Twinmotion 2022: Project Archidotum

  Рет қаралды 2,550

Paweł Rymsza

Paweł Rymsza

Күн бұрын

Пікірлер: 26
@jonathanreevescad
@jonathanreevescad 3 жыл бұрын
Simply amazing you have surpassed even your other amazing works. This is one of the best architectural presentations I have seen. Congratulations Pawel
@pawelrymsza
@pawelrymsza 3 жыл бұрын
Hey thanks Jonathan. Somehow I've missed your comment 🤠
@mohammadrezalajevardi1253
@mohammadrezalajevardi1253 3 жыл бұрын
You are amazing my friend😍😍❤️❤️
@pawelrymsza
@pawelrymsza 3 жыл бұрын
Thanks mate 😊
@EssamSoliman
@EssamSoliman 3 жыл бұрын
Great effort 👏really amazing result
@pawelrymsza
@pawelrymsza 3 жыл бұрын
Thanks 👍😊
@rickardaden
@rickardaden 3 жыл бұрын
Another amazing video, I’m a big fan! 🙏😃
@pawelrymsza
@pawelrymsza 3 жыл бұрын
Thanks a lot 😊
@felipeguerrerocastillo2831
@felipeguerrerocastillo2831 3 жыл бұрын
Bravo !!!!
@pawelrymsza
@pawelrymsza 3 жыл бұрын
Thanks 👍
@henrycheney9602
@henrycheney9602 3 жыл бұрын
DAMN!!!! Your work is just on another level sir! My mind is a little blown each time I watch this video.....wow! I have one question as you seem to be able to create large scale models, what's your current hardware set up, I'm about to start looking at getting a PC, seeing what you create, I aspire to this, so want to have a machine that's going to be able to get there, any info would be amazing :)
@pawelrymsza
@pawelrymsza 3 жыл бұрын
Thanks :) My hardware -> RTX 3090, 64 GB Ram, Ryzen 5900X
@alexzanderthegeek
@alexzanderthegeek 3 жыл бұрын
This is big! How did you create the city around the building?
@pawelrymsza
@pawelrymsza 3 жыл бұрын
City is created using open street maps into blender workflow. You can find tutorials on KZbin
@alexzanderthegeek
@alexzanderthegeek 3 жыл бұрын
@@pawelrymsza Thanks for the info. Your work is impressive, i've been watching you some time now and you are doing a great job.
@romainmarchais1271
@romainmarchais1271 3 жыл бұрын
@@pawelrymsza Could You send me the LINK of the tutorial ?
@pawelrymsza
@pawelrymsza 3 жыл бұрын
Can't send links here. Just copy paste into KZbin. Renderdoc Google maps blender and you will find tons of tutorials
@tiagoarnaudyt
@tiagoarnaudyt 3 жыл бұрын
Hi, congrats for your work. I Will contact you in April . How do I control water material (material/water) opacity in TM last version? Desappear? Thanks
@pawelrymsza
@pawelrymsza 3 жыл бұрын
Thanks. Unfortunately right now in path teaching doesn't support translucency. If you need to have a transparent surface try with colored glass with a bump
@Lapogo1
@Lapogo1 2 жыл бұрын
Nice work. But I'm wondering how you rendered this with only 128 samples in the path tracer while denoiser is off? Cause every project I work on has alot of noise without the denoiser and 128 samples (especially for interiors) never seems to be clean enough for me. My usual DCC is 3DS Max and ArchiCAD from clients.
@pawelrymsza
@pawelrymsza 2 жыл бұрын
I denoise afterwards with davinci resolve studio. 128 is enough for exterior, and if you render 4k it should be ok for interior. There are certain shots in interiors which require 256 samples in 4k but those are rare
@bacazterchovej2235
@bacazterchovej2235 3 жыл бұрын
only one question , how did you made that realistic reflections , this is a big issue in TM for me that i cannot climb over ...
@pawelrymsza
@pawelrymsza 3 жыл бұрын
I did nothing special - reflections while using Path tracer are 100% accurate so thats pretty straight forward :) you just have to keep the camera angle and have good background so there is actually something which can be reflected on windows. Without Path tracer however it would be totally different story :)
@12KINTERIORS
@12KINTERIORS 3 жыл бұрын
how much rendering time took for this?
@pawelrymsza
@pawelrymsza 3 жыл бұрын
Around 20h render time in 4K
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