If you are in hard mode, it is imperative to reduce your loan as soon as possible because the interest is double of normal mode and profits are really low. trains are too expensive in the beginning, so my approach is to find a town with either farm/quarry/crude oil close it and a food/construction materials/refinery not too far away. Saturate it completely with horse carts, so they only run empty a short distance from the town goods terminal to the raw resource. I am now in 1879 with 4 lines of this type, 1,5 mill in the bank, no loan and earning over 500k per year.. Hard mode is all about reducing running costs and make small steps..
@Matthew-vg7xh7 жыл бұрын
Rockfarmer I
@a.l20255 жыл бұрын
Yes, once i have trigger myself to get some achivements, like truck fever and this other to not take more loans than this first wich You start with, i forgot the name of this achivement tho.. And made it on hard mode but it took like from 1850 to 1950 to complete them both, but i must say i was very satisfaing and i've learned a lot from this, and now try to always make a routs for trains to go with cargo both ways, not jus one. Of course it is not always possibile, but when it is not, i try to make that Line as short as i can, so trains don't have to drive throught half of map without any load on them..
@Donald_Chung4 жыл бұрын
Hard mode makes it become not a game and it makes you to be too focus on money, and forget that it's just a game. I've never tried the hard mode, because I always want to relax. Everytime I play, I use the 'no cost' mod. If you think the easy mode is still hard, just subscribe the 'no cost' mod! You may also try to use this mod in hard mode, and see what happens.
@idk-hj4mf8 жыл бұрын
Transport Fever is downloading at we speak and I'm so excited!!!!
@GeneralThargor8 жыл бұрын
This should all be useful tomorrow when it releases. Thanks Colonel, Dismissed.
@colonelfailure8 жыл бұрын
Much obliged General. I'll be in the mess if you need me.
@METALFREAK038 жыл бұрын
15:50 you can make the goods wagon only and only cart livestock. livestock still makes the produce and therefore you can do more shipping loads back and forth!
@Jones80808 жыл бұрын
17:42, the town of Winslow looks like a man who is running with sword in his back. Nice video also, good tips for people who are starting their careers in TpF :) One suggestion if possible to do and you're making more these videos. Add black edges around white text. Makes it easier to read and looks bit better too. Or white edge around black text.
@c.j.carter68038 жыл бұрын
oh wow good eye
@colonelfailure8 жыл бұрын
I usually do.... evidently missed it yesterday. Thank you.
@c.j.carter68038 жыл бұрын
Colonel Failure ok love ur work btw
@Sjonnie8898 жыл бұрын
Great vid! This is going to help out alot of people getting started when the game gets released in a few hours.
@rangasux8 жыл бұрын
super nice voice to listen to man, thanks for taking the effort to make such a well polished video.
@csc61418 жыл бұрын
You have set us up for a good start colonel well done look forward to more
@harag98 жыл бұрын
Great vid Colonel. My 2 tips are. 1. use just goods wagons for livestock & food - don't bother with grain 2. fuel runs to towns are good - same tanker for crude oil and fuel extra one: #3 When setting up the above routes, look for a town in the MIDDLE of the two, e.g. pick up crude oil, go pass the town, drop off crude, pick up fuel, sell fuel at town on way back to pick up more crude, then you can make profit both ways. Like he did with the ship run on farm/food.
@WrongDrn7 жыл бұрын
"Do not spam carts" :) I've startep many times at hard difficulty and the result is alway the same. Carts are great! The secret is that the cart should haul the load both directions. Making the cargo hubs on crossdoads and extanding the network for a different kins of cargo is my point. The main feature of the cart or a truck is that the cart is all-purpose instead of train car. So you may haul the stone forward and construction material backword. Try to do this by train! In the other hand such cart routes may be quickly overloaded by cargo. To avoid this you may use trains bypasing many hops for some kind of cargo in this case trains will be efficient. Sorry for this "russian" english :)
@Kim-uu8fc7 жыл бұрын
Thanks.
@mlorde88578 жыл бұрын
Also, just so you know. You don't have to have both grain and livestock produce food. You can produce food with just livestock. Making for an easy back and forth with just the one type of cart. Also note that the further a product, resource or passenger is delivered, the more money it makes. This has lead me and my group of friends to set up a Resource -> Process and then Process -> Town -> Town -> Town -> Recourse on the way back. Compensating the long distance travel of the, say .. Oil, with the return of three towns supplied with Fuel. I GREAT video idea, would be to test and show JUST how much distance can effect the value of a delivery. (You'll be rather shocked at the magnitude.) Just remember not to give them a cheaper option.
@mrwatson45694 жыл бұрын
I would like to hear more about this. Are you running one route that stops at each town, or a separate route to each town?
@Flylykou4 жыл бұрын
Transport fever 2 is out. Why do you want to hear more about how to make money in transport fever 1?
@YanisBatura4 жыл бұрын
@@Flylykou Maybe because TF1 is better?
@Flylykou4 жыл бұрын
@@YanisBatura i dont think so
@caseyzayne89873 жыл бұрын
you probably dont care at all but does anybody know of a tool to log back into an Instagram account..? I was stupid lost the login password. I would love any help you can give me!
@WiccaRobin6 жыл бұрын
Darn it remembers I was here.. ALL i CAN SAY IS wow!!!! they've done wonders with this game since the time you made this. anything can be started with at this time, as long as you know the sweet spot of the vehicles you are using. Like I said. even a tram route across country can now make MONEY albiet a bit slow over the first 15 years or so.. it then blossoms into a money Machine able to drive your game to any high you wish to achieve.. but it doesn't hold a candle to the Pork Belly mod!
@WizzyThaMan6 жыл бұрын
First video I looked up about the game after buying it. Instantly subscribed. I love these type of videos. Thank you!
@zekmax30018 жыл бұрын
Jolly good. I also suggest setting commuter services in various towns. Specially larger ones woth more comercial and residencial buildings. Makes profit. Not much I must say, but it Can be a cheap steady way to make some money at first to cover the cost of a train line (which would be set up between a pair of the towns you have the commuter lines at) then after some years due to maitenance costs some can be removed. you will have obtained some profit you had used to lighten the train cost.
@davidholman34708 жыл бұрын
Great stuff. What I did was to connect 2 towns by rail with minimum elevation changes (like you did) with a passenger service, but I double-tracked for the majority of the route. I couldn't set this up without taking out more loans, but then again, they were your rules, not mine. After 10 years, loan payed and 2 million in the bank.
@Pwnzistor8 жыл бұрын
So glad you made this video- I tried making a transport route with ships in 1850.. was very bad.
@colonelfailure8 жыл бұрын
It will totally work for you, but you'll need to bankroll it to begin with using a faster service. Ships create great return on investment, but they're very very slow.
@RvW19858 жыл бұрын
Great job making this video. Not bored for a second and your voice is nice to listen to 👍
@colonelfailure8 жыл бұрын
Thank you!
@FluppiLP8 жыл бұрын
17:45 oh god, Plan D looks so frightened really nice video, thank you and I love your voice :D
@YammoYammamoto8 жыл бұрын
Entertaining. :) The most profitable way I've found is by using wagons only, start with a base resource (i.e ConstructionMaterial/or Food/or Fuel). Preferably with the base resource near a town. Preferably in a corner of the map. Spamming the line full with carts. As funds allow, I try to find another base resource (with town) situated in another corner of the map. Once both lines are running I am usually well out of dept and able to launch a long-distance shuttle-route between the two lines, connecting delivery to each town in between. Each line will be profitable in both directions and the product will end up being shipped clear across the map, for maximum profit. By the year 1900 - money is so plentiful that it is basically "Creative mode". :) _(...and that's on hard mode)_
@Csmiccsmos18 жыл бұрын
another good tip if your running 2 trains stop one at end station then wait for other train to reach other end and start the train to synchronise also if you got bigger line from the 2 already synced trains follow until they meet stop them put marker in send 2 trains to the marker and stop other two trains at ends when all trains are in position start them all up and you have 4 synchronised trains optimising passengers and income
@TowMater6038 жыл бұрын
loving your videos ColonelFailure. iv'e been following you for a few years now.
@LievenSerge8 жыл бұрын
High end KZbin content! Great!
@oddball-soul8 жыл бұрын
Hey Failure, this video has been such a great help in getting started with a game genre that is entirely new territory for me. It would be much appreciated if you did more guides like this for us newcomers (e.g, how to use signals...I have no idea). P.S. Love your voice.
@colonelfailure8 жыл бұрын
Signalling guide is definitely coming.
@franciscoioimperadordaaust8248 жыл бұрын
I will make a small guide for you. You put signals to allow/disallow trains to pass through one point of the track. If there is any train between this signal and the next signal/station, it will be red. If there isn't, i will be green. Waypoints are used to define which track the train will follow. Example: You have a line going from A to B and another one going from B to C. You can use either a double track station or a single track station with signals. If you use option one, you may have to put a waypoint in front of the platform you want the train to use. I hope this helps you.
@oddball-soul8 жыл бұрын
Francisco I, o Imperador da Áustria hi, thank you for the information, the one thing I don't understand at the moment is how to get trains to use diamond crossings, whenever I put signals down; multiple trains either want to use one set of track or use either side of the track as one way (which I don't want) therefore they never use the crossing
@franciscoioimperadordaaust8248 жыл бұрын
Use waypoints.
@KevinStoffel7 жыл бұрын
Great video! You did all the testing for us. Unfortunately, I had already done all this testing BEFORE watching this video. Man, how much time this would have saved me had I seen it sooner...
@jimmyincredible31415 жыл бұрын
Key is to take out the full 10mil loan. With that money you can set up a long railway line for goods - long line means less throughput and more money per run - long level line also means you can add far more cars per locomotive as distance for acceleration becomes less and less relevant. Go for a production chain that just needs one type of car, make sure it is loaded both ways, only make two stations and only distribute to towns from one end via truck. So i.e. connect farm to food plant, only use goods waggons and have trucks distribute starting at the farm - that way highest difficulty is no problem in 1850
@OldBlueDragon8 жыл бұрын
nicely done, sir. strong, clear analysis and concise informative detail all delivered in that deep, resonant tone!
@MaffoGodLike8 жыл бұрын
Really liked this Tutorial helped me make my empire pretty damn fast. Alrdy 200mil+ only at 1920 :D Only focused on passengers.
@mostlysane93768 жыл бұрын
Perfect timing for the video, launch day. Anyone would think you've planned it that way. Thank you. Very useful. Now if the game would just download....
@colonelfailure8 жыл бұрын
Me? Plan something? Don't tell anyone, it'll destroy my reputation :)
@itsmeric67298 жыл бұрын
Awesome video, very well edited and easy to listen. Support from Italy.
@shimky3017 жыл бұрын
Beautifully articulated, Col. Failure!
@raskol75858 жыл бұрын
Hello Colonel, Regarding approach 3; you could use just goods carts carrying only livestock to the processing plant, that way you could potentially get a full load of food on the way back.
@raskol75858 жыл бұрын
Enjoyed the vid btw, liked and subbed :)
@YeoltheClumsy08 жыл бұрын
Great tips for *medium* difficulty games, but on hard in 1850 without extra loan, the story gets more complicated, because shuttling passengers from town to town with whatever vehicle is not going to keep you afloat. The secret lays in shipping *freight* both ways for the majority of a rather short total distance. Often you will restart a map to find a suitable starting configuration. I won the "penny pincher" achievement, but it took me 40h to find out the secret how to start a game in hard mode, and get passed let's say 1875 without going bankrupt
@kev4ev8 жыл бұрын
lol 52h, 5th attempt, and still no success on hard. It's not easy to find a place where cargo will ship both ways...
@27EeYOrE108 жыл бұрын
I got it after around 20 tries, and i restarted same map 6 times. Really hard, but once u get the hang out of it, its not that hard anymore.
@jturie8 жыл бұрын
Very nice analysis....basically, follow the Train Fever approach. Not all that surprising, as railroads are still the basis of the game.
@PrograError8 жыл бұрын
but with slight variation ... don't want those running cost running up your arse
@colonelfailure8 жыл бұрын
Quite right. In Train Fever the easiest early money was running 10-20 stage coaches point to point between each pair of towns. If you try that here you'll be bust in 10 years.
@Csmiccsmos18 жыл бұрын
good video. when you run railway between to cities. have stage coach move passengers to station. also check contour lines before you build track to keep cost down not only do bridges and tunnels cost fortunes to build but also to maintain. build 1 train that can carry 30 people then count how long it takes between stations eg 50 seconds. then count 22 seconds on way back. put signal in. count 22 seconds other way. put signal if done right there be a 6 second between signals if so build second rail here and when you have demand for it put second 30 passenger train in. make sure you put signal at end of 2nd rail for both directions and only at end where train won't cause congestion if it stops there. reason do it this way is to keep cost down on second rail only using minimal track for passing lane
@peterray75238 жыл бұрын
Hi there Col., just downloaded the game but thought I'd watch this first! Great options to be had, but I think I shall start with your last scenario, that is, a train line in between to close towns.
@colonelfailure8 жыл бұрын
Try to follow the river where you can, as the land will be flatter so rail costs less. Also add an in-town coach service at either end that picks up from each of the three zones before dropping at your station (make good use of the catchment area overlay) and you'll be running strong profits quickly.
@norfgorg8 жыл бұрын
logical and analytical. looking forward to see more transport fever content from you. very helpful.
@captainkokomo79667 жыл бұрын
Thanks for the info Colonel. I was starting out with heaps of vehicles. It was profitable but very very slow profit. Trains in this game are intimidating because of initial cost.
@bazkib2 жыл бұрын
I start with two towns close to each other and put in 4 bus stops and 2 buses / then run a train line / then I locate the closest farm and food/bread processing plant and run carts to the two towns. Profit starts pretty quickly. I pay off all loans and then repeat this procedure in other towns.
@totoabicyclette71008 жыл бұрын
Thanks. Your videos have been of great help in getting a feeling of how the game will be. Downloading has started, btw. I hope everything will run smoothly from there.
@Halvesoul8 жыл бұрын
Its simple but requires alot of planning to make a whole lot of money: u should connect 1 farm to 1 food processor and 1 quarry to 1 contruction materials plant, then ship all the processed goods to the towns, not just 1 town, but basicly all of them, just make sure all the towns get food and construction materials with just trucks and u can repay ur loan in the first 10 years easily. Use trucks first, then trains later
@sirdeakia8 жыл бұрын
Please, narrate my life.
@colonelfailure8 жыл бұрын
I'm available at highly unreasonable rates.
@vincewilson12 жыл бұрын
KZbin showed this again and I thought this should be remade for TpF2. The newbies would benefit.
@BretGillan8 жыл бұрын
Thanks for the tips on how to make a few quid! Great video.
8 жыл бұрын
Great video. I`ve been following you. I do still think you overplay the interests of loans. I believe that playing as you do, I mean being careful about what to build and keeping costs down it is much more profitable and much faster to keep getting loans as long as you can keep growing in a sensible way. It seems to me that interests are fixed and not multiplicative in this game.
@happybez7875 жыл бұрын
Just saw this video while waiting for TF2, and low and behold we come across a town called Desborough :) my hometown on a CF video been waiting ages for this :)
@jenwrenredmcmoore8803 жыл бұрын
Thanks again. You've been very helpful... could you please make your cursor arrow a bit bigger... hard to see what you're pointing at
@Hutkarian8 жыл бұрын
Omg Just love your tutorial voice! Commercial here you come!
@xStillborn8 жыл бұрын
@8:43 to 9:28ish you're showing a small delivery line between two delivery areas. Food Shuttle: Desborough Halt - Desborough Annex Why do you have this small route set up and not just use Desborough Halt only? **EDIT** Nevermind, rewatched that part and I think it's due to Halt being out of the catchment area for the plant there. So you're shuttling them a few feet to get them there.
@SlimGamingChannelYT8 жыл бұрын
Brilliant video, now we just need to send it to a few KZbinrs/Twitch streamers that haven't got the basics down and we're all good.
@colonelfailure8 жыл бұрын
They'll fall by the wayside Slim. This is Transport Fever Thunderdome, only the most badass will survive!
@SlimGamingChannelYT8 жыл бұрын
One would hope, the launch is definitely going well though, gained quote a few more subscribers and lot's of views on the Transport Fever videos :-)
@koolerpure8 жыл бұрын
man free roam is overwhelming, the moment i start i have no idea where to start and what city to work at, although i find planning for the future of the city is awesome as it will look cool and be effective even if it doesnt start that way
@jamesbutler6065 жыл бұрын
Just bought this game as it came as a bundle with the soon to be released 2nd volume. I have tried about 5 or 6 times to get a profit in the beginning, even on the easy map setups i now realise i was trying to go too big too quickly, i'm going to have to be a little more patient....i also waxed the whole 10M loan amount in the beginning with no-where to go!
@J.F.K.O8 жыл бұрын
i would love to see a hard mode version of this vid :P its soo hard to make money
@Lowenssohn8 жыл бұрын
Thank you Colonel. Very informative and helpful.
@mutants23466 жыл бұрын
You did spend extra money on the cargo train that was a bit unessisary like putting the road back to the processing plant
@8fuzz7 жыл бұрын
I find goods by road very profitable, I usually get my goods stops filled up and i can transport the produced goods to near by towns and I usually make around at least 50k a year
@paulharwell89087 жыл бұрын
Colonel, I must say that when I first ran across your videos a year or two ago you were making a lot of simple game play errors and so I stopped watching you. I happened to watch this video of yours and was very pleasantly surprised that you have progressed to the point of having a more logical, serious outlook on your TF gaming. I APPLAUD this change and IMHO the viewers prefer a more logical, well thought out instructive viewpoint much more than your previous one. I mean this as a COMPLIMENT because you deserve it. Keep up the good work, Sir. - "Tall Paul"
@Vayify8 жыл бұрын
Fantastic tips and your audio is brilliant! If only I could get my voice to sound so rich :-)
@colonelfailure8 жыл бұрын
Years of vocal abuse have left it this way...
@HunterTeddy0108 жыл бұрын
You need to do documentaries or read of phone book.
@rickt4c8 жыл бұрын
Hey Colonel Failure, how do you get that close camera following the train in the start of the video? That's awesome to watch! Haha
@SherrifOfNottingham7 жыл бұрын
Only thing with this testing that kinda makes some of these ideas not work, when in reality they might is the fact that you set it up and let it run without upgrades. Goods routes for one town will almost never end up profitable, you'll have to supply more than one town to keep your routes profitable. In the goods train example, I have no problem making large profits off of that route, upgrading the train from time to time, additions of trucking, multiple towns, and adding new industries to the network over time will definitely work better than expecting a 10 year fast forward of any route to be profitable. However passengers is the "set it and forget it" resource, it's kind of like a solar panel, it's not amazing profitability, but you don't have to really worry about it near as much as goods. A good thing to point out to players is that a non-profit in town "distribution" network will help keep your long hauls even more profitable, and in some instances will be better than running two long haul routes into a town (for example).
@kiralynn728 жыл бұрын
Excellent vid, loved your 10 year experiment ideas 😊
@spatrompete26018 жыл бұрын
Question did you had written down what you want to say? I missing the big where you run out of words :-). But it is a good video well done :-).
@colonelfailure8 жыл бұрын
I didn't, but will do in future. It's more time consuming to "write" it as speaking than it would be to pre-script. Likewise, I'd have been faster if I'd recorded each of the 4 alternates individually before editing them together.
@spatrompete26018 жыл бұрын
Colonel Failure just abut different:-)
@rpek328 жыл бұрын
"easy peasy". totally useless on hard difficulty with no loans farm - food factory - town. use horses. THIS easy on hard difficult
@Csmiccsmos18 жыл бұрын
and I make loads money off fright trains. use frieght for raw materials and trucks for end products. eg I use train to take 250 grain across map and use trucks to move the food around towns
@Tsass08 жыл бұрын
Ahhhh, very interesting Colonel, very interesting indead. By the way only 2 hour and 49 mins to launch time
@AustrianSpider8 жыл бұрын
Tsass0 nice !
@Poadood8 жыл бұрын
Thanks Colonel!! Enjoyed the video!!
@myhybrid098 жыл бұрын
very informative! Nice explanations and diagram.
@colonelfailure8 жыл бұрын
Thank you - hope it helps.
@MysticDragonForce8 жыл бұрын
8:15 God yes. I had quite a profitable stone quarry but struggled getting the building mats out. Stone quarry essentially collapsed :/
@colonelfailure8 жыл бұрын
The good news is that it'll start up again no problem once you resolve the whole goods chain.
@MrBenstero8 жыл бұрын
loved the video and your latest playthrough. Keep at it :)
@martin61236 жыл бұрын
Hold shift while placing track/road. It won't snap to the closest feature.
@GrunfWorks8 жыл бұрын
Great video colonel. In depth analysis. You got another sub :-)
@colonelfailure8 жыл бұрын
Thank you!
@donkeech10812 жыл бұрын
Wow. I bought this game based on my love of a free 3.5 Disk of Transport Tycoon that came with the PC Gamer magazine i subscribed to many many years ago. Back then, we called those type of games "Micro-Managing". Apparently, those were simpler times! WOW! This feels more like WORK now! This feels more like something you should get paid to do. The kind of anxiety this game generates in me is akin to the anticipation of sticking my finger in a pencil sharpener, again. This is not a game, it's a exercise.
@LEIGHonPC8 жыл бұрын
Great video and great content...keep these up mate :)
@omg56438 жыл бұрын
I like how your voice changes completely in this video, it's so official :P One thing I found strange is that sometimes maintenance costs were actually less in a given year than the year before it (Example 1859 vs 1858 for the ship at 14:00) and likewise money received for full shipments also isn't constant for some reason. Is there some sort of random factor involved in these things or is it a bug?
@colonelfailure8 жыл бұрын
Not random - if a vehicle is waiting at a stop (of any kind) rather than moving its costs are decreased. Overall everything costs more each year, but you can reduce those costs by using wait until full in places.
@omg56438 жыл бұрын
Ah, I see now. Thanks for the reply :)
@Rusty_RuleRulle8 жыл бұрын
Big thanks! Helped me out ALOT especially since I am new to these types of games. Keep it up and I will be looking forward to your next vid. Nice voice btw *KappaPride*
@Deamon93IT8 жыл бұрын
Debt in itself isn't bad, as long as your profits are good enough to repay the interests. Without repaying the debt you would have had an additional 1.5 million $ to play with and that should be enough to create a new train line between two easy cities(ie like the one you create). In any case I wonder which is the best way to deal with goods now that there are several types of goods. I was thinking of using ships to ferry the goods around the map and use trucks(or trains plus trucks depending on the distance to the city in question) for the final delivery. Should be the cheapest option but to make $$ regularly it would require a certain critical mass(due to how infrequently ships make deliveries).
@colonelfailure8 жыл бұрын
I agree entirely. If I hadn't limited myself I'd have created a goods route to supplement the growth of the initial two towns since the income from the passenger line would have covered the set-up costs. My point with debt is that while you don't have it, there's a reserve of funds you can fall back on if your plans go awry - meanwhile carrying interest costs mean you are just throwing money away. Taking out the loan is worth it if it'll fuel faster expansion, no doubt, but I play a little more conservatively when I have my wits engaged as I'm all too prone to massive over-expenditure.
@Deamon93IT8 жыл бұрын
That makes sense, although I haven't been able to figure out how big is the beneficial on growth of the deliveries. I assume the more goods(both in quantity and type) you deliver the bigger the effect. Regarding debt surely it has costs but, at least in theory, should be more effective to use it while your cash flow is still small(ie below 1 million $). The ideal scenario would be to repay it in a single year(so to have a cash flow of at least 2 million $). This way growth isn't hampered that much(you lose a year but that's acceptable). I still have to play and see if this theory works in practice
@IamManzer2 ай бұрын
Appreciate the detailed breakdown! 🧐 I’ve got a question: 🤨 I found these words 😅. (behave today finger ski upon boy assault summer exhaust beauty stereo over). How do I use this? 🤨
@CryptikGaming8 жыл бұрын
i had always start with PAX trains since TT, and no difference in TF now, when well done in 10 years you have paid your debt and started a new line. but different from Colonel when says "find two new towns". lets say i have town A and town B from there A or B town i connect C town, and i never connect C town back to the one left A or B. makes sence? i always connect every new town into the ones where i already have trains, and never close a "circle", the more and faster you connect towns the bigger and faster profit, so A to B then for example B to C and C to D , if close enough D to lets say A , but its not a priority, i will always go for D to E even if its further away than D to A.
@Fungusfilms8 жыл бұрын
Excellent stuff. I was wondering in the first example, if an internal coach route of ABCBA would incur any maintenance savings if coaches waited for full loads at A and C, or do cargo carts only save costs when stopped ?
@colonelfailure8 жыл бұрын
Wait for full with passengers I've only really tried with ships so far, and it does not impact their revenue so it is worth doing as you save on maintenance costs. With cargo however sometimes you don't want to stall the entire chain for the sake of another 5 items, so I frequently find myself toggling wait until full off and back on. Another thing to consider - I usually run A-B-C-repeat routes with in town services, but I've also had good success with A-C, A-B as town separate lines as it decreases travel times for passengers so the revenues can be higher.
@Fungusfilms8 жыл бұрын
Maybe having coaches wait only for full load at stop B by the docks would have coaches ready and waiting for the fifty passengers arriving.
@playmototoys56558 жыл бұрын
Nicely done Cnl. Very calm and s(m)oothing. Respect!
@JapanInDan8 жыл бұрын
Do you ever get sick of people saying that you sound a lot like Jeremy Clarkson from Top Gear? To be honest, it was your voice that got me to subscribe... I can listen to you for days!
@colonelfailure8 жыл бұрын
You're not the first... :)
@ECGadget8 жыл бұрын
He's got the greatest voice... in the wooorld.
@Pwnzistor8 жыл бұрын
EcGadget, his name is Morgan Freeman?
@ECGadget8 жыл бұрын
Pwnzistor No... his name is agent double o 12. Failure. Colonel Failure.
@ATSFnumber2228 жыл бұрын
Excellent video, Colonel, but I have a minor question. You said that you used the European vehicles in this video and I was wondering if using the USA vehicles would make a difference THAT early on?
@colonelfailure8 жыл бұрын
No, the costs are virtually the same, although I *believe* the US gets a larger cart option in the late 1850s.
@zyzla878 жыл бұрын
This guy is simply awesome!!!!!!! I would like to see him play good old transport tycoon delux lol
@rubensoons8 жыл бұрын
Could you maybe do a playthrough or atleast a start-up gameplay with the following settings: Difficulty: Hard Size: Large Terrain: Medium / Hills starting year: 1850 Enjoyed your playthrough series before the release, now I have the game myself but struggle to find a good starting position in the Hard mode.. best I've achieved was with trucks delivering food.. 10k annual profit.. so yeah.. Thanks in advance o7
@colonelfailure8 жыл бұрын
I don't tend to play hard mode - the challenge is just fine for me on medium, and I've nothing to prove. That said, I may give it a go later on.
@rubensoons8 жыл бұрын
Colonel Failure aah that is to bad :) will look forward to the moment you try indeed hardmode :D and obviously keep watching your other vids :) they will come to use at some point :). another question I have is how hard is it to create a costum map? would love to play a map in the shape of Europe or maybe even in my home country,The Netherlands :D Thanks in advance :)
@TOGOOMII8 жыл бұрын
Just found you here on YT. Thanks for this video :)
@colonelfailure8 жыл бұрын
You're welcome.
@yannizy18 жыл бұрын
Love the vids, keep it coming.
@warthunderhighlights27238 жыл бұрын
Excellent Vid Colonel!
@atilaaugustodelima82807 жыл бұрын
It's like Severus Snape is teaching me how to do well in games!
@MrPilcher018 жыл бұрын
got it down to 8 years using cargo but had many failures as well
@voswouter876 жыл бұрын
In ttd ships where terrible as well. Airplanes where okay, but by far the best where trains. The trick is to make the longest track you can still afford. I must say it's harder here, so I'm starting on busses.
@timternet67308 жыл бұрын
Did you know you can deliver goods to bus stops in towns? Just seen Monte do this.
@Donald_Chung4 жыл бұрын
Passenger trains are not that bad at start - as in this video, you can repay the loan fast and soon to build more routes. Moreover, the capacity of trains are high - you can add carriages until the train is 320m long. At 1850, horse-drawn carriages, trams, cart and ships don't carry much, and they're so slow. In 1850, trains have high capacity, high speed, so you can repay your loan quickly. If you use the mod 'no cost', you mustn't be fear of trains even at start!
@bluerossegaming32698 жыл бұрын
very nice mate. u no any seed codes for maps whit nice big water for ships? or have u try out Nord Atlantic to see if it works?
@colonelfailure8 жыл бұрын
I'll be releasing North Atlantic II once I've completed this series. Of all the maps I've generated so far I've yet to see one with a significant body of water however.
@bluerossegaming32698 жыл бұрын
K i w8 for it :) cuz thats the only map i wana really start play on. Random seed maps suck.
@rjbjr6 жыл бұрын
Thanks for the pointers. How long did you play before you came across this method?
@colonelfailure6 жыл бұрын
Not very long at all really, but I had a lot of time in the previous game. This guide should be updated really, as it's getting on for 18 months old now.
@kuutiox26017 жыл бұрын
Great voice and just like a real colonel with little bit whiskey charisma style :)
@Iamsherc8 жыл бұрын
why oh why isn't there a refitting option like in OpenTTD, so you could fit more goods wagons instead hauling back empty ones ...
@Larky2k8 жыл бұрын
I think they have tweaked the amount you make per run as I followed your guide for early money making and 10 yrs down the line i'm flat broke. All iv got is 2 inner city bus routes with 4 coaches each and a train that runs between them and the train is always full but i'm always in the red. It makes profit but my bank balance does show it. something fishy here.
@pauljrhere7 жыл бұрын
you could have made more money with the goods train by only using the box cars, leaving the grain be lets you carry full loads of both food and livestock making both trips far more profitable.
@WiccaRobin8 жыл бұрын
Nicely done CNL
@stormywater89928 жыл бұрын
I needed this! Thanks col!
@MrToretto13378 жыл бұрын
Could you make a tutorial on how to make a mutli train station work too? I'm at the point that I need to upgrade my stations but I have no clue what I'm doing setting it up and using the signals lol. :P
@colonelfailure8 жыл бұрын
It's next on the list.
@MrToretto13378 жыл бұрын
Looking forward to it.
@MrROTD8 жыл бұрын
I found only passenger trains give a steady and easy income for starting in 1850, whats the point of having all the options if they don't make profit? Passenger ships never filled up enough quickly enough even with Coaches bringing people to the ports