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Triangles and Ngons in 3D Modeling

  Рет қаралды 16,925

mario @ elementza

mario @ elementza

Күн бұрын

Пікірлер: 33
@cantthinkofnamehelpmeplz9844
@cantthinkofnamehelpmeplz9844 2 жыл бұрын
Honestly, your channel has helped me, personally, immensely and i truely appreciate what you're doing! Keep it up, absolutely love your work. I'm a VFX college student, hoping to go onto study 3D graphics and modelling as I go into university next year. I'm hopefully planning to also buy into your 3D modelling masterclass course when I get some extra money. You're a star! Keep up the fantastic work and thank you for the amazing videos :)
@ianmcglasham
@ianmcglasham 2 жыл бұрын
I do use the occasional triangle but I avoid n-gons. I try to consider that I have no idea what could happen to my models further down the cg pipeline. If a rocket needs to smash into an object or a giant needs to crush it with its fist or a pressure build up in a pipe needs to have it buckle then I don't want to have a director complain that my models can't tolerate it because my topology was not clean. Expensive and embarrassing. That is the hardest part of the job and most certainly not always possible but something to strive for when I can. What do you think of 6 spoked poles? I'm am constantly trying to convince everyone that they are not bad. In fact if we all adopted the idea of them as being good, our models would have much better overall structure. I Really like your channel and would be very interested in your perspective.
@babaspector
@babaspector 2 жыл бұрын
Really well done. I like the way you use a lot of similar looking exapmles with different topology.
@ahmedfalah3614
@ahmedfalah3614 2 жыл бұрын
🥲Though I've stopped learning 3d but I still get happy when I know that u uploaded a video , I really like you man ❤️
@ClashRoyal-db2ie
@ClashRoyal-db2ie 2 жыл бұрын
The way u clear things.... Man really appreciated....!!.. simple and efficiently u do ur job....!! Actually I like how u redirect edges flows.... NGL I try the same but I end up having +5 triangles 😂😂😂
@Ehwen
@Ehwen 2 жыл бұрын
Got it, will only model with NGons from now on thank you 🙏🏻
@stephanechataignie
@stephanechataignie 2 жыл бұрын
Thanks Mario always appreciated your tutos
@jeikstanley8774
@jeikstanley8774 Жыл бұрын
Спасибо ❤
@swaroop2193
@swaroop2193 Жыл бұрын
Great information! Thanks a lot!
@BLK34
@BLK34 2 жыл бұрын
Cool vidéo ! Thanks man, so much dedication
@ahmedalsalameen5898
@ahmedalsalameen5898 2 жыл бұрын
Notification of the day :D
@howitworks101
@howitworks101 2 жыл бұрын
thank you sir.
@antonbayda2571
@antonbayda2571 2 жыл бұрын
Just simple comment to support the video)
@ChaosWolfNinja
@ChaosWolfNinja 2 жыл бұрын
Awesome! Thanks!
@imleozx2808
@imleozx2808 2 жыл бұрын
Thank you so much Teacher❤️
@purplelight2947
@purplelight2947 2 жыл бұрын
thanks for tut!
@davidadu5187
@davidadu5187 2 жыл бұрын
Please how did you get the hdri environments you used for the anorld lighting in your maya masterclass tutorial
@digitalzenith6527
@digitalzenith6527 2 жыл бұрын
great stuff.
@hadadwasiim8248
@hadadwasiim8248 2 жыл бұрын
Great video
@mendostudio63
@mendostudio63 2 жыл бұрын
Please What's the name of your mic, I love your voice❤️❤️❤️❤️❤️
@Elementza
@Elementza 2 жыл бұрын
Thank you, I use Blue Yeti :)
@spacep0d
@spacep0d Жыл бұрын
NGONS are for rookies. Avoid them like the plague.
@sevenseven31
@sevenseven31 2 жыл бұрын
what about using external program or plugin like as zremesher in zbrush or retopology in 3ds max or quadremesher to fix your meshes
@Elementza
@Elementza 2 жыл бұрын
Sure, that works too, but sometimes (at least for me) doing it manually allows for more control
@loozerzart9109
@loozerzart9109 2 жыл бұрын
@@Elementza TRUE!
@orphydiancg7759
@orphydiancg7759 2 жыл бұрын
In an older video you talked about customizing Mayas colors and related. Do you know how one can get rid of that hashing effect overlay on faces when selecting them and display just the pure selection color?
@whiteghost8244
@whiteghost8244 2 жыл бұрын
Are there any plan to make a course for 3ds max? I would like to buy it.
@Elementza
@Elementza 2 жыл бұрын
Its not really about tools or software used, focus is more on modeling principles, topology rules etc. If you know the basic tools in max, you'll be able to follow blender, maya or any other Modeling tutorial:)
@Mrflippyfloop
@Mrflippyfloop 2 жыл бұрын
Does Blender have a command that is the same as the smooth command used here ?
@kevinquintana3085
@kevinquintana3085 2 жыл бұрын
Can you change the automatic captions from Vietnam to English??? I can't read them.
@shekharchauhan8507
@shekharchauhan8507 2 жыл бұрын
You completely switch to maya? Or still uses c4d
@Elementza
@Elementza 2 жыл бұрын
Yep, haven´t used c4d in few years now I think
@loozerzart9109
@loozerzart9109 2 жыл бұрын
@@Elementza DO YOU HAVE ANY PLANS FOR USING BLENDER OR WILL YOU CONTINUE WITH MAYA ?
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