Rockstar level tutorial man. Love it. got your presets a while ago and love how well that proximity falloff can work with simulation nodes.
@zboy303 Жыл бұрын
Great tutorial, and very interesting to learn about the noise curl. I had been fighting against particles getting trapped in a 0,0,0 loop.
@windworldwide8840 Жыл бұрын
Thks ! ... I work in wind turbines, so it is my preferred Animation ! by far !!
@sebastianvaldez3764 Жыл бұрын
NEW SUB keep doing this amazing job
@Ottarum9 ай бұрын
Hello, how can I change the material to something like water?
@electronicmusicartcollective8 ай бұрын
WOW, very clever. thanx
@noc2_art Жыл бұрын
The sad thing about the initial implementation of simulation nodes is that it doesn’t come with a built-in caching system which is certainly mandatory for all temporal computation. So long this is not implemented, simulation nodes will have one foot tied down. In my book, it’s a half-assed implementation, which is sad really 🙁
@bradleyanimation120 Жыл бұрын
it is implemented.
@noc2_art Жыл бұрын
@@bradleyanimation120 Ah, that's awesome to hear!! Great News. Thanx for letting me know 👍
@windworldwide8840 Жыл бұрын
Would you (please + please !) make animation visualising wind, going around houses, above a wheat field, ... 🤩😎
@wolfcode29210 ай бұрын
How can i do that in Blender 4.0?? How can i get Noise Turbulance??
@bradleyanimation12010 ай бұрын
Download presets from the link in the description
@andrewmcintosh98322 ай бұрын
@@bradleyanimation120 The preset seems to be missing in Blender 4.2.
@bradleyanimation1202 ай бұрын
@@andrewmcintosh9832 As far as I see it's still available unless otherwise indicated. It would be better if you can show me in the discord server which one is missing so that I can check further.
@andrewmcintosh98322 ай бұрын
@@bradleyanimation120 Thanks for responding. Yea I got it working now it wasn't showing because I didn't restart blender after installing the presets. Great Tutorial!
@KIFDRAKON Жыл бұрын
Hello everyone. Thanks for the lesson. Girls and boys have a question. Why is the material considered only in cycles, and in eevee the material is not visible when rendering??? Who knows what the joke of humor is here??? Kolab google for calculation is good. But the body was fast and simple.
@bradleyanimation120 Жыл бұрын
particle rendering is just not implemented yet. for now to render particle you have to instance spheres.
@windworldwide8840 Жыл бұрын
Before the group output, set an instance on points