Truncated Icosahedron (Soccer ball / Football) - Easy in Fusion 360 - No Math or Angles

  Рет қаралды 4,422

Kristian_Laholm

Kristian_Laholm

Күн бұрын

Пікірлер: 21
@KristianLaholm
@KristianLaholm 3 жыл бұрын
I have made a new workflow for this model you find it here kzbin.info/www/bejne/b5uYgYGmZraoepY
@paracosmicSTL
@paracosmicSTL 2 жыл бұрын
Thank you so much! I originally thought I would have to learn some advanced (from my pov) math to model something like this so I'm super glad I didn't have to. Insanely easy to follow tutorial!
@KristianLaholm
@KristianLaholm 2 жыл бұрын
Thank you. Not to scare you but the geometry used is math ;) but no numbers needed :)
@bYPexX
@bYPexX 3 жыл бұрын
Thanks a lot! Worked for mee! Had to go back and change a few lines which weren't perfect. Detail is key on this and every design. Thanks a lot for the tutorial! Worth wwatchning :D
@TeunSegers
@TeunSegers 3 жыл бұрын
It's magically well done. I could follow the entire thing quite easily. Masterful! I only added some parameters for the sizing.
@KristianLaholm
@KristianLaholm 3 жыл бұрын
Thank you :) build on the workflow to suit your needs :)
@Linktw0
@Linktw0 3 жыл бұрын
For some reason every time you say the word "perpendicular" I cannot stop myself from repeating it back in the voice of "Swedish Chef" 😁🙌 Thanks for the tutorial, it got me going in the right direction now. Ps. I enjoyed listening to your narrative so much that I subbed for more. Take care
@KristianLaholm
@KristianLaholm 3 жыл бұрын
My future video will all be about the perpendicular cube ;)
@Linktw0
@Linktw0 3 жыл бұрын
@@KristianLaholm haha good, can't wait to see it because I when I tried to model this it didn't pattern into the final sphere correctly, and going back over the video to check my geometry to yours, I've found out that setting playback speed to 0.75x or 0.5x really makes me laugh
@KristianLaholm
@KristianLaholm 3 жыл бұрын
@@Linktw0 I'm thinking of redoing some of this workflow, I have refined and learned some new things ;)
@SolidBuildersInc
@SolidBuildersInc 4 жыл бұрын
Question I was looking for this and asked about printing out the X,Y,Z coordinates of the resulting geometry in your other video? Any solutions to doing that?Thanks for any helpful
@texas-sx5dr
@texas-sx5dr 8 күн бұрын
Is it possible to spherify it a little?
@KristianLaholm
@KristianLaholm 4 күн бұрын
That would take a slightly different workflow, and would be easier in a mesh-modeler like blender.
@bYPexX
@bYPexX 3 жыл бұрын
Hello one question, on minute 7.55, when I try to combine all objects together (body 1 "target body"), it doesn't give me the exact clean result as yours... Instead there a few extra lines within a few "panels/ sides" and don't really know why!! I have followed every step exactly as you. Any advices or recommendations on what the problem might be?
@KristianLaholm
@KristianLaholm 3 жыл бұрын
It's hard to tell without seeing you file, but I'd suspect that some of your sketches are wrong.
@bYPexX
@bYPexX 3 жыл бұрын
@@KristianLaholm hey! truly appreciate you help! Would it be possible for me to share the design with you through email or anything? I'm trying to complete a work for university and decided to do this football design. If so, let me know and I can give you my email! In any case its this one: david.hernaez@hotmail.com
@KristianLaholm
@KristianLaholm 3 жыл бұрын
@@bYPexX I think it's faster for you to get answers using Facebook (Fusion 360 User Group) or Reddit (Fusion 360). But (sorry if I'm harsh) if you are at university level my little workflow should't present to much problem.
@bYPexX
@bYPexX 3 жыл бұрын
@@KristianLaholm okay yeah sure no problem don't worry I don't have facebook so I'll try to figure it out myself! Have been stuck for a few hours now though!! jajaajajajaja Thanks for replying!
@KristianLaholm
@KristianLaholm 3 жыл бұрын
@@bYPexX I uploaded the sketches here a360.co/3s72jDn You will get an error that there is no geometry, click Open in Fusion 360 and you will get the sketches.
@pyrodice
@pyrodice 3 жыл бұрын
thank you for this great tutorial.
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