how do you navigate your scene? this has been an issue for me. in drone mode it just be flying all over the scene. its okay for exterior but annoying for interior. your tutorials and others ive seen you move quiet comfortably and i dont think its in drone mode. I dont think its walk mode either because it moves faster but i know im not doing it right
@bluesuper98521 күн бұрын
Following the video instructions, the glass ball still cannot glow at night. I don't know why?😢
@pawelrymsza21 күн бұрын
Well you have to select the Omni directional light and tick the "dusk to dawn" option sand then place it inside the glass sphere.
@bluesuper98521 күн бұрын
@@pawelrymsza I did it this way, but I can never make it look like your spherical lamp, which seems to have a self-illuminating effect.
@pawelrymsza21 күн бұрын
When you have Omni light selected and u switch on the path tracer, next to the shadow there will be a radius setting which allows you to increase the size radius of the light. Increasing the radius might help.
@hipsonsogbo22 күн бұрын
Great tutorial, good work, straight to the point and easy to follow, very rare when watching twinmotion tutorial, usually people talk and talk and dont show you much. This is good.
@pawelrymsza22 күн бұрын
thanks :)
@AryansinghT6023 күн бұрын
Nice and quick. Please demonstrate us how you built this scene. Thanks!!
@rennelln.741523 күн бұрын
Thank you for sharing these Pawel...
@pawelrymsza23 күн бұрын
Happy to help 😉👌
@Apmburu29 күн бұрын
Is it possible to change the ivy brushable ivy tint?
@pawelrymsza23 күн бұрын
Unfortunately not... Hopefully we can get that in future together with different ivy models
@jonassidney3606Ай бұрын
muito bom obrigado pela conteudo
@pawelrymsza22 күн бұрын
thanks :)
@max22ableАй бұрын
Thank you - I had not noticed Brushable Ivy in the library before. This is very useful. Also nice that Falling/ Growing Ivy is the same species - so details can be extended along downpipes and edges.
@dankim1316Ай бұрын
Thank you!
@edemyankah5290Ай бұрын
Simple and effective. Thanks Pawel
@pawelrymszaАй бұрын
Thanks ;)
@yokoxanime2610Ай бұрын
Thx for your tips, next maybe animation car
@pawelrymszaАй бұрын
What kind of animation are you looking for?
@EricaandmacАй бұрын
@@pawelrymsza maybe custom car animation with custom wheels with rotator so it will look like its integrated animation? It would be great if there was tutorial about the most optimal way to achieve it
@Albert_RisealАй бұрын
It looks very good. Thanks for the video
@pawelrymszaАй бұрын
Thanks. More coming next week's
@yokoxanime2610Ай бұрын
Terima kasih atas ilmunya🥰
@pawelrymszaАй бұрын
you are welcome :)
@mr.jastinАй бұрын
Thank you bro for tutorial video :)
@pawelrymszaАй бұрын
you are welcome :)
@akusticosАй бұрын
amazing, thank you for sharing
@brynmor5302 ай бұрын
Nice but trees need to move in the wind to bring the animation to life. They need to be reactive to the wind effect in Twinmotion. Is that possible with this import process and Megascan trees?
@pawelrymsza2 ай бұрын
With foliage material you get wind on leaves. If you mean whole trees then no it's currently not supported in Twinmotion.
@promiseguy022 ай бұрын
Welcome back legend of the game. Kindly be consistent with the tutorials. Thank you!
@pawelrymsza2 ай бұрын
Thanks 👍 yes more tutorials coming in next week's 😉
@rennelln.74152 ай бұрын
Thanks Pawel... You mentioned that Twinmotion does not support Nanite "yet"... was that a hint for the upcoming updates? 😋
@pawelrymsza2 ай бұрын
Yes right now its not... however who know what lies ahead... :) for sure Nanite is not comming in near future, however for sure its "on the radar" for future updates.
@jonassidney36062 ай бұрын
que toooooooop! show de bola! vai me ajudar muito!obrigado!
@pawelrymsza2 ай бұрын
thanks :) more tutorials comming in next weeks
@edemyankah52902 ай бұрын
Super cool. Your tutorial is underrated!!! This is good stuff!
@pawelrymsza2 ай бұрын
thanks :) more tutorials comming in next weeks
@princenvale44834 ай бұрын
Hello, I like your video, it’s really for me. I made a video clip but then the video clips go too quickly I don't understand at all if you can tell me how to configure the speed of the video clips thanks
@JohnDoe-ho5qx7 ай бұрын
Hi, is this bundle still for sale, and if so how much is it?
@pawelrymsza6 ай бұрын
It is - buildings are working just fine, just keep in mind scenes are made for 2021 version. price is 40e - more details in video information below the video.
@aidensanchez42537 ай бұрын
Beautiful my guy, I see the quixel assets you used, but the sky looks amazing what sky did you use?
@yonlaycabrera44317 ай бұрын
As many other toys available in the market it is fun and there is a lot of potential in it but still in 2023 it is significantly lacking in any possible aspect. It may be suitable for some specific purposes, like architecture visualization and basic product animation. Also, if you are not too picky with the camera movement and can handle very stable shots, you can get some beautiful results out of the box. But I would not recommend anyone to take it too seriously at this stage. At least not yet.
@herryjanur48518 ай бұрын
awesome....👍👍
@fareshtanader74479 ай бұрын
could you give us the link of the road that you imported please
@lightning42019 ай бұрын
I especially like the look between 15-25 seconds. What kind of materials did you use on the moving shapes and what HDRI/ lighting set up?
@lightning420110 ай бұрын
Looks great brother. How long have you been using Twinmotion and what is the learning curve like to produce high quality work like yours? Ty and again, quite impressive video!
@hamzaarslan330 Жыл бұрын
LOVE İT
@FV_Design Жыл бұрын
Tutorial anying
@yokoxanime2610 Жыл бұрын
hello, can you make a tutorial to remove noise in twinmotion?
@tmg6915 Жыл бұрын
Bro, the generator in the last scene on the right, I saw it earlier on sketchfab Can you please tell me which author can be downloaded or a link? I will be very grateful
@tmg6915 Жыл бұрын
Bro, in the last scene, the left wall is taken from quxel? And another question on the right side and the wires on the left, is this from the kitbash kit? If yes, from what? Thank you in advance for your answer, I liked the final scene very much
@pawelrymsza Жыл бұрын
Yes the wall on the left is made using quixel assets. Pipes/cables are from artstation and self modeled.
@tmg6915 Жыл бұрын
@@pawelrymsza The texture of the floor in the last scene is completely made in quixel?
@vwgm Жыл бұрын
Very Nice. What render settings did you use for this animation? 1. Samples, 2. Max Bounces, 3. Aliasing
@pawelrymsza Жыл бұрын
256 samples, 16 bounces aliasing 1. I'm also rendering with denoiser off and 4k.
@jonathanreevescad Жыл бұрын
Awesome
@marianar9617 Жыл бұрын
Hi, your work is really good. Its only twinmotion or you combine it with other programs?
@pawelrymsza Жыл бұрын
Just Twinmotion and Davinci Resolve for denoise 😉
@theupstudioarchitecture Жыл бұрын
Incredible! Love the flip from day to night at the end!
@googleuser2890 Жыл бұрын
Nice done ! What's your process for interior lighting ? It's always hard to have an bright interior lighting without burn exterior and boom exedent
@DanielCruz-bu9bo Жыл бұрын
Incrível!
@pawelrymsza Жыл бұрын
Thanks 👍
@KRUChY_80 Жыл бұрын
Great job. A tak naprawdę czadowa sprawa. Jak ci się udaje wycisnąć animacje z TM z PT on bez flickeringu lub szumów? Chyba ze na zewnątrz nie widać a szum wychodzi głównie przy interiorach?
@pawelrymsza Жыл бұрын
Dzięki. Renderuję animację bez Denoisera i usuwam szum w post produkcji Davinci Resolve Studio. Szumy pojawiają się wszędzie tam gdzie światło odbija się od powierzchni i oświetla dany obiekt niebezpośrednio. Dodatkowo znacząco na ilość szumów wpływają materiały świecące (neon) - znacznie bardziej niż same światła. Siłą rzeczy we wnętrzach jest tego znacznie więcej = więcej szumów.
@don_specialfx2632 Жыл бұрын
Great work man. Have been following you for some time now... Your lighting is phenomenal! Pls can you give me a good tip on how to improve lighting in Twinmotion? Cos working with lighting in Path Tracer not easy.
@pawelrymsza Жыл бұрын
Thanks. Unfortunately there is no single setting which solve all problems. It's about balance - both light and shadows as well as colors. In general for interior use area lights in windows tinted slightly blue - thats a good starting point - then adjust exposure and other lights depending on room.
@DJ-uk5mm Жыл бұрын
Wow
@marcusdeimos Жыл бұрын
Good job man:)
@pawelrymsza Жыл бұрын
thanks :)
@alimoosavi6538 Жыл бұрын
Awesome video! How do you relink the textures in twinmotion?! I imported the .FBX files into TM and they’re all white. Any suggestions?
@pawelrymsza Жыл бұрын
well you select the texture and check if maps are present. if not you just pick them one by one. Sometimes there is bug that textures are linked but they don't show up - only thing you have to do is to change for example reflection map by 1% and they show up.
@wooddy3dshow Жыл бұрын
Amazing work. Can you share for tutorial please..
@pawelrymsza Жыл бұрын
There are multiple scenes so its not like 1 scene to explain. In general its worth to check official twinmotion channel for tutorial about cyberpunk car chase - its similar technique here based on multiple rotators + translators.
@jonathanreevescad Жыл бұрын
Incredible work again which sets a new level for what Twinmotion is capable of. Congratulations for breaking the barriers Pawel!
@pawelrymsza Жыл бұрын
Thanks a lot for kind words Jonathan <3
@rennycepeda6576 Жыл бұрын
wow nice stuff, small critique the music doesnt fit the futuristic-cyberpunk theme
@pawelrymsza Жыл бұрын
noted ;) the idea behind this music was to match the fast paced action with spaceship speeding up. Having slow music would only fit if someone would be talking, otherwise would just look wierd.
@chayse157 Жыл бұрын
Very nice work! How many hours to produce this? 😍
@pawelrymsza Жыл бұрын
Well in total I was sitting on it for around 2 weeks
@Zfinx28 Жыл бұрын
Wow absolutely incredible work. I have been working on a car project and getting all the motions to work with the tools in twinmotion has been very hard. This is truly inspiring, espesially the camera movements look good, I would love to see a tutorial on that if you have the time.
@pawelrymsza Жыл бұрын
yes its a struggle. i recommend you go to official Twinmotion channel and look for video called: Making Of the Sci-fi Animation in Twinmotion 2022. This should give you a good clue how some of the camera path is created here.