By far the best tutorial on checkpoints and respawn. You cover absolutely everything in order to implement a basic system. Wow. I learned so much and took some awesome notes. Great work!
@LeafBranchGames Жыл бұрын
Thank you very much. Happy to hear it. :)
@-TOLINSKI4 ай бұрын
Great Tutorial! Also Love how you manouver the menu in the unreal editor, learned a lot from you
@LeafBranchGames4 ай бұрын
Thank you! Happy to hear that!
@KerryCronic Жыл бұрын
I've been searching for a way to respawn with all the items i've collected with no luck. Every checkpoint tutorial i've followed all my items are gone after respawn.
@KerryCronic Жыл бұрын
and today was the day i learned what gameinstancing was. Got it fixed.
@LeafBranchGames Жыл бұрын
Well, you have to realize that depending on how you store the items you have collected you may have to keep track of that in some way.
@KerryCronic Жыл бұрын
Yeah I just had a few character upgrades stored in items that you collect through the level that are pretty crucial for getting through the level lol strange that instancing isn't mentioned in any of the checkpoint tutorials I've seen on KZbin. Kinda feels like they go hand in hand, but I guess they are completely different subjects lol
@LeafBranchGames Жыл бұрын
@@KerryCronic It is easy to infer that some functionality should go hand in hand with other functionality, but if you continue that train of logic you can go from any small part and connect functionality until you have a whole game. Again, it depends on how and where you store your information but looking into save game logic is probably what you are after.
@QuinnRueggeberg5 ай бұрын
So helpful :O Thank you so much!
@LeafBranchGames5 ай бұрын
Glad to hear it!
@Jinsgameplays Жыл бұрын
Hello, excelent video, very educative and cool. Can I ask where you got that nice background with mountains and sea? its looks cool, have a merry christmas!!!! :) :)
@LeafBranchGames Жыл бұрын
Thank you. It is from an asset pack that was available during a free monthly assets period, called elite landscapes bundle. Merry christmas!
@nGmms Жыл бұрын
For anyone spawning under the map, make sure you delete the "Spawn Default Pawn For" function
@LeafBranchGames Жыл бұрын
Thank you for sharing. :)
@Natehawke Жыл бұрын
This was excellent! I've tried a number of different approaches to checkpoints and respawn, and this is by far the cleanest. 👍
@LeafBranchGames Жыл бұрын
Thank you very much, glad to hear it!
@bongpoy1.2 жыл бұрын
HI! I wanted to ask is there any specific reason you chose UE4 over UE5?
@LeafBranchGames2 жыл бұрын
Oh yes. Many reasons. Several tutorial series I have started created have run into issues that exist in UE5 that work fine in UE4. That coupled with that Epic recommends using UE4, not all plugins and assets are updated for UE5 make UE4 the safest choice for learning and developing. That in conjunction with that a UE4 project can be converted to UE5, but a UE5 project can not be converted to UE4, makes using UE5 a risk.
@bongpoy1.2 жыл бұрын
I understand. Thank you! 0:
@LeafBranchGames2 жыл бұрын
@@bongpoy1. You are very welcome. Hopefully UE5 will be out in a production version so we can have some more useful UE5 content. :)
@Ihasfinger9115 ай бұрын
Could you make a more advanced version of this that includes things like resetting the AI position/alert level, ammo, health etc. Also how to avoid crashes. I remember last time I made one crashes would happen caused by things that were ABOUT to be destroyed (eg, bullets in the air, particle effects), trying to be destroyed after the game restarted.🙏🙌
@LeafBranchGames5 ай бұрын
I can put it on my to do list.
@aleca89109 ай бұрын
Thank you for this. I just integrated part of your solution to my save game/checkpoint system. Works really great. If you are thinking on integrating this system to your project, there's just one thing you need to know: The "Play from here" option will stop working. So, take that in consideration.
@LeafBranchGames9 ай бұрын
Glad to hear it was useful!
@elysian_dreams6 ай бұрын
Hi, I had my checkpoint system that I made working so when you pass a checkpoint and exit the game you will begin at the last passed checkpoint. I added stuff in from this tuorial because I was trying to get my player to respawn at the last checkpoint upon death (landing in water on kill z volume) but now my checkpoint system isn't working, any tips? :/
@LeafBranchGames6 ай бұрын
Not really much to go on, when you say it is not working.
@Devin-mn4gx9 ай бұрын
Hello! I have an issue. I had set my camera to do the "collision Test" so my camera would not overlap the wall. However, after my player respawns, my camera will overlap the wall. How can I fix this? (I'm using UE4)
@LeafBranchGames9 ай бұрын
That should not be possible. If that happens you probably should report it as a bug to Epic.
@phlegios2 жыл бұрын
Hi! I wanted to ask whether this character was created and animated by you or did you buy it off asset store? She's well detailed. :) And the tutorial itself is also good.
@LeafBranchGames2 жыл бұрын
Hello Michael! No, this character is neither made nor animated by me.. It is a character called "Yin" which is part of the paragon pack that Epic released for free a while back. If you go to the markeplace and search for "Yin" you will find her and you can download and use her for free. :)
@phlegios2 жыл бұрын
@@LeafBranchGames Awesome. Thanks!
@LeafBranchGames2 жыл бұрын
@@phlegios You are very welcome.
@Game_Studio156 ай бұрын
Hi, I want to ask, did you create a new BP game mode, is it possible if you use the bp_game mode built into the unreal engine? which is in the content->blueprint folder?
@LeafBranchGames6 ай бұрын
The game mode that is built into Unreal engine is a C++ class. If you want to alter anything in blueprints you need to inherit from that class.
@georgebradley65214 ай бұрын
not working on my character. Instead of respawning the character just continues on where he died.
@LeafBranchGames4 ай бұрын
If you follow the tutorial closely and do it identically, you will get the same result. Then you can start to alter the logic for what you are working on.
@thehommeyosh86058 ай бұрын
This was grate I keep going back for ref, it is very helpfull
@LeafBranchGames8 ай бұрын
Glad to hear it!
@Pawiel.99 Жыл бұрын
When i walk on my checkpoint and go die, my game not respawn player at new checkpoint, when dying before step checkpoint, everything going good. It seems, game cant find my new player start
@LeafBranchGames Жыл бұрын
Make sure you do everything like in the tutorial alternatively that you debug the logic flow to see what part is not working as intended.
@Crush-kc8ss2 жыл бұрын
Question. So I am making a endless runner type game and my player cant get off screen or fall to death but can die to enemy. Would i use the same thing to respawn player back at start after they die?
@LeafBranchGames2 жыл бұрын
Sure. The cause and entry would be different, but the rest could be the same.
@diegocabaleiro-c9k11 ай бұрын
I can't implement an interface as you did in 12:18 . The Interfaces box does not even appear. Please Help.
@LeafBranchGames11 ай бұрын
If you can't implement the interface, then you have probably skipped actually adding the interface to the class, which is done earlier in the tutorial.
@ManChain-oh1iw4 ай бұрын
Boss, you are really my god! I have redone checkpoint resurrection three times from yesterday to today. I was about to give up, but you gave me hope! Thank you very much for taking the time to patiently explain in a simple and easy-to-understand manner. You saved the life of a ue novice. I have already subscribed to you!
@LeafBranchGames4 ай бұрын
Thank you for the kind words and support. It is much appreciated. :)
@ManChain-oh1iw4 ай бұрын
@@LeafBranchGames Sorry to bother you again, I want to know if you have done any tutorials on the dialogue system, because I just looked through your videos and it seems that you don't. Maybe I'm too stupid, I'm still confused about the dialogue system recently.
@LeafBranchGames4 ай бұрын
@@ManChain-oh1iw What dialogue system?
@reese457 Жыл бұрын
Thanks so much dude this will be perfect for my space wall running game!
@LeafBranchGames Жыл бұрын
Glad to hear it. :)
@ezra_e_p Жыл бұрын
i have an issue where the last spawn point created is where you spawn regardless of which one you pass in play :(
@LeafBranchGames Жыл бұрын
So it seems like the logic where you determine which checkpoint to use is faulty and you are probably feeding it the wrong information.
@74nz1l Жыл бұрын
it would have helpful if u had shown a text on check point also there. anyway thanks
@LeafBranchGames Жыл бұрын
Sure, there is always room for improvement.
@JdR2V2 жыл бұрын
Thank you so much for this video! It literally saved my day!
@LeafBranchGames2 жыл бұрын
Glad to hear it. :)
@mahersabit92652 ай бұрын
hey, i wanted to make add a health/damage system to this, but it somehow didnt work. as in i made the damage system and the respawn system, but cant seem to mash these 2 together. like when it dies it loses health, then respawns on last checkpoint until health is 0 then its game over
@LeafBranchGames2 ай бұрын
You probably want to check out my health system tutorials then that explain how those works.
@mahersabit92652 ай бұрын
@@LeafBranchGames will do but my health system i did with it works, but only once tho, it doesnt keep doing it. whoch is my current problem, but will watch that
@hansyy Жыл бұрын
Hi! I followed the tutorial exactly with no problems other than when I go to play and test it out my camera spawns below the map without the character. Any thoughts to as why or how to fix? Many thanks.
@hansyy Жыл бұрын
Got this resolved. Needed to play from the "Default Player Start" vs. the current camera location.
@LeafBranchGames Жыл бұрын
@@hansyy Glad to hear you solved it. :)
@Aj-om9nm Жыл бұрын
@@hansyy I'm having this same problem, where did you find the "default player start" option?
@choosbehguy11 ай бұрын
Hi, I’ve followed all the steps but I have an issue. If I die without touching a checkpoint, I restart just fine, but if I touch a checkpoint and die, the player doesn’t respawn, it’s just permanently locked. I don’t know what to do, and there isn’t any debug messages or anything that could help me
@LeafBranchGames11 ай бұрын
What does locked mean?
@choosbehguy11 ай бұрын
@@LeafBranchGames The camera is completely stuck and the player won’t respawn
@LeafBranchGames11 ай бұрын
@@choosbehguy Sounds like you are not falling below the kill z height. But the easiest way to find out would be to set some breakpoints and debug.
@Domino4tv2 жыл бұрын
thank
@LeafBranchGames2 жыл бұрын
You are very welcome.
@sunfix991 Жыл бұрын
this need replication?
@LeafBranchGames Жыл бұрын
If you are making a multiplayer game, yes. Not otherwise.
@mrdesst Жыл бұрын
Support please: how to I Set the Start Point (Player Start) back to the Default Respawn Point. For example in a certain time you have to pass a Level, but when the time is over you Respawn at the Player Start again. Great Tutorial btw
@LeafBranchGames Жыл бұрын
All you need to do is clear the spawn location variable.
@gothbaby5110 Жыл бұрын
Hi was hoping you could help a bit, I did everything exactly the same but when I go to respawn I’m respawning at the normal player respawn. I’ve deduced the issue down to the player spawn not updating but I have no idea why it’s not updating
@LeafBranchGames Жыл бұрын
The quickest and easiest way for you to find the source of the issue would be to debug the project. Here is a tutorial of mine that teaches the basics of debugging: kzbin.info/www/bejne/sH-aiYKJod10gKM
@EIRAMIRhere Жыл бұрын
Hiii, I can't do "play from here" in my world (im using U5) Any idea how to fix it?
@LeafBranchGames Жыл бұрын
Why can't you?
@albincbabu71516 ай бұрын
Hey, i already have a Gamemode for my character so i can’t put the Gamemode that you’ve created in this video,can you help me with it please?
@LeafBranchGames6 ай бұрын
You don't need the game mode I created, you can just use the same functions as shown in the tutorial, in the game mode you do have.
@albincbabu71516 ай бұрын
Thank you man everything works perfectly,you are awesome ❤
@LeafBranchGames6 ай бұрын
@@albincbabu7151 No problem!
@albincbabu71516 ай бұрын
@@LeafBranchGames hey i have a video request can you make a tutorial on pushable objects like pushing a box (so we can use it for pressure doors or smt)
@LeafBranchGames6 ай бұрын
@@albincbabu7151I can add it to my to do list.
@niltsor9929 Жыл бұрын
Hey I followed this video as well as your healthbar video, how would I make those two systems talk to each other? Like right now I can restart player when health reach 0 but it seems the healthbar will not move if I use the set current health command. Im assuming because it only listens to damage. I tried to give it negative damage on restart player but didnt work either And thank you for the helpful content :)
@LeafBranchGames Жыл бұрын
The health bar has the binding of events set to a character that is dead. You need to rebind it upon respawn.
@niltsor9929 Жыл бұрын
@@LeafBranchGames How would I rebind it upon respawn? Right now my logic start with AnyDamage event
@DigitalLoom2 жыл бұрын
can you please help me this is exactly what ive been looking for but right at the very last step were you drag the out actors to the return node from the get all of class!!! im missing get actors of class and only have get all actors of class available and cant plug in the out actors to the return node to finalize it!!! i was so close !!!! please help me im pulling my hair out!
@DigitalLoom2 жыл бұрын
I figured it out since i only have get all of classes available!!! i had to drag of the out actors and connect a for each loop to it then i was able to connect to the return node!!! i dont even no how we understand all this alien talk lol!!! really cool stuff!!!! thank you so much you have help me tremendously getting a big issue resolved !!!
@LeafBranchGames2 жыл бұрын
Glad to hear it was helpful to you. :)
@zegofr34ks17 Жыл бұрын
Hello, great video works great. I was wondering if you could help me also get the player to face a given direction. I am making a jump and run and want the player to face the right direction when respawning, could you tell me maybe how to it?
@LeafBranchGames Жыл бұрын
Turn the spawn location to face in the direction you want to spawn and then use that one for your respawned character.
@zegofr34ks17 Жыл бұрын
@@LeafBranchGames Oh I see, it was easier than I thought. Thank you very much!
@LeafBranchGames Жыл бұрын
@@zegofr34ks17No problem!
@trickshotgamez9912 жыл бұрын
hi i have an issue
@LeafBranchGames2 жыл бұрын
Hello trickshot. What is your issue?
@trickshotgamez9912 жыл бұрын
@@LeafBranchGames after doing find player start if my pawn is destroyed it is'nt respawning on checkpoint its just being destroyed
@LeafBranchGames2 жыл бұрын
@@trickshotgamez991 When you debug the code, is it finding the respawn location properly?
@trickshotgamez9912 жыл бұрын
idk how to check it i am new to ue4
@LeafBranchGames2 жыл бұрын
@@trickshotgamez991 This tutorial shows a few basic ways to debug. It is a crucial tool in trouble shooting errors: kzbin.info/www/bejne/sH-aiYKJod10gKM