that albus build is insane. do you have the build for the mk or it the same like the previous build?
@lifeofashuram-troubleshoot58682 жыл бұрын
I sure do, this is the Muramasa II Build and probably the most well-rounded MK build in the game: KSAACAJYEEASQCAWGXW3NAN4AGQACE2EAWDSYDBAAWASEA2GBETAQAICANCAKB2IFIBAUC4QAWCAKCSMD2 Also I try to post my updated builds in each class spotlight but sometimes I forget and there are 20+ classes lol. But if you're interested you can definitely take a look at each class and it should be in the body description!
@lifeofashuram-troubleshoot58682 жыл бұрын
Yep - if you have Albus's mastery board open, click on mastery board in the bottom right. From there, just underneath the "Currently applied mastery board" you'll see a few icons for renaming, copying, mastery board extract, mastery board paste, and adding a mastery board. You'll want to click on the mastery board paste option(4th) from the left and then paste in the code you see above. Hope this helps!
@Noriyatsu2 жыл бұрын
@@lifeofashuram-troubleshoot5868 is there any changes on the equipment?
@lifeofashuram-troubleshoot58682 жыл бұрын
@@Noriyatsu Uh for Albus MK? Not likely.. I usually stick with the 3 set golden, skull slasher sword and Ben's suit. But if you're talking in the video where he takes down Enhanced that's a different story lol
@joelyap25382 жыл бұрын
Hi. Will you be doing a crafting guide in future?
@lifeofashuram-troubleshoot58682 жыл бұрын
Yes very much so! That's actually on the top 3 videos to make right now =)
@DragonX55362 жыл бұрын
Ash is about to drop the most controversial thing in the entire RPG genre: A tier list
@lifeofashuram-troubleshoot58682 жыл бұрын
Hahaha right?!? Let the dislikes begin ;)
@lillyvibritainya63892 жыл бұрын
Just got into the game and it is great to see your indepth guides. Thanks a tonne. One question if you dont mind. During albus' free day (visiting the grave yard) how does the story change if anne survives?
@lifeofashuram-troubleshoot58682 жыл бұрын
Hey you're very welcome! Actually I have it in a video from a long time ago where I was recording just the storyline, you can check it out here: kzbin.info/www/bejne/iKKwm6B9q92egbc
@panagiotishionakis2598 Жыл бұрын
Do you use the builds on your spotlight videos for "chain-killing"?
@lifeofashuram-troubleshoot5868 Жыл бұрын
Sometimes yes! Although many of these are out of date, I haven't gotten back into the swing of things in months. Hoping to update soon!
@panagiotishionakis2598 Жыл бұрын
@@lifeofashuram-troubleshoot5868 Thank you for the info sir. We miss your videos already.
@lifeofashuram-troubleshoot586811 ай бұрын
@@panagiotishionakis2598 You're more than welcome! Hoping to be back soon!
@burningmime4322 жыл бұрын
When I kill someone with One Shot, One Kill, the ability still goes on cooldown (even regular attack). So how are you killing like 15 people in a single turn? Once Albus slashes one person, he can't slash another until his next turn... he can get at most like 4 if he has 4 attack abilities and all 4 are off cooldown. Maybe 5 with a frag grenade?
@lifeofashuram-troubleshoot58682 жыл бұрын
So you can get a mastery called "Catharsis" which allows a return on cooldowns by 1 point which is very cool and extremely mandatory for chain-killing! Some characters have multiple versions of this, such as Albus's "One Strike, One Head" can also return cooldowns by 1 point, so you can stack it with Catharsis!
@ivanvukovic39902 жыл бұрын
I see you have really optimized builds.Font you find the game too easy? I play not nearly optimized as you and u still find cruel challenge ridiculously easy,it is killing the joy of playing the game for me.
@lifeofashuram-troubleshoot58682 жыл бұрын
This is definitely the culmination of a lot of time in game, I just like sharing it out so people can see what's possible and such. The reality is in a team game having even 2-3 chainkillers is going to annihilate most of the map lol. What I particularly like is that you get to optimize your team to where they're pretty good at chainkilling but then keep some of the defenses so they can actually take a hit - that's far more important. But agree, make sure to play how you enjoy the game! I intentionally never post infinite turn/AT builds because it removes all joy from the game for me - but chainkilling is a different story because it does require peak optimization to continue from one pack to the next.
@ivanvukovic39902 жыл бұрын
@@lifeofashuram-troubleshoot5868 Do you think game should have even higher difficulty than cruel with smarter AI? As i said,my builds are not nearly as optimized as yours,i don't even read any guides and i am exploding enemies like pinata on cruel challenge.It has been like that almost from the beginning of the game and it is getting ridiculous.Everything dies in 1 hit even bosses and it is killing my desire to play.Does the game eventually start to fight back? I am in chapter 3,maybe i am overleveled as i am completionist by nature but it seems my power curve is escalating even further to the point where there is literally no challenge and no fun to play anymore.
@lifeofashuram-troubleshoot58682 жыл бұрын
@@ivanvukovic3990 Hmm.. to increase skill level(and sort of reward players) they did add the Additional Settings, you might want to try that. I recommend High-Risk, High-Return as well as Paranoid as they will give you both some variety in enemy mastery boards as well as flat damage/defense increases especially for bosses. If you're playing Cruel/Challenge/HRHR/Paranoid that is essentially as strong as the enemies will get, you can further limit yourself by Mind Body Unity and the new one Fetter of the Past too if you like, I'd definitely give those a shot! Specific to the storyline, if you want a true challenge then try Limits to Growth, this will force your characters to stay a lower level and limit almost everything you would normally do gaining experience. But I doubt you'd want to restart this far in, just a thought!
@ivanvukovic39902 жыл бұрын
@@lifeofashuram-troubleshoot5868 Thank you for great response,i sort of disregarded additional settings,and since I have turned high risk,paranoid,limits to growth (especially this) it has been a lot better.I noticed my sion and Albus were lvl 32 and i was dealing with story missions lvl17. I am intrigued by Mind-Body unity but it seems it changes core experience a bit too much for me.
@gurugeorge Жыл бұрын
@@ivanvukovic3990 Just noticing this convo, and I had the same problem my first go on this game (I'm now in my fourth bout of addiction to it lol). Out of the box, it's really easy to get ridiculously over-levelled. The additional difficulty options are a godsend, but particularly for me, Limits to Growth. Not only for being more evenly matched with the enemies as you go, but also for being able to do all the Shooter Street quests in a timely manner so that their rewards are actually helpful to you where you are, and also to bring up your rep with the shops in a timely way so that they can sell useful materials to you around mid to late game.