Finisher is with the opponent being burned to a crisp. [Unblockable, Not Cancellable, Counterable, Not Cancellable, Ragdoll, Combo Ender] *[3 + R]-- Hookworm* When you use special with 3, User still kicks the opponent to the air, similar to “Fever Breaker” and “Twofold Kick” combined. Instead of the light pillar curse coming out, the hookworm comes out of the User’s stomach and swallows them on air, pushing them farther. Similar to Nue. [Unblockable, Not Cancellable, Counterable, Ragdoll, Combo Ender] *[4]- Aikido Fists* User does a motion of grabbing the opponent's arm. If successful, the user then peforms Aikido style martial arts on the opponent, ending in an uppercut to the opponent. [Unblockable, Cancellable, Counterable, Ragdoll, Combo Ender] *[Air Variant]* When User is in air, he kicks the opponent on the jaw landing, and does a roundhouse punch on the opponent onto the ground. [Unblockable, Counterable, Ragdoll, Combo Ender] *[4 + R]-- Inventory Curse* When you use special with 4, User summons the inventory curse, temporarily acquiring Playful Cloud. It grants the User a 5% m1 range and m1 damage buff. Although it dissapears after 8 m1’s. [Weapon] *AWAKENING - Relentless Curiousity* In order to awaken, User must have their awakening bar full. After, they must die in base form and press R. Pressing R will allow you to transform into the brain. Find a corpse and press R to take over the body. Giving you the new body and have the “YEESH! HOW’D YOU KNOW?” animation with the User removing their forehead revealing the brain. *[Special/R]-- Body Swap Technique* Use R on a corpse and gain 1 awakening move from the dead player (Excl. Domain). Moves are taken from whichever moveset they were using. It swaps your body but you still keep your own awakening moveset. Press G to switch from your awakened moves and the stolen moves. There’s no limit to how many moves you can own, although they are one time use. Switching bodies may also boost your ult bar by 5% so you can keep your awakening longer. [5-10 second cooldown] *[1]-- Kurourushi* User summons the Kurourushi curse. When the move is pressed, the curse uses festering life sword and swarms of cockroaches to attack/ragdoll the players within the User’s radius. It can attack up to 3 players at the same time but the other 2 players will be attacked by the swarm. The curse may leave eggs on the 3 of them, detonating them. Similar to “Divine Dog: Totality”. [Unblockable, Counterable, Ragdoll] *[1 + R]-- Ganesha* User summons the Ganesha curse that will release a wave of nullification infront, cancelling the opponents' attacks/projectiles. Deals no damage but cancels the attacks. *[2]-- Anti-Gravity Reversal* User takes their hand out and smashes the ground, ragdolling everyone within the user's radius. The opponents caught in the radius get stunned on the ground for 5 seconds, while continously taking tick damage whilst on the ground. [Unblockable, Not Counterable, Ragdoll] *[3]-- Maximum Uzumaki* The User sticks their hand upwards, combining all the curses into a large ball of condensed CE and AOE attack, which slowly launches at the aimed opponents, dealing massive damage. You can use your cursor on whom to shoot during shooting the Uzumaki. This move can only be used when all moves are not on cooldown. Killing Perfection players or future cursed spirit players resets the cooldown of this move. [Unblockable, Not Cancellable, Ragdoll, Lasts 10 seconds] *[3 + R]-- Mini Uzumaki* The User sticks their palm out to charge up a Mini Uzumaki ball, which will shoot out a beam at the upper body of an opponent and ragdoll them. [Unblockable, Not Cancellable, Ragdoll] *[4]-- Womb Profusion* The user puts their hands in a inverted position, pushing the back of both hands against each other. Allowing the user to expand their domain within an open barrier (Same size as Sukuna’s enclosed barrier). Where a tower of merged faces of curses can be seen. With Anti-Gravity Reversal being the sure-hit effect, crashing down on the opponents trapped within the domain. [Blockable (the sure-hit effect), Cancellable (before a sec)] *[Secret Move (1 + 3 + 2 + 3 + R)]-- Prison Realm* Doing this combo, User will drop the prison realm upon impact and seals atleast 1-2 opponents, other opponents near the area will ragdoll. After they’re sealed, they will continusly take tick damage by every second. The only way sealed players can only break free is if they use all their moves in the moveset, or if a major attack such as Hollow Purple, and World Cutting Slash break it. [Unblockable, Cancellable, Ragdoll]
@phixstudio93237 ай бұрын
What if Yuta's domain expansion spawn swords around and each sword is imbue with the curse technique of everyone trapped within the domain? Maybe instead of giving Yuta the entire move set, his R can be used to activate the sword's ability he picks up. Once the person picks up the sword, they will know what move they have. To make this balance, it obviously can't copy things like Domain Expansion or Hollow Purple. Yuta can also pick up some unrelease character's moves if Tze wanted to. Sorry for the yap.
@sham81277 ай бұрын
Blud really had to balance yuta's broken ah domain 😭
@splobby7 ай бұрын
@@sham8127hollow purple and UE cannot be copied it requires the six eyes to use regardless.
@sham81277 ай бұрын
@@splobby if it's in a Roblox game it shouldn't matter, but yeah sure let's keep it lore appropriate
@RonanMarasovic7 ай бұрын
id say instead of moves, the ult would be like hakaris, opening the domain upon activation. instead of having moves, yuta would have all the characters, and their moves (not including domains coz he's in his one) and he can use the moves of other characters, and the domain is replaced by the move "switch" that would allow him to go back to the characters as moves so he can switch between characters. (hakari would just have 5 moves and megumi would not have raga) once all the moves are used, yuta would be forced out of that specific character's moves like the binding vow that takes away your moves after usage in the duels map, forcing the player to either use all of the moves or be killed to exit the domain. or, instead of having all the characters, he would have a cutscene where yuta can select a few(2 maybe 3) characters of his choice e.g sukuna and gojo and use their moves, same rules apply except he would be limited in characters. later nerf could possibly be if it is too busted, he takes the moves of one character, and has his own version of the moves, e.g hollow purple becomes more like red, fast and small, or fuga becomes an explosion. ( the whole moveset for that character would be change btw)
@sshheessee44687 ай бұрын
New awakening idea: yuta is the same as regular but he has rika to protect him. It would work like megumis dog but automatic and maybe more damage. His domain would make it so that when the yuta player presses a certain key it has a chance to use any move in the game (including supers)
@literalthrowaway60516 ай бұрын
we could make copy work by having it copy the last move used by an opponent with the first move being devour and after using it the r button would become that move until a certain burn out timer like 2 minutes for example with the rest of the moves being simply Rika or sword related
@bagel2567 ай бұрын
PS+ Character concept: "Pole Boy" You wield a pole as a weapon, which increases the range of your M1s significantly at the cost of them being a bit slower. Your M1s are similar to Mahoraga's, where they will destroy buildings and domains with each click and send people flying on the last click. Whenever someone dies to you, they see a screen saying "the pole claims another victim". Special (R): A Little Trolling Slam the pole into the ground, anchoring it to that position. If anyone makes contact with the pole they will be stunned for 10 whole seconds, and a laugh track will play that is audible to everyone in the server. You cant use any moves as long as the pole is active, but you can walk into the pole to pick it back up and use your moves again. Move 1: Devastate User swings the pole in a 360 degree radius, having massive range and sending anyone hit by it flying a decent distance. Does not hit grounded enemies. Unblockable. Move 2: Victimize User swings the pole down like a hammer, flattening anyone underneath it and creating a shockwave that wrecks any buildings in front of it and knocking down any people in its way. Can hit grounded enemies. Unblockable. 2 + R: Pole Vault Press R after slamming the pole into the ground to vault off of it, dive-kicking into anyone you've hit with the initial slam. They go flying into the air when this happens, so it's possible to hit them with 1 as a combo ender here. Move 3: The Pole's Curse (range variant) Aim your cursor over someone and press 3 to "mark" them. A 3 second countdown will begin. After the countdown is over, a pole rises from the ground beneath them that will send them up into the air if they do not dash out of the way at the right time. Unblockable. Can hit grounded enemies. Move 3: The Pole's Curse (close variant) Ram your knee into a close-up opponent. If the opponent is hit, you kick them away. Then, raise your arm, causing a pole to come from the ground beneath them, sending them upwards. Cannot hit grounded enemies. Blockable. Move 4: Great Leap (ground variant) Jump high into the air, moving forwards. You then slam into the ground with both feet, causing an AOE ring of destruction that sends any objects around you up and away, and pinning down a singular enemy. You then ram the end of the pole into them several times, before disrespectfully kicking them a short distance away. Move 4: Great Leap (air variant) If making contact with an enemy that is already in the air, slam them to the ground with a dive-kick, causing them to be knocked down a short distance away from you to set up a combo. FINISHERS: Move 1 Finisher: When hitting a low HP enemy, there will be a slow-motion X-ray shot of the unfortunate enemy having every single rib in their body decimated, before being sent absolutely FLYING away. Move 2 Finisher: The opponent will simply explode into bloody pieces, like being crushed by Max Elephant. Move 3 Finisher: The pole that comes from the ground will impale them, before slowly dragging their body into the ground with them. Move 4 (ground variant) Finisher: After slamming them into the ground, you bash their head in with the pole so mercilessly that their head explodes. Move 4 (air variant) Finisher: After pinning them to the ground, you begin curb-stomping them several times, a pool of blood slowly forming from each stomp. I don't have an ult concept, so that's it.
@thefakeplayer_7 ай бұрын
NoobEternally Can you Review my suggestion? Combat Dummy This Dummy is an NPC located near the café or store. Upon interaction, he will say, “Looking for a fight?” The options are Yes or No. Upon selecting Yes, you will be brought to a white map where the Combat Dummy will fight you. They will act like a player, allowing you to test your combos and train yourself until you’re good enough to fight players with real skill. Training Rooms (maps) Players are able to select which maps they want to train on before they start. Combat Difficulty There are 4 levels of difficulty for the Combat, as the player is able to customize the difficulty: Easy Normal Hard Extreme Character Selection Able to customize what character the NPC and themselves will use, similar to Mortal Kombat or Super Smash Bros. Special events Random Events will happen inside of the training room
@michaelurmo79847 ай бұрын
I think Yuta's domain should just make it so that anyone in it can no longer use any skills. The yuta user himself can pick up swords around him to do extra m1 damage for a short duration, and the domain should last as long as Sukuna's imo.
@Vishnya_zxc7 ай бұрын
How about this: Yuta gets random skills from everyone in the domain (if we exclude the special which is just catalog of these), taking the skills off of the victims, such way the multiple people getting in the domain will split the amount of moves copied (ex: 4/2=2, 4/3=1 from every out there + 1 from a single unlucky guy and so on). Yuta can also switch between his ult moves and copied moves maybe? idk seems like it would fit but still would be hella strong
@bangbashtoday6 ай бұрын
i think a good idea for a yuta R move is to actually summon the unfully manifested Rika. which would buff moves and make yuta bassically have a divine dog which would boost moves but would be removed if he was ragdolled.
@Artsononpaper7 ай бұрын
I think the R ability can have like a time limit, and I think removing one of the ult moves or ult R ability, so you can can control Rika for like 5 seconds, which would probably have just like m1’s or smashing them in the ground. Basically, I’m just saying I really like Mahoraga and I want the same concept for Yuta
@justaguyontheinternet38937 ай бұрын
I think I can do one better: Base; 1. Rush, just rush in and do two slashes, blockable, much like cursed strikes, good combo starter and good damage. 2. Impale, much like the suggestion in the video, basically Mahitos hammers. Basically a sword uppercut, can hit ragdoll. Pressing R after this makes Rika slam her hand down onto the opponent (but puts R on cd obviously) a bit of a start up, good damage. 3. Cursed Beatdown, do a small barrage of punches with your left hand, knocks the opponent away, blockable at first but the last hit is unblockable (like Gojos fourth move) 4. Cursed Child, for a second you flash red and black (as a visual cue that the move is being used) then for the next minute if you are hit you get s, your attacker is ragdolled by Rika (low damage) and they get flash dark purple (the aura they get is “fear” and it makes your opponent slower and do less damage for a short duration [20 seconds]) R - RCT, heals you for a bit, you can hold it while near someone to heal them. Moderate ult bar usage. Ultimate: text; Give Me Everything, Rika. Ult name : Full Summoning 1. Copied Storage, much like Mahoraga, you can switch between multiple “modes” that have different CT-s, including Jacobs Ladder (high damage above average start up, can be done on ragdolled opponents, AOE attack) Thin Ice Breaker (good damage, high stun low start up, hits people that are behind your opponent with a high damage blast) Future Sight (makes you unable to be hit for 10 seconds) Dismantle (just Sukunas dismantle) and Shikigami manip (high damage projectiles, moderate start up) Cursed Speech STOP (stuns a lot, low start up) every time you use a copied CT the move goes on cooldown you cant use them one by one you must wait for the cd to go off and go into the mode of your desired CT. 2. Double Assault (charge and do a beat down with Rika like Yuta did with Uro) (good damage low start up) 3. Rage, tp behind your opponent and grab them, wiping the floor with their face before throwing them, if you time it right, you do a black flash instead of a grab which does high damage. (Moderate- High damage, moderate start up) 4. Domain Expansion: All-Enveloping Unequivocal Love. Whoever doesnt block takes the sure move of the mode you are (besides FS and CS) in (so JL, SHM, TIB, Dismantle) BUT you can also grab swords which replace your 4 key with a move from any of the base characters, theres also a chance to get a sword which has your own CTs (like JL, TIB etc) and you can also get Cleave from one of these swords, which has a unique animation. Once you use a sword it disappears . R - RCT, yeah just RCT from the base but better, this one doesnt expend ult bar to use and heals much more. Passive: “Rika” Rika stays behind you while you are in your ult and also blocks for you, you can hold m1 to do sweeps & swipes with Rika that have higher damage and range but more start up. Special alt 4. Pure Love, its a massive AOE beam with a bit of start up, very high damage (like WS and HP) but with a much larger AOE range, spends up your entire ult bar.
@muckyesyesindisguise38547 ай бұрын
Yap sesh: Completely unrelated to jujutsu shenanigans (and the video), but this is the only public place I have a chance to get reliable feedback on these lol Anyways, I’m gonna show off a MID ASS move set for a game I’m considering making (not very seriously lol), and since it’s so mid ass it’d be nice if anybody who saw this left suggestions to make it feel more unique. Platinum Fist: Passive: Battle Tendency: Each melee hit builds “Battle Tendency”, at max BT your next M1/M2 will do MUCH more damage and send the opponent flying. Move set: Fist Of Many: release a barrage of punches in front of you that ends with a strong punch to gut, sending the opponent flying back. If this lands successfully, The Platinum Fist taunts the opponent. (Blockable, if all hits land “taunt” the opponent, taunt gives style points and a small increase (+3%) in health or mana regen (50/50) for the Platinum Fist, taunt has a 50/50 chance to debuff enemy health or mana regen by 3%) Starlight Crusader: The Platinum Fist dashes forward and punches the opponent in the face, knocking them to the ground. If this successfully lands, The Platinum Fist will smash their fists together. (Blockable, gain two extra BT stacks if this lands) Platinum Slam: The Platinum Fist winds up a slam that shatters the ground, and people, around them. If this lands successfully. (Block break, AoE) Platinum Gutter: The Platinum Fist punches the opponent in the stomach, splitting them open. (Block break, small bleed) The One Punch: The Platinum Fist charges up a true haymaker, a final punch to end them all, truly perfecting the art of power! (Block bypass, affected by BT) Extra info you might need: this game would be half-stun combat (think prime YBA), so most Blockable moves that aren’t debuffs or something stun very briefly, allowing for a follow up or something. But M1’s do zero hit stun and only act as a source of damage.
@SenkingFar7 ай бұрын
Just wanted to point out that cleave can actually combo into rush if the opponent has no Ragdoll cancel.
@swavii43377 ай бұрын
The Rika thing, where Rika protects Yuta could be somewhat balanced in theory. Cause the comment said SUPERarmor, not HYPER. Superarmor just needs either More than 1 Hit or a certain amount of dmg to be canceled. Just make it every few seconds (for this arguement, 12+) you'll need to land 2 hits during Yutas move windup.
@OliverCougle6 ай бұрын
7:00 I'd like to point out that saying that Megumi and Sukuna are the only exceptions to this in a 5 character roster, making 40% of the characters have this trait seems like you're framing it in an excessively harsh way, you're also ignoring that Megumi comes with Mahoraga, giving him a total of 11 awakening moves... (Also if you consider Mahoraga as his own thing, that's still 7 moves + Perks from the wheel turn itself, like parry)
@YIKEDubDub7 ай бұрын
I feel like the Yuta copy special could be done right, if you copy Mahito’s technique (or any technique that will function like his) you have the choice between blade arms and the big boulder like arms and you can switch between them and your normal ones for 5 seconds before it goes back to normal. For every other technique, you would just be able to use it for 5 seconds
@Eazy-Duz-It-19867 ай бұрын
00:32 that "Stupid" was strong ash yk bro was pissed after getting barraged with the comment js for it to be mid 😭😭😭
@dominickinsey68677 ай бұрын
The special ability should be able to consume any dead body, and gain a random move from the dead body's base moveset
@PickleNick70087 ай бұрын
Personally i like most of the moves for this suggestion, i think the domain should be a little different though. One example would be for every enemy you've killed one random move from the players set is given to a random sword on the ground and can be used once. Although I do wish he would take a less "competitive" approach to most suggestions. Their meant to be fun and sometimes goofy, not all of them are about "well this is useless because it doesn't do enough damage" or "this isn't a combo extender and cant hit people ragdolled on the ground". I understand that moves need to be balanced, and agree that some are stupidly OP in these suggestions, but that's all they are after all, just suggestions.
@toniarcilla65917 ай бұрын
Honestly, I like the idea of base move being a copy, but he chooses the wrong move to copy. Could’ve been better to copy certain things like: -Vessel: Cleave grab -Ten Shadows: Shadows Swarm -Gambler: Reserve Balls -Honored one: Lapse Blue -Perfection: who knows. Although the awakening could’ve worked with some more balance like: Having a list of copied moves, and you can switch which move to use by pressing G, kind of like the Mahoraga Wheel. While having a variety of copied cursed techniques, it would require certain awakening consumption in order to use them, like: -Cursed Speech: don’t move 15% awakening consumption
@Lightol7 ай бұрын
I think a cool idea with rika would be similar with the Megumi dog but if you kill someone with her you gain a move from their kit
@RandomPowerscaler7 ай бұрын
CONCEPT FOR TOJI MOVESET PLEASE REVIEW Character Name: Strongest Monkey Special R: the worm on your shoulder can be used every minute once, if the player uses it again before the timer is up they drop their weapon. The player pulls out one of two weapons, a hand gun that gives the user 6 m1's with 4x range(after 6 uses even if they miss their shots, the gun becomes a throwable like the trashcans and stuff, the gun m1s go through block but the throw doesn't) or if you dont get the gun, you can get the playful cloud, which does 3x m1 damage and hits everything in a 360 degree area around you, but slows the m1 speed to 50%. 1: Trained Killer(12% Damage); The user punches the opponent in the gut, and jumps over them as they keel over, then stabbing them once in the back, allowing to chain m1s off of this, the air variant allows the user to attach their dagger to a chain(the dagger ain't the inverted spear btw just a dagger) and slam it into the ground in front of them, launching block-able debris forward in a wave(if blocked the debris do chip dmg but dont stun) The air variant doesn't have a finisher but the melee variant does. For the finisher the user does the normal melee version, but as they stab them in the back, they drag the dagger through them, and stab their leg, leaving them lying on the ground. 2: The Original Gambler(20% Damage); The user slashes the opponent and drop kicks them away, and pressing it a second time within 2 seconds of it ending, sends a small group of the bug fly things that Toji uses towards the opponent, breaking their guard and stunning them but doing no damage. The finisher of this is the user slashes the opponent, and slams their head into the ground then stomps on their head instead of kicking them. 3: Malicious Beatdown(45% Damage); The user slams their foot into the opponent's side, and does a combo of many different punches to the chest, face, and sides, then kicks the opponent up into the air, grabs their legs, and throws them(the thrown opponent acts like a projectile, damaging walls and knocking over other players that it hits). The finisher for this would be the user does the normal combo with a few extra and more brutal hits mixed in, but instead of throwing them once their legs are grabbed, the user slams them into the ground, then crouches down next to the person on the ground, lifting their head slightly, and slamming it into the ground. 4: Confusing Tactics(15% Damage); This is a counter, the user shifts their shoulders upwards and leans backwards a little(this is the tell for when the counter is used) and this lasts for 2 seconds, if the user is hit by anything besides a hollow purple/nuke or a domain expansion(those things dont trigger the counter), within those 2 seconds, the user vanishes in a flash, and a swarm of the bug fly things toji uses, surround and stun the opponent, then the user appears behind the opponent, kicking their shin, and as the opponent kneels in pain the user kicks the side of their head sending them flying a decent distance. The finisher for this move would be the user teleporting to the opponent after kicking their head sending them flying, and throwing the user into the air, then firing their gun at them, juggling them in the air for a second or two... The user does NOT equip the gun after this move. ULTIMATE FORM: Warmed Up The manga text from when Toji was walking away from Gojo's seemingly dead body appears and says to the right of the users head "I think I'm finally starting to..." and to the left of the users torso says "Remember how to do this!" and the user rolls his shoulders as if stretching, then goes back to normal gameplay. With ultimate now activated... Special R Ultimate Mode: this works roughly the same way, but instead of a gun/playful cloud, they can either pull out, split soul katana, dealing percent damage instead of basic numbers(this means it would take the same number of hits to kill Mahoraga with this katana as it would to kill a normal player) OR they could pull out the inverted spear of heaven, which goes through all blocks, and all super armor, but half the m1 range of normal, and only 70% of the m1 speed of normal hits too. Ultimate 1: Special Grade Dicing(25% Damage); The user begins to get shallow cuts on them(this is the tell that the counter is used but this also does 5% damage to the user) and if hit by anything besides hollow purple, the user releases a large AOE attack of rapid unblockable stunning cuts, this breaks through Hyper armor, and if used inside a domain it reduces the domain time by half(for hakari's domain it just damages hakari an extra 15%) If the attack that triggered the counter came from outside the AOE range, the user teleports behind the attacker and cuts them many times then stuns them, allowing to m1 chain. The finisher simply cuts the opponent(s) into pieces. Ultimate 2: Just Beginning(25% Damage); The user rushes forward, and stabs the opponent in the stomach, then does a 360 spin slash to their face, jumps up, grabs their head between the users feet, and does a few flips midair with them, throwing them towards the ground before landing on them with a large impact. The finisher would be the user slashes the opponent with the 360 spin slash then stabs their face, slamming them into the ground well the dagger is still stabbed into their face. Ultimate 3: Malicious Grinder(15% Damage); The user grabs the opponent by the collar, slams them into the ground, and drags them along the ground as they charge forward together, then, they throw them up into the air slightly, jump up, grab their head, and slam it hard into the ground. The finisher would be the basic move, but when the user jumps up, instead of grabbing them by the head and slamming them down, the user grabs the opponents head in one hand, and legs in another, moves above the opponent, then slams their feet into the opponents torso, sending them flying with a massive impact into the ground below. Ultimate 4: Distant Feeling Overcome(0% Damage)The normal little bar thing that pops up on the screen that pops up when someone uses a domain near you, is replaced for this ability(this ability isnt a domain i just thought id make use of the domain feature for this), instead of the regular domain announcement thing, a black bar with the manga text saying "Something is off..." pops on screen, the user then gains a 20% health boost, 20% movement speed boost, 20% m1 speed + damage boost, and automatically gains the inverted spear of heaven attached to the chain, getting all the buffs of the inverted spear of heaven Special R Ultimate, but also getting 3x m1 range instead of reducing the range to 70%, this ability expends your entire ult bar and gives you your base moves, and once it ends you are reduced to half health and all moves go on cooldown, you also dont keep the inverted spear or chain after the ability ends(the ability lasts for a minute and a half). During the time this ability is active, the user has an aura of blurry movements.
@VoidSpirals7 ай бұрын
“Strongest monkey” 💀
@RandomPowerscaler7 ай бұрын
@@VoidSpirals dont doubt the cooking i am doing in this malevolent kitchen
@katsumimoon22357 ай бұрын
I personally would’ve thought I’d be better to have the r move as a domain on it thing instead of what the domain ability is
@Lovius-e7w6 ай бұрын
fr to fix the ult,you can use 1 time unless you use your domain,when u use r without domain you get the first skill of the ult of the following characters (honoured one,vessel,restless gambler and megumi ofc,since mahito has only 1 move rn he will not count,since his move is his domain, the move you copy replaces ur 1 ult move or u get a 5 skill, and when u use your domain and use R inside the domain you will get the skill that deals most dmg on the ultimate of the other characters,again,mahito ultimate does not count,and moves that you need to use multiple skills to activate (nuke hollow purple or sukuna's world slash combination) does not count as well, and for a passive...ig that every 7 m1s, your 8 m1 will be a blackflash,or for another idea,you get a lil boost of health regen,not like hakari,but your health heals 2x faster than usual,most likely yuta's rtc,and just maybe,if they add a geto,when yuta copys geto ult with R he will get stitches on the players head,just for a reference to kenjaku
@newden-dinimation71207 ай бұрын
2:20 That thing can be decent against Parkour-dash, since basically people drop on you from above there, which actually can trigger this move Or, if it works, jump-dash can also be cancelled by this
@GuiltyByProxy17937 ай бұрын
My ideas for yuta domain would have a bunch of usable swords that would work as either throwables that activate a random ability when they hit or pick up a sword and when you m1 with it you use a random ability
@AquaVR-7467 ай бұрын
ok so this a kinda mid move set but I have a idea for yuta(hopefully it’s good) so lemme get into it: R=copy yuta’s special would have 2 variants,if yuta hasn’t done any damage he will summon rika partially and create a energy wave that would do good stun and small dmg and it would also put the r on cooldown,but if the yuta user does either a full m1 combo or land one of the base moves he will get a copy stack,then by pressing r rika would eat the opponents cut off body part and then the 4th move gets replaced with a random move from the opponents base kit,it would also copy the r move of the character,and the yuta user would only have 30 seconds to use the copied move and r move,and yes he can copy multiple moves and by holding block and pressing r he would switch through moves,ok enough yapping onto the first move 1=blade rush the user coats their sword in cursed energy and dashes forward,if it hits the user delivers a barrage of slashes before landing a final vertical slash,this move knocks opponents a decent distance away but doesn’t stun,so u could use this and then side dash to continue a combo. The variant would have yuta deliver a shorter barrage of slashes into a kick,the variant would do a lot less damage but would stun the opponent to allow for a full combo,also both variants are blockable and have about a 1 second startup 2=crimson burst yuta would deliver a cursed energy infused strike to the opponent,dealing good damage and good stun,the base variant also hits grounded opponents. If you time the attack correctly(like divergent fist)yuta would land a black flash(the black flash does a lot more damage and breaks blocks but it can’t hit grounded opponents and the black flash is a grab meaning it has less range.) 3= rika’s wrath the user partially summons rika,after being summoned rika would slash the closest player doing good damage,after this rika would stay next to yuta and would attack with him and make his block bigger and harder to break,by pressing 3 again rika would do a massive slash that does high damage and lots of knock back but it unsummons rika,and by pressing r when rika is summoned she would appear behind a nearby player and grab them,leaving the opponent open to attacks for 3 seconds,this would also make rika disappear 4=mimicry Without having a copied move using this would have yuta say: “don’t move.” Which would stun anyone in front of yuta allowing for a combo. If yuta has copied one of a characters moves and the special the 4th move would let yuta use the copied move. Ultimate=Queen Of Curses yuta would put on his ring and everthing around him would go dark and text would appear saying:”come rika,give me everything.” While the ring would glow,then rika would fully manifest,the awk passsive would be rika which would have rika slash and cut nearby players when they get close,every time rika slashes there would be a 50% for yuta to copy the opponent which would replace yutas r to a random move from that characters ult(excluding domains)the copy effect would last a minute. 1 ult move=cursed speech yuta would summon a megaphone and say “die.” Which would do massive damage to anyone in range. 2 ult move=mimicked beat down yuta would pull in anyone in a decent radius and slam his fists into anyone he pulls in,he then summons a bunch of shikigami to distract the opponent and do small damage,then he would dash forward and stab the opponent in the chest,yuta would then use cleave to slash the opponent,then rika holds the opponent down and they get slammed with Jacob’s ladder,this move would deal insane damage and is unbreakable,but it has a massive cool down. 3 ult move=its pure love yuta fully connects to rika and both of them use their full power to create a massive beam of pure energy,dealing MASSIVE damage,nearly killing the person hit,then the beam explodes,one shooting anyone caught in the full beam. This move is very overpowered but it makes yuta lose his awakening. Final move=true mutual love this move would have yuta open his domain,the domain would be a wasteland filled with swords and how the domain would work is that yuta could switch between each character(there would be a symbol) and when in a characters mode the user would have to run around and pick up the swords and the ground,each sword would copy a random ultimate from that characters move set,and when switching modes you have to copy the moves all over again,and when in a characters mode,that characters domain effect would work as the domains effect,and if yuta isn’t in a mode the sure hit would be jacobs ladder and the swords would let u use moves like sky manipulation and stuff like that,also jacobs ladder effect would deal damage over time and deal some good stun every few seconds Conclusion:I hope this was good! I would love you to make a vid on this(please I think it would be a cool vid) anyways have a good day or night bye everyone!!
@H.A.C.P.O.A-agent-96696 ай бұрын
Okay so as a balance that the R move should have a key-bind/button that let's you only cut off the arm and it comes back in 10 or 5 seconds also you can copy it by not pressing the key-bind but the it copies the first move replacing your R with the first move till it's used and switch back and after usage it will have a 50 sec cooldown and the 1 move should have impale as in stabbing them and lifting them in the air throwing them and stunning for 2-3 seconds second move teleport behind them stabbing them and tossing them far enough to dash to them keeping the extender and doing a small bit of dmg and the 3rd should let the user punch them tossing them back being a combo ender and for the black flash variant it should toss them back so you can use impale to teleport to them and then dash to them and use 1 for the 4 move Rika should grab them and slam them. ult suggestions is for when I'm not lazy
@im_weird-YT7 ай бұрын
You could make the r move, the summoned grasp move while the 4 move would be a random characters move ( not ult moves)
@icezexter5 ай бұрын
ok ive come up with a ""better"" moveset for yuta okkotsu 1: he impales the enemy and does a 180 degree turn sending them back 15% dmg 2: he uses a megaphone with cursed speech to send enemies back with the command "LEAVE" (they roll back) 15% dmg 3: summon rika to grab the enemy and slam them into the ground 20% dmg 4: counter move where he flash steps behind them and hits them with his sword (while it is infused with rika) sends enemy to the side 20% dmg R move: he infuses his sword with rika to the next moves damage by 10% ULT 1: he runs at the enemy leaving afterimages and if he hits them he will do a black flash throwing the enemy behind him (like he did to geto) 35% dmg (bc it would be kinda easy to hit) (it would send the enemy just a bit too far to perfectly land any of the other ult moves) ULT 2: he slams his blade into the ground and infuses it with rika, does an AOE move that if blocked just launches up into the air and deals 1/2 dmg. (I-frame move) 25% dmg ULT 3: RCT like hakari ult that lasts for 5 seconds (he moves at a slower speed) (cannot use other moves for the first 2 seconds of this move being active) 0% dmg (heals 80% health over 5 seconds) ULT 4: Domain Expansion, he has a domain filled with swords, picking one up will give him access to any base move by pressing "R" (normal R move is disabled in the domain), the move that you have will be shown on the side of your screen, you wont know what move it is until you touch the sword. (base move damage) x1.2