This one also wasn't easy, but level 3 still is the hardest level to rank imo. Again, I don't own any of the pictures or soundtrack. Enjoy !
Пікірлер: 206
@localidiot38685 жыл бұрын
The con of the gargoyle is it can't be ressurected
@TyphonLeTitan5 жыл бұрын
LoL Horn of the abyss soundtrack but no Horn of the abyss unit? plz
@jasv496 жыл бұрын
Conflux is such a weird town, so hideously broken on some creature levels and so weak at some others
@Skorpion19914 жыл бұрын
one my friend said they have 2 units of 3rd grade (storm and ice elementals) and 2 units of 4th grade (energy and magma elementals)
@emh88494 жыл бұрын
Perfectly balanced, as all things should be
@lvsoad223 жыл бұрын
Yeah it’s strange, their 2-5 tier units are all of pretty similar power level.
@DOGEreal Жыл бұрын
@@Skorpion1991 Ice elementals are actually pretty bad for their cost. They have average HP and literally 0 damage. Less damage than Storm elementals and I'm not even joking.
@Skorpion1991 Жыл бұрын
@@DOGEreal yes but much more hp than them thats why its 2 units 2nd grade, I never tested their power ice elementals vs storm elementals but maybe it would be interesting ;]
@jehovasabettor90806 жыл бұрын
Magogs are vital for demon harvesting strategy. Also, you generally don't want creatures with speed less than 5 in your roaming army regardless of their stats ('cept necros - not as if they had an option not to). And, of course, the value of a unit changes drastically over the game. In the beginning extra 15 Marksmen can be a game changer, in the mid game 150 of them won't ever have a turn.
@agbrenv6 жыл бұрын
with the Gargoyles there could be a con mentioned, I'm pretty sure it is a bug that never got fixed, but I believe the Death Ripple spell affects them despite Gargoyles not being living creatures, I think the same goes for the combined artifact that gives living creatures 25% HP but I'm not sure on that one, but I'm 100% certain about the spell working
@stolenn4me6 жыл бұрын
love the artwork
@richiabosuli31936 жыл бұрын
It's really nice
@DR4C44N6 жыл бұрын
One inportant con for the storm elementals=curse really hurts them
@blabla-rg7ky6 жыл бұрын
and lightning bolt / chain lightning. They're really vulnerable to those spells and take 50% (or is it 100%??) more damage from them, which is why the developers gave the storm elementals a whooping 25 HPs (even more than zombies and battle dwarves)
@user-gn9ii8tn4o5 жыл бұрын
Lv2-5units of conflux should be seen as lv3-4units according to their stats and costs
@Nonii-926 жыл бұрын
Great video! I probably would have ranked magog and lizard warrior a bit higher, but that is just my opinion. Lvl 1 creature video coming soon? : )
@richiabosuli31936 жыл бұрын
Thanks, yes I will make the level 1 video soon
@kaorn74196 жыл бұрын
I've played a lot AGAINST Rampart and have to say, Dwarves are a bitch to kill. I remember how I attacked a big stack of B-Dwarves the other day with my offensive Hero's Champions (max Joust, no Haste) and only killed like 7 Dwarves. Yes they don't do much damage, but goddamn are they as annoying as gum stuck under a shoe.
@MatejSunavec6 жыл бұрын
Kaan Dagdas they deserve more
@agbrenv6 жыл бұрын
a minor complaint I'd make (though more like nitpicking, cons for the Harpies should be inconsistent damage or big damage range rather than low damage, because they have 1-4 damage) other than that, I agree with the list
@richiabosuli31936 жыл бұрын
Yes, honestly I meant to write that I just didn't know how to put it, most level 2 have minimum damage of 2 yet Harpys only have 1.
@agbrenv6 жыл бұрын
probably balance reasons, due to no retaliation and the return to spot after attack being already unique and powerful skills
@grawling6 жыл бұрын
Large damage range is actually beneficial if you are using bless spell. Then again the storm elementals are the absolute best with that spell.
@agbrenv6 жыл бұрын
its the only level 2 unit with a minimal damage of 1, so I'd say it's more of a disadvantage
@ZeWrAtH3 жыл бұрын
@@agbrenv True, but Bless fixes that issue
@highpingmonkey64226 жыл бұрын
i think you could argue abot magogs being so low,but good list as always! can you make lvl 1 soon? would be quite interesting for me
@richiabosuli31936 жыл бұрын
Thanks, yes level 1 is next
@bosspoke5 жыл бұрын
With horn of abyss expansion (Very notable because magogs can choose single or area. And harpies can choose to stay after attack) here is my list: 1. Harpy hag (Acts as a pseudo-ranged unit which is better than the other ranged units in melee. Very fast. Has ok hp, but a bit vulnerable. Dmg could be better, and they really need bless to rank this high. But you have other units in dungeon that craves bless aswell: "Evil eye, MINOTAUR KING, Scorpicore". Also gets extra points in HotA because you can toggle strike and STAY. No more flying up to a ranged unit, without attacking. And there are other cases when you want to attack and stay, which makes them far more adaptable.) 2. Storm elemental (Hard to kill for a ranged unit. High speed for low lvl ranged unit. Capable of doing nice dmg. Not as high as marksmen, but in return they can't be killed nearly as fast, and they act earlier. Has a weakness against lightning/chain lightning casters. In which cases he would probably rank lower than Obsidian gargoyle or wolf raider.) 3. Marksmen (Very vulnerable but when backed by archangel ress and/or resurrect spell you can negate that. Ok speed. High damage when left to shoot in high numbers) 4. Magog (Yes I place them here in HoTA, and 8th without HoTA. It is not that vulnerable. Has solid damage, which can be the highest among tier 2 if it hits 3 or more targets with straight arrow. The unit is otherwise slow. Could potentially be demon food.) 5. Obsidian gargoyle (Decent health pool and good defences. Speedy, and can fly. Fills the role of being bothersome for enemy archers, and small units. Not particulary high dmg.) 6. Wolf raider (Fast with deadly high dps. Doesn't like to eat retaliations. Has joke health and defence, which makes you lose too many. If you take care of them and conserve numbers so they get to unleash their amazing dmg, I'd see them higher. As is, you usually won't have them live long enough to deal that dmg.) 7. Lizard warriors (Beefy archers, decent damage with bless but slow. Usually left alone so you'll have high numbers. 8. Battle dwarves (Good dmg, tanky, high numbers. Has magic resist, which can be a double edges sword in terms of positive spells. Usually too slow for hero army but defends well together with Dendroid guards.) 9. Zombies (Below average unit, low dmg, and slow. Reasoanbly sturdy. I guess they do well in numbers, in some situations.)
@DOGEreal Жыл бұрын
Just move up marksmen and storm elementals with 1 place and. Obsidian gargoyles belong in trash and you should pick up the lizardmen from the trash and place it at 3rd. I don't know why your obsessed with those harpies.
@bosspoke4 ай бұрын
@@DOGEreal In hindsight, I guess harpies could be a tad lower and lizard warriors a tad bit higher. But not by much really. There are some amazing early game tactics to employ with harpy hags if you know what you are doing, enabling them to pick of huge slow stacks. They've got low dmg and are pretty bad in large fights yes, but they work exellently in certain skirmishes. I base the value of 2nd units mostly on how good they are early game because they're all too weak for mid-late game tbh. Which is why I cannot justify lizard warriors being very high. They survive a lot yes, and are better than most tier 2 units in big fights since they refuse to die, but they aren't the greatest at carrying early game which is what a tier 2 should.
@MatejSunavec6 жыл бұрын
Lizard Warrior deserves to be higher due to its cost, defense and damage. Obsidian Gargoyle should be higher because it has no downside except being expensive. Battle Dwarf is last man standing. Marksman has low defense and health with high damage potential, he is always focused. Harpy Hag is expensive, has low damage and health. While it has very useful surviving abilities, it shouldn't be so high on the list.
@japanesefacist24603 жыл бұрын
Obsidian Gargoyle can't be resurrected
@patr2can6 жыл бұрын
I'm kinda partial to Seamen - they aren't super fast, but they deal consistent damage, and aren't prone to getting one-shot if the stack size is appropriate for dealing with the opposing army (that's to say, not twenty when the opposition is fielding stacks of 200). I find their best use is staying home to guard Sea Dogs or Sorceresses against melee attack - not that these classes are at a real disadvantage in melee, but you want them concentrating on ranged attack (which Cove armies do better than any of the other factions).
@richiabosuli31936 жыл бұрын
They are the most underwhelming unit of Cove imo..
@Brugar186 жыл бұрын
I would put magog in the last place after 1-2 turns they usually become useless for me, either you are left with the options of attacking someone that are least of the threat or you attack someone and get your units harmed, even zombies are more useful especially in late game
@petervlcko48584 ай бұрын
Magog has 13 hp and 7 attack. Once you give them bloodlust they are decent fighter in melee combat. BL is often in inferno tower. I prefer them over crosbow man because i use funny strategies life weak but also strong once you get it right splash dmg of dogs and if you get it fire wall, fire ball. I concentrate on spell power with inferno and fire magic.
@nikolinaderpson38416 жыл бұрын
sources for all those images would be much appreciated
@Tristan-nb6ld6 жыл бұрын
Great list! Only thing I'd consider is swapping dwarves with gargoyles. Level 1 creatures will probably be the toughest to rank so good luck with that.
@richiabosuli31936 жыл бұрын
Yes this is very reasonble. Level 1 has some tricky units so we wiil see how it wil be.
@agbrenv6 жыл бұрын
I can already tell that Goblins and Familiars will be number 8 and 9 :)
@Tristan-nb6ld6 жыл бұрын
I wouldn't be so sure. They both have 7 speed. Familiars magic damper can be useful. And both of them are cheap. Thats why I was saying arranging first level troops will be tough.
@Tristan-nb6ld6 жыл бұрын
Also forgot to mention that Storm Elementals vulnerability to Lightning Bolt is an awful thing. Really the only major weakness which can take almost all of them out with one spell.
@agbrenv6 жыл бұрын
cheapnes won't save them in battle, and they also get focused quite a lot for some unknow reason, especially Goblins, plus they are the only creatures with the damage range of 1-2 that are melee units what would you put at number 8 and 9?
@user-vr7mb4eb5k3 жыл бұрын
the top is compiled incorrectly, the author estimates the usefulness of the units in battle in a very strange way, since he has gargoyles better than lizards, although they are rather useless. Gargoyles can only cover enemy shooters and disperse the hero, otherwise they are useless. Lizardmen warriors, on the contrary, are a very strong shooter that has huge damage and excellent survivability. So that you understand, if they shoot with crossbowmen, then crossbowmen will lose.
@Vaginaattori3 жыл бұрын
Never thought that Gargoyles had that little cons, but it's kinda true. I don't like anything about them except the speed. They can't be resurrected so that's a major fail. Harpies 1-4 dmg sounds low, but for some reason they still always do very decent damage when i have them. Harpies are number 1, & they're the 3rd shooter of dungeon :d.
@ivanmarzic56112 жыл бұрын
Advantage for lizard warrior is a high health for level2 shooter and died slow
@vl30052 жыл бұрын
Hmm.. you used Cove's theme, but no Cove units? Weird. I'm sure the seamen (Can't remember the upgraded name? or is that the name?) should be somewhere in the top 9.
@mihalybalint89696 жыл бұрын
Necropolis has two of the weakest tier for tier units, which is needed because of their OP characteristics and artifacts. Nice video and keep up the good work!
@richiabosuli31936 жыл бұрын
Thanks !
@ksi46216 жыл бұрын
Misi Balint I don't think that's true I think all there units are good
@mihalybalint89696 жыл бұрын
Tier for tier, the zombie is the worst, because below average stats and horrible speed. The ghost dragon suffers from the below average stats, and it's special ability is useless after month 2. Still Necropolis is one of the best towns in the game: Necromancy, Vampires, Dread knights, morale penalty for everybody except undeads. And lets not talk about the cloak of the undead king.
@Hamarin1234567895 жыл бұрын
Ghost dragon ability "aging" affects the entire stack. Imagine how much effective damage that is when you get to 100+ stacks of lvl 7s. They are weak early but their value grows as the game progresses.
@Weltmeister_6 жыл бұрын
When I bought HOMM3 I thought "the game is going to be like this 0:00" It was better
@mothernature5214 жыл бұрын
Have you ever seen a pack of Wolf Raiders tear apart angels and demons alike? God, Wolf Raiders Damage is daaamn good, just get the initial retaliation by a single goblin and watch the slaughter goodness!
@sickofitall84864 жыл бұрын
A stack of a couple hundred plus on a lvl 25 Crag Hack will do the trick.
@Turkisshh23 жыл бұрын
Dwarven/Lizard's/Magog's/Harpy's pro is good dmg too, not only Wolf's. All of them do 4 max, Lizard even 5.
@dungvuanh64176 жыл бұрын
It’s not fair to compare Air element as lv 2 monster, In first version of heroes 3, 4 elements actually are lv 4 monster(in monster list of map editor)
@ZethHolyblade6 жыл бұрын
I'd say if the Harpy Hags were up against the Marksmen and are too far away to make their hit-and-run move in one turn... they'd have to get close enough and risk exposing themselves to huge damage at point blank range.. in which case the Marksmen would come out on top 😉
@richiabosuli31936 жыл бұрын
Maybe, I didn't try to put them 1 vs 1.
@agbrenv6 жыл бұрын
Harpies have enough speed (9) for them to be able to attack from a range where Marksmen will have the range penalty, though it still means that Marksmen will get a free shot in the first round but after they Harpies can attack from a safe distance, for example going 4 hexes forward in the first round and then being able to reach Marksmen without Marksmen having full range on them
@ZethHolyblade6 жыл бұрын
agbrenv That's true. It all comes to strategy in the end, like for example a Hero with Tactics who *knows his marksmen are gonna get hit by the Harpies no matter what* and places his Marksmen forward to get that effective ranged damage.
@agbrenv6 жыл бұрын
that's true, all in all they are both really useful units at level 2 off topic I'd say level 3 is probably the hardest to decide, where even the weaker units (Wraiths) have unique specials, Orcs being the only obvious middle of the road units at that level
@ZethHolyblade6 жыл бұрын
agbrenv ahh to me, it's Royal Griffins all the way, but it's always a high stakes encounter against Grand Elves (who are awesome too) mirrowing the HH vs MM thing mentioned early. I personally prefer Wraiths over Orc Chieftains. Similarly to the others, they can wait and tank the first wave of axes, regenerate their HP, and fly over for the kill.
@jozsefszabo35104 жыл бұрын
U forgot, that you are unable to ressoruct the storm elemental units its a big con for them.
@ulmersglue65526 жыл бұрын
Dwarfs should be a lot lower. Definitely not better than the flying rocks
@MatejSunavec6 жыл бұрын
Ulmers Glue Gargoyles and Dwarves should both be higher.
@ffarkasm5 жыл бұрын
The harpy is not that good. It has so poor damage that you can't really exploit it's benefits.
@amoghkumarmishra6984 жыл бұрын
ffarkasm Harpy hags are still extremely good at chipping away at slow creatures’ health, since they can potentially take 0 hits from any slow creatures.
@klapacjuszanimomon85014 жыл бұрын
@@amoghkumarmishra698 harpy is Fuking badass to map clearing But in other things it preety weak But still Top 3
@klapacjuszanimomon85014 жыл бұрын
@@amoghkumarmishra698 only Storm elemental And lizardman beat them
@fxalexei6 жыл бұрын
in Vanilla h3 magogs really are one of the worst upgrade in the game. but in hota they are a really interesting unit :)
@theocean33644 жыл бұрын
what's the different of magogs in hota?
@bosspoke3 жыл бұрын
@@theocean3364 Magogs and Liches recieved an overhaul. Now they can target any hex on the field using the G-key. The hex doesn't need to contain enemy troops. They cannot target their own hex, or neighbouring hexes. I thought also that magogs could toggle on/off blast shot, but I'm probably mistaken. Though this effect is similar, and often better.
@petervlcko48584 ай бұрын
@@bosspokei agree that it is good thing to have to target any hex but for me they are still useful and i like them in original anyway. They could loose the turn but you need to plan how to use them. Also with inferno ability to get blind and berserk they are still good. You can smash enemies when they are beating each other😂. True is inferno is most chaotic and most unpredictable town in whole game so you have to adapt each game accordingly but they are also most destructive and that need to be taken into account 😉
@bosspoke4 ай бұрын
@@petervlcko4858 I think for pvp play magogs were not good since a human can easily abuse it. But against AI it is not the worst since you can plan it a bit more so that you don't hit yourself and/or hit multiple foes. I just think the target effect adds some much needed tactics to inferno, while still not making magogs overpowered.
@klapacjuszanimomon85014 жыл бұрын
Good material But... 1.Storm elemental 2 lizardman..... (people:wtf u Just.... Saying wtf?!) 3.harpy 4. Crossbowman 5.wolf Rider 6.dwarf 7.gargoyle 8..Magog 9.zobie Now the answer :why the fuck i think that lizardman is One of the Best.... So... After a buffs They have the Best stats from All 2 tier units (storm elemental does not count) They the only one shooter so nessesery They accullity beat a crossbowman with double dmg And The expert water magic with bless or prayer is damn destructive Good defens for a shooting unit
@Zara-game-channel6 жыл бұрын
I just cant help but laugh. Lizard Warriors are at least rank3. They are extremely strong for tier 2. Obsidian Gargoyiles cannot be ressurected. For that reason alone is one of the worst 2 tier, not to mention that earlier part of the game, they are never needed. And for the later part of the game, you usually suffer from lack of gold as Tower always does, and the last mistake you want to make is buying Obsidian trash.
@DOGEreal Жыл бұрын
THE AGREEMENT IS REAL. They have 15 HP AS A SHOOTER they can tank Dragon Utopias and many things. Totally agreed, they should be rank 2 for sure.
@DOGEreal Жыл бұрын
Also dwarfs aren't even usable because of their speed. No, they aren't great defense for elves because they make your hero slow and they can't even reach your elves in time.
@CernobilRS6 жыл бұрын
I dont know, would pick gargoyle over dwarf and wolf rider any day.
@ZeWrAtH3 жыл бұрын
Same. It's an amazing unit for the price
@Detector19776 жыл бұрын
Lizard warriors are better than that...
@richiabosuli31936 жыл бұрын
Possibly, I can see them be as high as number 5 but not higher..
@Tristan-nb6ld6 жыл бұрын
Who would be switched then? How high would you place them?
@Detector19776 жыл бұрын
They rank very closely to marksmen
@Tristan-nb6ld6 жыл бұрын
So you think they are better than wolf raiders and almost as good as marksmen. Who both do double damage? Not very close tbf.
@MatejSunavec6 жыл бұрын
Richi Abosuli number 3
@viniciusosorio25505 жыл бұрын
They should use halberdier's armor in marksman :\
@DiabelnikPL6 жыл бұрын
un fair, elementals count in differnend way their tiers than other nations ;/(i mean air is t3)
@kamilbuszta65963 жыл бұрын
Zombie Pros:Cheap Cons:Piece of Shit
@user-gn9ii8tn4o5 жыл бұрын
The con of the obsidian gargoyles is their mediocre att&def ability
@ksi46216 жыл бұрын
Make teir 1 my dude
@richiabosuli31936 жыл бұрын
Yep that's next
@lvsoad223 жыл бұрын
Idk how you could put gargoyles so low, I would easily say they are better than wolf riders and dwarves
@petervlcko48583 жыл бұрын
lizzard are tanky archer 15 hp for archer lvl is high if not highest for 2 lvl shooter also 2-5 dmg is on par with elf 3-5 give them attack and bless and you have common elf on lvl 2. not bad
@Vaginaattori3 жыл бұрын
No, not really. Elves shoot twice.
@petervlcko48583 жыл бұрын
@@Vaginaattori twice but dmg is 3-5 so is like wood elf not bad.
@uvewott22435 жыл бұрын
Dwarves are amazing! They are increadibly fat and can be harvested in big quantities in a short period of time. They should defenitely be higher on the list.
@petervlcko48584 ай бұрын
You can use them as swords man of rampart.
@tpjpower5 жыл бұрын
Lizards are better than gargoyles
@knesseli76646 жыл бұрын
I wanna put Battle Dwarves up,to me they are much better than wolf riders
@blabla-rg7ky6 жыл бұрын
finally someone who knows the game. That's the 1st thing I said after watching the clip (that BDs are WAY better than WR and even than HHs)
@knesseli76646 жыл бұрын
bla bla Btw I'm only 14 years old, I'm playing Heroes 3 like 6-7 years xD, and I'm playing Heroes Online too, thx by the way!!
@blabla-rg7ky6 жыл бұрын
it doesn't matter how hold you are. A good player that uses his brain could kick everyone's ass within a month. The fact that you acknowledge that battle dwarves are better than wolf raiders (and than Harpy Hags I'd say) proves that you can use your brain :)
@knesseli76646 жыл бұрын
bla bla Thanks, and I have to agree with you, BD are betrer than HH's, to me good thing about HH's are their ability, but I don't like them bcs of their very,very low damage,to me atleast
@blabla-rg7ky6 жыл бұрын
with bless they are pretty nasty, because they get the highest damage of all level 2 creatures, so they are very good creatures, especially because of the "no retal" special. But we weren't discussing spells or tactics here, just pure creature's strength, and based on that BDs are - like you said - better than... um, wolf raiders. We were comparing BDs to WRs not to HHs LOL
@hsamotzikmunda65472 жыл бұрын
On storm elementals pros u forget No melee penalty :)
@ericjonsson2 жыл бұрын
Overall, I missed the "great target for Bless" upside for Storm Elementals and Harpy Hags.
@TheValentineEnemy6 жыл бұрын
I'm suprised you put Magogs and Lizard warriors so behind....I would say they are better in a long run than storm elementals who *always get rekt by lightning storms and chain lightnings making them utterly useless because you will always run out of them.* ....same goes for marksmen. Also huge damage range....curse them and they won't bother you ever again :P
@kingstannis11586 жыл бұрын
Well, the magogs can hit your own troops and marksmen can shoot twice so, i don't agree on that. But if you curse the other shooters as well, they do the same dmg but, then you got higher numbers of them so it's a good thing.
@sergeyb.81126 жыл бұрын
In HotA you can select the area while attacking by magogs. Just like fireball cast. It turns them to be very tactical unit.
@blabla-rg7ky6 жыл бұрын
I like WoG stfu!
@blabla-rg7ky6 жыл бұрын
lol "russian bullshit". Fucking racist, any problem with russians?
@blabla-rg7ky6 жыл бұрын
yes, hating a nation makes you a racist, no matter how you're sugarcoating your hatred
@destructionman16 жыл бұрын
You should have Gogs instead of Magogs on this list cus they're better
@MatejSunavec6 жыл бұрын
Brian Joseph they're both weak
@KamusRetroGamer5 жыл бұрын
Harpy hag is best lvl 2 unit. Agree for the others
@Skorpion19914 жыл бұрын
magog have low hp haha, 16 hp is the highest of every shooter from 2nd grade (beside storm elemental who receive double damage from lightning and chain lightning), and its high number even for meele unit its same like gargoyle has so... we can complain always something but they have a lot hp. Edit Lizardmen who have 15 hp has good defense haha :D
@blackwidow78046 жыл бұрын
Harpy is too high and Dwarf too low imo. Harpy have crap dmg and average other stats. They also have low growth. Marksmans can clear early map when protected. Stacked Dwarfs for final battle is also pain in the ass for enemy. Harpy also isnt important but Marksman early on is. You also cant block shooters and attack at the same time with them. I would argue that with 22 growth and mind spell imunity even Gargoyles are better. 1. Storm Elemental 2. Marksman 3. Battle Dwarf 4-6. Harpy, Gargoyle, Wolfs Rest i agree.
@richiabosuli31936 жыл бұрын
I don't really like harpys, their design is horrid imo, but I can't deny that they are good. strike and return is great. Marksman are very good, they are kinda the elves of level 2. Very useful. Dwarfs are very durable, it's just that other than defending elves they have very little use because of their speed.
@blackwidow78046 жыл бұрын
Richi Abosuli The are definitely worse and less important than Marksmans. Marksman is clear no 2.
@sergeyb.81126 жыл бұрын
Having a few of harpy hags is already a force. You can easily fight against outnumbered slow units. When you achieve expert slow (highly probable for the warlock), they become just overwhelming. Also, they're twice as fast as marksman, so your hero has more moving points. So, generally marksmen are castle guards, while harpies can be useful till the end of the game.
@MatejSunavec6 жыл бұрын
Black Widow number 2 shooter
@Fotel5 жыл бұрын
I totally dont udnerstand why people count storm elementals as lvl 2 creature when their stats are typical for upper third level: damage, att/def, health, price and growth. Compare them with e.g. Griffins. If dragon dwelling would be put as second monster's building you still would count them as 2nd lvl despite their stats?
@jajafeedyns80825 жыл бұрын
Before the AB expansion, no Conflux town existed. There I believe all the elementals were considered lvl 4 creatures.
@tomassudlik97633 жыл бұрын
@@jajafeedyns8082 air and water are lvl 3 and earth and fire lvl 4 I guess
@ksi46216 жыл бұрын
I play necro alot and I can tell you zombies are good late game when you get 500+ with tactics and mass haste they do damage
@Tristan-nb6ld6 жыл бұрын
Very situational
@TheValentineEnemy6 жыл бұрын
They slow down heroes and subpar damage. Good for defense though.
@ksi46216 жыл бұрын
Neko_ValentinE_Butterfly ye they do slow down hero's but I don't see too much of a difference I just put all my troops forward with tactics mass haste and gg implode + 1k skeletons + full army = rip
@Sparrowduke6 жыл бұрын
i think he meant they slow you down on the adventure map
@adrien63956 жыл бұрын
indeed yes and your heroes mobility is one the most important things in Homm
@user-kz3nx9rj8f6 жыл бұрын
Magogs are very low. they are usefull at the first month of game, and they can kill low level warriors of you army and pitlords ressurect demons from this units. Magogs good units. IMAO Garpies are the best, archers the second, storm elementalist are the third
@richiabosuli31936 жыл бұрын
They ain't bad, but the fireball attack can be so annoying at times.
@agbrenv6 жыл бұрын
maybe better than Lizard Warrior even though smaller damage range (2-4 for Magogs and 2-5 for Lizards), but still Magogs aren't too impressive ranged units, especially considering they are the only ranged unit for Inferno, Succubus is far more useful ranged unit for Inferno in HOMM 5
@Jimmyholydays4 жыл бұрын
Storm Elemental Wolf Riders Marksmen Battle Dwarves Obsidian Gargoyle Harpy hag Lizard Warrior Magog Zombies
@hjge10126 жыл бұрын
In what world are dwarves better than gargoyles? Sure, dwarves are pretty nicely statted overall. But they are just so slow, they are practically useless in any half way serious game. In most games, all they do is just stand there. I for one never even build the dwarven dwelling. And while I agree magog and lizard warriors are pretty bad, at least they are useful for something.
@ScarECrow72274 жыл бұрын
No notable cons. Hmmm, I guess it’s number 6 for you.
@alecedgeworth28144 жыл бұрын
Only problem I see with storm elementals are their vulnerability to lightning
@szhzs61216 жыл бұрын
lol, gargoyles better than magogs or lizard warriors? i switched off the video right there.
@mertania81505 жыл бұрын
lolz, for sure you stupid af
@blabla-rg7ky6 жыл бұрын
since when are battle dwarves worse than harpy hags, or wolf raiders??? Yeah, I'm calling bullshit on these rankings
@KamusRetroGamer5 жыл бұрын
bla bla always. Is best lvl 2 unit.
@blabla-rg7ky5 жыл бұрын
who is the best lvl 2 unit? The hags???
@KamusRetroGamer5 жыл бұрын
Yea. By far.
@blabla-rg7ky5 жыл бұрын
"by far" LOL. Not even by close, let alone "by far"
@KamusRetroGamer5 жыл бұрын
bla bla sorry, my English sucks :/
@Kartofl125 жыл бұрын
U cant use ressurection on gargoyle.
@traktorholik Жыл бұрын
Lizard is much better than marksman
@kingstannis11586 жыл бұрын
If you put the dwarfs behind the magogs then i agree
@BlackGipfel6 жыл бұрын
High damage (2-8) lul
@bosspoke3 жыл бұрын
On average that's 5 dmg which is high. Wolf raider average - 3,5x2 = 7 dmg Marksmen average - 2,5x2 = 5 dmg Lizard warrior average - 3,5 dmg Magog average - 3 dmg x number of targets. With HotA changes, it got easier to target 2 or more without hurting own troops. Battle dwarves average - 3 dmg Harpy hag average - 2,5 dmg Obsidian gagoyle average - 2,5 dmg Zombie average - 2,5 dmg
@kainhart10102 жыл бұрын
Hard disagree. I'd rather have any lvl 2 shooter than harpies
@user-hk4bq8be1d2 жыл бұрын
Without godbless shtorm suck
@Filius_Magnificus6 жыл бұрын
Lizard warrior is by far worst unit here. i would rather choce any of this unit over lizard warrior
@blackwidow78046 жыл бұрын
Filius lol no.
@richiabosuli31936 жыл бұрын
Even worse than zombies ? I mean you don't even take zombies with you most of the time because I rather keep an empty slot for skeletons I collect via necromancy.
@Filius_Magnificus6 жыл бұрын
now i'm not proplayer of HOMM 3 nor do I play multiplayer. but when i play with necro usually i skip Wight and Wraith (slow and squishy) and play with zombie. they are excelent meat shield with similar role like dendroid soldiers. nobody touche them but when all is lost they stay in big number and kick for victory.
@richiabosuli31936 жыл бұрын
I see, yeah usually it's either zombies or wraith who are left behind in order to collect skeletons.
@user-pv2ur8zz7h6 жыл бұрын
Filius In WOG version Lizards so cool and best, they can attack with poison and shoot twice)