Babe wake up theduellogs is explaining maxx c again
@matiasilabaca1544 Жыл бұрын
XDDD
@lildannyboi13 Жыл бұрын
Just draw the OUT
@jesstavares6843 Жыл бұрын
@@lildannyboi13i WILL draw the OUT
@justinsmith5870 Жыл бұрын
Laughing before the video even started.
@lordvika2526 Жыл бұрын
Wait what about number 16 shock master?
@P2xelN2nja Жыл бұрын
i love how "Tributing over #9" implies that something else was supposed to be at #9 but gameciel decided to summon on top of it
@tdarkhorse4 Жыл бұрын
it was probably mind hacker.
@1993bahamut Жыл бұрын
Even lists get kaiju'd
@duongallen4094 Жыл бұрын
I mean he even joked in the meme list. “Coming in to number 5 we have Salamangreat Sunlight Wolf. Wait, was that the 5th entry? Tributing into number 5 we have Nibiru, The Primal Being” He does a lot of stuffs like this
@VixYW Жыл бұрын
@@tdarkhorse4 Or any of the Ishizu cards.
@serious_g Жыл бұрын
@@VixYW ishizu cards are never hitting the field to be tributed
@thrillking7228 Жыл бұрын
The funny thing is that most of these cards that are considered toxic are designed to stop other toxic cards. Boo hoo, you can't play Eldlich with 5 trap cards or you can't sit on a board with multiple negates and immunities. Ultimately, it's Konami's fault for continuously pushing the game forward for the sake of money and sales rather than keep the game stagnant at a reasonable level. I'd much rather "toxic" to mean a boss monster has a quick effect that destroys a monster than a deck that has endless recoverability and can stop you from doing anything at any point.
@andreilacerda56349 ай бұрын
I once had an infernoble player negate all my 6 cards 💀
@adrammelechthewroth65119 ай бұрын
I really hate Konami and I've boycotted Yu-Gi-Oh! for years because of Konami's atrocities and how impossible to enjoy the game has become.
@thanoseid28838 ай бұрын
@@andreilacerda5634 that's exactly it. too many big cheap boards.
@aesiro138 ай бұрын
As a Zombie World player that uses Eldlich as an engine and utility tech, I am sorry for what the floodgaters have done.
@Nudhul7 ай бұрын
"a deck that has endless recoverability and can stop you from doing anything at any point." ahh yes i remember the introduction of the six samurai archetype too.
@TheMeetymeet Жыл бұрын
Never found Kaijus toxic. In all honesty, I think they're a "poetic justice" in terms of the player taking up my time to setup a board of negates and immunities.
@red2794 Жыл бұрын
The sad part is when you finally get your big monster out only to get a turtle next turn 😢
@benito1620 Жыл бұрын
just wait until you get double lava golem'd into numeron network
@doctorwhouse3881 Жыл бұрын
The problem is that kaijus punish pretty much anyone. They're not like Nibiru that specifically counters ridiculous modern combos.
@ultimate_capper3643 Жыл бұрын
@@benito1620 Just wait until you realize that that scenario is only plausible when your opponent summoned a 5 Omni negate board. I’ll let you be the judge which is more toxic: a 20 minute card comboer with 5+ Omni negates/interruptions or a chad going second deck that can occasionally whoop that board’s a**. Numerons are not toxic, and any meta player has no right in saying it is. Period.
@red2794 Жыл бұрын
@@benito1620 OH I have
@fubu72 Жыл бұрын
It always gets me, the philosophy around what's usually considered toxic cards in yugioh like super poly "I spent my entire turn trying to stop you from playing as much as I could and now you won't let me respond to it? 😡"
@etherealhawk Жыл бұрын
Yeah honestly I don't think tribbing an opponent is toxic. If you're forcing me to out your board rather than running my own combo, it means that's the only solution you left me. I don't wanna waste resources finding a kaiju if I don't have to
@josepharmstrong6852 Жыл бұрын
Superpoly is only a problem in the sense of not being able to respond to it would be more fair if you couldn't negate this cards effect or activation. This would be more balanced and your opponent gained life = the the monster summoned or some other thing to prevent instant death. Essentilly I want games which our a battle of resources and not just build a board and O my opponent had the out sphere mode or dark ruler ect. I think decks which have interaction and not negates are honestly fun to play and play against. This will mean older decks lose as they have not got the resource game or they can't play though x number of interactions will just be power crept but it's more interesting and skill fun when the game goes wide interms of skill expression and not narrow.
@Xavier-ui3uz10 ай бұрын
@@josepharmstrong6852I feel like that’s a big reason why people play other formats since there’s more than just stopping the opponent instead you actually have to think of a strategy instead of searching out half your deck or just ending due to board negates
@josepharmstrong685210 ай бұрын
You don't understand modern Yu-Gi-Oh! TCG format if you play something which is not competitive you will get cooked. If you want a game with lots of turns then Edision is for you or Goat but they still have a meta and they still try and stop you it just feels different. But if I go 1st set 2 pass and you play whirlwind summon shura and I bottomless did I not just stop you it's kinda the same thing just slower and that's fine but trying to argue that modern Yu-Gi-Oh! doesn't have stratigie you seriously don't know this game well enough to say that. And I can sak what you feel the strongest choke points are of X combo and where would you stop this deck ect. Then players inovate find tech cards to help with the current counters to there stratigie. @@Xavier-ui3uz
@MsDestroyer9009 ай бұрын
@@Xavier-ui3uzThere are not a lot of decks that have enough negates to completely shut down a strategy in today's format (MD). Only a handful of combo decks can attest to having that much stuff on the board, and recently everything is about negating the right card, which requires skill and metagame knowledge. Otherwise, the same players wouldn't win so consistently, because games would be decided on a coin flip if yugioh is as one dimensional as you make it out to be.
@fuzzydude64 Жыл бұрын
I think this entire list just kinda demonstrates what's wrong with the game's meta in general. The meta has power crept to the point where meta decks are generally only doing two things: preventing your opponent from playing at all and setting up near-invincible boards capable of FTKing and OTKing, all in their first turn, with duels becoming incredibly short. As much as I like YGO in concept, this is one of the reasons I only play the single player video games. The entire game just doesn't seem healthy in general by this point.
@CeaselessMistseer Жыл бұрын
I recommend trying the duel nexus typically if your not playing ranked you have people playing all sorts of gimmicks and fun decks, heck I was playing against a vehicle roid player the other day while I was playing starry knights it was fun
@agitpolat1061 Жыл бұрын
I absolutely agree. Although funnily enough, DuelLogs himself perfectly summed it up in one of his "I let VTubers guess if old Cards were good or not" Videos. To paraphrase what he said: "Back then, if your Deck could win on your first turn, that was an actual selling point. Nowadays if you CAN'T win on your first turn, you're doing something wrong"
@Gabriel45206 Жыл бұрын
I said that a couple of times, it's not even fun to play YGO anymore, bcz guess what.. Yeah, you just CAN'T. I want to beat my opponent using my strategies and I want him to do the same, not preventing him from play. Where is the thinking part of it? You don't have to, you just summon a couple of monsters and that's it, your board is unbeatable. Woah, super fun game.
@tenkenroo Жыл бұрын
Ya for me the things I like about yugioh are combos forming with cards made even at the start of the game. The power creep is ridiculous is one of things I don’t like One of the biggest problems with yugioh as opposed to magic is that the game mechanics make it way to fast which gives no engagement. Magic has a resource Mechanic and summoning sickness for most creatures. So it’s unlikely A FTK will occur. Yugioh needs more speed bumps to have engagement
@colmecolwag Жыл бұрын
@@Gabriel45206 what is your strategy if not a form of "not letting my opponent play"? Do we just not have trap cards or any sort of interaction on the opponents turn? But even then you'd want to summon a big body they can't get rid of. Is having an unbearable boss monster not "stopping my opponent from playing"? Hell, even in the early days where you had to tribute monsters for big summons is constantly blowing up your opponents face down set, stopping them from ever having a monster to summon, not stopping your opponent from playing? Its a weird line to try and figure out just what does that even meaj
@33corsaire Жыл бұрын
Some of these are not toxic… they prevent 90% of game to be determined by who goes first… Gotta love players whose entire strategy is to prevent the other player from doing anything complaining about a card that prevents them from playing
@Tonster869 Жыл бұрын
This!!! Thank you! Like sometimes I want a simple game where it isn’t fuckin solitaire and I have to sit for 10 mins as you activate 10 monster effects and two hand spells like Christ man I wish there was a 5Ds era meta where shit didn’t have three effects
@VisionsofDagdae Жыл бұрын
there should be better alternatives with better game design rather than single cards that are either useless or win you the game on their own
@33corsaire Жыл бұрын
@@VisionsofDagdae I’m with you. But with the amount of meta deck that are essentially finishing turn 1 with a bunch of Omni negates…. I don’t mind “toxic” cards giving player 2 a fighting chance
@VisionsofDagdae Жыл бұрын
@@33corsaire It has to be present, but it should be present in other ways too, like archetipal cards that give you advantages when they are negated/destroyed/banished so you can at least TRY to normally play through the boards and manage your resources
@adrammelechthewroth65119 ай бұрын
I know right?! He's such a hypocrite.
@leogmg Жыл бұрын
It's honestly disheartening how the metagame of Yu-Gi-Oh has evolved in such a way that you are often forced to play cards that could be considered toxic because if you don't, you don't have any chance of winning or sometimes even playing at all. It's gotten to the point that you have to develop a mind set of high patience against frustration if you want to enjoy the game at all.
@mical2great Жыл бұрын
Mbt has a great vid about how building a "new" deck isnt even fun when you HAVE to play the same handtraps to even have fun
@iefao5729 Жыл бұрын
I've been replaying Yu-Gi-Oh world championship 2010 for the DS lately to have a glimpse of how past Yu-Gi-Oh was like for me in 2023 and let me say it: the game has always had toxic cards and mechanics. In a low speed format cards like Mirror Force, Raikou, Torrential Tribute, Goyo Guardian or Heavy Storm (it was still limited back in the day) were toxic as hell since they basically removed the benetifts of at least 3 turns of setup and were featured in EVERY SINGLE DECK. Yu-Gi-Oh have always had powerful staples that are played by everyone, that's just how card games are. Imagine spending 2 turns setupping your recruiters and battle protections to summon a strong monster just to see the opponent activate Bottomless Trap Hole on it.
@MysticZefer Жыл бұрын
@@iefao5729 No.
@Alderoth Жыл бұрын
@@iefao5729 the world championship series is god tier
@Alex-Omega Жыл бұрын
Theres nothing to enjoy anymore about this game, its only about whos more unfair
@ron2millionare972 Жыл бұрын
I've seen duels where someone who used Maxx C got decked out because their opponent special summon way too many times, then used Card Destruction.
@DerGametastischeDude8 ай бұрын
I love that toxic in yugioh just means, "hey, how about we don't end the game in one turn?"
@Not-an-Alien3 ай бұрын
Get good
@6210classick Жыл бұрын
How ironic that the card that was created to counter hand traps made it into the banlist where most hand traps has never been hit in the TCG
@golum247 Жыл бұрын
Most hand traps only have single use effects, however I think card like called by should be at three to counter not only handtraps but help agaisnt combo decks.
@shreknskrubgaming7248 Жыл бұрын
@@golum247 the problem arises when those same combo decks are allowed to run three Called By to shut down your only hope at stopping their combos
@ignaz-one7430 Жыл бұрын
It's pretty much the same problem with Maxx C. Most people forgets these cards can and will be used against you, and the benefit for them will be more since they have more to show of in the end.
@Gloopers9 ай бұрын
@@ignaz-one7430 we need "can only be used on your first turn" effects
@ivolopez-felix52703 ай бұрын
I personally don't see how called by is toxic. It's just a counter to staples. It's annoying yes but unfair or toxic? I personally don't think so. It's no mental misstep
@Chewbyy Жыл бұрын
Would love to see Konami print this card. Goodbye nerd! (Normal trap) : This card cannot be set on the field. Your opponent cannot respond to this cards activation. You can activate this card during a turn where your opponent has activated 20 card effects not counting forced activations by their opponent; you win the duel.
@youtubeuniversity36387 ай бұрын
Basically, "You clearly are just straight uo apamming now, stop it." sounds like to me.
@rokohladilo6315 Жыл бұрын
Self-destruct button should be the number 1 on this list. It is a card that isn't even good, but it will probably never be unbanned because it encourages a toxic playstyle.
@stevenceja4706 Жыл бұрын
I knew that card was toxic from way back in Elementary school. 😂
@kanrakucheese Жыл бұрын
Same with Victory Dragon.
@rokohladilo6315 Жыл бұрын
@@kanrakucheese it isn't toxic, its' effect is too easy to prevent. It is more about keeping it in line with other match winning cards that are all ilegal to play in tournaments.
@Rhizeku Жыл бұрын
Sadly. I would probably try it once just for the lols.
@rokohladilo6315 Жыл бұрын
@@Rhizeku it would be funny, but only if your opponent doesn't know they can surrender at any point during the duel.
@ruikirisame1744 Жыл бұрын
Something that never sits well with me is that i always hear the discussion about Maxx C, but I rarely heard the same discussion about ash blossom. A card that make hand traps the permanent tumors of today.
@ChillDragon Жыл бұрын
Ash Blossom is a "Waifu" card, Maxx "C" is a bug... The bias speaks for itself I think.
@lancerguy3667 Жыл бұрын
I mean, there’s not really a comparison. “Negate one search/mill” is significantly less powerful than “if this effect resolves; win the duel.” Ash was when hand traps really started getting strong, and was genuinely oppressive when she launched… but she’s gotten weaker and weaker since then, with her only real niche being that she’s one of the few ways to stop Maxx in formats where it’s legal. In the TCG, there have been a few formats where no meta deck runs her because she just doesn’t do enough to slow meta decks down anymore.
@ChillDragon Жыл бұрын
Fair Point.
@CocTheElf Жыл бұрын
Ash Blossom hits so many stuff, but it's not super impactful. That's why people are mostly playing in the side rn just for Branded or random rogue matchups.
@screenname6829 Жыл бұрын
Am I the only one not bothered by either? Max c just lets you draw when your opponent special summons which is great depending on the situation. If anything ash blossom is slightly worse due to its versatility regarding it's activation requirements. Your opponent can't draw outside the draw phase, special summon or send a card from the deck to the grave without risking negation. Also who tf said it's a waifu card!? 1: zombie 2: little girl
@kylespevak6781 Жыл бұрын
4:28 OH NO! Not counter play that makes the game more playable!
@LocrianDorian Жыл бұрын
Half way into the video and pretty much all of these cards are "toxic" because the modern game is awfully designed. Konami needs to dial back the power creep, end of story.
@WavemasterAshi Жыл бұрын
And that will never happen because the magnitude of the banlist that would require would provoke a riot. You would have to murder so much that I don't think people would stand for it.
@Practitioner_of_Diogenes Жыл бұрын
Funny you say that, as most of number 2 actually has cards printed back during or even before GX was actually a thing. The oldest card in this list is number 4.
@MistaOppritunity Жыл бұрын
That's not happening unless they either scrap or ban like 6 to 10 years of cards, which would royally piss of everyone who spent money on the cards. They are too far gone.
@MistaOppritunity Жыл бұрын
@@Practitioner_of_Diogenes that's not the point. Those old cards are powerful to be sure, but the problem is that when you apply them to a game as fast as modern day Yu-Gi-Oh, it causes far greater problems than if they were in a slower meta. The problems presented by them are amplified when you can use them to essentially win turn one. Does anyone ever think about how tribute summoning was a base limiting game mechanic from the original design stand point of the game, and tribute summons are now rarer than special summons? The problem isn't these individual cards, it's konamis stance on game design in general.
@LocrianDorian Жыл бұрын
@@Practitioner_of_Diogenes My point is that most of these cards are only broken because of how breakneck fast the modern game is. OTK or get OTK'd.
@thecrimsoncreep Жыл бұрын
Called by isn't just toxic for being an anti-hand trap tool. It's also never a dead card against most decks, because if your opponent doesn't handtrap you, you can just set Called By as an interruption. If they just so happen to activate a monster effect anywhere, and a copy of that monster is in the grave, you can just stop thay monster from being relevant for 2 WHOLE TURNS.
@YohananYGO Жыл бұрын
It's just a good spell card
@zerolb33 Жыл бұрын
@@YohananYGOagreed
@caryymytank8300 Жыл бұрын
Explains why its semi'd in MD
@Leonardo.ohime.i Жыл бұрын
It feels like Iike confiscation
@hyoroemongaming569 Жыл бұрын
Toxic = what brainlets dont like
@Dz73zxxx Жыл бұрын
Imo kaijus are the necessary poison for "fight poison with poison", since first turn boards are always insufferable. Id put baronne on number 9 instead due to her insane splashability and disruption
@Coldwatercavs01 Жыл бұрын
Yeah, the REAL toxic gameplay is ending the game on turn 1 cause you can just negate an entire hand worth of cards. Kaijus at least shut off one of the negates on the board.
@7Kingsmen Жыл бұрын
Kaijus are needed especially for those of us who don’t want to play the meta/mirror matches.
@veselinjokanovic3032 Жыл бұрын
@@7Kingsmen Mirror matches are so damn boring, I usually just surr and play the next game in Master Duel (no over-the-board YGO in my part of the world unfortunately).
@marktwayne9796 Жыл бұрын
If Baronne was half as powerful as you people pretended she was Swordsoul wouldn't have dropped out of the meta so hard. She's good, but she's not toxic. It's one unreusable negate, not the end of the world.
@CeaselessMistseer Жыл бұрын
@@veselinjokanovic3032 I recommend duel nexus! Not only do they use tcg rules they also have tag duels so you see alot more verity then in master duel
@darkghor6372 Жыл бұрын
"Toxic" = stops me from having 12 negates on turn 1 Half of these aren't even toxic, they simply help make the game playable for you. Nailed it with Rhongo Bongo, though.
They wouldn't need to exist if they simply banned all of the monster negate payoffs.
@asddd2182 Жыл бұрын
putting kaijus as toxic has to be THE WORST duel logs take I've ever seen. And I've been watching his vids for years now. WOW
@chikasnotmadjustdisappoint6266 Жыл бұрын
*Finds out the list isn't about cards with the word toxic or related to poison in them* My disappointment is immeasurable and my day is ruined.
@WillTBear1 Жыл бұрын
Were you hoping to see Vennominaga?
@veselinjokanovic3032 Жыл бұрын
@@WillTBear1 Maybe Poison of the Old Man.
@fortnitesexman Жыл бұрын
@@WillTBear1 snake mommy will forever be garbage 😔
@traincore1955 Жыл бұрын
I haven't seen anyone play Cyber Stein in a long time
@Yakshimara Жыл бұрын
5th most nontoxic toxic YTuber.
@urbanshadowgaming3559 Жыл бұрын
people who complain about maxx c not let them play are the same people who wants to build a board that won't allow you to play
@Ceece20 Жыл бұрын
Yep, combo players just want to play Solitaire over actually playing a duel.
@RinaShinomiyaVal Жыл бұрын
No lol. What about us midrange players. We put up one GY disrupt and like one negate at most?
@nicolaistuhlmuller8718 Жыл бұрын
No? Maxx C actually hurts weaker decks more than it hurts top tier decks.
@DrunkenEros Жыл бұрын
@@nicolaistuhlmuller8718 A necessary sacrifice
@urbanshadowgaming3559 Жыл бұрын
@@RinaShinomiyaVal well, you are probably dead next turn anyway, unfortunately that's yugioh, unless those disruptions are "THE" disruptions, you can only hope that your opponent is not playing meta, besides, how many summons you need to put one negate on the board?
@dicobear Жыл бұрын
Thats why other games have rotating formats, the power creep is so real to the point that a card that prevents an otk is toxic
@williamdrum98994 ай бұрын
Rotating formats are just banlists wearing a trench coat
@kylespevak6781 Жыл бұрын
11:33 "This is toxic because it allows counter play to hand traps" FTFY
@magnaillusion6085 Жыл бұрын
Let's be honest: the Maxx C hard once per turn is there to protect you, not the opponent. With how much decks nowadays special summon, stacking Maxx Cs would just make you speedrun decking out in 0.5 A presses.
@ForestX77 Жыл бұрын
Be a pretty funny challenge though to try and deck out your opponent from a maxx C.
@shreknskrubgaming7248 Жыл бұрын
@@ForestX77 let me tell you, that is a real thing in Master Duel (at least was, haven't played it in a while)
@adamxue6096 Жыл бұрын
@@ForestX77 If you play OCG, where Maxx C is not even limited Try to Maxx C a Flower Cardian or Dark World, it's actually possible that they will draw you out if you don't draw some other disruption, for those two decks in particular, having Ash doesn't necessarily prevent getting decked out, which is the most hilarious part about all this.
@GyroCannon8 ай бұрын
As a complete outsider who doesnt play modern yugioh, the true issue seems to be how decks can OTK, if the issues end up being "this card is bad because if you play it, I'll have to pass the turn and you'll destroy me. But also , if you don't play it, you can't stop me from destroying you next turn" Hopefully Yu-Gi-Oh stops being such a fast game in the future...?
@CdGrifter Жыл бұрын
Yugioh used to be a fun game. Then Konami continued to power creep the cards to the point where the meta is just setting up an unbreakable board or just preventing the other player from playing at all. Not to mention how these terribly designed and broken boss monsters are almost always generic
@zero2hero402 Жыл бұрын
Rhongo is a great example of a card where the most simple way to nerf it into oblivion would be to just limit its materials to its archetype. If only Heroic Challengers could use Rhongo, it’d (probably) be a complete non-issue of a card, and would never pop up in discussions like this. Edit: Messed up the archetype name, whoops.
@al2PRO Жыл бұрын
Or just change the 4 material effect altogether
@dustinvance243 Жыл бұрын
No the problem is and always was gossip shadow that is the only card that can give it more than 5 materials making an effect that should only have lasted 1 turn last for multiple turns.
@al2PRO Жыл бұрын
@@dustinvance243 numbers evail into sales ban, now what?
@dustinvance243 Жыл бұрын
@@al2PRO those are very recent cards, sales ban was released in battle of chaos and hasn't really done much of anything until now. And cyberstorm access has only been out for 10 days. They haven't had the time dedicated to degeneracy that gossip shadow has had. Although if those cards do turn out to be a problem a simple fix that would still allow Rhongo to be legal would be ban either sales ban or numbers evaille. The latter has a harsh and reasonable restriction locking you out of special summons for anything except number monsters while that summoned monster is on the field. So while you have a Rhongo on the field summoned by Evaille, You can't special summon monsters either. So the most likely target is sales ban since it's what allows that degenerate combo to exist.
@al2PRO Жыл бұрын
@@dustinvance243 waw, so ban 2 more cards instead of just errata a towers with a floodgate effect Fixing the 4th is a bigger plus than banning more stuff Like really dude
@bobert555555 Жыл бұрын
Player prevents his opponent from building an unstoppable board with no counter play to win on the first turn His opponent: “OMG YOURE SO TOXIC LET ME PLAY GHE GAME”
@GellyVelly Жыл бұрын
I always felt the way people look at "toxicity" in yugioh was really backwards. As it stands Yugi is just inherently a toxic/broken game by nature. The video itself says that going second is a major disadvantage cause whoever goes first often just gets to set up an unbreakable board. That's just a broken card game really. It leaves games down to coin flips. Yet we call cards like Maxx-c, Chicken Game and Mystic Mine that punish or slow down the decks that summon spam on the 1st turn for 10 mins until they set up an unbreakable board that can negate anything the player going second can do (you know AKA every single deck in yugioh), "toxic". If anything cards like Maxx-C and Mystic Mine are some of the LEAST toxic cards as they allow players to try alt strategies that DONT rely on the summon spamming into your negate everything board state decks that essentially make every deck in yugioh feel the same. Not to mention that Call to The Grave And Ash Blossom exist. Any summon spam player can just negate anything anyway, so really NOTHING should be a problem for them.
@talleywa5772 Жыл бұрын
I love how "toxic" really just translates to "forces your opponent to play more than 2 turns."
@Xx8GhostFace8xX9 ай бұрын
The very first card he talks about basically ends your turn so that your opponent can just otk you unopposed.
@Vaniity_Velvet9 ай бұрын
@@Xx8GhostFace8xX Except Maxx "C" doesn't end your turn. It does literally nothing to you, doesn't even interrupt your Combos. Could someone draw a card that does? Absolutely. But, that's not Maxx "C"'s fault. That's Konami's fault for not even bothering with basic card balance anymore.
@ascalontheknight12939 ай бұрын
@@Vaniity_Velvet does that mean Maxx c should be legal because it's Konamis fault?
@ascalontheknight12939 ай бұрын
That's a bad perspective in my opinion because forcing a player to wait a turn with almost no way to stop it and no setup required then forcing you to hope your opponent bricked. Why wouldn't a card that forces you to hope your opponent bricked instead of actually thinking how to counter it be considered atleast slightly toxic
@clownplayer72652 ай бұрын
@@Vaniity_Velvet Maxx C's danger relies entirely on how many summons a deck can make. A slower deck merely gives you a couple of cards while a combo deck essentially is stopped if they don't want to give away resources. I'm gonna say however, most combo decks that don't establish their board on T1 are liable to do so in the next turn anyway if you don't beat them in your "Going Second" immediatly so is not an instant win condition, at most it's merely making sure its indeed a two people game rather than glorified solitaire.
@SteveDice21 Жыл бұрын
The whole point of trap cards are that you risk having them destroyed in exchange of being able to use them outside of your turn. Hand traps are all of the benefits of a trap card with none of the downsides. Those (and the insanely power crept monsters that made them necessary) are the real toxic cards.
@youtubeuniversity3638 Жыл бұрын
The fact that duels are so short that entering End Phase is almost same as surrendering is fucked...
@Headbanger9000 Жыл бұрын
So far you are the only person here who actually understands this games problem. It needs a hard reset
@CocTheElf Жыл бұрын
Traps are way more impactful than handtraps (except Shifter and Droll). However, handtraps are more easily accessible and don't require setup.
@bankkunarak Жыл бұрын
i would agree with this in the past, but it's currently necessary because modern yugioh if you don't hand trap your opponent first turn you already lose. so they have to find some ways to let go-second player stop the combo deck from getting free win everytime they win a coin toss.
@youtubeuniversity3638 Жыл бұрын
@@bankkunarak Then they need to hit combo, not add new hand traps. They need to make it so combo is worse, not make the opposition to combo better.
@Phoenix_1991 Жыл бұрын
Toxicity has been the name of the game for a very long time now in Yu-Gi-Oh!. Every few months I get back in the game because I just like it so much and after usually only a few games I keep getting reminded of why I left the game in the first place. META META META META decks full of toxic cards and strategies. The game is not 'fun' anymore.
@williamdrum98999 ай бұрын
14:50 I've noticed a trend with a few cards across different card games: floodgates whose built-in downside is essentially flavor text. MtG's Bridge From Below comes to mind.
@AndresD.deLeon Жыл бұрын
I like how most of these cards are called "Toxic" just because they punish and reel in modern spam OTK decks. Honey, that's not Toxic. That's justice
@eavyeavy2864 Жыл бұрын
Log is known for clickbait
@eavyeavy2864 Жыл бұрын
his fanboys never call him out
@nicolaistuhlmuller8718 Жыл бұрын
No? Called by the grave actively protects combo decks from handtraps, rhongo and mine make it literally impossible for the opponent to progress and are used by combo decks themselves and so on.
@SephG616 Жыл бұрын
Certain cards the where designed to do something specific, I don’t find as toxic as they could be. The really toxic cards are the FTk enablers that are used outside of their designed purpose. Something like reprodocus
@aesiro138 ай бұрын
And basically any Kaiju card not played in a Kaiju deck. The gimmick of setting up giant boss monsters on both fields is a really unique and cool gimmick, but people only use them as free removal for any monster that would give them trouble, which IMO makes the player lame for doing that.
@flavionms5 ай бұрын
@@aesiro13 If you think the best strategies to win are lame, then complain to Konami because they are the ones making the game like that. The players are simply playing the game as designed.
@aesiro135 ай бұрын
@@flavionms That's not my point. My point is that the Kaiju cards deserve better.
@flavionms5 ай бұрын
@@aesiro13 Like you wouldn't just complain about people using overpowered cards if the deck was actually competitive
@williamdrum98994 ай бұрын
@@aesiro13 In an actual kaiju deck you never want to give gameciel to your opponent since gameciel can remove kaiju counters from *anywhere on the field* to pay the cost for its negate. This is probably Konami's greatest design fail
@iefao5729 Жыл бұрын
Other extremely toxic cards can be: • Harpie's feather storm: resolving this card in any Wind-Winged Beast based deck archetype usually means winning the game since it's a better form of Skill Drain that only works for your opponent and also affects monsters in hand/GY/banished and it's not tied to a continuous trap card, now that Red Reboot is banned in the TCG there's no accessible way of countering this card. • Evenly Matched: this card can out so many boards and bypasses basically any kind of protection, it also gets rid of the backrow, the worst possible thing to hear after finishing the turn is the opponent saying "Go to Battle Phase; end of Battle Phase". • Bagooska: a strong floodgate tied to a generic rank 4, this card is a nightmare to most non meta decks. • Zombie World: this card works as a floodgate against most decks that require a specific type of monster on the field/GY (Tearlaments, Tri-Brigade, Flooandereeze are the first that comes to my mind) and it's very easy to search and recover in zombie based decks. • Masquerade, the blazing dragon: having to deal with this card in best of three format is kinda toxic due to time limit rules, it basically locks you out of activating effects because of its burn effect, and in best of one limits the length of your turn, bonus toxicity if the opponents manages to summon two of them. • Branded Expulsion: this card has the capability of locking the opponent out of summoning any monsters through cards like Ido, the Supreme Magical Force or Gimmick Puppet Nightmare, that are summoned to the opponent's field during their standby phase.
@TacoShotgun Жыл бұрын
I feel that these cards wouldn't be an issue if cards nowadays weren't so overpowered in the first place
@arrownoir Жыл бұрын
Precisely. Maxx C would still be atrocious though.
@amedoro_the_owl Жыл бұрын
Im not sure there's really any format where skill drain wouldn't be annoying when It comes up is an duel except vanilla beatdown or an format where everyone is also playing floodgates to the point it's common to run many trap removal cards, which both sound like really bad formats
@Leonardo.ohime.i Жыл бұрын
Cyberstein would be broken in a slower format also
@noukan42 Жыл бұрын
@@amedoro_the_owldecks that make their plays trough spells and traps are certainly possible. Even if not many of them actually exist
@atmosdwagon4656 Жыл бұрын
@@noukan42 Possible in theory? Sure. In practice?...well, look what keeps stomping tournaments.
@MasterQuestMaster Жыл бұрын
Tactics is not toxic imo. It doesn’t stop their handtrap from resolving, and is a card with an opportunity cost, because your opponent has to enable it, otherwise you’re playing with 1 fewer card in hand. All the modes are not game winning most of the time (there are always exceptions, like when you handrip and the opponent only has 1 starter), but generally it’s a fair card.
@williamdrum98994 ай бұрын
If your opponent doesn't handtrap you they basically conjured a TTT out of thin air and used it to yeet yours into oblivion
@megamanpwn3dmario Жыл бұрын
the sad part is most of these cards are only 'toxic' because they stop meta threats. people complain they don't have any interactivity, but all metas in yugioh don't either unless you draw the out.
@DrunkenEros Жыл бұрын
When the whole game now revolves around making your opponent unable to play I don't think we can single out any one card as being toxic. Personally I think it would be worse without some of these cards. Calling them toxic for stopping you from building a board that is intended to not allow your opponent to play the game is hypocritical
@HulkVahkiin Жыл бұрын
Preach it
@hahalerymc6878 Жыл бұрын
This whole video is hypocritical. With this logic, every single card that can negate or pop is toxic because it stops your opponent from doing anything, making the game unfun.
@potatodiggs9602 Жыл бұрын
So true king. My brother made me understand the very important role floodgates play in the game. Now I love them because there's actual back and forth like in other card games
@NoraNoita Жыл бұрын
People cheat out Rhongo with those two Spell cards, in master duel, The one that you declare 5 cards and then summon Rhongo with those as material, and then you use that one other card and call Rhongo so you can't use it's effect for the rest of the duel anymore, so it always stays at 5 materials.
@TheMeetymeet Жыл бұрын
Numbers Evaille and Sales Ban is what you're talking about.
@ultimate_capper3643 Жыл бұрын
Too bad it’s so inconsistent that no one actually plays it.
@sweetcow3 Жыл бұрын
4 materials not 5. Also, fun fact if rhongo has 6 or more materials, it can not use its 5th effect.
@psicho9217 Жыл бұрын
@@ultimate_capper3643im building it right now i wanta see if i can make something broken 😁👍
@spaceunicorn162 Жыл бұрын
@@psicho9217 once in a while, here and there, just like exodia.
@Anon_Spartan9 ай бұрын
I remember a long LONG time ago playing Hearthstone and if any boss card was ever published that had 7 or more attack the comment section would be filled with "I got the beast in my sights". I know it's bad card design to have such a cheap card counter so many end-game bosses but I loved seeing that bearded bastard.
@HisShadow Жыл бұрын
Maxx C should have an errata that stipulates you can only use Maxx C if your opponent controls the same or more cards than you do. It would keep Maxx C from being used against players going second against what may already be an unbreakable board. It would also make the card dead in your hand if you are in an advantageous board state.
@osaka_phong Жыл бұрын
They should make Maxx c to give you an instant win if you draw x amount of cards with its effect. Degenerate 4-minutes boards need to go.
@caryymytank8300 Жыл бұрын
Or just make it so that Maxx C can be used when you have no cards on the field.
@simonpetrikov3992 Жыл бұрын
@@osaka_phong you should just play time wizard format because it sounds like you would turn back the clock to goat or at best something 50% faster than Edison format
@1stCallipostle Жыл бұрын
It would indeed, keep it from being used.
@Thelaserman204 ай бұрын
Late but they are making two maxx c erratas that are a lot more balanced so maxx c might actually get banned (in ocg, it’s already banned in tcg)
@elementalherosparkman168 Жыл бұрын
Half of these cards are completely necessary evils. I'm surprised Kaijus are on this list.
@rubesobar5203 Жыл бұрын
Glad to see I am not the only one thinking that. Those necessary evils could be better design. But I think that almost anything that generate interaction or hampers going first is a good thing.
@darkolos5836 Жыл бұрын
them being necessary evils doesnt make them less toxic tho.
@fidelluz2942 Жыл бұрын
necessary evil is just a toxic card that beats another toxic card
@ricardol9970 Жыл бұрын
The only function of a Kaiju is too bypass a toxic as hell negate board, if there's a activation it'll lose its meaning, I can't see the toxic in that. 😅
@youwayo Жыл бұрын
4:50
@PricefieldPunk Жыл бұрын
I thought Floowandereeze was the most toxic thing when they put them in Masterduel. The opponent summoning monsters on MY turn was so irritating
@NoraNoita Жыл бұрын
What about Tearlaments then? They summon on any players Turn 1, Floo can't do that.
@kauanjos3199 Жыл бұрын
@@NoraNoita gonna need to draw havinis though to play on turn 1 of your opponent not so consistent
@justsomeguy2825 Жыл бұрын
@@kauanjos3199 draw Havanis and mill something good
@popstarchamp Жыл бұрын
I can understand people being upset with Floowandereeze but honestly I like it for making Normal summoning be as spammable as Special summoning has become. And also on a smaller note being partially a competent Wind attribute archtype since I like Wind as an element but feel like it's otherwise one of the weaker attributes in Yu-Gi-Oh
@ΣΙΡΟΚΟΣ Жыл бұрын
At least nibiru can be used as a combo piece. Unless it gets tributed, or negated, or destroyed
@Aikisbest Жыл бұрын
Imagine calling a card toxic for punishing you when you essentially turn the game into a Special Summon Solitaire. Ive said it before and Ill say it again: Any card that helps stop these long, non-interactive combos is a welcome card in my book. Also kind of weird how some want all the adventage of broken combos, but when the opponent has a card that interacts with this and they try to get a piece of that cake (because you have so much of it, why are you not sharing :v) it is toxic. As long as the game is all about summoning 10 or so monsters in a turn a card like Maxx C is needed for counterbalance. Power creep has gotten so silly at this point that it is not even funny anymore... The point with the situation where the player going first also getting a Maxx C is fair though, even if only because they also have a massive board set up because of going first.
@voluntarism3352 күн бұрын
No. Maxx C is also used in the meta decks, they combo off turn 1 then on the draw phase of your turn they activate maxx c from their hand, you're screwed.
@1TieDye1 Жыл бұрын
I remember the days when hand traps were considered toxic in general... now the game is so out of hand that hand traps are necessary and stopping them has become toxic
@viva34016 ай бұрын
Before Macro Cosmos was limited, my little brother ran an anti meta deck consisting of Malefics and Skill Drain plus Macro Cosmos and I think a bunch of stun. It was awful to play against
@IsuKen Жыл бұрын
“Its being replaced by a turtle” needs to become the new “everything changed when the fire nation attacked”.
@illustriousspellcaster5252 Жыл бұрын
I hate to be that guy, but everyone in the comments section seem to conveniently forget that “toxic” cards/strategies have always existed in Yu-Gi-Oh! and are not just a feature of Modern Yu-Gi-Oh! A few examples come to mind: “Yata-Garasu lockdown, enabled by Chaos Emperor Dragon - Envoy of the End”, “Magical Scientist FTK”, “Magical Library FTK”, “Morphing Jar FTK”, “Dark Magician of Chaos + Dimension Fusion FTK”… the list goes on and on.
@VivaLaDnDLogs3 ай бұрын
Some people just hate the idea of anyone else playing the game.
@calzone.mp37 ай бұрын
Skill Drain is too cool, it basically says “no, no, no, we’re gonna play Yugioh like it’s 2004”
@williamdrum98994 ай бұрын
The good old days where you could win off the back of a single Raigeki or Monster Reborn
@atmosdwagon4656 Жыл бұрын
It's funny how so many of these cards all share one thing in common: They highlight just how much of YGO revolves around long form combos ending in boards full of negates, floodgates, boss monster beatsticks, or good ol' fashioned OTKs. The game is so warped around such combos now that it is fundamentally broken, and the playerbase loves it despite all the bitching they do. Because as toxic as these cards are, they are no better than watching any number of those infamous 5 minute long combos play out that always ends on either a "womp womp" punish effect countering it via hand-trap, or a board that ostensibly aims to keep their opponent from playing the game at all. Live by the stupid coin-flip meta; die by the stupid coin-flip meta.
@VestedUTuber8 ай бұрын
Maxx "C": While this card is highly centralizing, the thing it does for OCG and to a lesser extent Master Duel is that it punishes players harder for overextending. Personally, I think this is a good thing, it forces the player facing it to make a choice - try to put up their full board and hope the opponent doesn't draw into more disruption, or settle for a smaller board to deny advantage. This helps reduce the frequency of 15-minute long turns and allows for the player going second to have more of a chance to play. And from what I can tell, TCG players mainly hate this card _because_ of that - they want to be able to play solitare and this card tells them to fuck off with that shit. "Games that are sure wins" shouldn't exist outside of significant player skill differences. Now, do I think it's healthy? No. Hell no. A card like this has no place in a healthy TCG. But that's the thing. Yugioh is NOT a healthy TCG. I'd even argue that it hasn't been healthy since _before_ GOAT format, because the rules have no way of keeping crazy shit in check. Maxx "C" is both a symptom and a bandage on a game that badly needs major surgery, major surgery it won't ever get because Konami is raking in shittons of money on what's basically paper crack. Gameciel: as a removal tool, Kaijus are another bandage. They're used so often because they're the only way over monsters with ridiculous protection. And honestly I'd argue they're far less "toxic" than Maxx "C" because all they do is replace one of your opponent's monsters that might be an omni-negate on legs or some other stupid shit with a beatstick, and if your entire deck falls apart simply because you lost one piece of your endboard then that's on your deck, not the Kaiju. Plus the actual Kaiju deck is super fun to play, and anyone who can't say they enjoy setting up fights between sky-scraper sized giant monsters is probably secretly an emotionless robot alien lizardman from Betelgeuse V or some shit like that and you can't trust them as far as you can throw them. Dimension Shifter and other "banish everything" effects: That's not toxic, that's just a weakness of a lot of modern decks that rely on graveyard effects. Honestly, unlike the previous cards, I can't even consider mass banishment cards like this to even be a bandage because they themselves are parts of legitimate strategies (and I swear if someone says banish decks aren't legitimate strategies I will buy every single remaining copy of Structure Deck: The Dark Emperor out there and shove it down their throat). You play Maxx "C" (in formats that allow it) to force your opponent to let you play. You play Kaijus outside of a Kaiju deck to remove broken shit from the field that's otherwise nearly impossible to remove. But you play mass banish cards like Dimension Shifter and Macro Cosmos because they're a part of your deck's strategy. Maybe you're playing Gren Maju/Necroface and you need to banish stuff to power up your monsters. Maybe you're playing Floos and want an alternative to Stri for banishing your big bosses should they get destroyed. Maybe you're playing anti-meta and it's yet another tool in your big toolbox of floodgates and disruption designed specifically to give a big middle finger to modern meta decks. Whatever it is, if you're playing cards like this, you're playing them for a reason, not just to ruin your opponent's day. "Can't special summon" cards: No one played the barrier statues before Floos, which used Stormwinds. Pachycephalo is only really seen in anti-meta decks. Protos only works on one attribute at a time. Vanity's and Majesty's monsters are hard to bring out. It's really only Vanity's Emptiness and Artifact Scythe that were truly problematic. As a side note, a lot of these are forbidden in TCG anyway... but much like Maxx "C" are still allowed in OCG. That being said, this time I agree with the ones that are forbidden being forbidden because they could be used by meta decks as an end-of-combo lock to secure a guaranteed win, making things worse rather than mitigating the game's issues. Cards like this should really remain a part of decks built around them, ones that prevent the opponent from flooding but can't flood themselves. Red Reboot: Yeah, this one I 100% agree with. The problem I have with it, even with it being a hand trap, is that unlike Maxx "C" or Kaijus it doesn't just force your opponent to play around it or help break boards, it outright prevents whoever gets hit by it from playing assuming they're playing a trap-focused deck, and unlike "Banish Everything" effects it exists SOLELY to prevent the opponent from playing, not as part of an actual strategy. Called By The Grave: This card is a bandage to fix the issues caused by other bandages. In other words, it's Konami basically saying "hey, we're never actually going to fix our broken-ass game, we're just going to keep milking you of your money by making more and more broken shit, and we know you're just going to keep eating this shit up". I do actually like Triple Tactics Talent, though, because while Called By The Grave basically allows you to keep going like nothing happened, Triple Tactics Talent is more of a damage control card after getting Ash'd. And since a lot of effects are hard once-per-turns these days, it doesn't completely invalidate the hand trap like Called By The Grave does. Now if only it didn't have the The Forceful Sentry effect. Cyber-Stein: While I agree its own effect is really powerful and ban-worthy in its own right, the issue I have with calling it toxic itself is that it's not the card that's causing the FTK or total lockdown, the stuff it summons is. And I don't agree with blaming it for being an "enabler" because even though it can summon a lot of broken and toxic shit a lot easier than normal, it can also summon a bunch of total garbage like Fusionist, Rare Fish or Flame Ghost (not that you ever would) and the whole spectrum between the two extremes. On its own, or even with the combo to make its effect free but without any other factors, Cyber-Stein is just a really good card, not a toxic one. This also points to a general mindset problem - whenever an older card that previously had no issues (or in the case of Cyber-Stein, no _toxic_ issues even if it was still a problem card in a non-toxic way) suddenly becomes part of a super-degenerate strategy because of a new release, people are super-quick to bitch about the older card despite the fact that it's the new card that's causing the issue. It's not just Cyber-Stein either, Ancient Fairy Dragon and No. 95 got hit by this as well. Mystic Mine: This card's honestly weird. For the most part it's a distinctly anti-meta card, and even has a built-in out to it. Going first it does worse than nothing - it actively hurts you if you have more monsters than your opponent. It's only actually good going second, when your opponent already has a field. The whole issue of just sitting there waiting for your opponent to deck out is definitely an issue, but it's as much a player issue as it is an issue with the card, and the kind of people who use it that way, rather than as an anti-fuck you card, are the kind of people who use Victory Dragon in Traditional Format events, or brought 2222 card decks to tournaments back before the maximum deck size rule was implemented. That being said, I wouldn't rank it nearly as high _because_ while it did force you to have an out to it in your deck, it's no different to any other floodgate in that regard. And honestly, if Mystic Mine was around when MST was still a staple it'd be a minor nuisance at best. It's a card that's bad for the game because the current state of the game makes it bad for the game. Skill Drain: This is actually a bit like Macro Cosmos in a way, albeit less-so. There are decks that legitimately benefit from its use, like Qlis (stops them from lowering their attack when pendulum summoned or normal summoned without tribute), Kaijus or Malefics (allows you to have multiple Kaijus or Malefics on your side of the field, and in the case of Malefics it also lets all of your monsters attack). It also only affects monsters on the field, and doesn't prevent you from activating effects and paying their costs. It also doesn't negate the effects of monsters that remove themselves from the field as a cost, such as Rescue Cat, as their actual effects resolve off the field. That being said, it's also more detrimental to the game than Macro Cosmos, especially since any deck can run it and use it to lock the opponent out of playing if they go first. That being said, Skill Drain is at 3 right now and no one runs it. No. 86: I'm glad you mentioned a boss monster that's the end state for a deck's strategy. All too often I see a lot of the complaints being directed at things like floodgates, hand traps, removal etc. but never boss monsters.
@kcmisulis4258 ай бұрын
I like your full analysis, in particular, I think the OCG/Master Duel is more fun than the TCG because of the addition of cards like Maxx C which punish combo decks. That is a big reason why I think that there's such a traditional gap between US players and Japanese players, the latter of which tend to do better in tournaments as their decks are more versatile than merely relying on infinite combos while being safely protected by the lack of anyone stopping them.
@PMJ1234567890 Жыл бұрын
I don't play this game at all and have never had an interest in playing it. But I love the explanations featured in your videos. You have a great voice and learning about this game's long history is fun.
@randomprotag9329 Жыл бұрын
mystic mine deserves to be above skill drain for the main reason that its prevents activations instead of just negating effects in a specific area while having protection from monster effects which would remove it. at least with skill drain if the monster can be removed from the field it can still go though which allows accesscode to out it by banishing itself.
@randomcatname7792 Жыл бұрын
Except Mystic Mine decks are completely useless and lose to basically anything if the Mine itself isn't in play. That loses A LOT of points
@nicolaistuhlmuller8718 Жыл бұрын
@@randomcatname7792 that was true with mine burn, but eventually even regular combo decks used mine for a simple reason: the mine player can easily pop it by using a new field spell. With that almost any deck could slot in mine and just stall the opponent until they had all neccessary combo pieces ready.
@hahalerymc6878 Жыл бұрын
@@nicolaistuhlmuller8718 So skill drain. I don't know why you are so worked up over this lmao, like yeah you can't say draw an out against mine, but drawing an out against my unbreakable board isn't toxic?
@nicolaistuhlmuller8718 Жыл бұрын
@@hahalerymc6878 skill drain isn't nearly as bad as mine honestly, mostly because it still allows attacking and thus actual game progression. The truth is that mine itself is the "unbreakable bord except with outs". Other boards can usually be piloted around, especially when you bait out the negates.
@cameraredeye3115 Жыл бұрын
@@nicolaistuhlmuller8718 Rhongo + a new card called Sales Ban is a literal game over since a 5-mat Rhongo is impossible to out.
@jon_bone Жыл бұрын
Top 10 Equip Spells (no banned cards) Top 10 Cards to use with lair of darkness Top 10 cards that tribute your opponent's monsters(s) (kaijus count as one entry)
@SairiuiАй бұрын
Suddenly I see why they're working on the Early Days Collection game. Current Yugioh got so bad they needed to remind everyone what they used to have and how it went wrong. I hope they bring Eternal Duelist Soul, Spirit Caller, and Tag Force 3. I think anything pre-Zexal is good to maintain.
@K-wolf_Alexandrite7 ай бұрын
One of the most toxic combos I have run into, Macro Cosmos and Gravekeepers servant. Servant makes you send a card to the GY to attack, but Macro Cosmos would make it to to the Banished Instead. You literally can't attack.
@MateFold Жыл бұрын
Maxx C was an expected guest in this list yet for months, as Master Duel player, I find Runick Fountain and Tearlaments Ishizu decks like x10000 times more toxic than Maxx C, just for the time investment that implies (but many more reasons) I don’t see Kaijus toxic though.
@Julius064 Жыл бұрын
Agree on Kaijus, such cards are a necessity the game would be unplayable without them and similar cards. And good god do tearshizu take forever I just insta scoop soon as I see one and I don't have the counters none of my decks can compete in plat anyways so idc.
@MateFold Жыл бұрын
@@Julius064 in fact the n°1 in this list is, indeed the most toxic card, for among other reasons to be immune to Kaijus. So totally agreed with you! And oh yes thanks for doing the same, I insta scoop I don’t care if they ban my account, even if I can fight back is not worth it, I refuse to play against tear.
@wehtawnikrap Жыл бұрын
With that number 1 spot, if you team it up with Salesban, there is no longer a need to discard for cost at the end of the opponent's turn. This makes it even more difficult to deal with as he can't run out of materials.
@ryuuohdeltaplus7936 Жыл бұрын
2:59 "interesting back and forths"? Since when did modern yugioh has "interesting back and forths"? Modern yugioh is almost always Turn 1 player setting up a strong board that prevents the opponent from playing the game, and turn 2 player either losing outright if their hand is bad, or wins if they drew the out. There is no "interesting back and forth".
@dannyboers4704 Жыл бұрын
Tear mirrors are interesting back and forth
@Headbanger9000 Жыл бұрын
So a mirror match where everyone is playing the same deck as eachother in some way, shape or form is "interesting back and forth"... Im glad quit competetive Yu Gi Oh....
@kikook2222 ай бұрын
I only defend Maxx C because I find all hand traps toxic in YGO and this forces opponents to get rid of them from their starting hand. Nothing, and I do mean NOTHING, is worse than an opponent interrupting your turn 2 and you automatically lose. Maxx C forces them to Ash if they have it or Called By the Grave which means you don't have to deal with either cards your turn. Both of which, are advantageous to you surviving.
@williamdrum98999 ай бұрын
I find it hilarious that Naturia Exterio has a limitation on how it can be fusion summoned and yet Cyber Stein lets you ignore it anyway since Cyber Stein technically isn't a Fusion Summon. Exterio only demands that you can't use fusion wildcards such as King of the Swamp. It doesn't prevent you from cheesing it into play!
@Hugelag Жыл бұрын
List ideas: Top 10 cards that can't be negated/responded to Top 10 cards that could come off the banlist. Top 10 cards that see play outside of their archetype Top 10 cards that don't support their archetypes Top 10 extra deck monsters that require other extra deck monsters as materials Top 10 splashable extra deck monsters for each type Top 10 worst mill cards Top 10 cards that show actual cards Top 10 stall cards. Top 10 generic pendulum cards. Top 10 special conditions in the games. More Rescue Rabbit, please.
@dantesparda4610 Жыл бұрын
Logs already made a video about Most of the things you mentioned
@youtubeuniversity3638 Жыл бұрын
Top 10 Cards Whose Intended Functionality Is Antithetical To Modern Yu-Gi-Oh!. Top 10 "Game-Warping" Cards That Don't Go Far Enough Anymore. Top 10 "Break Slammers", cards that prevent or punish over-extension itself. Chain Energy, Summon Breaker/Limit, similar such. Top 10 cards that are Worth Waiting for. (I. E., Slow Cards Only, with Longer Worthwhile Waits at least earning some points toward higher rankings) Top 10 Cards that require your Opponent to do something to matter. Top 10 Cards That Earn Their Oppressive Restrictions. Top 10 "Rubber Band" Cards, cards that get better the more you're losing/worse the more you're winning. Top 10 "Gift Exchange" Targets.
@douglasbender7807 Жыл бұрын
Legend says TheDuelLogs is still explaining Maxx “C” to this very day
@samu0l095 Жыл бұрын
To be honest al the peole complaining about max C and going to the throat of anyone that didn't said "max c bad " is way more annoying and toxic for me than the card.
@RinaShinomiyaVal Жыл бұрын
To be honest all the people who complain about Ash Blossom but think Maxx C is "somehow fair" are more annoying
@samu0l095 Жыл бұрын
@@RinaShinomiyaVal What about people that said that blossom is much more unfair than max c? (Yes people like that exist)
@RinaShinomiyaVal Жыл бұрын
@@samu0l095 Unironically, more starters in a deck gets around that fire doggy. More starters by default makes the deck more consistent. And if you fire a Spell card thats a consistency piece and they Ash it, Normal Summon intact. Proceed with play. Vice versa as well. Theres also the issue that Maxx C existing in OCG and Master Duel demands a player take 9-10 slots of their Main Deck just to counter Maxx C before they even pick their archetype. If Maxx C got banned in MD, Ash would go back to being a format dependant handtrap rather than being an autoinclude. Maxx C demands its annoying minigame to be played, Ash is one of the symptoms of that, not the issue. The issue is Maxx C.
@samu0l095 Жыл бұрын
@@RinaShinomiyaVal in not saying that blossom is an issue in making fun of people that said "blossom is more unfair that maxx c" totally seriously. But well i had seen people saying that Lightning Storm makes Mistic mine fair so i supose you can expect anything from this community.
@RinaShinomiyaVal Жыл бұрын
@@samu0l095 Im aware im just explaining my thought process. Swords of Revealing Light was on the banlist back in the day for similar frustrations with what Mine caused in Modern Yugioh.
@ericanddave4048 Жыл бұрын
Maxx c puts pressure on both sides one side trying to summon the least amount as possible while still having a decent setup and the other side hoping to god they dont ignore the maxx c
@ethribin41886 ай бұрын
Kaiju arent toxic at all. Their whole point is to break unbreakable, or hard to break boards. And unlike Max C, they dont decide a game by themselves.
@HeneLv Жыл бұрын
Kind of surprised Mystic Mine isn't first. Even as someone who's only casually in the community, I've never heard of a more yelled/hated cared than mystic mine ever. Even people who never played yugioh but other tcgs end up hearing about it.
@randomcatname7792 Жыл бұрын
Mystic Mine shouldn't be number one imo solely due to the fact that decks CANNOT win without it. Unlike pretty much every other toxic card here, it requires the entire deck to be based on that one card.
@psicho9217 Жыл бұрын
@@randomcatname7792arent most decks based around a single card? I know im playing devils advocate but i like seeing decks win without monster strats
@geek593 Жыл бұрын
@@randomcatname7792 Mine was played in decks like Dryton simply as a going second card that could win the game through deckout.
@ceadvin3767 Жыл бұрын
You can out mystic mine, but you can't out rhongo beside waiting for the materials to detached Although skill drain being above mine is pretty confusing, skill drain is easier to out, at least for me
@ceadvin3767 Жыл бұрын
You can out mystic mine, but you can't out rhongo beside waiting for the materials to detached Although skill drain being above mine is pretty confusing, skill drain is easier to out, at least for me
@midshipman8654 Жыл бұрын
idk if a lot of these cards are so toxic when taken in the context of your oponent having a baronne de fluer, accesscode talker, 3 floating effects in the grave, and some other card that uneffected by monster spell and trap cards AND cant be destroyed by battle. At that point, a kaiju is the least of your concerns.
@DerangedDurain Жыл бұрын
Honestly, Yugioh itself is a pretty toxic game. Due to the sheer number of effective ways to completely remove your opponents board, even if they have cards that are immune to card effects, destruction effects, banishing effects, etc., the only real viable strategy is to prevent your opponent from doing ANYTHING. Usually games are essentially over on turn 1 or 2 because the first turn player set up a board full of negates or the turn 2 player had a good hand to deal with the first player's board and they don't have a good way to come back. I also think that Mudora and Keldo should both be on this list because of how they pretty much shut down all your opponent's graveyard effects by themselves.
@williamdrum98994 ай бұрын
Another reason hand traps are so good is that the hand is infinitely more safe than the field. Kind of like how land destruction basically doesn't exist in magic the gathering anymore
@lifequality Жыл бұрын
I don’t agree with Kaijus, especially Gameciel, being toxic cards. Rather, the game has become so toxic in establishing unbreakable boards that i am so happy we actually have Kaijus in the game.
@ButFirstHeLitItOnFire Жыл бұрын
5:25 Idea for a retrain of this one: _Dimension Channeler_ (DARK) Level 6 Spellcaster/Effect _If no cards you own are in the GY or banished: You can special summon this card from your hand. (Quick effect) If this card would be banished or sent to the GY, except by it’s own effects: You can shuffle 2 cards from your hand or field into your deck: You can either add this card to your hand or shuffle it into your deck instead. (Quick Effect) You can activate 1 of the following effects per turn:_ ⚪️ If no cards you own are in the GY: You can send this card From your hand to the GY; until the end of the next turn, any card sent to the GY is either banished or shuffled into its owners deck instead (Their choice). ⚪️ If no cards you own are banished: You can Banish this card this card from your hand; until the end of the next turn, any card that would be banished is either sent to the GY or shuffled into its owners deck instead (Their choice.) _You can only activate each effect of “Dimension Channeler” once per turn._ ATK/1200 DEF/2200
@cameraredeye3115 Жыл бұрын
No
@ButFirstHeLitItOnFire Жыл бұрын
@@cameraredeye3115 Why not? At least now your opponent gets to chose between where to send their cards, which makes for a more interactive state of play.
@SPIRE_FAN Жыл бұрын
One growing idea I've also shared and support is for Yugioh to do a Smogon-like format system with standard being the centralized OU. Your video covers a lot of interesting aspects of the game, including people liking the "back and forth" in Yugioh that we especially see in older formats like Goat with less floodgates and blitz OTKs. I love standard Yugioh, but it would for sure be cool to have usage-based data create a UU, RU and other formats for people to ladder on Master Duel and such.
@G0nzaloCoronel Жыл бұрын
There was a youtuber called jcd godot who tried to create a smogon-like format, honestly some of the must fun i had with yugioh. Then the drama happened.
@SPIRE_FAN Жыл бұрын
@@G0nzaloCoronel That's sad to hear. Yugioh has such a wide and diverse card pool that it's honestly a no brainer to have usage-based formats that would show a ton of new strategies and combos come to light (think of all the things shown in Duel Links with modern knowledge applied to more classic cards and formats!) The trick right now is that unless we can keep a good log on card usage in tournaments, it would be up to Konami to use official stats from events and Master Duel to make UU and beyond.
@scxizm Жыл бұрын
I dont see this ever happening because the game is too subjective most of the time. Tear would obviously be uber but who else is there? Sprights? Branded? SwoSo? Everyone has different perspective on each deck
@SPIRE_FAN Жыл бұрын
@@scxizm Uber is the unlimited format. OU is just current standard with the ban list. UU and under would be created based on raw competitive card usage data.
@scxizm Жыл бұрын
@@SPIRE_FAN unlimited format would be anything goes. Off the rip we already dont agree.
@furudoshie Жыл бұрын
Red reboot is on the list for shutting down trap cards but for some reason Ishizu cards are not even on this list for shutting down basically any decks relying on GY... smh
@stevenceja4706 Жыл бұрын
That and you have staples like Evenly Match and Infinite Impermanence running around that require almost no setup in order to shut people down. While other counters for them do exist those do require more setup and are vulnerable to removal
@ButFirstHeLitItOnFire Жыл бұрын
0:25 Idea for a “C” extra deck monster that ties the “C” cards into a proper archetype while taking Max-C’s effect in a different direction _MaxXyz “C”_ (EARTH) Rank 2 Insect/Xyz/Effect 3+ Level 2 monsters. _You can also Xyz summon this card using 2+ ““C”” cards from your field as Xyz materials. (Quick Effect): You can detach 1 material from this card: Add 1 “”C”” card to your hand from your deck or GY, but it’s effects are negated this turn. (Quick effect): You can shuffle this card into your extra deck: add 1 “Xyz” card to your hand from your deck or GY. (Quick effect): You can banish this card: this turn, each time your opponent Summons/Sets a monster(s), immediately Activate 1 of the following effects:_ ⚪️Draw 1 card ⚪️Special summon 1 non-effect monster from your hand or deck, but it can’t attack or be used as tribute or material for the summon or effect of a card this turn. ⚪️Shuffle 1 card you own that is banished or in either GY into your deck. _You can activate each effect of "MaxXyz "C"" once per turn._ ATK/1500 DEF/1500
@hermeskino711 Жыл бұрын
My most toxic card/combo in no particular order 1. Using Max C with full board of negates 2. Tearlaments + ishizu 3. Floo 4. Pure kaijus or lava golem 5. Numerons 6. Swordsoul combo 7. Adamanicipators (with a passion) 8. Branded 9. Adventure engine 10. Floodgate traps/spells
@CeaselessMistseer Жыл бұрын
Ah adamanicipators my beloathed
@VivaLaDnDLogs3 ай бұрын
Kashtira. Never played a deck that was so determined not to see a single card I tried to play.
@Truest-Repairman10 ай бұрын
Regarding Rhongo, you should add that his discarding can be disabled, making a permanent game state where the opponent can't summon and gets their board wiped every turn.
@BurgerSliderMan Жыл бұрын
Oh you meant the card effects! I thought you meant if i ate the cards. Guess im safe to eat my 27th blue eyes for my summer party. 🍽️ 🐉
@williamdrum98994 ай бұрын
Kuribon appetit!
@a1joryj Жыл бұрын
I would heavily disagree that Called By is toxic: I'd argue that spot more deservingly goes to Ash. Ash just stops WAY more than Called By does. Called By The Grave: >Is restricted to Monsters in the GY only >Is currently limited in the TCG and Semi Limited in the OCG >You can't search it or recycle it consistently. >The negation effect applies to you as well so if you negate a card you also own that means you also cannot use that card for the remainder of the turn >Is one of the very, very few ways to fight Hand-Traps, and it doesn't even work on all of them: it can't stop Nibiru, for example. Meanwhile, Ash: >Can be used on ANY card type (Monster, Spell, or Trap) that dumps, SS's, or adds cards from deck >Is unlimited in ALL formats >CAN be searched by many cards consistently, even outside of dedicated Zombie or Fire decks >You don't get penalized whatsoever from negating a card with it. >It's a Tuner so it has Synchro applications that Called By doesn't have, and this also adds to it's search potential >Is single-handedly one of the biggest reasons why lower tier decks can't compete in big boy Yugioh, thereby making the meta more stale by proxy. >Even stops cards that let you do something as simple as DRAWING cards even AFTER paying cost which is absolutely absurd >ALSO stops other hand traps without penalizing you. The list of what it can stop is shorter, to be fair, but this factoid alone is worth noting. >Is almost always a required 3 of in all decks in the Meta, which takes up space, which makes decks feel very samey, which is not good for diversity. Overall, I think Ash is more toxic. Is it more Toxic than Maxx C? Fuck no. I'm glad it can kill Maxx C. But do you know what else can kill Maxx C and is fair??? Called By. Case closed.
@italomartinns Жыл бұрын
hand traps are the only way to deal with the absurd combos that exists today, a card that stops hand traps should NEVER been created, called by the grave existence transforms the game into a lucky game, if you go second and your opponent has it, you lose
@johnford6275 Жыл бұрын
Capping, if your deck loses to Ash it will also lose to any other engine made in the last 4 years. Get good egg nice 200 word essay
@kijukitten Жыл бұрын
i mean to thesae 2 id say yugioh is pretty tocix in general and the no play format is very unfun. yes herald is unfun, doesnt make being under ash ghost and max c any more fun
@AZ-rl7pg Жыл бұрын
Counter point: Ash is more toxic than Maxx "C" because Ash can potentially shut down your entire turn while Maxx "C" only disincentives you from combo-ing off but doesn't stop you. Take a deck like Sharks for example if your opponent activates Maxx "C" it's annoying but you still have access to some solid low resource extra deck monsters so the opponent might only go +1 from it then have to play though a Dweller, Stealth Kragen or Bagooska. However, a single Ash could shut down your entire turn turn leaving you with nothing.
@clownplayer7265 Жыл бұрын
@@AZ-rl7pg Indeed. Is not very fair either but at least you could say Maxx C tried on it's design to give the player some sense of cost-benefit...probably failing in the attempt, but an attempt was made. Ash meanwhile is just "whoops, fuck off, you can't do anything".
@fernandodannemannneto7453 Жыл бұрын
And somehow "combo decks" that spend 20 goddamn minutes creating an unbeatable board aren't considered toxic at all.
@soukenmarufwt5224 Жыл бұрын
You talking to TCG players. They are incredibly bias to combo decks. Theyll never admit combo decks are toxic and will always attack floodgates or any stun card or continuous trap. I never take TCG players seriously. Its whh I long switch to OCG years ago. I still love the salt mines when I dare disagree with TCG players.
@fernandodannemannneto7453 Жыл бұрын
@@soukenmarufwt5224 exactly, there's nothing less fun to play against than a board that negates everything you try to do. And it's literally everywhere in this damn format
@youtubeuniversity3638 Жыл бұрын
They're not seen as toxic because TCGers can't fathom a *combination* of cards being toxic, only individual cards...
@Big1nz Жыл бұрын
@@soukenmarufwt5224The salt mines? My guy your elitism and litteraly lack of arguments with you fighting strawmen of tcg players is some of the most pompous elitism I've seen ib yugioh 😂. TCGplayers arnt a caricature or monolith it's litteraly the world of yugioh players outside of Japan 🤡
@clownplayer7265 Жыл бұрын
You'd think monsters would be "entities" rather than merely a fodder for resources. At first, monsters feel like creatures to fight and/or give utillery effects, nowadays monsters are merely a tramit to get a single monster to pretty much not let others fight at all, you can fill up your graveyard with poor creatures who's only existence is to be mere tribute. And yes, I know, even old yugioh has tribute summon, but even then it was much less callous since you often had to make a cost benefit about if you need a stronger monster or smaller more numerous monsters to support each other.
@VinylClouds9 ай бұрын
I somehow miss vanitys emptiness, since it alone invalidated so many decks, but you could just play a deck that discards and it was no problem for your deck. So you would just tell your opponent no, and had no restrictions yourself.
@generalforsythe39447 ай бұрын
I am disappointed that traptrix wasn’t mentioned. The amount of times people raged with how they couldn’t summon monsters is insane
@nekonekic3695 Жыл бұрын
I can proudly say that I am an active Rhongo user on MD... in my Heroic deck
@kubby2012 Жыл бұрын
Okay maybe i'm wrong but all of these cards seem to be your only chance at breaking certain decks. Is that really making them toxic, or the decks they counter?
@hombojimbo Жыл бұрын
Lol
@williamdrum98994 ай бұрын
Kinda?
@SairiuiАй бұрын
The decks, but these cards are seen as "toxic" because it doesn't let them play solitaire on you like they want to.
@themegagamer6086 Жыл бұрын
Omni negates and most hand traps These two type of cards created a need for "toxic" Cards like dark ruler no more, called by the grave, triple talent tactics and more so cards that create the need for toxic card design is toxic.
@undercoverbreadbug27236 ай бұрын
It's insane to me that anyone thought Rhongo was a good idea, like I hate Floo with a burning passion. But Rhongo is just absurd.
@steel58977 ай бұрын
Maxx C is literally just Stealth Rocks in competitive singles Pokemon. It effectively punishes your opponent for each use of a core game mechanic (switching vs summoning) and the exact arguments are used for/against it. "It's centralizing because everyone needs to run it" vs "It keeps even worse things in check, if it was banned the metagame would get worse", uncanny.
@SairiuiАй бұрын
I miss the days where key cards that formed an OTK were banned to prevent the abuse. RIP Butterfly Dagger - Elma.
@DominatorLegend Жыл бұрын
3:01 The thing is, modern Yugioh doesn't really have those back-and-forths the roach supposedly prevents. I've yet to see a tournament game for the past 10 years that wasn't a steamroll by one of the players.
@DrunkenEros Жыл бұрын
Yeah IDK what he means because there are barely any back and forths any more. Most games are won by like turn 4 if that
@UAshton5090 Жыл бұрын
This list makes me remember the days of Gravity Bind. All those 1800+ attack level 4 four monsters on the opponents side watching my Raging Flame Sprite get stronger and stronger as it attacked them directly. And a back row loaded with magic jammer's and seven tools of the bandit to keep it safe.
@screenname6829 Жыл бұрын
Omfg I still have my stall/burn deck from high school with raging flame sprite and gravity bind
@thedragonauthority Жыл бұрын
I found it funny that you said that people don't have fun playing against cards like Fossil Dyno, Majesty's/Vanity's Fiend, Barrier Statue, etc. Well, it's no fun to play against people who summon a ton of monsters that negate your cards, block your boards, mill your deck, etc. Sometimes floodgates are necessary.
@frederickhansarmstrongthe1656 Жыл бұрын
Outside looking in here. That's what I find crazy about these conversations when I see them. One is toxic and basically locks you out. While the other basically locks you out and it's fine.
@thedragonauthority Жыл бұрын
@@frederickhansarmstrongthe1656 i know. According to my friends, it's ok to lock people out by going through a long combo ending on 3 or 4 cards that lock them. But doing it by only playing 1 or 2 cards is wrong. It's ridiculous.
@notawaifu4589 Жыл бұрын
@@thedragonauthority what decks do you play?
@thedragonauthority Жыл бұрын
@@notawaifu4589 gren maju is my top deck. Other then that, I always try something random. I never use meta decks.
@BlindOracle00 Жыл бұрын
the difference is floodgates have only 1 type of interaction with backrow removal, while doing a combo line has several points of interaction. floodgates promote solitaire. combo players are begging for interaction.
@josephpurpi5258 Жыл бұрын
Most of these “toxic” cards just sound like they take advantage of how the game has evolved by being hard counters to it. It’s not the cards fault yugioh has been power crept to a tier 0 format. Most of these can be fixed with a hard once per turn or per dual/match clause added to them.
@yakovzamora89906 ай бұрын
In Master Duel somebody used dimension shifter and I won... Thankfully 😅 I was using Tistina also I think that they should get more support, basically what they do is flip you're opponent's monster(s) and attack directly.
@Beannie7777 Жыл бұрын
To be fair, fossil dyna is a such a reliable card for those who are just starting the game. So a free pass should be given (plus, you can just out it with imperm)
@eavyeavy2864 Жыл бұрын
Ok boomer
@Beannie7777 Жыл бұрын
@@eavyeavy2864 cry about it.
@Ultralink10016 ай бұрын
What's toxic is that the game lasts less than 5 turns. If people are complaining that they can't play, they can try again in 100 seconds when the game is over. Everyone's getting negate? Grab one of your other decks if you found one that counters yours. I may be a boomer but these reasonings are lame.
@GearShotgun Жыл бұрын
I thought Self Destruct button would be on this list for sure, due to how people would use it to force draws after getting a single win in two-of-three matches
@samuelsanchez6082 Жыл бұрын
It's banned
@teddyhaines6613 Жыл бұрын
@@samuelsanchez6082 Several of the cards on this list are as well. Barrier Statue and Mystic Mine are banned both in the OCG and TCG, for instance.
@CocTheElf Жыл бұрын
@@samuelsanchez6082 same as Mystic Mine lol
@sjakierulez Жыл бұрын
So it isn't the card itself but the players that are toxic?
@GearShotgun Жыл бұрын
@@sjakierulez I guess thats true. But I still think it deserves a mention for how it enabled such a toxic strategy.
@mangekyouuchiha88 Жыл бұрын
The current yugioh meta is toxic, amd the cards on this list arent toxic, but rather make the game actually playable. A game that has banned (or once upon a time has banned) cards with simole effects like pot of greed, graceful charity, monster reborn, imperial order, ultimate offering etc yet allows a person to conpletely block out all of their opponent's spaces on the field in the first turn can not justify a card as toxic simply because "it completely ruins an FTK, and as a result makes a game unwinnable" remember when the only way for a ftk or an otk had to involve exodia? It should have stayed that way. The modern meta is all based around a 50 card combo on your first turn, and if you have a card that can prevent that from happening or a card that allows you to draw a card or 2 potentially giving you a chance to fight back it gets the ban hammer
@nicolaistuhlmuller8718 Жыл бұрын
First off your take on draw cards is kinda weird, because you do realize that said combo decks also get all those draw cards, making them even stronger? And no, cards like mystic mine or rhongo are literally making the game unplayable and thus can't make the game playable.
@christophermccutcheon21437 ай бұрын
Archtypes are the most toxic thing in yugioh. Your decks were open before archypes. Then suddenly everything went "if this card of this archtype is on the field seek 1 more archtype card that is not this same archtype card. If 2 archtypes are on the board then you get some strong ability that only works cos archtypes. Dont forget 3 copies of the same 4 cards of this archtype even though the archtype has 25 cards total. Does not work with Monster Reborn.".
@ethribin41886 ай бұрын
In short: floodgates are BAD And I agree. Add Omninegates to that. Remove both, and yugioh gets WAY better.