TL;DW - How to catch a drift or slide. It's all in the realignment.

  Рет қаралды 19,060

Aris.Drives

Aris.Drives

Күн бұрын

Пікірлер: 63
@izzieb
@izzieb 4 жыл бұрын
This video is intended to teach GamerMuscle how to drive.
@RichAbe23
@RichAbe23 4 жыл бұрын
😂
@jt9565
@jt9565 4 жыл бұрын
You should really promote all your videos via twitter, they are so well explained and very interesting and clarifying, it would be a really good promotion IMO. Really good job Aris.
@pippo-1073
@pippo-1073 4 жыл бұрын
Assetto Corsa twitter should really Pin “did you know”
@mve_simracing
@mve_simracing 3 жыл бұрын
As well as Reddit, perhaps. Instagram and Facebook are good mentions as well.
@mihax209
@mihax209 4 жыл бұрын
This video should be titled an Italian thinks of different words to use to describe something fast happening Just joking of course, thanks for all the content Aris! It's really awesome to see a dev going into these mini teaching session while live streaming the same game he was part of the development of.
@theredbaron7302
@theredbaron7302 3 жыл бұрын
He is not Italian
@Yanchi_YT
@Yanchi_YT 2 жыл бұрын
For me, this was the single most important video at my simracing beginnings when I would lose the end of the car at least once a race. Perfect explanation in this video saved me countless hours of frustration that would be otherwise needed to learn this technique the hard way.
@3ormorecharactersmaybe5
@3ormorecharactersmaybe5 4 жыл бұрын
This video came out late. Yesterday, I oversteered the car, too much counter steer, and yeeted the car into the grass. Thank you, BTW Aris.
@wedge_one
@wedge_one 4 жыл бұрын
Great timing for the video. I've been driving the Ferrari 488 GT3 a lot, and yesterday during a race I lost the rear to oversteer exiting a turn, just like that and managed to catch in the heat of the moment the slide, where usually I lose the car, and I noticed that indeed the hard thing is not to catch the drift but to realign the car, otherwise you can get your self jumping from one side to the other until you finally lose the rear and the car spins. Also, this was one of the reasons I changed from the McLaren 650S to the Ferrari - I'm not a good driver, but I found the McLaren to be way more sensitive and hard to catch than the Ferrari.
@colin_g
@colin_g 4 жыл бұрын
Agreed! The initial drift is easy to control, it's when your counter-steering starts to work against you that problems happen
@derblaue
@derblaue 4 жыл бұрын
In German we call it the "Gegenpendler". It descibes a pendulum that swings back after swinging once.
@PixelCortex
@PixelCortex 3 жыл бұрын
You guys have a word for everything
@dcskater180
@dcskater180 Жыл бұрын
This actually helped me so much. I think since Ive only been able to slide in snow I learned how to catch a slide way too slow. I wish I had a rwd car now to see if it translates to real life.
@aficionadosalsimracing
@aficionadosalsimracing 4 жыл бұрын
I have seen many people trying to explain this car behavior. This explanation is really good. In brief: Slide = Oversteer + pendulum
@RDMracer
@RDMracer 4 жыл бұрын
Very good explanation. How I feel it is that you don't want to cancel the rotation completely, but you want to keep looking at the turn, and even look a bit more to the inside if necessary. Once you're in a stable slide, you need to already be thinking of straightening the car out.
@ApexwithDavin
@ApexwithDavin 4 жыл бұрын
You need to work with the car, not fight it. I liked that you focus on realigning or taming the car at the exit. So many people talk about trying to avoid oversteer in the first place which sometimes just isn't possible. Working with the car through the corner, and taming it at the exit keeps you in control as you're driving through the corner, so you're not just holding on. Good video.
@MiguelMedV
@MiguelMedV 4 жыл бұрын
Congratulations Sir, you Nailed it, absolutely agree with everything that you said! 👍🏻...
@riconosberg7241
@riconosberg7241 4 жыл бұрын
Fantastic info like always. My personal favorite youtube channel of 2020
@eSKAone-
@eSKAone- 4 жыл бұрын
Can't wait for the DLC. Love the game on PS4 Pro (Thrustmaster T300RS + Wheel Stand Pro V2).
@billyjov
@billyjov 4 жыл бұрын
-Pronto Aris? S🅱INNALA -No
@grandeprimo
@grandeprimo 4 жыл бұрын
The Professor ! Kudos!!! Great stuff
@SpoopyGamer
@SpoopyGamer 4 жыл бұрын
xD a technique i know well but watched for the voice and calming nature :P
@gasixteenb11
@gasixteenb11 4 жыл бұрын
That's why I adjust my line, steering angles, speed, braking and aceleration when I'm late in a race stint.
@darkblueturbo
@darkblueturbo 4 жыл бұрын
If you start unwinding the steering earlier you can do it more smoothly. I’m finding that very tricky - smoothly exit the slides - in ACC though compared to squidgy road tyres. It feels unnatural at first because you’re turning the wheel against resistance but it feels great when you get it right.
@RL-
@RL- 4 жыл бұрын
As a sim noob this has been my biggest problem - getting the fast aggressive movements timed right. I noticed that pulling back the other way (against the resistance) early feels strange and counterproductive but actually results in saving the car more often.
@RSProduxx
@RSProduxx 4 жыл бұрын
Funny thing is, in most sims i had alot of trouble catching a drift... In ACC it´s all so intuitive, almost easy to catch... it must be a really bad and fast slide, for me not being able to catch it, most likely ending in a 360 :)And i can confirm it feels very natural, i had quite few situations in real life as well where i either catched an unintentional drift or spun out :)
@emperorSbraz
@emperorSbraz 4 жыл бұрын
he forgot to mention the handbrake should be engaged during the whole lap. :3
@cedric9608
@cedric9608 4 жыл бұрын
Aris... please,say to the console port Dev team D3T LTD that the new "Force Feedback changes for a more suited feel on console" on the 1.03 update from PC is utterly crap, exaggerated canned efects and less natural FFB on Thrustmaster wheels .... hope they bring pre patch settings that were sublime and more like the PC version . We paid for a pure simulation with corresponding FFB as PC version....not for a canned "GT Sport" FFB ... Real sad what the D3T LTD Devs guys did with yours wonderful sim
@dedge12858
@dedge12858 4 жыл бұрын
I agree it was better before the update.
@loganm2766
@loganm2766 4 жыл бұрын
Thank you for this
@_GT3_Manu
@_GT3_Manu 4 жыл бұрын
Very nice. So is it.
@rccdesign
@rccdesign 4 жыл бұрын
The real trick for catching slides is to create simulator with informative force feedback.
@AndrewDaniele87
@AndrewDaniele87 4 жыл бұрын
@@ueberlicht_ lol "smile per mile", I like that as a metric!
@jakewilliams2784
@jakewilliams2784 2 жыл бұрын
Usually catching a slide is about not OVER correcting, sometimes lifting off just makes things worse IMO.
@mrluken-official
@mrluken-official 4 жыл бұрын
Grande Aris
@Giuppyjay
@Giuppyjay 4 жыл бұрын
grande Aris
@dmcs2003
@dmcs2003 4 жыл бұрын
Thanks for this! Wondering what I might look at on the suspension/setup of the car if once the car goes into the slide, it is impossible to recover from the slide. Brake, gas, steering, etc. It was like a never ending slide. Is there something I should look at in the setup that might help with this?
@lambro9973
@lambro9973 4 жыл бұрын
Drive a Lambo in competizione for Day and you Will learn it very well
@pxelguyplays
@pxelguyplays 4 жыл бұрын
Grazie!
@christoforospaphitis4090
@christoforospaphitis4090 4 жыл бұрын
interresting!!!!
@MjkL1337
@MjkL1337 4 жыл бұрын
thanks aris!
@CamArias
@CamArias 4 жыл бұрын
Nothing against it, but that is probably the thing I didn't really like about RFactor 2 when I started playing it recently. It is just too easy to catch a slide compared to other sims. Really enjoying GT4s in ACC, specially how different they are compared to GT3s. Great fun.
@p0ck3tzzz
@p0ck3tzzz 4 жыл бұрын
*cries in controller*
@UnrealWheels
@UnrealWheels 4 жыл бұрын
Hey Aris, just a thing from the console side of ACC, what are aux lights? and if they're the led strips on the outside of the cars, why cant we see them? is it a graphics thing? or can it be fixed, Thanks. - UnrealWheels
@DKSimulationGaming
@DKSimulationGaming 4 жыл бұрын
Did they lower the resolution on the Xbox one x console version?
@davidollo346
@davidollo346 4 жыл бұрын
Aris metterete la telemetria udp per console..... Per favore rispondimi
@penguin8711
@penguin8711 4 жыл бұрын
Just wondering.... Imola DLC ?? 😀🙏
@_L_i_o_
@_L_i_o_ 4 жыл бұрын
"Zak!"
@dennisetiadi
@dennisetiadi 4 жыл бұрын
wait, it’s all in the realignment?
@theTutenstien
@theTutenstien 3 жыл бұрын
yeah if you dont catch it like he shows cars gonna slap you to the other hand and you gonna spin
@racingenjoyer
@racingenjoyer 2 жыл бұрын
Always has been
@joewoods4098
@joewoods4098 4 жыл бұрын
Unmmm just brake and counter steer always works for me.
@NOXXism
@NOXXism 4 жыл бұрын
Braking makes you lose even more time, it's best to ride it out with precision like shown here
@joewoods4098
@joewoods4098 4 жыл бұрын
Topzaum I can do that I was thinking more along the lines of a tank slapper not just a baby drift, there so easy to control and keep speed not that I have to do it often 🙃
@evanovski
@evanovski 4 жыл бұрын
1st
@Unknownmanufacturer
@Unknownmanufacturer 4 жыл бұрын
All you need is a direct drive wheel (simucube) to catch a slide.. Don't bother if you have a Logitech
@Wolfox360
@Wolfox360 4 жыл бұрын
This indicates how stupid this games is in the tire physics, in reality if you start drifting you have to leave the wheel rotate until it start slowing down, if you want to continue the car slide you steer a bit more, if you want to close the bent, continue the corner, you close the steering a bit. This is reality, but in the game is completely WRONG!! Just play Forza Motorsport, for now the only game that I tried that NAILED IT!! ACC is a joke!
@12th.jahlil
@12th.jahlil 4 жыл бұрын
You must be joking
@theredbaron7302
@theredbaron7302 3 жыл бұрын
Forza is a controller based arcade racing game. It nails that perfectly.
@Wolfox360
@Wolfox360 3 жыл бұрын
@@theredbaron7302 First of all, do you have a driving licence and had you ever put a car sideways? Now I'm talking as a wheel user with FFB, When you drive a real car, this gives you bach reaction through the steering wheel, when you go understeer and oversteer. In Forza all this feedback reach the real fedelity, in ACC when you loose the car the wheel doesn't give you any feedback and remember ACC are GT cars with High Grip, so the feedback should be stronger and very precise, instrad YOU have to guess where to put the wheel to counter react a oversteer, were in reality you just have to leave the steering wheel and stop it if you want to open or close the corner, And this happens is Forza MOTORSPORT!! I'm Not talking about HORIZON!! capit Kido? And you have to udjust the game steering settings to have more sensitive feedback.
@theredbaron7302
@theredbaron7302 3 жыл бұрын
@@Wolfox360 I ve been playing Forza and AC both with a wheel and a controller. After a lot of setting up with the ingame and wheel driver settings i can say that AC physics feel much more real life like when compared to FM physics. Maybe it is down to personal preference or setup like you said. Cheers.
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