Рет қаралды 237
Self explanatory. Runs the game in a somewhat functionable first person camera simply by replacing the tornado's Hex value with Zephyr. Turns out Zephyr and the tornado are directly tied with one another. When the Hex value for the tornado is swapped with Zephyr's, the game positions the camera within the near center of the tornado. I dunno really what to call the value, since it's not the actual Object ID that the game uses.
For the most part, the game is playable in this mode with the exception of levels that alter the position of the camera's angle such as the third zone of Military Mayhem and the first zone of Ringling Village.
Made possible thanks to V/SamuraiOndo's bgw Unpacker/Repacker
github.com/Sam...