thanks for the tutorial) i'm just animating a similar scene and was thinking what to constrain to would be more convenient)
@jeandenishaas Жыл бұрын
You’re welcome!
@hamedsaffari2280 Жыл бұрын
Very interesting. I think the subject of "Force in animation" can be very essential and interesting for animators. In some physical actions like lifting, pushing, pulling and hanging the ability to show the force is really important . And thanks for every second of video you make.
@jeandenishaas Жыл бұрын
Thank YOU for taking the time to watch my videos!
@boki15044 жыл бұрын
Awesome tip. I am used to point constraining the objects to the limbs so that rotation dont affect it as much. But then I spend time fighting the body in order to keep the appearance of weight. Anyway, awesome work !
@jeandenishaas4 жыл бұрын
Bojan Andonovski It’s tricky to convey weight either way! And thanks!!
@Crane-mj5el4 жыл бұрын
JD...I really like your creative workshop pitches....
@jeandenishaas4 жыл бұрын
Mr. Crane 😁
@Katia-dh8hc5 жыл бұрын
Great tips, I have not even think about it before. Thank you for sharing.
@jeandenishaas5 жыл бұрын
Katia Maricheva You’re very welcome!
@veronicaplante23324 жыл бұрын
Thank you so SO much for making this FNA series! I'm getting back into doing 3D animation after not doing it for a few years (took time to focus on developing other skills before deciding which skillset I want to pursue specifically), and this series has been sooo helpful for shaking off the rust and dust. There's still a lot I have to refresh on, especially workflow, so I'll probably be binging this series over the next few days...
@jeandenishaas4 жыл бұрын
Veronica Plante That’s great to hear! Happy binging!
@MicahBuzanANIMATION7 ай бұрын
These are really good tips even for 2D animation.
@jeandenishaas7 ай бұрын
Glad you like them!
@nickkuan65205 жыл бұрын
You could also switch the IK hand to world space. And you can still animate the hand control with the same result. I personally do not like to animate objects unless a specific pivot point is needed.
@jeandenishaas5 жыл бұрын
Absolutely! There are many other ways!
@AdrenResi3 жыл бұрын
about that second point, I think that making the hands slip would be more convincing because your suggestion would just make you break your back if you do that irl
@jeandenishaas3 жыл бұрын
The second point is about how arms being forward takes away from the sense of weight. Slipping hands is a nice detail but the arms would still rotate closer to the body because of gravity.
@bigboss91502 жыл бұрын
Super clever tips! Especially the constraint one
@jeandenishaas2 жыл бұрын
Thanks!
@nimaxo20123 жыл бұрын
Great Tip. Thanks Jean.
@jeandenishaas3 жыл бұрын
Glad it’s helpful!
@francescaa83315 жыл бұрын
This is excellent instruction. It's the difference between a concrete block and a cardboard box. All the things you discuss.... line of sight, micro expressions, poses, weight, very important. The audience always notices things when they're off, consciously or subconsciously. These details matter if you want to a polished production.
@jeandenishaas5 жыл бұрын
Francesca S Thank you!
@Krentiles5 жыл бұрын
Great tip. Thanks
@jeandenishaas5 жыл бұрын
Magnificent Sure thing!
@HellionRex5 жыл бұрын
When you're lifting something heavy in, what is essentially a deadlift, you wouldn't lift it off the ground and then bring it in to the body, you'd bring the body to the object, so the arms are closer to a 90 degree straight down, straighten your back, and then lift. Anything else is a back injury in the making.
@jeandenishaas5 жыл бұрын
HellionRex Absolutely but I’m not talking about the proper form for this tip, it’s about the visuals of lifting a heavy object WITHOUT it coming to the body, making it look like gravity isn’t affecting the lift, the arms being super strong making the object look light, etc. 😁
@IvoDanielBrito2 жыл бұрын
Thank you for putting such good content in your channel. Your videos are already helping me improve.
@jeandenishaas2 жыл бұрын
You’re very welcome! That’s the hope!
@paolaabril9250 Жыл бұрын
Wish I have known this before!!! make so much sense!!
@jeandenishaas Жыл бұрын
I’m glad it does! 😁
@4yadgar6144 жыл бұрын
Thanks a lot :)
@jeandenishaas3 жыл бұрын
Sure thing!
@JacobJRRWT5 жыл бұрын
great tips! thank you!
@jeandenishaas5 жыл бұрын
Jacob Thompson Thanks! And you’re welcome!
@rexildur32665 жыл бұрын
Thanks for the tips, JD! , God Bless!
@jeandenishaas5 жыл бұрын
Master Indra You’re very welcome!
@jones38274 жыл бұрын
Thanks JD, very helpful
@jeandenishaas4 жыл бұрын
sketchijones You’re welcome!
@cremademanos29454 жыл бұрын
This was so helpful!!! I was just about to ask my professor if i should constraint the object to the hand or the other way around, thanks a lot for creating these videos your explanations are so clear ♡
@jeandenishaas4 жыл бұрын
Thanks for the kind words!
@rishabhlaheja76895 жыл бұрын
Oh this looks like a much better idea haha, I didn't know this, thanks for passing along the eye opening idea! 😍👌
@jeandenishaas5 жыл бұрын
Rishabh Laheja Sure thing!
@Supinori Жыл бұрын
Amazing tips! Thanks a lot
@jeandenishaas Жыл бұрын
You’re very welcome!
@madjoycreations16524 жыл бұрын
Thanks jd you are rocking man, great tips it helps a lot to students
@jeandenishaas4 жыл бұрын
That’s the hope!
@simonpapousek5 жыл бұрын
Great video, JD!! Love this kind of content!
@jeandenishaas5 жыл бұрын
Papo Shimitz Thanks for watching! More like that is coming!
@cletusmugane2 жыл бұрын
i love this videos...i am always coming back
@jeandenishaas2 жыл бұрын
Thanks!!
@Hubotnik5 жыл бұрын
Simple, yet so helpful. Thank you!
@jeandenishaas5 жыл бұрын
Hubotnik You’re very welcome!
@jeandenishaas5 жыл бұрын
If you find this helpful I have animation workshops for more help! Sign up! spungellaonline.blogspot.com/p/faq.html Let me know if you have any questions about it!
@acamporota5 жыл бұрын
Glaf i am not the only one doung spelling mistake😅. Great video, big fan of your channel 😊
@jeandenishaas5 жыл бұрын
Alessandro Camporota Hahaha! And thanks!! Same!!
@harshal7924 жыл бұрын
Amazing tip! Thank you! On lifting the box, do we keyframe the box or the auto key on the hand controller kicks in? Also, do you teach at AAU? If so, what class do you teach?
@jeandenishaas4 жыл бұрын
Thank YOU! I have auto key always on. So if the hand is the driver it will key that and the parented light object would follow and vice versa. And I do teach at the Academy! This fall I should have a cartoony creature class (technically on-site but will be a zoom class) and maybe an advanced animation for the online classes.
@harshal7924 жыл бұрын
@@jeandenishaas That clears up a lot! Thank you! I'm in the advanced class this fall. Hopefully, I get to be your student! :D
@jeandenishaas4 жыл бұрын
Harshal Ashar You’re welcome! And yes! That would be fun!
@MrNasirArshad5 жыл бұрын
I have a quick question, if we simply let the IK arms not to go with the body (follow with body or root) we can simply work with the first technique that is parenting the box with the hand and it will eventually work the same way as your second technique. Correct me if I am wrong, or there's something really handy?
@jeandenishaas5 жыл бұрын
Nasir Arshad Yep, that’s also the way! Students just usually put too many keys on characters and less on an object, therefore making it too messy and light. But totally works as well!
@MrNasirArshad5 жыл бұрын
@@jeandenishaas Oh yeah, I didn't thought it as a student's perspective. By the way your lectures are blessing for animators. Looking forward to get more insight. Thanks.
@jeandenishaas5 жыл бұрын
Nasir Arshad You’re very kind! Thank you!
@rickruizdana5 жыл бұрын
Great tips!! Didn't know! Somehow they are very logical, (when you already know them!!) but as Eddie Andersson said, this is something that has to be taught at the beginning, it makes the difference. Thank you for teaching us, JD!
@jeandenishaas5 жыл бұрын
Rick Ruiz-Dana You’re very welcome!
@losaminos592 жыл бұрын
Sub! May I know what is the app you are using to write and draw on the screen? Seems very smooth and intuitive.
@jeandenishaas2 жыл бұрын
Thanks! And the program is called “Keyframe Pro”, there is more info about it in the description!
@enderperez-lopezanimations41035 жыл бұрын
Thank you for the video J-D!
@jeandenishaas5 жыл бұрын
Of course! Thank YOU for watching it!
@FriedFrogLegsAnimations5 жыл бұрын
I'm watching your tutorial and I loved it.
@jeandenishaas5 жыл бұрын
seth warren production's Thanks!!
@eddieandersson55705 жыл бұрын
Nice one JD. Everyone should be taught this first day in character props interaction animation. BTW what annotation tool are you drawing with? Ohh it's the screeencast o matic isn't it?
@jeandenishaas5 жыл бұрын
Eddie Andersson Thanks! And yeah! For clip annotations it’s Keyframe PRO but any other desktop screen capture I use Screencast-O-Matic which has an annotation tool as well.
@eddieandersson55705 жыл бұрын
@@jeandenishaas yeah I saw in the description after I asked and followed the link. I like the shapes arrows and stuff. I have epic pen, but that doesn't have shapes as far as I can remember. I just use it to draw on the Maya screen. It's a bit annoying to use as you have switch back and fourth from pen mode to pointer just to scrub the timeline in Maya.
@jeandenishaas5 жыл бұрын
Eddie Andersson I don’t use the shapes most of the times which is silly, gonna change that. Especially the arrow lines.
@priyankahedaoo18243 жыл бұрын
Hi Jean, I'm new bee in 3D animation, so learning every time.. I have a doubt.. As u said to constraint: Select first box than the wrist-- than -- do constraint (parent).Unfortunately, I'm not able to constraint it. it shows Error 0: could not add constraint or connection. Using Mery to lift heavy object (I know she doesn't have muscle ..but still we both are trying 😂) Learning a lot from your video's... Thanks for nice, informative video's … stay healthy and safe.😇
@jeandenishaas3 жыл бұрын
Hard to say from here. Does it already have a constraint? Are either rotations or translations locked and not visible in the channel?
@priyankahedaoo18243 жыл бұрын
@@jeandenishaas It's visible... Parenting is working the other way.. like first the wrist ..than object...than do constraint (parent).. But not working for --- first object than the wrist-- than -- do constraint (parent). Before I didn't thought much which comes first and last....😂.. But after seeing this video and explanation.. makes sense to do with first object than wrist.. but it's not happening.. Trying to figure it out.. if any other way to do that constraint plz let me know .. will be great help.. stay healthy and safe.😇
@aleph-tav4 жыл бұрын
If you constrain the L_hand to the box, what do I do with the other hand? Can I constraint both hands to the object?
@jeandenishaas4 жыл бұрын
You totally can!
@lawalbolaji37153 жыл бұрын
Hey sir! Love your video! Did you use rigify? Cause mine looks different, and yours looks way better to rig, how can I get it? I use blender
@jeandenishaas3 жыл бұрын
Thanks! I don’t use rigify and all my clips are done in Maya.
@VamsiKrishna-ly9in3 жыл бұрын
When i am trying this it's ok on that frames and further frames but it is becoming difficult in the first and last frame where the characters hands are stretching and having contact with the box where it doesn't needed.
@jeandenishaas3 жыл бұрын
Sorry, what is difficult? I’m not quite sure I understand.
@VamsiKrishna-ly9in3 жыл бұрын
@@jeandenishaas The hands are sticking to the box where it is not necessary.
@jeandenishaas3 жыл бұрын
@@VamsiKrishna-ly9in Sticking because of the constraints? You’ll have to key them off.
@VamsiKrishna-ly9in3 жыл бұрын
@@jeandenishaas Thank you sir now i got it and it's working.
Hello, great tip! But when I have to change the position of hand in between the animation, I switch the value of blend parent from 1 to 0. This works but then I want my constraints to work again with the changed position it's not working....how to do it?
@jeandenishaas2 жыл бұрын
You have to set it back to 1 and at a different pose or use multiple constraints.
@adityakapoor70292 жыл бұрын
@@jeandenishaas I switched it to 1 but it jumps back to its original position
@jeandenishaas2 жыл бұрын
@@adityakapoor7029 Make sure you set a key on the new position. If that doesn’t work then you have to set up a new constraint.
@adityakapoor70292 жыл бұрын
@@jeandenishaas I set up a new constraint and it works...thankyou
@jeandenishaas2 жыл бұрын
@@adityakapoor7029 Great!
@harshal7924 жыл бұрын
Hey! I had a question. If the hand is constrained to the weight, and if I try to move said hand mid-lift (it's in IK), it doesn't change position but reverts to its default position. How do I fix that? Thank you!
@jeandenishaas4 жыл бұрын
Harshal Ashar Are the channels blue? You need to have a hierarchy where the hand is parented underneath a node or group and it’s that group that’s constrained to the weight. Hope that makes sense.
@harshal7924 жыл бұрын
@@jeandenishaas I was working on an animation layer, so channels are a shade of blue. The IK control of the hand constrained to the object does have a Blend Parent value. On the frame where I need to readjust the hand, I turned the Blend Parent to 0 and it worked! Is that the right way to do it?
@jeandenishaas4 жыл бұрын
Harshal Ashar Thats one way too, you can key the constraint on and off.
@harshal7924 жыл бұрын
@@jeandenishaas Got it! Thank you! 😊
@jeandenishaas4 жыл бұрын
Harshal Ashar Sure thing!
@TopsonNoble3 жыл бұрын
Does it also work if the hand is switched to an IK control instead?
@jeandenishaas3 жыл бұрын
Sure!
@philliplewis5902Ай бұрын
Hey with weight and 3d animation is it mainly about the timing?
@jeandenishaasАй бұрын
@@philliplewis5902 Timing is definitely a big component plus posing ans many other factors but timing is key
@philliplewis5902Ай бұрын
@@jeandenishaas thanks for your replay I took a break from animation tying to get back into it.