Trapping and Firing | Devlog #16

  Рет қаралды 5,774

Alta: Project 2

Alta: Project 2

Күн бұрын

Пікірлер: 20
@AltaProject2
@AltaProject2 Ай бұрын
What other traps would you like to see in Dungeons? And what other ranged weapons do you want players to have? Let us know! Join the P2 Discord: discord.gg/AltaP2
@kotra193
@kotra193 Ай бұрын
The Musket Pros: -headshot deals critical damage (from dealing damage almost to death or kills with a single shot) - very accurate (well, for now there is no scatter in the game, but if it appears, it will do) Cons: - the maximum carrying of the cartridge is limited - breaks down after several shots (I think after 3 shots) - long reload - strong recoil - difficult to find (legendary rarity or a level lower)
@eli.r673
@eli.r673 Ай бұрын
Pit fall
@Teryte
@Teryte 27 күн бұрын
What about some sort of ambuish trap where for example some skeletons burst out of the walp and start attacking you
@Fighter_Builder
@Fighter_Builder Ай бұрын
I love those animated concept art sections!
@kotra193
@kotra193 Ай бұрын
me too!!! :)
@tabbyabby3525
@tabbyabby3525 26 күн бұрын
Yessss, they're absolutely INCREDIBLE
@kotra193
@kotra193 Ай бұрын
A lot has happened in this issue, well, I'll start with the traps, I admired them from beginning to end and I want this topic to continue further. I want a trap to appear when you click on the stove, a wall opens or something else and monsters come out from there, or else when you click on the stove, flames begin to splash from the walls, which causes you gradual damage. So well, I've finished this, I'll start now with the torch. I really like how you do it and I also see that you have somewhere else to promote it, but as it is beautiful and I want to look at it all the way through the dungeon level. And now my favorite theme is CROWOSSBOOOOW!!!! I really like it and how it shoots and how it will recharge on the developers' art and much more in general, it is incredible and I am glad that you added ranged weapons, I was very looking forward to it and I hope to promote this topic.
@otterdestroyer3774
@otterdestroyer3774 Ай бұрын
First thing I think of is having a bigger heavier crossbow to hold
@shehriyarkamal5747
@shehriyarkamal5747 Ай бұрын
The torch looks pretty cool for a wip
@kotra193
@kotra193 Ай бұрын
Agree.
@Emchanted.
@Emchanted. Ай бұрын
Turkey day devlog 🥳
@kotra193
@kotra193 Ай бұрын
It was as if they were waiting for this day for devlog.
@eli.r673
@eli.r673 Ай бұрын
I think play models need work and hope we get cosmetics
@AltaProject2
@AltaProject2 Ай бұрын
What would you like to see improved on the player model? If you watch Devlog 13 it explain its look...etc. Cosmetics and such will ofcourse be a big part of your identity as well as the armor and gear you have equipped.
@eli.r673
@eli.r673 12 күн бұрын
@@AltaProject2 maybe slight different body types and or skin colors for those who like differect skin options like tan and brown
@AltaProject2
@AltaProject2 12 күн бұрын
@@eli.r673 For sure we're planning lots of customization options for players such as those you've listed and many more. The one you see now is just our default character while in development.
@AgentVr2
@AgentVr2 Ай бұрын
Would this game be free
@AltaProject2
@AltaProject2 Ай бұрын
We're still in active development (we've been making the game for about a year now) so we have not made any decisions about pricing/free to play or anything yet. But stay tuned!
@kotra193
@kotra193 Ай бұрын
Time will decide everything!
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