Thanks for explain a lot of tricks we need it I feel that interior scene need more tutorial in Twinmotion coz it is new way of render for us not like we did with other render engine Thanks 🌷
@georgespapillon3644 жыл бұрын
Thank you for this great tutorial. I don't know if it's me, but the sound of your tutorial is very low. Mine is to the max to be able to hear you well ! Any video with tricks and fine tuning idea is welcome.
@kevinmorales25994 жыл бұрын
Same issue george! but great tutorial mate.
@artistjosephtubb3 жыл бұрын
Congrats your video are certainly better than the official Twinmotion tuts. I’d like to see a video that focuses on lighting and lighting strategy. Can you provide an explanation to how the lights work, and some technical reasoning for why lights don’t provide good shadows. I like the decal method but seem like a lot of work for more complex environments.
@williamberry98944 жыл бұрын
Thanks for the tips. Your scenes look really good. Unfortunately the sound levels were quite low and it was difficult to hear you well.
@HermesTiaraju4 жыл бұрын
Excelent! I,d like to see your best settings for a external house! Thanks for sharing!
@redgreen27684 жыл бұрын
Nice tutorial 👍🥇🎉 pls upload in depth 👌
@mahirestate4 жыл бұрын
Nice Tutorial...would love to see more interior tutorial with high quality DOF.
@carvingtheway3 жыл бұрын
All of the settings are most helpful... 🥂... I was also hoping if twinmotion can have an additional import method of importing not directly into the scene but rather into the objects menue so you can just have it on your left after importing and you can just place it into the scene manually... And profit from the high control capabilities that Twinmotion offers rather than importing an object into a random place than move it and rotate it and this way it can directly b stacked in the user library menu...... It doesn't have to be standard for all imports but only an additional import method... We will have regular traditional import and also import to panel or import to user library option...... Also if we can have a split mesh option for objects such as in 3ds Max's convert to editable poly or mesh than detach face so we can apply material independently on multiple faces cs materials tend to have different directions in d same object...... Now we are solving this problem by importing in multiple layers or colors for each object..... Not to forget a gizmo object in this regard would also help for more control over the texture rotation and manipulation........ Hope I wasn't long... As always thanks a lot for your dedication and professionalism and thanks for twinawesome for making our lives much easier as designers and architects. Cheers. 🥂
@anhpham914 жыл бұрын
Nice explanation mate! Keep up the great works!
@razielenon19134 жыл бұрын
Thank you for Solving the Lighting Issue on TM. More tutorials on the future. How do you produce realistic volume light for an interior scene in TM
@portymixer4 жыл бұрын
Great tutorial thanks for your time.
@wayneseymour12 жыл бұрын
Can I get a link to this model I would like to practice the exact tips you showed and follow along with your tutorial.
@Des_SaraM Жыл бұрын
PRO !
@aafox3 жыл бұрын
Great video - I’d like to see more on the modelling too. Where do you get your models? Do you create them yourself?
@AsdurVideoChannel4 жыл бұрын
perfect😍😍
@mubasharsaeed17924 жыл бұрын
is there any way to activate the model lights in Twinmotion? I have a Revit model in which interior lights are provided which activates while rendering in Revit. I want to activate these lights while rendering in Twinmotion. Please suggest a solution.
@lucas183144 жыл бұрын
The lights haven't worked in daytime scenes since the 2020 update, how did you manage to make them work?
@5nak3y4 жыл бұрын
Where did you get the furniture models from? They look great!
@5nak3y4 жыл бұрын
@@arnevankeer4351 Much appreciated, thank you!
@Cuca__Beludo4 жыл бұрын
👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍
@Fluchii204 жыл бұрын
where can I get good quality 3d trees to import to twin?
@brunotalia15723 жыл бұрын
Excuse me, the area lights where I find them on Twinmotion?
@brunotalia15723 жыл бұрын
@@arnevankeer4351 I looked but I can't find her
@bolbolegypttuber4 жыл бұрын
I have a technical question when I use decals category .. I control opacity and looks good .. just move to image section, opacity is gone off and not affect any more until restate twinmotion then go off again and again just touch image section is this error appear with all user twinmotion ?? or something wrong with me ??
@bolbolegypttuber4 жыл бұрын
@@arnevankeer4351 I will try Thanks 🙏
@thomas1ouf4 жыл бұрын
Nice video, thanks! I have a few questions : 1/ From which software was this projet imported/synced? ArchiCAD ? If yes, which import/export settings did you use to be able to handle all the surfaces of every object independantly? 2/ Which plant species are the white flowers/hanging plants in the patio? Are those in the TM built-in library? I've been looking for something else than ivy for ages and yours are gorgeous! 3/ Which settings did you use for those exports? Refinement, max lighting, etc... Thanks again for this :) Best, Tom.
@thomas1ouf4 жыл бұрын
@@arnevankeer4351 Thanks a lot for the prompt and precise reply! Would you say you prefer Twinmotion over 3DS Max regarding rendering quality ? I'm coming from C4D + Corona, and i'm still not sure... The real-time factor + being able to export video is still a big plus tho!!
@thomas1ouf4 жыл бұрын
@@arnevankeer4351 Gotcha! Yeah i guess i'm gonna keep producing still renders with C4D/Corona and export video + VR for my clients with TM. Gonna put that Oculus Quest to good use :) Still need to find out how to export an explorable 3D scene instead of just a 360 video or picture...
@thomas1ouf4 жыл бұрын
@@arnevankeer4351 Will definitely share! No no, I didn't mean to export as an .exe but as a standalone 3D scene my client could explore with a VR headset, not just a 360 video.
@JagdeepKaler51714 жыл бұрын
This is the only reason why I hate twinmotion. People may think that its faster way to get renders.. yeah totally agreed... But its not at all faster to get quality renders. See the time invested in faking shadows. Also, no displacement maps, only crappy bump maps. No HDRI lighting. Its just so much underpowered while looking at the unreal engine.
@jkartz924 жыл бұрын
TM doesn't have HDRI lighting right?
@jkartz924 жыл бұрын
@@arnevankeer4351 ya but that isn't that great right?
@zafmo98294 жыл бұрын
Good tutorial but the area light didnt make anything look more realistic. It looks cartoonish in the daytime. Very rare to get daytime interior looking awesome.
@zafmo98294 жыл бұрын
@@arnevankeer4351 Look up @robbie_design on instagram. He seems to be getting very real render from twinmotion. I ask him for tutorial possibly but he does not reply to message