Tiger - Breakdown - Blender 2.8 Eevee development test

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Daniel Bystedt

Daniel Bystedt

Күн бұрын

Пікірлер: 517
@dmitriitsunenko9055
@dmitriitsunenko9055 5 жыл бұрын
Before this I thought that I know Blender well...
@ChrisD__
@ChrisD__ 5 жыл бұрын
Same-ish. There's always new applications for features all over the place.
@goddamnmaddog2024
@goddamnmaddog2024 5 жыл бұрын
@@ChrisD__ blender is something completely new, now.
@penpcm
@penpcm 5 жыл бұрын
This should be the splash screen for Blender 2.80
@CaptainSnackbar
@CaptainSnackbar 5 жыл бұрын
i second
@imatree4015
@imatree4015 5 жыл бұрын
i third
@3shwa2yatTV
@3shwa2yatTV 5 жыл бұрын
Definitely!
@ChrisD__
@ChrisD__ 5 жыл бұрын
I fourth. Ton, please be fifth.
@emanandchill
@emanandchill 5 жыл бұрын
I 20th
@ZachHixsonTutorials
@ZachHixsonTutorials 5 жыл бұрын
Half the things in this video I didn't even know Blender could even do! Definitely need some kind of tutorial. Maybe not even a big one, something to say "I used this feature to get this effect," would be nice
@csicee
@csicee 5 жыл бұрын
Zach Hixson I watch you!
@mareck6946
@mareck6946 4 жыл бұрын
its called "understanding what you do" ;)
@yansculpts
@yansculpts 5 жыл бұрын
This is some next level stuff, you never cease to amaze Daniel!
@morriscowboy
@morriscowboy 5 жыл бұрын
Thanks Yan!
@fredm.1761
@fredm.1761 5 жыл бұрын
Please Yan show him how to share some tricks like you do so well !
@ronylh4419
@ronylh4419 5 жыл бұрын
Wow!!! Awesome...and here i am still trying to make a Donut and a Cup
@froyorex4856
@froyorex4856 5 жыл бұрын
Blender Guru... lol😂.
@prfo5554
@prfo5554 5 жыл бұрын
Don't give up. That tutorial series is actually very useful.
@silverformonsters2190
@silverformonsters2190 5 жыл бұрын
Bro,we all have been there....
@Kholaslittlespot1
@Kholaslittlespot1 5 жыл бұрын
haha! Blender guru is great! Also Grant Abbit has done some useful videos.
@beryprion4904
@beryprion4904 5 жыл бұрын
All depends on the quality of you'r Donut XD
@ijustmakegamesnow906
@ijustmakegamesnow906 5 жыл бұрын
Your tiger looks so realistic that my cat actually just sat here with me and watched the entire video. I'm not even joking, he was glued to the screen. I played him the animated part several times. He digs it.
@ronnetgrazer362
@ronnetgrazer362 5 жыл бұрын
Their vision is all about movement (difference each frame with previous, invert, use that as a blur mask on rendered animation, desaturate, that approximates what your cat sees...) so I bet that neon texture looked pretty mesmerizing to him. It definitely worked for me :)
@ijustmakegamesnow906
@ijustmakegamesnow906 5 жыл бұрын
@@ronnetgrazer362 Yeah, he loved the neon part too. But, I've noticed that when sees real tigers on screen, he sits and watches them. And these days, when I leave for work, I put on a long video about birds, and when I get back he's still glued to the screen. So, since I've been doing that, now even I'm just watching people movies, he cuddles up to me and watches too. Now that he understands that a screen can show birds and squirrels, it's like he suddenly understands to watch the screen. Cats are very goofy, but very cute.
@ronnetgrazer362
@ronnetgrazer362 5 жыл бұрын
@@ijustmakegamesnow906 Amazing, how they can get past the limitations of 2D projection. My dog was into TV when she was young, but seems to have lost interest pretty much entirely. I remember reading about hunter-gatherers who'd never seen a photograph before and couldn't understand the black and white spots at first. They needed to learn that it represented people and things. I don't know if it's true but I always thought it was a cool story.
@ijustmakegamesnow906
@ijustmakegamesnow906 5 жыл бұрын
@@ronnetgrazer362 Ive read similar things about hunter gatherers. What cracks me up about my cat is when I first started playing him bird videos, he would attack the screen, then he would walk around to the back of the screen to try to catch the birds. Then I would see a little cat head and feet sticking up from the top of the screen looking down at me confused. It was at this point that he would just start curling up with me to watch people movies. About ten minutes ago, because it is the middle of the night and he kept banging on the door and meowing, I put on an aquarium video to calm him down. He attacked the screen so hard and fast that I had to turn it off. I don't want him knocking the screen over onto the floor. Cats and fish...
@Wildart2
@Wildart2 5 жыл бұрын
@@ijustmakegamesnow906 When I got my HD TV, a nature showed a Polar bear walking across the screen and my cat started drooling and moved in a super slow motion off the chair and under the couch. She was petrified, so they definitely see more than move she recognized it as a predator.
@4mb127
@4mb127 5 жыл бұрын
Ok this is just completely on another level.
@ghirahime5282
@ghirahime5282 5 жыл бұрын
We need Tutorials for Blender 2.8 & their new functions
@ghirahime5282
@ghirahime5282 5 жыл бұрын
@@gabrielmoro3d it would be the best option. But let's just ask for anything
@goku21youtub
@goku21youtub 5 жыл бұрын
in this video only the renderer is changed, everything else is the same as 2.79
@Dome794
@Dome794 5 жыл бұрын
yeah Daniel is putting out amazing quality! but It´s hard to follow along. (which is ok) I could try to explain whats going on in there, since everything is based on 1. Parameter expression that´s getting referenced to values (e.g brightness of maps) inside the shader tree(3min) On quick search gives me the term "drivers" which seems to do exactly that. They even have examples with code snippets in the help ;) docs.blender.org/manual/en/latest/animation/drivers/workflow_examples.html 2. Controlled by vertex weights/colors/groups. Not sure how they differentiate but the vertex groups used in the video should be simple float channels that can be stored with information, where to apply certain aspects of the particle sim (in this case hair density/length/clumping) on a given vertex. So its mesh dependent. Can also be used to drive simulation properties. docs.blender.org/manual/en/latest/modeling/meshes/properties/vertex_groups/assigning_vertex_group.html I wonder how to connect the painting software (krita?) to blender. That looks handy too. Hopefully this helps a little bit and maybe daniel can share some insights :) Mostly working with houdini but I totally love blender. Such a good software.
@goku21youtub
@goku21youtub 5 жыл бұрын
thats just a screen shot from orthographic view... theres no connection between krita and blender .. the shaders are tweaked noisemaps
@wailfulcrab
@wailfulcrab 5 жыл бұрын
I'm amazed how simple effects added can create such beautiful result. -Texture is simple projected side and front -Particles are clouds or magic texture cut out -Since tiger is boneless, rigid body used to simulate fur movement -Transition from fur texture to black is Mask modifier -Glowing stripes is keyframed offset of texture. Amazing job.
@HurricaneSA
@HurricaneSA 5 жыл бұрын
If the tiger is boneless how did he do the walk animation? o.O
@wailfulcrab
@wailfulcrab 5 жыл бұрын
@@HurricaneSA Shape keys
@HurricaneSA
@HurricaneSA 5 жыл бұрын
@@wailfulcrab Cool. Would it have been easier/faster than just rigging the model?
@wailfulcrab
@wailfulcrab 5 жыл бұрын
@@HurricaneSA No, because shape keys are for different things. With shape keys, you have total freedom to transform the mesh because you alter the structure as a whole. Best example is morphing one object to another or facial animations. So you have better control of shape of the parts of the mesh. With bones, you are limited to amount of bones and vertices that are assigned to them. You use bones to move parts of the mesh that don't change the shape because vertices can only move as a group. So you have better control of movement of the parts of the mesh. tl;dr - if you want focus on the route and what movement tiger does, rig it. If you want to focus how the tiger looks while moving, shape key it.
@not_herobrine3752
@not_herobrine3752 5 жыл бұрын
* Thinks about boneless tigers * *HAHHAHAHAHAHAHAHAHAHA*
@WARDISWARD
@WARDISWARD 5 жыл бұрын
03:40 and a shout out to clement , the developer of eevee nice one
@aacdream
@aacdream 5 жыл бұрын
This is a masterpiece
@nonrealitymotions9081
@nonrealitymotions9081 3 жыл бұрын
yes it is :D
@masterxeon1001
@masterxeon1001 5 жыл бұрын
fun fact your last thing was the best thing ever made and now this. Keep up the epic work!
@davidoulton7114
@davidoulton7114 5 жыл бұрын
If blender can do this why are we ever going to need the evil empire of autodesk and the other blood suckers out there......Fab work dude......and yes I'd pay very good money for a tutorial on that.
@jascrandom9855
@jascrandom9855 5 жыл бұрын
Something something Pipeline something something Industry standard something something Industry support something something.
@thesaifali
@thesaifali 5 жыл бұрын
@@jascrandom9855 Yeah exactly
@vanami
@vanami 5 жыл бұрын
As a long time Maya user, and now Blender user i can say there are place for improvements in 2.8 by the way. I am really a big fan now, but still can't render out my leopard scene with hair in cycles. Love the software, so excited about it. Eevee is cool. UI is my fav thing. Customization is a paradise. Although material assignment is a bit mystery yet for us, alembic playback is slow, grooming is slow at some point as well, etc. But yeah, these guys make some really cool things anyway.
@mauriciob1107
@mauriciob1107 5 жыл бұрын
@@jascrandom9855 fanboys...
@goku21youtub
@goku21youtub 5 жыл бұрын
this is one character .. not "ralph breaks the internet" or "avengers"
@GamedevFred
@GamedevFred 5 жыл бұрын
The cloth part is so cool
@3DSinghVFX
@3DSinghVFX 5 жыл бұрын
Your videos are the benchmark of Blender 2.8 Eevee, awesome :)
@RuthwikRao
@RuthwikRao 5 жыл бұрын
Pardon me, I clicked the video instantly without seeing the title. But that's probably more of a compliment. At first I was like, no way this is Blender. I thought I was watching Houdini in action or something, with all that sweet simulation, then I thought well, Cycles is pretty powerful, so I ain't doubting that realism in texture and movement. Then you showed the realtime viewport, and I was instant Pikachu shock face. EEVEE has come so far but besides that, it demonstrated why your work is very important for the blender artist community imo, this is outrageous lol
@betalars
@betalars 5 жыл бұрын
Oh my god. I have never seen this level of cheese and system mastery. I'm unspeakably impressed right now. Especially the incredibly effevtive texturing work and genius use of cloth simulation are outstanding! Thanks al lot for giving me so many great Ideas in your video.
@idankelman2426
@idankelman2426 5 жыл бұрын
That’s one of the most beautiful things I’ve ever seen . Amazing .
@ItsXDaniC
@ItsXDaniC 5 жыл бұрын
Those cuts on the plane to create those particles blew my away, those are things that only blender can do (at least without being a headache), and to be specific, which can be done in the fu**ing viewport
@yishahai1798
@yishahai1798 5 жыл бұрын
I've been noticing closely 2.8 development since it begins, and I knew eevee will be awesome, but I didn't know its result will be like this. fantastic work, sir !
@ChillerDragon
@ChillerDragon 5 жыл бұрын
And the title said test... this is pure perfection bro.
@Nebulaoblivion
@Nebulaoblivion 5 жыл бұрын
This isnt just incredible for blender, or for a free open source program. This is incredible for any 3d software.
@ramraider2k6
@ramraider2k6 5 жыл бұрын
This is a great example of the true power of Blender put in the hands of someone who knows the intracacies of it..
@juliocargnin
@juliocargnin 5 жыл бұрын
Wow! And you can even learn a lot from a short and deep Breakdown like this. At least deeply insighted. Amazing work Daniel and Blender's developers!
@michaelsmusicinstruments9980
@michaelsmusicinstruments9980 5 жыл бұрын
beautiful, my greatest respect Daniel Bystedt. At the beginning I immediately thought of life of pie. but it is much better. fantastic blender work. It looks like many artists of their time were already far ahead and just waited for Eevee. beautiful when technology can do what artists like you dream of. without big companies behind it and with a free software! I'm looking forward to a great future for Artists with blender 2.8
@gnightrow4020
@gnightrow4020 5 жыл бұрын
The way that you managed to simulate muscles with the cloth simulator amazes me, this is fantastic work well done !! I would love to have a tutorial some time.
@jeffg4686
@jeffg4686 5 жыл бұрын
Stunning -- showcases blender's abilities very well. definitely has that wow effect like that tree creature video a few months back
@richierich8085
@richierich8085 5 жыл бұрын
Incredibles. I wish you can show how you created this in details.
@NoobNoob339
@NoobNoob339 5 жыл бұрын
YEEEEEEEES SHOW THE WORLD WHAT BLENDER IS MADE OF
@AnatomyofaTrack
@AnatomyofaTrack 5 жыл бұрын
Absolutely stunning work. Blender has come a long way
@admorris3898
@admorris3898 5 жыл бұрын
Wow! I think my head just exploded. Insanely good work Daniel!!!! I thought you'd pushed 2.8 and Eevee to the limit in the last Goodnight Claire video and then you drop this. Bonkers!
@jakobbryn5625
@jakobbryn5625 5 жыл бұрын
Man, i can taste the gpu POWER from here!
@pstuddy
@pstuddy 5 жыл бұрын
damn, your work is featured again as the background on the blender 2.8 beta download page. the blender devs obviously loves u man!
@CrossMindStudio
@CrossMindStudio 5 жыл бұрын
Impressive, would love to animate in this kind of setup where you can see the visual this perfect.
@AlexAugustinex
@AlexAugustinex 5 жыл бұрын
Just great. This makes me feel like a noob even after 4 years of using Blender.
@tenpovine1668
@tenpovine1668 5 жыл бұрын
Here, I thought It wasn't going to get better. but! this is the next gen man!
@itzKal
@itzKal 5 жыл бұрын
Stunning. All it needs are some ear flickers and eye blinks. Love the paw movement. Really well done - high five **Edit** Double high five for being a Krita user.
@JohnParavantis
@JohnParavantis 5 жыл бұрын
Amazing. You gain a new appreciation for version 2.80.
@jendabekCZ
@jendabekCZ 5 жыл бұрын
Wow, thats even more impressive than the actual clip. Very advanced techniques - nice!
@indursmindur
@indursmindur 5 жыл бұрын
Wow, that just made me super excited to finally get in to Blender. Excellent work!
@ronnetgrazer362
@ronnetgrazer362 5 жыл бұрын
IKR?! Now you do it :) j/k, I'd start off with expectations low. Check out Blender Binge on YT for a super clear explanation of important basics, check out Grant Abbitt's channel for stuff about sculpting and texturing, mainly, and if you're interested in hard surface modeling you could check out Ayanam, or dive right into Gleb Alexandrovs and Aidy Burrows' (paid) hard surface course, by that time you have more than enough basic skills to start mixing it up, explore the options and devise your own techniques, assets and even tools. Also, lots of interesting blend files uploaded by pros to fiddle with, take apart and learn from. Like this one. Have fun!
@josephbrandenburg4373
@josephbrandenburg4373 5 жыл бұрын
Amazing. I never would have thought to use a cloth sim to animate wrinkly skin. You're a magician!
@Heavenira
@Heavenira 5 жыл бұрын
The movement definitely gives it away, but still really great!
@magdapi425
@magdapi425 5 жыл бұрын
this is pro level, your fur looks so real in eevee
@SwissplWatches
@SwissplWatches 5 жыл бұрын
Exceptional work from a true master! We all bow before you!
@neoneo3622
@neoneo3622 5 жыл бұрын
Absolutely phenomenal i just watched the whole thing peacefully without batting an eye
@HeHugo
@HeHugo 5 жыл бұрын
You are truly a master of your craft. It's mesmerizing to see your work and how you create it.
@sahilshahzad2318
@sahilshahzad2318 5 жыл бұрын
Wow, just wow, the quality, the presentation, the fx, the whole thing!, its amazing, really showcases the power of blender.
@raffaeleacquaviva4521
@raffaeleacquaviva4521 4 жыл бұрын
Wow, just incredible, a true gem! Thanks for sharing
@manojlogulic4234
@manojlogulic4234 5 жыл бұрын
One big BRAVO you are no doubt THE BEST Blender 2.8 presenter!
@BackusCreativeImaging
@BackusCreativeImaging 4 жыл бұрын
I'm a hobbyist. I first got into 3D around 2006, started by learning 3ds Max. Then learned Maya in 2009 and loved it. Mari in 2011 for 3D texturing, and Nuke as well in 2011 for compositing exported render passes in EXRs. Then later in 2012, Zbrush (for sculpting and exporting displacements over UDIM textures). I moved on but am now getting back into 3D. Downloaded Maya 2020 trial to see where things have gone since the last version I used, 2013. They removed the dud that was mental ray renderer, that's good, replaced it with Arnold. Cool. Modern hardware means path tracing is more reasonable to do, very neat. However ... Autodesk has been consistently busting the software. My Attribute Editor has a refresh issue, a bug sitting right in my face. Are you kidding me Autodesk, where's the passion on the development team? Then I tried Blender. I thought Blender was just a mediocre option, probably not any good for much more than making 3D architectural models but definitely not for serious productions. As for the open movies (I saw Sintel a few years ago), probably had a team of script writers on them to code solutions on the fly. No, my assumption was wrong. Blender is not for noobs. Actually, it's better than most paid software, seriously. In the last few days I've been on a binge of learning Blender; the concepts of 3D haven't changed, so it's been relatively easy for me to catch on to how Blender does things. I like that the Outliner has the same name from the DAG (directed acyclic graph) from Maya. The pie menus are just as fast (and very well implemented) as Maya's marking menus (which Autodesk will eventually break I can guess). The node editor in the shading panel is amazing. The UI and general workflow through the software is consistent. Hotkeys galore for power users. Started off watching the Blender 2.8 Fundamentals by Blender Foundation. Now following along with CGBoost "Blender Beginner" series, which is also free. Blender has a huge community of dedicated and passionate people, tons of tutorials too. The software is lean. I was laughing when I saw the red matcap material from previous version of Blender for sculpting, lol ... I was like "yeah they hid that for good reason, Pixologic might get irritated". I don't know how Blender is getting away with such incredible features. Will be subscibing to Blender Cloud to support the development team with a small donation every month. Overall, I'm blown away with Blender. It isn't supposed to be this good, but it is. The little things impress me too; like the gesture based transforms (moving in a direction without touching the axis for example) I enjoyed in Maya but thought Blender couldn't possibly have it; it does. Or the selecting multiple attributes in the properties window to change them all (such as selecting Scale X, Y, Z all together), like you can in the Channel Box in Maya ... well, you can do that in Blender too. The tiger render here ... being done on the GPU with Eevee ... I would have guessed that was Cycles if you hadn't shown the behind the scenes and such. I saw the cloth simulation on the skin, and you painting the vertex weights to control where it is affected. That's amazing. Incredible work and attention to detail Daniel. Yes, Blender isn't Mari for texture painting but ... Mari is very expensive. You can still texture models quite well in Blender; a little more clunky than Mari as you can't preview everything (I think) but again ... totally gets the job done. Love that Blender supports UDIM now, just in time for multi patch highly detailed creature models! I did a "ghetto stress test" in Blender. 42 million faces, then got into sculpting hoping Blender to be my wanna be Mudbox or Zbrush replacement (in this case, not multi res modifier, just pure polys). Blender used 24GB of RAM and sculpted easily with a large brush size, using 95% GPU and I was getting a solid 50fps, totally easy to sculpt in. Maya on the other hand? It couldn't get the plane to subdivide up to 42 million polygons ... I eventually ended the process. Tried several other times, didn't work out. Well, maybe Autodesk wants me to buy a fancy Quadro card. No, I'm good with my MSI RTX 2070 Super. My new 3D production pipeline? Blender all the way, some other recommended open source software from Blender Foundation they used on the Spring short film, Affinity Photo (not necessary really but nice Photoshop / Lightroom replacement), and I do use Davinci Resolve Studio 16 (paid version) for editing and grading but one could do all that in Blender as well. Overall ... I'm done with Maya (it's getting sloppy), Mari (too expensive but very nice), Zbrush (which still isn't even 64-bit I think), Nuke (way too expensive), all of it. Yes, I will miss the polygon modeling in Maya (Blender is really good though), and yes, it seems that Blender doesn't have as robust a NURBS feature set as Maya does, but I can forgive all that because Blender gives you all you need in a clean and professional setup. Free software never looked or worked so good. With a little creativity, you can overcome it's (fewer by the year) limitations. I'm all in, Blender all the way :)
@krishnarajg2778
@krishnarajg2778 5 жыл бұрын
AMAZING dude...... no words to say. It was just like seeing the animals in the movie jungle book. Keep doing great things. All the best.
@zbeast
@zbeast 5 жыл бұрын
wow.. that's some insane workflow..
@MyFilippo94
@MyFilippo94 5 жыл бұрын
Intresting to see how even such complex works can actually be broken down to simple stuff. Looking at the showcase I had the impression I could never reach such a result, but looking here I clearly already know all the techniques you used, this gives me hope :D Aside from cloth simulation for the skin wrinkles, that is something I'd never think of, I would've spend hours messing with the displacement modifier. Very... yeah, again, it's very impressive! Sorry for being short on words :D
@trinumedia
@trinumedia 5 жыл бұрын
This is incredible. The potential is right there and the creativity unleashed!
@JonathanMafi
@JonathanMafi 5 жыл бұрын
wow! nice use of cloth!!! :)
@jonathanxdoe
@jonathanxdoe 5 жыл бұрын
God? Is that you?
@froyorex4856
@froyorex4856 5 жыл бұрын
Yes... It's me.
@wernerhiemer406
@wernerhiemer406 5 жыл бұрын
@@froyorex4856 Jesus come up! Hadn't I told thou stop playing with mortals my son and pretending being me.
@froyorex4856
@froyorex4856 5 жыл бұрын
@@wernerhiemer406 well played .😂
@khaderart
@khaderart 5 жыл бұрын
Daniel, the 2.8 developers must be very proud to see their code being able to create such a masterpiece! Well done man!
@siliconbrush
@siliconbrush 5 жыл бұрын
Mind blown thought that was Maya for minute. To crazy, awesome work.
@daniel4647
@daniel4647 5 жыл бұрын
Holy crap that's awesome. That's like the most amazing thing I've ever seen.
@DesertVox
@DesertVox 5 жыл бұрын
I didn't understand most of what was happening, but it surely seems like an interesting feature, and hopefully I will get to play with it when it comes out.
@estrobedaaxios2329
@estrobedaaxios2329 5 жыл бұрын
I'm incredibly jealous of the skills to make that happen *waoooow*, awesome work 😁
@Shieverski
@Shieverski 3 жыл бұрын
speechless... you make it look so easy...
@BonganiNdlovu
@BonganiNdlovu 5 жыл бұрын
This is fantastic!! Awesome work as always Daniel!! Thanks for sharing!
@mohammedabutaleb3612
@mohammedabutaleb3612 5 жыл бұрын
Just waaw , This what is supposed to be called the PROFESSIONAL
@prakashalugu3681
@prakashalugu3681 5 жыл бұрын
I can't find words to say...it's awesome
@CaptainSnackbar
@CaptainSnackbar 5 жыл бұрын
i love the fact that every time i need to end an argument with Max or Maya user i send them your video as a way to shut them up. truly an jaw dropping masterpiece well done Daniel.
@zakmohamud1771
@zakmohamud1771 5 жыл бұрын
Oh my god. Soo cool. Always refused to use anything but particles for sence I found blender. Lovely just lovely.
@Intercepto
@Intercepto 5 жыл бұрын
This is insane, Amazing work!
@BlindIllusionist
@BlindIllusionist 3 жыл бұрын
This is such a great work! I watched it 20 times already and try to recreate the fur but I just can't get it to look this awesome.
@thesaifali
@thesaifali 5 жыл бұрын
Who that 10 people disliked it..this is literally mind blowing..beg you teach us
@robertzaku9110
@robertzaku9110 5 жыл бұрын
Houdini or Autodesk
@marcotronic
@marcotronic 5 жыл бұрын
You, Sir, are absolutely crazy! :)
@tigerroar6071
@tigerroar6071 5 жыл бұрын
Holly Awesome. You made blender look the best
@BenjaminK123
@BenjaminK123 5 жыл бұрын
OMG i am truly lost for words this is amazing
@tonywoods1226
@tonywoods1226 5 жыл бұрын
I just saw this on blender's website and then now KZbin recommend me that. Coincidence? I think not. Freaking legendary work nonetheless
@TiagoRKrummenauer
@TiagoRKrummenauer 5 жыл бұрын
Dude, I'm starting to study blender and you've just been my reference. Insane work man. Congratulations!
@IvayloGogov
@IvayloGogov 5 жыл бұрын
This is wonderful Daniel !!!
@criticalphil3677
@criticalphil3677 5 жыл бұрын
you blow my mind, you have such an amazing talent it is pfft just wow.
@elliew8662
@elliew8662 5 жыл бұрын
I can listen to these GPUs cry
@jeremy3ddave422
@jeremy3ddave422 5 жыл бұрын
need A PATERION Tutorials for Blender 2.8 ,soon
@endritDevYellowHatGames
@endritDevYellowHatGames 5 жыл бұрын
This was fantastic and inspiring eventhough I understood only 5 % of what you've been doing
@QuinceMedia
@QuinceMedia 5 жыл бұрын
Oh dear. This is stunning and very inspirational. Thank you for sharing!
@Zensurist
@Zensurist 5 жыл бұрын
Absolutely crazy! So beautiful... Would be great to see Tutorials for this on blender-cloud. There is so much to learn.
@freckledfrogg
@freckledfrogg 5 жыл бұрын
This is beautiful. wow.... just wow. amazing work
@wonderboy75
@wonderboy75 5 жыл бұрын
Holy crap, this is Amazing!!
@lorforlinux
@lorforlinux 5 жыл бұрын
mind blowings daniel, keep us surprised with these fabulous demos
@tomatoprincess4315
@tomatoprincess4315 5 жыл бұрын
I am always amazed what Blender can do. I really want to learn it. I use all the Autodesk programs and ZBrush and this and that, but Blender can just do everything in one! All the other programs for 3D don't develop anymore, but Blender doesn't stop.
@nightmisterio
@nightmisterio 5 жыл бұрын
A feline motion capture on this model would be perfect
@echelonredmedia6512
@echelonredmedia6512 5 жыл бұрын
Awesome work! A tutorial for this would be killer! That way we can model our cats or dogs with realistic fur sim and put them in cool action scenes!
@peaolo
@peaolo 5 жыл бұрын
The love and craft you put in all your works is amazing & inspiring! And the easy way you experiment the ideas floating in your mind amazes me even more. I didn't understand how did you separate the sparkles in noise texture in order to use them as falling particles, but I'll dissect again the video later on a bigger monitor. Also I love how the fur is transitioning between the various shades! Congrats!!
@hentrykulakkattil
@hentrykulakkattil 5 жыл бұрын
Cannot believe that's realtime 😯😯 awesome work 🔥🔥🔥
@Egonator78
@Egonator78 5 жыл бұрын
Thanks for breakdown, love that - Great Job Daniel :-)
@andrewproctor7177
@andrewproctor7177 5 жыл бұрын
That was nuts! So impressed
@bimalhessa7677
@bimalhessa7677 5 жыл бұрын
Just magical!
@chanruzzi
@chanruzzi 5 жыл бұрын
Oh God! I thought I was good..I guess I won't be able to feel that way again in at least a couple hundred years. Awesome dude! I would die and also pay good money to know how you did those animated colorful stripes texture thing. Using cloth for the muscles btw, very smart!
@craggolly
@craggolly 5 жыл бұрын
Great job, you and clement!
@tiagotiagot
@tiagotiagot 5 жыл бұрын
You could probably do the liquid warp mapping and masking you did on Gimp directly on Blender by sculpting a high poly plane with the photo applied as texture.
@jorgebernier5d
@jorgebernier5d 5 жыл бұрын
What in the hell did I just watch???? That was fucking amazing. I can't even do half of the things that you showed us :O!!!!!
@froyorex4856
@froyorex4856 5 жыл бұрын
The rear legs animation is a little bit jerky. But I like it. I mean this is totally awesome😎 . Keep it up.
@gustavorosa3d
@gustavorosa3d 5 жыл бұрын
"Great Job Clement" :D
@oneeyedfox
@oneeyedfox 5 жыл бұрын
absolutely amazing work Daniel
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