Thanks for the report! Nice game, love those ushabti great bow
@TheImperishableTOW2 ай бұрын
Thank you! More to come!
@Dawiafterdark2 ай бұрын
Nice man
@VandelbergerАй бұрын
I run similar list except with the Dragon mount, less Bowshabti and 5 Necroserpents for the TFB being super punishing to infantry. I have not lost yet, but those 12 Bowshabti are crazy cool.
@TheImperishableTOWАй бұрын
That's amazing to hear! Send me the list? I'll try it out and see how it goes do with it!
@VandelbergerАй бұрын
@ === Tourney Cults [1999 pts] Warhammer: The Old World, Tomb Kings of Khemri, Mortuary Cults === ++ Characters [755 pts] ++ High Priest [435 pts] - Hand weapon - Level 4 Wizard - General - Necrolith Bone Dragon - Talisman of Protection - Serpent Staff - Scarab Brooch - Illusion Mortuary Priest [125 pts] - Hand weapon - Level 2 Wizard - On foot - Phâzerakt's Kanopi - Elementalism Mortuary Priest [110 pts] - Hand weapon - Level 2 Wizard - Battle Standard Bearer - On foot - Necromancy Necrotect [85 pts] - Hand weapon - Whip - Light armour - Amulet Of The Serpent ++ Core Units [760 pts] ++ 6 Ushabti [294 pts] - Hand weapons - Greatbows - Heavy armour 5 Necroserpents [200 pts] - Lashing tails and venomous fangs (Hand weapons) - The Terrors Below 3 Tomb Swarms [111 pts] - Hand weapons (Venomous bites and stings) 30 Skeleton Warriors [155 pts] - Thrusting spears - Shields - Standard bearer ++ Special Units [154 pts] ++ Tomb Scorpion [77 pts] - Decapitating claws - Envenomed sting - Heavy armour (Bone carapace) - Ambushers - The Terrors Below Tomb Scorpion [77 pts] - Decapitating claws - Envenomed sting - Heavy armour (Bone carapace) - Ambushers - The Terrors Below ++ Rare Units [330 pts] ++ Necrosphinx [195 pts] - Cleaving blades - Decapitating strike - Heavy armour Casket of Souls [135 pts] - Hand weapons - Great weapons - Light armour --- Created with "Old World Builder" [old-world-builder.com]
@VandelbergerАй бұрын
@ list posted. The idea is to fly around and summon units to flank an artillery line, or maybe get a general/wizard/ engineer kill with the scorpion. The serpents once summoned can move as normal to a flank. Bowshabti will require a charge on the enemy. The elementalist has the Phazaraks jar which can summon 2D6 + 3 skellys who get to charge on the same turn. Excellent to catch wizards off guard or gun lines. It’s defensive or offensive. I have given necro lore familiar to cast Ethereal steed on elementalist before, so he can fly around and be a menace with summoning.