Twinmotion 2020 - PN house tutorial [Interior light and material settings]

  Рет қаралды 10,134

Arne Van Keer

Arne Van Keer

Күн бұрын

Пікірлер: 37
@leonardo-tc7ou
@leonardo-tc7ou 3 жыл бұрын
finest twinmotion tutorial! thanks
@bolbolegypttuber
@bolbolegypttuber 4 жыл бұрын
Thanks for explain a lot of tricks we need it I feel that interior scene need more tutorial in Twinmotion coz it is new way of render for us not like we did with other render engine Thanks 🌷
@georgespapillon364
@georgespapillon364 4 жыл бұрын
Thank you for this great tutorial. I don't know if it's me, but the sound of your tutorial is very low. Mine is to the max to be able to hear you well ! Any video with tricks and fine tuning idea is welcome.
@kevinmorales2599
@kevinmorales2599 4 жыл бұрын
Same issue george! but great tutorial mate.
@artistjosephtubb
@artistjosephtubb 3 жыл бұрын
Congrats your video are certainly better than the official Twinmotion tuts. I’d like to see a video that focuses on lighting and lighting strategy. Can you provide an explanation to how the lights work, and some technical reasoning for why lights don’t provide good shadows. I like the decal method but seem like a lot of work for more complex environments.
@williamberry9894
@williamberry9894 4 жыл бұрын
Thanks for the tips. Your scenes look really good. Unfortunately the sound levels were quite low and it was difficult to hear you well.
@HermesTiaraju
@HermesTiaraju 4 жыл бұрын
Excelent! I,d like to see your best settings for a external house! Thanks for sharing!
@redgreen2768
@redgreen2768 4 жыл бұрын
Nice tutorial 👍🥇🎉 pls upload in depth 👌
@mahirestate
@mahirestate 4 жыл бұрын
Nice Tutorial...would love to see more interior tutorial with high quality DOF.
@carvingtheway
@carvingtheway 3 жыл бұрын
All of the settings are most helpful... 🥂... I was also hoping if twinmotion can have an additional import method of importing not directly into the scene but rather into the objects menue so you can just have it on your left after importing and you can just place it into the scene manually... And profit from the high control capabilities that Twinmotion offers rather than importing an object into a random place than move it and rotate it and this way it can directly b stacked in the user library menu...... It doesn't have to be standard for all imports but only an additional import method... We will have regular traditional import and also import to panel or import to user library option...... Also if we can have a split mesh option for objects such as in 3ds Max's convert to editable poly or mesh than detach face so we can apply material independently on multiple faces cs materials tend to have different directions in d same object...... Now we are solving this problem by importing in multiple layers or colors for each object..... Not to forget a gizmo object in this regard would also help for more control over the texture rotation and manipulation........ Hope I wasn't long... As always thanks a lot for your dedication and professionalism and thanks for twinawesome for making our lives much easier as designers and architects. Cheers. 🥂
@anhpham91
@anhpham91 4 жыл бұрын
Nice explanation mate! Keep up the great works!
@razielenon1913
@razielenon1913 4 жыл бұрын
Thank you for Solving the Lighting Issue on TM. More tutorials on the future. How do you produce realistic volume light for an interior scene in TM
@portymixer
@portymixer 4 жыл бұрын
Great tutorial thanks for your time.
@wayneseymour1
@wayneseymour1 2 жыл бұрын
Can I get a link to this model I would like to practice the exact tips you showed and follow along with your tutorial.
@Des_SaraM
@Des_SaraM Жыл бұрын
PRO !
@aafox
@aafox 3 жыл бұрын
Great video - I’d like to see more on the modelling too. Where do you get your models? Do you create them yourself?
@AsdurVideoChannel
@AsdurVideoChannel 4 жыл бұрын
perfect😍😍
@mubasharsaeed1792
@mubasharsaeed1792 4 жыл бұрын
is there any way to activate the model lights in Twinmotion? I have a Revit model in which interior lights are provided which activates while rendering in Revit. I want to activate these lights while rendering in Twinmotion. Please suggest a solution.
@lucas18314
@lucas18314 4 жыл бұрын
The lights haven't worked in daytime scenes since the 2020 update, how did you manage to make them work?
@5nak3y
@5nak3y 4 жыл бұрын
Where did you get the furniture models from? They look great!
@5nak3y
@5nak3y 4 жыл бұрын
@@arnevankeer4351 Much appreciated, thank you!
@Cuca__Beludo
@Cuca__Beludo 4 жыл бұрын
👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍
@Fluchii20
@Fluchii20 4 жыл бұрын
where can I get good quality 3d trees to import to twin?
@brunotalia1572
@brunotalia1572 3 жыл бұрын
Excuse me, the area lights where I find them on Twinmotion?
@brunotalia1572
@brunotalia1572 3 жыл бұрын
@@arnevankeer4351 I looked but I can't find her
@bolbolegypttuber
@bolbolegypttuber 4 жыл бұрын
I have a technical question when I use decals category .. I control opacity and looks good .. just move to image section, opacity is gone off and not affect any more until restate twinmotion then go off again and again just touch image section is this error appear with all user twinmotion ?? or something wrong with me ??
@bolbolegypttuber
@bolbolegypttuber 4 жыл бұрын
@@arnevankeer4351 I will try Thanks 🙏
@thomas1ouf
@thomas1ouf 4 жыл бұрын
Nice video, thanks! I have a few questions : 1/ From which software was this projet imported/synced? ArchiCAD ? If yes, which import/export settings did you use to be able to handle all the surfaces of every object independantly? 2/ Which plant species are the white flowers/hanging plants in the patio? Are those in the TM built-in library? I've been looking for something else than ivy for ages and yours are gorgeous! 3/ Which settings did you use for those exports? Refinement, max lighting, etc... Thanks again for this :) Best, Tom.
@thomas1ouf
@thomas1ouf 4 жыл бұрын
@@arnevankeer4351 Thanks a lot for the prompt and precise reply! Would you say you prefer Twinmotion over 3DS Max regarding rendering quality ? I'm coming from C4D + Corona, and i'm still not sure... The real-time factor + being able to export video is still a big plus tho!!
@thomas1ouf
@thomas1ouf 4 жыл бұрын
@@arnevankeer4351 Gotcha! Yeah i guess i'm gonna keep producing still renders with C4D/Corona and export video + VR for my clients with TM. Gonna put that Oculus Quest to good use :) Still need to find out how to export an explorable 3D scene instead of just a 360 video or picture...
@thomas1ouf
@thomas1ouf 4 жыл бұрын
@@arnevankeer4351 Will definitely share! No no, I didn't mean to export as an .exe but as a standalone 3D scene my client could explore with a VR headset, not just a 360 video.
@JagdeepKaler5171
@JagdeepKaler5171 4 жыл бұрын
This is the only reason why I hate twinmotion. People may think that its faster way to get renders.. yeah totally agreed... But its not at all faster to get quality renders. See the time invested in faking shadows. Also, no displacement maps, only crappy bump maps. No HDRI lighting. Its just so much underpowered while looking at the unreal engine.
@jkartz92
@jkartz92 4 жыл бұрын
TM doesn't have HDRI lighting right?
@jkartz92
@jkartz92 4 жыл бұрын
@@arnevankeer4351 ya but that isn't that great right?
@zafmo9829
@zafmo9829 4 жыл бұрын
Good tutorial but the area light didnt make anything look more realistic. It looks cartoonish in the daytime. Very rare to get daytime interior looking awesome.
@zafmo9829
@zafmo9829 4 жыл бұрын
@@arnevankeer4351 Look up @robbie_design on instagram. He seems to be getting very real render from twinmotion. I ask him for tutorial possibly but he does not reply to message
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