"they're not meant to be put on an entire wall" how to summon the angry spirit of makkon to your map 101
@SilverstringsMusings Жыл бұрын
It's amazing how much difference a tiny highlight on a texture can make.
@hammondOT5 ай бұрын
This is the amount of work that goes into a single thing seen in a map? That's insane!
@bmFbr Жыл бұрын
Nice video as always. One important thing to note is that while adjusting the texture with the arrow keys, the move step size will be according to the selected grid size. So just reduce that if you need finer adjustment while still wanting to be on grid.
@Kppot10 ай бұрын
I am going to use those textures through the whole level, I'm even thinking about the skybox, made of trimsheets!
@joober278 Жыл бұрын
Wake up honey new Slipseer upload
@shortguy014 Жыл бұрын
I wish Makkon sold his textures for indie game developers, these textures are amazing and I'd love to use them for commerical use
@makkon06 Жыл бұрын
working on it! there's a lot of broken stuff that's been holding me up
@shortguy014 Жыл бұрын
@@makkon06 Legend! Is there any way I can be notified when that happens, or just follow you on twitter?
@makkon06 Жыл бұрын
@@shortguy014 I will post the crap out of it on twitter when it happens
@XCenturionX7 ай бұрын
@@makkon06Just want to take the opportunity to congratulate you on your set of textures, and let you know that some of us use them for sure. Truly amazing work of art, brother. Keep up the good work
@Lattamonsteri7 ай бұрын
@@makkon06Sorry for being so blunt and asking by replying to your comment but how did you go about making the detail/ non-standard trimsheets? :P i get how the regular trim sheets are made with substance designer but ones with containers and such intrigue me: do you model them somewhere so you know what sized tiles go where in the trim sheet texture? :D I'd love to see a process video of making these. Of course many magicians never reveal their tricks, I understand :P
@ShadesMan Жыл бұрын
Aaah I knew about skewing - and of course trim sheet's overall purpose - but using the arrow to move it in texture alignment view and not drag it is news to me! I always had to check for weird decimal numbers and fix them if they appeared, etc. That, and learning the specifics of some if the trim sheets, still. I mean beyond bright edge - convex, dark edge for inner concave corners.
@pity4657 Жыл бұрын
more tutorials like this plz QoL, workflow, tips&tricks, common mapping problems, level design, etc Edit: could print on screen the hotkeys you're pressing?
@inoodlesi4459Ай бұрын
Can someone get this man to upload his key oar shortcuts because the way he works and cuts brushes and moves textures just looks lifesaving and I can't find them anywhere.
@jugomebu3 ай бұрын
Looks utterly amazing!
@XCenturionX6 ай бұрын
Love the work you have done with the textures. Of all the texture sets I've tried, yours is the best, and the ones I use the most in my maps. It is just recently that I have come to grips with your custom trim textures, and let me tell you...what a difference it makes! Thanks for all you do, and I hope to see more texture work from you in the near future...
@unijorse Жыл бұрын
I had no idea that's how Makkon was pronounced
@stickflip4308 Жыл бұрын
cant wait to watch this and not follow any of it
@JoshGreenburg Жыл бұрын
Perfect tutorial for trimsheets!
@dantescanline Жыл бұрын
i'm sorry makkon that i've disgraced your art so many times. i promise to use it better next time :(
@mankrip- Жыл бұрын
Loved this. Excellent insights.
@HonsHon Жыл бұрын
Any future videos planned? Loved the mapping tips series and I like all the others as well.
@Arifmeticus Жыл бұрын
Based tutorial
@wolcamophone478310 ай бұрын
I've been scratching my head at different base materials just to use for walls and floors for my own texture packs and now you throw this rabbit hole at me?
@missquake Жыл бұрын
Ohhh how do I make my trenchboom to look dark like that it's so relaxing to look that.
@Slipseer Жыл бұрын
In the View tab in your Trenchbroom Preferences there's a theme dropdown box.