(Tutorial) - Creature Design in Blender

  Рет қаралды 66,278

Rico Cilliers

Rico Cilliers

Күн бұрын

Tutorial: Sculpting random creatures in blender.
Demo file: gum.co/AcjMR
Music by Whitesand: / @whitesandcomposer

Пікірлер: 101
@johnlime1469
@johnlime1469 4 жыл бұрын
This is like Bob Ross except it's in Blender.
@cryptic_nightmares561
@cryptic_nightmares561 4 жыл бұрын
Ok so to me this was in no way a tutorial because i dint really learn how to do anything. But holy sh*t was this so captivating to watch. Bravo sir.
@cryptic_nightmares561
@cryptic_nightmares561 3 жыл бұрын
@4tran lol thanks but i was just trying to say that it was a really great video to watch solely for entertainment purposes
@robzxy94
@robzxy94 6 жыл бұрын
faster way to apply all the midifiers : select the object -> alt+c -> mesh from curve . It will apply everything by default if it's already a mesh
@08wolfeyes
@08wolfeyes 6 жыл бұрын
Great tutorial. Just as a help, there is a 'Symmetrize' button, just below the Dynotopo section on the left panel that will match one side to the other, saving you having to mask and sculpt as you did with the jaw.
@ArkAngel12
@ArkAngel12 6 жыл бұрын
so cool to see a master at work
@cliveruggles7979
@cliveruggles7979 5 жыл бұрын
Thank you, please continue making tutorials of concept design being used in blender
@ciaranpmryan
@ciaranpmryan 5 жыл бұрын
Just a general workflow question. Do you then do a retopo of this sculpt and bake the detail into a normal map?
@RicoCilliers
@RicoCilliers 5 жыл бұрын
Yeah that's generally the next step :)
@arthurleywin6869
@arthurleywin6869 2 жыл бұрын
thanks for the tutorial, it helped me understand the steps of modeling monsters.
@thesaviorofsouls5210
@thesaviorofsouls5210 3 жыл бұрын
I learned so many useful things in this video alone, thank you so much
@DarrinNoNAME
@DarrinNoNAME 6 жыл бұрын
It's nice to see you sculpting in Blender. I always wondered why you sculpted in zbrush when you do mostly eveything else in Blender
@RicoCilliers
@RicoCilliers 6 жыл бұрын
yeah to be honest I'd happily use just blender for everything. I've generally used zbrush because it can handle significantly more polygons, but if Blender keeps improving at the current rate I might not need to use zbrush in the future.
@gringoamigo8146
@gringoamigo8146 6 жыл бұрын
Peter Kim Oh yes, way more optimized than Blender in regards to 3D sculpting. Zbrush also has far more tools, features, etc.
@goddamnmaddog2024
@goddamnmaddog2024 5 жыл бұрын
sculptris is a free to use tool of the makers of zbrush, I love it for sculpting. It is so fluent and intuitive. After sculpting I also return to blender. Everything has its sweet spots
@andrewturtle2610
@andrewturtle2610 6 жыл бұрын
I love the way you work
@RicoCilliers
@RicoCilliers 6 жыл бұрын
thank you, and thanks for watching. :)
@RicoCilliers
@RicoCilliers 6 жыл бұрын
Blend file: gum.co/AcjMR (free) Note: this is not a beginner tutorial. I do explain some keyboard shortcuts, but not all of them, and the video has been sped up significantly in some areas. If you're still learning to use Blender I recommend finding some beginner tutorials on KZbin first, in order to familiarize yourself with all the buttons and so on. :)
@havocgamesdev
@havocgamesdev 6 жыл бұрын
Nice work man! Great to see people helping others and sharing their knowledge. :)
@pugman1543
@pugman1543 6 жыл бұрын
Nice job as always bud
@Stormtrooper660
@Stormtrooper660 4 жыл бұрын
*Would you be able to sculpt a Giant firebreathing demon?* *I’m still drawing it* *The demon is based off Hellboy 2019 where that demon with extra appendages comes and starts igniting the humans* *But it’s not gonna have the extra arms and legs*
@Helgrind44
@Helgrind44 6 жыл бұрын
Hey that's pretty good. Would love to see a texture/shader tutorial of it. Thanks for your videos, they are very useful.
@RicoCilliers
@RicoCilliers 6 жыл бұрын
Thank you! I'm planning a shading/texturing video for this, but I'll make no promises just yet :) stay tuned though.
@Helgrind44
@Helgrind44 6 жыл бұрын
Will do :)
@elmaluk
@elmaluk 6 жыл бұрын
BEAUTIFUL
@HaoChen-i2k
@HaoChen-i2k 5 жыл бұрын
nice
@hiyorisarugaki1830
@hiyorisarugaki1830 3 жыл бұрын
Do you take orders? I need some CGI monsters created
@meglabit534
@meglabit534 6 жыл бұрын
Thanks for the awesome tutorial!
@muhammadal-shenawy97
@muhammadal-shenawy97 5 жыл бұрын
that's amazing good work!
@KadeMarkoux
@KadeMarkoux 6 жыл бұрын
Awesome man, this is very helpful, thank you.
@VibingVampire
@VibingVampire 5 жыл бұрын
would be helpful if you would explain what key's you're pressing, and i cant even get my image to show in the background. so yeeeeaaaaa
@wrenkenstein4944
@wrenkenstein4944 5 жыл бұрын
I'm assuming you're talking about the backgrond image? I'm learning too, lol. To get the BG image, press "n", scroll down until you see "Background image" at the bottom. Click the checkbox and expand the section. At the bottom of the section, click "Add image", then click "open". Choose your image, and once you've clicked it, click the "open image" in the top right corner. Scroll back down, look at the "axis" text and next to it, click the "all views". Choose right. Click somewhere on the screen (just to reoreint your mouse so you can click things again.) Then, press 5 on your num pad, then press 3. Your image should show up!
@Threshroge
@Threshroge 5 жыл бұрын
in my opinion, you messed up when you saved the lower jaw merged with the rest of the figure because now you have no control over its mouth..... all it takes to make a creature is, white spheres as eyes, the monster design including its upper jaw, and the lower jaw, three separate figures and files
@lolman5997
@lolman5997 5 жыл бұрын
You could just add bones to control it
@thistaken5550
@thistaken5550 3 жыл бұрын
Him: "Ima subdivide" Also him: adds a subsurf modifier or whatever ita called
@hawk463
@hawk463 6 жыл бұрын
Fantastic video, I learnt quite a lot. I would like to ask, why do you use "Relative detail" instead of "Constant detail" when sculpting?
@RicoCilliers
@RicoCilliers 6 жыл бұрын
Hi! I believe relative detail is based on the zoom level, so if you're zoomed in close it should add more detail. some folks prefer constant detail instead (ie: the detail level is the same no matter your zoom level or brush size), to be honest I have no problem working in either.
@hawk463
@hawk463 6 жыл бұрын
Cool! Thanks for the reply, I'll give relative detail a go!
@Z5Z5Z5
@Z5Z5Z5 5 жыл бұрын
Idk what way is better I see people manually sculpt the cube from the get go like actual but then theres this way where you are more of "building" this model then sculpting it. What does anyone recommend?
@RicoCilliers
@RicoCilliers 5 жыл бұрын
If you're a beginner then this way is definitely easier, but nothing wrong with sculpting from a cube or sphere. It can be easy to get frustrated though, just don't give up.
@Guillaume-od3yu
@Guillaume-od3yu 5 жыл бұрын
Control T pour triangles et dyntopo ( activer) et resolution 10.0
@richardtaynor6117
@richardtaynor6117 5 жыл бұрын
ok so you are doing a great job but i wish you would say how your doing stuff. like after you apply everything at the beginning and then remove the one side i can not figure out how to do that? like how to just select the one side
@mistaclean1226
@mistaclean1226 5 жыл бұрын
You go into Edit Mode with (TAB) and highlight all the vertices on one side of the object (not including the middle line). You then press (X) and select Vertices to delete all the vertices selected. You can then go to the wrench in the right side section and add the Mirror Modifier (make sure it's mirroring on the Y axis). I would also suggest to enable clipping.
@-insertname--1311
@-insertname--1311 5 жыл бұрын
das good
@heyiamanda8273
@heyiamanda8273 6 жыл бұрын
Wish you could do my homework for my 3D class. o.o
@RicoCilliers
@RicoCilliers 6 жыл бұрын
Haha sure :D
@Al1987ac
@Al1987ac 6 жыл бұрын
Fantastic tutorial! Thanks for doing this. Didn't understand one thing though. On 4:40 you added a cube and then suddenly it had all the modifiers from previous meshes. How did you do it so quick?
@RicoCilliers
@RicoCilliers 6 жыл бұрын
thanks! ah that seems to be an editing mistake. I accidentally cut the bit out where I added the modifiers. still, if you want to quickly transfer modifiers between different objects, simply select the mesh with no modifiers, then hold SHIFT and select the mesh that has modifiers, then press CTRL+L on the keyboard, and choose "Modifiers"
@Al1987ac
@Al1987ac 6 жыл бұрын
Oh, I see. Thanks for the advice! This is really useful. Sometimes Blender is not so intuitive I wish it to be.
@DoNotPutMeInABox
@DoNotPutMeInABox 3 жыл бұрын
This was both informative and somewhat mesmerizing! It was relaxing to watch this tutorial ^^
@howldonovan5992
@howldonovan5992 4 жыл бұрын
So how would you add color to a sculpture? Like adding shading and colors.
@aveb5014
@aveb5014 5 жыл бұрын
dude if youre this excellent sculpting in blender . then mastering any other 3d program shouldnt be a problem especially zbrush
@Andicus
@Andicus 4 жыл бұрын
What key smoothens the cube-like shape into a more cylinder one? Like 21:39
@Erraticfox
@Erraticfox 3 жыл бұрын
I was also wondering this
@chuckwashburn991
@chuckwashburn991 6 жыл бұрын
Great Tutorial Video! I became a “subscriber” on your KZbin channel. You mentioned “moving to the tablet” for the Sculpting … Just what did you mean by that? Did you transfer this project from a computer to a tablet for the sculpting? Would like to know just what you meant by stating this in your video! And, if you did, would like to know how you accomplished this task!Thank you for your kind reply! 🤠
@RicoCilliers
@RicoCilliers 6 жыл бұрын
Hi! Sorry for the confusion. I actually meant switching from my mouse to my Wacom Tablet. If you're unfamiliar with it, it's just a pad with a touch-sensitive drawing area, it makes sculpting and painting somewhat easier than with a mouse. I use the Wacom Intuos medium size tablet. just google it for more info :)
@daboidabber3rd
@daboidabber3rd 5 жыл бұрын
Yea he is very unfamiliar transfer from PC to tablet 🤦🏿‍♂️ why are you here?
@ticllin634
@ticllin634 4 жыл бұрын
Hello, could you explain how you did the tooth part from the minute 21:33? How did you make it look rounded? did you start with a cube, a plane? Do you have a video tutorial about how to make the tooth? :( Sorry I don't speak Spanish very well
@LevantWasTaken
@LevantWasTaken 4 жыл бұрын
Ticllin V Yeah I can tell, that was English.
@PleaseWait...
@PleaseWait... 3 жыл бұрын
"im not very used to sculpt in blender" tf you mean
@kidsin1513
@kidsin1513 4 жыл бұрын
how did you get your cube to have a cylinder inside to sculpt on
@lydiahernandez9211
@lydiahernandez9211 4 жыл бұрын
Hi Rico, what shortcuts do you use to make the fang at minute 21:21? to make those curves and make it a little longer, etc.
@noahtoth9291
@noahtoth9291 2 жыл бұрын
I also couldn't follow this, but I could get a similar effect done by using the modifier tab and using bezel. There may be another way but I messed around with it and it kind of worked :)
@pokemo1675
@pokemo1675 5 жыл бұрын
Sorry to ask but how do you subdivide the cube because I did what you said but nothing happened.
@RicoCilliers
@RicoCilliers 5 жыл бұрын
select the cube and press CTRL+1 to subdivide once, or CTRL+2 to subdivide twice, etc. if it doesn't work, select the cube and go to the modifier panel (the little spanner icon on the right hand side) and click on the modifiers menu and add the subsurf modifier.
@arydw7
@arydw7 5 жыл бұрын
Is there any other way to make creature like that without using sculpture?
@RicoCilliers
@RicoCilliers 5 жыл бұрын
Well you can try to model by hand, but it will take longer :) its possible though
@arydw7
@arydw7 5 жыл бұрын
Thanks for the advice. I'm gonna try it tomorrow. I'll post the video after i'm done. 😁
@arydw7
@arydw7 5 жыл бұрын
It's for game assets actually. It may looks not so smooth. Hehe..
@saurabhpal2326
@saurabhpal2326 5 жыл бұрын
Sir how much time you took to complete this creature?
@RicoCilliers
@RicoCilliers 5 жыл бұрын
hi! I cant remember exactly, but I believe it was about 4 hours in total. :)
@Trooper-14
@Trooper-14 5 жыл бұрын
If I duplicate then my duplication is moving my anther parts without that I touch them.. how do I fix this?
@PlanetOuid
@PlanetOuid 4 жыл бұрын
is thier gonna be a body for it?
@akcreation6468
@akcreation6468 5 жыл бұрын
sir can u do my drawing images model to 3D realistic model in bleender ?
@vcothur7
@vcothur7 4 жыл бұрын
The 3d model looks better than the drawing
@shakeds3278
@shakeds3278 5 жыл бұрын
why did you use boollean modifier and not just Ctrl+J to merge? is there a diffrence bettwen them? i will appreciate it if someone answers despite the late response
@RicoCilliers
@RicoCilliers 5 жыл бұрын
sorry for my own late response :) I use boolean because it actually "welds" the meshes together, that helps for the sculpting phase. simply joining the meshes causes issues with the dyntopo sculpting because of the meshes intersecting each other.
@TheHunter_171
@TheHunter_171 4 жыл бұрын
On 1:05 was it ctrl + r or what??
@nalanix3058
@nalanix3058 4 жыл бұрын
how do you put the image
@lumieanimations9018
@lumieanimations9018 4 жыл бұрын
I ask the same question I hope he answers us
@ZizzlyWizard
@ZizzlyWizard 3 жыл бұрын
yeah this isnt a tutorial you're pressing buttons on your keyboard we aren't familiar with and doing things we dont know bro
@hestyx7318
@hestyx7318 4 жыл бұрын
i mean, this is a tutorial why are u doing all the stuff so fast are you trying to impress someone? cause i can't even follow the tutorial
@LevantWasTaken
@LevantWasTaken 4 жыл бұрын
LenaPlayszGames this is an advanced tutorial.
@hestyx7318
@hestyx7318 4 жыл бұрын
@@LevantWasTaken :c
@LevantWasTaken
@LevantWasTaken 4 жыл бұрын
LenaPlayszGames don’t worry, I can’t follow the tutorial either, I only assume it’s advanced cuz of how fast he’s going
@Threshroge
@Threshroge 5 жыл бұрын
When you're sculpting, youre pushing vertices around right, or are you actually bending faces? If so, doesn't that completely destroy three dimensional design laws?
@irinarostova7958
@irinarostova7958 5 жыл бұрын
too fast and voice not clear
@Thoriphas
@Thoriphas 3 жыл бұрын
Bob Rex
@zandraocs9683
@zandraocs9683 5 жыл бұрын
Why do you have to rush through the beginning process? This is a tutorial, right? So shouldn't you explain the beginning portion, the rendering cube part within the first 2 minutes, in more detail than you do? You kinda rush things and you lost me
@louisvdberg8241
@louisvdberg8241 6 жыл бұрын
yes you Goofy derp B)
@RicoCilliers
@RicoCilliers 6 жыл бұрын
Now I feel special
@louisvdberg8241
@louisvdberg8241 6 жыл бұрын
@joakimolsson3d433
@joakimolsson3d433 5 жыл бұрын
Hey, Rico! So I got really inspired from this tutorial and drew my own concept art pretty much based on yours but still not exactly the same. I credited you as my inspiration on my artstation account. If you're not okay with this, I'll delete the image from artstation. Here's the link so you can check it out: www.artstation.com/artwork/xz3W3O
@RicoCilliers
@RicoCilliers 5 жыл бұрын
Hey! that looks great, sorry for my late reply, for some reason KZbin dropped your comment in the Spam section and I forgot to check. Really nice work, I have no problem if you use my videos or artworks for inspiration.
@joakimolsson3d433
@joakimolsson3d433 5 жыл бұрын
No problemo, man! Thank you 😊
@joakimolsson3d433
@joakimolsson3d433 5 жыл бұрын
@@RicoCilliers Here's the result while stressing out over applying for jobs at the same time, if you're interested lol www.artstation.com/artwork/e0QbrZ
@jadelair6978
@jadelair6978 4 жыл бұрын
@@joakimolsson3d433 Nice job, I like the choice of colors and textures.
@Eric-kt1kp
@Eric-kt1kp 5 жыл бұрын
can i pay you to do a schoolwork for me?
@adityraivines8053
@adityraivines8053 4 жыл бұрын
Not good
@Threshroge
@Threshroge 5 жыл бұрын
How do you get your vertices looking so big and thick mine are hard to see
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