Bonelab is Better.

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LegendDari

LegendDari

Күн бұрын

Пікірлер: 457
@L0NEY3TI
@L0NEY3TI Жыл бұрын
The only thing Bonelab is lacking is a longer campaign. The BONEWORKS campaign was so good because you had multiple ways to complete the level while Bonelab is more strict and enclosed. Edit: Thanks for 100 likes!
@dreadlord1265
@dreadlord1265 Жыл бұрын
Exactly bonelab had an improvement over literally everything else
@dudebrogamer7377
@dudebrogamer7377 Жыл бұрын
It’s probably because they needed it to run on quest so it had to have smaller levels
@ULTRAMUERTE_ULTRAKILLJOJO
@ULTRAMUERTE_ULTRAKILLJOJO Жыл бұрын
They should at least put some 3 levels where you actually need to change characters to win instead of just using the heavy like you can in the last 2 levels. the only reason i didn't just used the heavy was because i wanted to convince myself that maybe that part was made for fast, strong, tall, etc. There literally was only one level like that
@MinecraftDaction
@MinecraftDaction Жыл бұрын
It’s because bonelab is supposed to be modded so it’s not the campaign
@L0NEY3TI
@L0NEY3TI Жыл бұрын
@@dudebrogamer7377 maybe they could have expanded it for pc or something but good point
@wonder_platypus8337
@wonder_platypus8337 Жыл бұрын
Playing Bonelab as someone who is VERY familiar with the controls of BWs I think definitely adds to the "the game feels much shorter" thing. I do think they should have tried to 1up the campaign. Knowing players would be more experienced should have fueled them to go "bigger." Although it being mostly geared to Q2 it makes sense that they wouldn't want to overwhelm new players.
@LegendDari
@LegendDari Жыл бұрын
It's a pretty delicate balance. Bonelab is definitely more restrained and Half-Life Alyx feeling because of what you said, like, they anticipate a lot of VR/Boneworks newcomers to enter and they already knew that a larger and less linear scope for levels would have been disorienting. Speaking in the moment without considering what's realistic or objectively the best in game design, I feel like they should add larger and more veteran-oriented post-game levels, like maybe a slightly harder/involved micro campaign for people who already know what they're doing. They were getting somewhere with Ascent, so if they did more of that, it'd go a long way towards making the campaign feel more substantial.
@noahbug92
@noahbug92 Жыл бұрын
Its impossible to do that and have it on quest, and not putting it on quest losses them soo much money so they cant do that.
@ARatherSousvideIndividual
@ARatherSousvideIndividual Жыл бұрын
@@noahbug92 I had a fun time and easy(ish?) experience playing Bonelab, and I was on Quest. It might have been because I had Blade and Sorcery though.
@natgarret
@natgarret Жыл бұрын
@@LegendDari I talked with the developers a while ago, I distinctly remember them saying their next game will be mainly campaign again
@apple_ilev5s
@apple_ilev5s Жыл бұрын
yeah, another sequel in the slz’s bone series would fix the game being boring
@maika1843
@maika1843 Жыл бұрын
The only thing i wanted in Bonelab campaign is... Arthur Ford
@bug_meat
@bug_meat Жыл бұрын
true true i love giga chad ford
@zelorig8887
@zelorig8887 Жыл бұрын
Tbh i think the next bone game will be the perfect one. We have Boneworks that was known for it's story. Now we have Bonelab that is known for it's gameplay and mod support. All we need now is the 3rd one to include a great story, great game play mod support and Online. Also the music part where they make even more memorable bangers. It's just crazy how Bonelab has been out for half a year now and we can go to San Andreas, fly helicopters and Jet's now, online is W.I.P. Makes me excited for what's to come for in the next 6 months. Like this game has given me the perfect time to say a sentence i never thought i'd ever say in my entire life. Bonelab has allowed me to play as Adam Smasher from Cyberpunk, to fly a helicopter, in grand theft auto San Andreas, with Andrew Tate and Samus Aran, whilst holding a Golden Desert Eagle.
@LegendDari
@LegendDari Жыл бұрын
Games with modding support are truly glorious. And I agree, the next bone game might be a lot better off now that they don't need to worry as much about the modding framework and such. They can just do a basic R&D cycle for cool new features and make a campaign that'll satisfy most people.
@whatabuga9910
@whatabuga9910 Жыл бұрын
I hope you’re right about the next game but I don’t see the point about the gameplay. The modding is great, but most of the base gameplay is either barebones (no pun intended) or tedious. Once again, that is mainly about the base game.
@zelorig8887
@zelorig8887 Жыл бұрын
@@whatabuga9910 The two main things i noticed between the two is the mp5 is now useable to a certain extent and the melee is a lot better. Especially with a sledgehammer as it feels there's more weight to it when swinging
@whatabuga9910
@whatabuga9910 Жыл бұрын
@@zelorig8887 that’s a relief cause I never really ever used melee or the mp5 because they were either broken or just weren’t fun. I’ll have to check it out again.
@stirrcrazy2704
@stirrcrazy2704 Жыл бұрын
SLZ has already said that after bonelab they want to move on to making games that are less “proof of concept” type experiences. Their next one could be a VR physics game that just uses physics as the medium to tell a more unique story with more specific mechanics, which will be awesome. Imagine literally any other triple A VR game but with bonelab’s level of physics.
@1247logan
@1247logan Жыл бұрын
The only problem with bonelabs soundtrack is the fact that the songs are in parts of the game where it doesn't make sense and sometimes really unnecessarily loud for some scenes in the game. But the songs themselves are awesome
@awesomefox555
@awesomefox555 Жыл бұрын
I didn’t exactly feel that way but I do understand the point of it being loud. That is adjustable in game though
@ericsgabbs
@ericsgabbs Жыл бұрын
Yeah
@shrektheoverlorde5455
@shrektheoverlorde5455 Жыл бұрын
Ikr people complain about hevve being the only go to avatar, but that just means you can’t kill anything without instant killing
@yeetthemonke3088
@yeetthemonke3088 3 ай бұрын
Bone lab is a sandbox game and bone works is a story game
@lynrayy
@lynrayy 25 күн бұрын
Unfortunately
@somerandomdude200
@somerandomdude200 Жыл бұрын
1:32 that ''Meagan Foster'' mod is epic
@krinexs3583
@krinexs3583 Жыл бұрын
I've gotta say, your editing style is beautiful, and thank you so much for putting all the mods in the corner of the screen
@GroveOfGraves
@GroveOfGraves Жыл бұрын
Finally, a take that matches mine. I think BL's big focus was the sandbox elements and they built a campaign around demonstrating those mechanics. I also think its soundtrack is more impressive than BONEWORKS, even if not necessarily objectively better- they're different styles made for games of different scale and focus, they each have their strengths.
@DyslexicHampster
@DyslexicHampster 19 күн бұрын
I honestly can't disagree with this; you make some damn good points, but the game was kind of "milked" before release. BL was definitely just a little bit overhyped, and I think SLZ reaaaally should have openly stated their focus with BL, stated that the game is experimental and focuses more on the sandbox aspect than being an actual game experience.
@GroveOfGraves
@GroveOfGraves 19 күн бұрын
@@DyslexicHampster oh it was 100% over hyped, but not really by the developers. You had people like ThrillSeeker with massive VR audiences saying it was going to be the half-life of VR. The only content the devs put out about it before release was like two trailers and 15 minutes of some KZbinr getting to demo it, at least as far as I remember
@aj_kessel
@aj_kessel Жыл бұрын
arguing that a soundtrack is better to listen to outside of the game is the weirdest argument that i have ever heard. maybe bonetones isn't as good as labjams standalone, but that doesn't make labjams a better soundtrack. in the context of the game, boneworks runs laps around bonelab's soundtrack. you also listed bonelab's "fun core gameplay pieces as shooting, interacting with npcs, puzzles, and exploring," all of which boneworks did. you also listed things that bonelab does as "highly polished" despite the janky climbing, the terrible moon base level and pillar climb levels, the longrun puzzle not working for some people on release (including me), and the sdk that is still in beta to this day. another thing listed was how you liked custom avatars. they are cool, but (the base ones) are unbalanced and underused to such an extent that i would call them a weakness. the strong avatar is weaker than the heavy avatar, the fast avatar is slower than the tall avatar, and every other avatar is never needed in the campaign.
@LegendDari
@LegendDari Жыл бұрын
Music is music. I think both in game and out of the game Bonelab hits harder, and like, speaking from the point of someone who purchases game OSTs sometimes, I think it's pretty valid to argue the extent of the use I got out of listening to them independent of the game. I think because of Bonelab's soundtrack there's a lot more high points that stuck with me. My Control was really hype going into the campaign shooting and solving puzzles, Fistfight Fugue kept things rolling as you brawled in city streets, Turn Around really kept the momentum going into the end of the game alongside having the go-kart, Back to the Lab gave the Ascent a good sense of urgency and importance, and Don't Fence Me In was an amazing way to cap off what was mostly a pretty amazing experience. And for sure, Boneworks does everything Bonelab does too, thats kind of the point of a sequel, to like, do a similar thing and improve on it? Not to sound overly confrontational though. I just think overall Bonelab feels better to play than Boneworks. For the sake of unnecessary comparison, you're kind of saying something like "why should I play the new super mario bros when all the jumping and platforming is on the NES game?" It's true, but I think the jank and age of Boneworks shows a lot more now that I've played Bonelab. There's definitely some pretty poorly received levels-- I was VERY lucky to get Pillar Climb on my first try on release. Those boids sounded like a pure concentrated dosage of awfulness back when they changed your avatar. And I can feel for the longrun bug because it happened to one of my friends and I can see that being really frustrating. Moon base on the other hand was obviously meant to be a breather and give you some sandbox time, which I guess people didn't want during the campaign (which is fair, honestly) but other than the slower movement and no launch pads on release, it wasn't that bad of a level. Some avatars are pretty worthless (like Light, what use do they realistically have other than in the go-kart level), and they're a bit under-utilized in the campaign, but also I believe having the option to not use them and do things your own way is in the spirit of Boneworks/Bonelab. Heavy is stronger than Strong, but also he's big, bulky and slow, so that doesn't make him ideal in every situation you'd need strength. Tall is faster because of their leg length, but also they're really frustrating to use at times and so having a normal sized avatar that moves fast feels better most times. Trying to balance for what they had probably was a daunting task, and one they honestly could have done better, but also I think independent of the campaign they have their strengths and weaknesses, and thus had some amount of use in most people's playthroughs. Ultimately, I still think the feature's presence is an improvement over Boneworks.
@pillowcaseee
@pillowcaseee Жыл бұрын
The music in Bonelab is sooo godly, "Turn Around" and "Would You Even Know" being my favorites by far. I have most of the Bonelab songs on my personal playlist lmao
@ericsgabbs
@ericsgabbs Жыл бұрын
Yeah man, the music is awesome!
@Danz-Man
@Danz-Man 2 ай бұрын
Bonelab is the gmod of VR, Boneworks is the half life of VR.
@hopesull3556
@hopesull3556 Жыл бұрын
Honestly i agree with most of this the thing is (for me at least) Boneworks having leviathan sized levels was FUN for me, it was incredibly cool to feel like a person breaking out of a matrix, an ant breaking from it's colony. Bonelab is fun, it improves and adds upon EVERYTHING Boneworks had, except the campaign and story. The story Boneworks had was amazing, it was less of "hey go do whatever you want lmfao" and more of "Discover the dark secrets of this world, and feel like a badass doing it." i would've gladly waited another year for Bonelab if it's campaign was as good as Boneworks! Overall Bonelab IS better, it's just lacking in the storyline and campaign department. While modded levels can give you that same Boneworks feel, as a quest user you don't find many genuinely good Bonelab levels or mods really. It also kinda sucks we didn't get a Boneworks port for quest, although that would've been incredibly hard for stress level zero to do it's still a little disappointing and Bonelab being an improved version of Boneworks, it would've just added onto the Boneworks campaign!
@LegendDari
@LegendDari Жыл бұрын
You got good points fam and you have my respect. The campaign should have included a lot more Boneworks type levels instead of being a literal rollercoaster of minigames the entire time. A lot of the things in the SLZ universe are touched on and expanded in Bonelab, but it's all so subtle and requires a lot of homework and study, so it wasn't as cool or accessible as Boneworks.
@thelelanatorlol3978
@thelelanatorlol3978 Жыл бұрын
Boneworks levels really aren't as big as people seem to be remembering them. Sure, they're gigantic compared to bonelab's story levels but compared to many other games, the levels take no time to get through unless you're going out of your way to check every nook and cranny in the levels.
@merkylol
@merkylol Жыл бұрын
Bonelab isn't really a Boneworks V2, its more of a Boneworks V1.3. It doesn't feel like many things changed. It added some more features, but failed to execute them correctly to fit the actual game. I think calling one of them better than the other isn't true or fair, as it feels like they are supposed to be different games. Bonelab is more focused on the sandbox, and Boneworks is more focused on creating an incredibly atmospheric story where you are your own John Wick in your own world. I personally prefer Boneworks but i dont think either of them are better than the other, i think they are both good for different types of people.
@harry.balsonya6
@harry.balsonya6 5 ай бұрын
off topic but the intro with the bass drop in the beginning with the peasent getting murdered got me crackin tf up for no reason
@Somegoy
@Somegoy Жыл бұрын
Take a ride is one of my favorite lab songs. Not in the game but still a serious jam
@LegendDari
@LegendDari Жыл бұрын
They went too hard on the soundtrack, like the funny bone game didn't need this good of music.
@stirrcrazy2704
@stirrcrazy2704 Жыл бұрын
Finally, someone who is based and correct about bonelab
@KingKrizzy616
@KingKrizzy616 Жыл бұрын
I had issues with climbing as well. Then I realized that if you just jump when you get to the top of whatever your climbing it puts you right on the ledge perfectly. Havent had an issues with it sending me flying since.
@DefinitelyAfish
@DefinitelyAfish Жыл бұрын
Boneworks fan: " Oh we can play as really cool avatars in really cool maps." Bonelab fan: "YOU CAN FLY A FUCKING HELICOPTER AS SHREK INTO A MF FORD"
@Nullnon_
@Nullnon_ Жыл бұрын
I agree with almost every point here, really well said! I think that people giving criticism haven't tried creating mods themselves. The increase in documentation, tools, and just interest in Bonelab in general has allowed more people to actually start modding for themselves. Sure we may not have the best tools at the moment, but it sure as hell is easier than modding Boneworks.
@WitherBlitz_Playz
@WitherBlitz_Playz 3 ай бұрын
ford was changed a ton in bonelab. Boneworks with ford is another beast.
@GamesforCykits
@GamesforCykits Жыл бұрын
I agree with half your points love the bone works campaign more but super glad we got mod focus for bonelab
@jamber7147
@jamber7147 Жыл бұрын
but so did boneworks
@GamesforCykits
@GamesforCykits Жыл бұрын
@@jamber7147 I’m talking full mod support not melon loader or I should say mostly full since stress level 0 is still working on the sdk
@LegendDari
@LegendDari Жыл бұрын
Boneworks slaps but its modding scene needed a breakthrough if it was going to get more interesting than Ford NPCs and FNAF avatars imo. There's obviously amazing things like the 7-11 map and custom guns and grenades, and even a "backport" of the go-kart but all of that took years to achieve. Bonelab just needed a few months at the most.
@blockheadhilger9626
@blockheadhilger9626 Жыл бұрын
​@GamesforCykits the games been out for almost 5 months, if modding is essential to the game's experience than why didn't slz create the full sdk before the release of the game?
@thelelanatorlol3978
@thelelanatorlol3978 Жыл бұрын
@@blockheadhilger9626 Because a ''full'' SDK doesn't exist, especially not the kind of SDK that SLZ is going for where it seems like they'll be using the SDK they develop for bonelab in use for their future game development.
@turningkermit9114
@turningkermit9114 2 ай бұрын
that transition was clean 10:02
@Cardboard-Studios
@Cardboard-Studios 11 ай бұрын
I would say bonelab isn’t better then boneworks but boneworks isn’t better then bonelab that’s because they were designed for different things boneworks is a campaign game and bonelab is more of a sandbox and mod game people were disopointed with bonelab because they were expecting boneworks 2 but bonelab isn’t really that it’s more kind of a spin-off of sorts trying to compare them is like comparing milk to chocolate milk they are similar but different
@Adamfuckinrocks
@Adamfuckinrocks Жыл бұрын
All the songs are great That ONE song:THE AVATAAAAAARRSSS ARE BROKEN
@LegendDari
@LegendDari Жыл бұрын
This avatar is broken! Can I log out to log in? Escaping the funny hologram police as a medieval peasant with an assault rifle with that song playing is a bonafide chef's kiss moment. Gotta love it.
@Adamfuckinrocks
@Adamfuckinrocks Жыл бұрын
@@LegendDari ford:I fought through MythOS security fighting literal impossible creatures to get to the void to gain immortality Peasant:I rode a roller coaster into the void lol 😂
@MaybeVerr
@MaybeVerr Жыл бұрын
this inspired me to go and get some mods.thanks (also,theres people who are making a near perfect multiplayer mod called fusion.)
@Emeraldym
@Emeraldym Жыл бұрын
I feels its weird trying to say one is better than the other overall. They are pretty clearly trying to do different things. Bonelab is a standalone adventure first and sandbox second while bonelab does the opposite. I do think bonelabs campain suffers from that aproach but so does its sandbox shine brighter because of it. I also think boneworks did level design way better. Warehouse in boneworks is honestly a very small map but it does so much with that space while i feel bonelabs insistance on being liniar makes it hold back its best strength being the physics was practical to use in the levels.
@removeyourskin
@removeyourskin 11 ай бұрын
when the newest bonelab update comes out, like the one with the better sdk and body tracking, it will be the best out of SLZ games (until project 5 comes up and then it will be a choice again)
@bigsmile6131
@bigsmile6131 Жыл бұрын
I could care less if people dont recommend or hate it, this game is the coolest ive ever played
@Buzz.co1
@Buzz.co1 Жыл бұрын
I hear a lot of people say that the controls are hard but they have a skill issue
@maximumpower8602
@maximumpower8602 Жыл бұрын
Did you know when you are climbing something like a rope on sprint bridge, if you make a 👌with your hands, leaving only your trigger button pressed down, you can slide down those ropes until you get to the piece of metal connecting the rope together.
@spiderboyyt2040
@spiderboyyt2040 5 ай бұрын
I really like Bonelab, within the first 30 mins to an hour of playing it, I was already pretty good at the basic controls. That made Boneworks much shorter compared to the reviews I saw online, even though I was trying to take my time and see everything there was to see, it was still only 4 hours and 30 mins on my first playthrough. The extra $10 for Bonelab is definitely worth it, especially since Labworks is basically Boneworks but inside Bonelab for no extra cost. Optimization is a huge upgrade from Boneworks, and makes Bonelab feel much better, and more enjoyable. With the body log, I don't use it that much, I just think that strong is a good avatar for the things that I like to do, whether that is to fly a helicopter, smash in a nullbody's head with a sledgehammer, and doing some light parkour, he is pretty good. The soundtrack just has so much variety to it, if I could see how long I've listened to Labjams since I found out about it, it could easily be over 100 hours in total. I don't dislike Boneworks, I just think it's old and outdated, which is what Brandon Laatsch (One of the founders of Stress Level Zero) wanted. I think that the $40 dollars that I spent on Bonelab was very much worth it. I got it day one and I am still playing to this day. Love the video you made, and have a great one!
@Ratone17
@Ratone17 Жыл бұрын
W video
@crisbivol1201
@crisbivol1201 Жыл бұрын
I remember back in the days of Boneworks, people would call it the Half-life 2 of VR. I believe that Bonelab is the Garry's Mod of VR. I don't like the argument between which one is better, they're both good in their own way and both have insane amounts of gameplay to go through, yes you are right Boneworks doesn't have the exact same replay ability while still being fun but that is essentially the exact same with a story driven game such as Half life 2. I myself have played Half life 2 multiple times and keep finishing it, the same with Boneworks because I still enjoy the story and going through all of it. However as a Quest 2 user I enjoy just picking up the headset, opening up Bonelab and relieving all my stresses of the day in what I believe to be better sandbox maps than Boneworks has to offer. For those that don't want to read the whole pharagraph, they're both good in their own way.
@TheTurtleMaster9000
@TheTurtleMaster9000 Жыл бұрын
I didn’t even get the battery in that one part ( 9:40 ). I just used the launcher things at the bottom
@jacobdoeslife8283
@jacobdoeslife8283 Жыл бұрын
I agree with most of your points. I felt that longer/more levels would be good and a bit more direction in some (Im talking about when you first enter the lab and before they moved the map in the moon level). Also I think boneworks was laggy cause it didnt have a system to only render what you see like bonelab does. Music in boneworks was more calm while bonelab had more energy. When you pointed out the specific songs I laughed cause all of them where the ones Ive specifically put in my music playlist. With the mods, boneworks didnt natively support them so I kinda get things being easier to mod in bonelab. I tried making a mod once in boneworks and quit cause I couldnt figue it out lol. Honestly I cant wait till that one project to add boneworks campaign into bonelab comes out to mess around in the levels while not being a ford clone
@swifty5285
@swifty5285 Жыл бұрын
THE FUSION MULTIPLAYER MOD RELEASE DATE TRAILER WILL PREMIERE THIS WEDNESDAY
@nathananimations9921
@nathananimations9921 Жыл бұрын
Another thing thats good about bonelab is that they are still updating and improving things. I doubt its true but I've seen some people saying they might add more campaign. I doubt it would happen due to how long it takes to make thing like that but even without that the game has so much more to do Edit: now that a year has passed and I know so much more about the game, and boneworks. I gotta say, seeing the launch for this game now was bad. With patch 4 they definitely improved many things that were originally wrong. I just hope stress level zero improves all the issues bonelab had. (and doesn't increase the price)
@Gaia_Gaistar
@Gaia_Gaistar Ай бұрын
I feel like using the Optimus Prime mod kinda took the fear outta me during the campaign when I'm picking enemies up like dolls and tossing them left and right lol. It did feel pretty cool though.
@someone75786
@someone75786 Жыл бұрын
bonelab hub was so fun i thought that was the end of the game and still had fun
@kernaoegv
@kernaoegv Жыл бұрын
Hey I would like to know what is the avatar at 9:40. Also great video I enjoyed every moment of it
@LegendDari
@LegendDari Жыл бұрын
It's Loader from my Risk of Rain 2 Avatar modpack. mod.io/g/bonelab/m/risk-of-rain-2-avatars
@Voxelgd
@Voxelgd 5 ай бұрын
i love how i see people being like: guys i have 300 hours on a game that's so much when i have almost 2k on geometry dash like 900 on the sims and like 750 on spore
@NoseyEmu
@NoseyEmu Жыл бұрын
Thank you, I feel the exact same way. I had completely stopped watching bone lab content at a point, simply because of the misplaced hate from people who steam rolled the campaign, downloaded a 11000% save file and left it in thier library to collect cobwebs. I have spent 211 hours in boneworks, and 151 in bonelab, and i've loved every second of it. I guess I'm just glad someone loves the game as much as i do. : )
@basedwaffle
@basedwaffle Жыл бұрын
thanks for shouting out labworks! i test the mod and we all appreciate when someone acknowledges volx, yellowyears, and garebeu!
@Spedbrenn
@Spedbrenn Жыл бұрын
Nothing against this guy but I completely disagree with his opinion on campaign. I like to be free in a game and be able to have a different experience than everyone else even if that means getting lost it feels way better than just walking through a hallway. Bonelab feels like little levels while boneworks feels like monogon. it actually has stakes if you die than you have to restart and sometimes that’s good to have some challenge in a game
@Thatsprettyeasy
@Thatsprettyeasy Жыл бұрын
*downloads a file to skip the story* “There is nothing to do in this game”
@allstarzombie_7
@allstarzombie_7 Жыл бұрын
I’m gonna be honest though, tactical trials is SUCH a good song even though it came from boneworks.
@lildumdum12
@lildumdum12 Жыл бұрын
Stole the words right out of my mouth. I really thought I was the only one who didnt despise Bonelab and its soundtrack.
@striker5718
@striker5718 Жыл бұрын
I played boneworks for 160 hours and after maybe 50 hours there was not much to do.
@seraslain962
@seraslain962 Жыл бұрын
While watching, I remembered a review that mentioned the clunkiness of the Heavy Avatar around guns and I have a Mod idea: Master Chief as a substitute for the Heavy Avatar. He's got the weight, and it should be easier to use guns with him considering everything.
@pastazini8388
@pastazini8388 Жыл бұрын
I'll be honest I have watched this 2 times now and plan to come back I love your video and I would love more of this type.
@LegendDari
@LegendDari Жыл бұрын
afaik I will never give up on nerd emoji reviews for the foreseeable future so you're in luck if you like this that much
@Chicken_AlfredoV1
@Chicken_AlfredoV1 Жыл бұрын
yo could someone tell me what hes doing to fall over and ragdoll in game
@LegendDari
@LegendDari Жыл бұрын
There's a mod on Bonelab's thunderstore.io page called Ragdoll Player by Lakatrazz. It is very good for fall jokes and because I love slapstick like that, it's a must have.
@booogagaming5223
@booogagaming5223 Жыл бұрын
Listen, I would like Bonelab if its campaign was good and if they didn't completely get rid of bhopping and make super jumps next to impossible to do. I just want old Boneworks speedruns back. Especially with Fusion, I've started liking the game at least a little more. A Bonelab with a longer and non-linear campaign would be good for 99% of the player base, I would like it 10x more, but still, I just want speedrun strats back. Bonelab doesn't really improve on anything either. It's literally like 50 percent mods. Not to mention, Stress Level Zero has been so busy counting their cash that they won't even give us a single real update. I feel like most Boneworks fans would be happy and fine if they gave us some new levels like Hover Junkers, or the Redacted Chamber. I don't see why Stress Level Zero isn't giving us any updates. Edit: I guess you could say is that you find Boneworks boring because it has a slightly worse sandbox, I still enjoy it because I like speedrunning it. Edit 2: Ok, I am done with this video, during the music section, my guy put "put it down" in the memorable Bonelab music section when it is just a worse version of "pick it up". I don't like the Bonelab OST because it is: 1. not nostalgic. I played Boneworks once and immediately felt nostalgic, 2. almost all songs have vocals, which doesn't really fit with the Monogon theme at all, 3. very, very repetitive, I remember playing that one runoff rip off and hearing that guy scream into my ears the same thing over and over while I waddled my way through the linear walking simulator. Bonelab OST has some really good songs, but it does not compare to Bonetones and the simple yet nostalgic melodies. You need to watch Goldpro's video on why Bonelab is worse.
@toaster165
@toaster165 Жыл бұрын
if you don't mind me asking, What music did you use in the intro 0:15 ?
@LegendDari
@LegendDari Жыл бұрын
Alex In Wonderland. Doesn't appear in game at all afaik, so that's probably why peeps might not be familiar with it. 100% a bop and all the more reason to give Mr Wyckoff your money.
@victormatheus2998
@victormatheus2998 Жыл бұрын
Great editing and argument! People tend to forget that Boneworks campaing was sometimes really tiring and annoying. Any annoyance caused in flat gaming (such as walking for minutes lost in a puzzle or falling and having to make the whole way again) is 10 times worse when you got a HMD on your head and you're physically standing. Boneworks campaing although was full of fresh great moments was also full of those annoying moments. I think Bonelab campaign is much more pleasuring in that aspect.
@LegendDari
@LegendDari Жыл бұрын
Yep! I think that Bonelab could've used a few more Boneworks type exploration and shooting levels but otherwise, it's more solid and accessible than Boneworks.
@loganstanton5492
@loganstanton5492 Жыл бұрын
I love the soundtrack “my control and turn around “ are my favorite songs on the bone lab’s soundtrack
@chandlju
@chandlju Жыл бұрын
I think you hit all the main points and I completely agree. Boneworks told the story and introduced the mechanics. Which also showed the devs the interest in mods. So the devs being caring and not corporate slaves gave us more what what they thought we wanted which was mods and sandbox because everyone loves sandbox. At least I do but some people get mad if they don't get everything they want in one game. And other just want to be told a story instead of play a game. Sandbox is the boundless core of any game and if you know how to use it can be quite enjoyable endlessly the real limit is your own imagination. With bonelab I think they gave us the best game ever made. A game where we are not only aloud but encouraged to play as whoever we want with whatever gun or weapon we want against who we want and where we want with no limit you honestly couldn't ask for anything better. Most vr games don't ever scratch the surface of what bonelab has. And people complain instead of thank the devs it's gonna send a bad signal and bam we are right back to the role playing in game purchasing loot box battle royal corporate shit hole style of gaming.
@Theinotsquad
@Theinotsquad Жыл бұрын
Yeah bonelab feels u real it’s so good u have a story mode mods and sandbox and u can experiment. The sandbox is like gmod vr
@LegendDari
@LegendDari Жыл бұрын
I don't think SLZ is perfect-- the silent treatment that they're giving the community is pretty uncool, and the complaints from the community about that are justified. Otherwise, I think they did make a solid game and should be proud; it's one of the best games of all time for me. People have their right and reasons to complain, but I think there's too much negativity because people overhyped things a bit too much. Had to make this video because it felt like all people did was complain, which I mean, power to them, but it's not like we got a launch-day No Man's Sky.
@jayzgaming0097
@jayzgaming0097 Жыл бұрын
My control is a complete banger hands down👏👏
@therubyredgamer8936
@therubyredgamer8936 Жыл бұрын
Honestly, 100% -ing boneworks was some of the most fun I've ever had, also if the mods are cool and all but its been like half a year and slz still havent finished the sdk
@eweweweweew-e6o
@eweweweweew-e6o Жыл бұрын
I LOVE the Hub's theme song. It's so sad at the start of the song but then it get's more crazy and goes back to being sad again. Makes me feel bad for killing things in the Hub lol.
@ProtoBlueGaming
@ProtoBlueGaming 9 ай бұрын
BONELAB is totally a sandbox first, experiment second, and story 3rd. I enjoyed it so much, find myself replaying it a lot, and play with a mod at least once every day
@kylepantoja-KP
@kylepantoja-KP 2 ай бұрын
Bonelab is a better game when it comes to modding and sandbox. Boneworks is better just as a game
@SnaptrixGaming
@SnaptrixGaming Жыл бұрын
Honestly don't care that much about either title. But good work on the video my dude, keep it up !
@LuckyTabbySlime
@LuckyTabbySlime Жыл бұрын
in my opinion Boneworks had better atmosphere and campaign, while Bonelab is better in... literally everything else. the modding is great, the physics is better than ever, and most key mechanics are much more polished, and no, im not downplaying either game, I had a BLAST playing both games and still do. But they do have their differences. I liked the Boneworks campaign a lot more than the Bonelab campaign, but that does not mean Bonelabs campaign is bad, I enjoyed it a lot, but I LOVED the levels in Boneworks, maybe this is nostalgia playing a part, but the campaigns my exact cup of tea. Anyways that's pretty much all I have to say, and if you don't agree with my opinions, suit yourself, peace.
@LegendDari
@LegendDari Жыл бұрын
Agreed for the most part. I think Boneworks has the more popular campaign for a reason, but I like arcade games and minigame type stuff, so I'm pretty unfazed by the whiplash-inducing succinctness of Bonelab's campaign. Both games 100% super good though.
@LuckyTabbySlime
@LuckyTabbySlime Жыл бұрын
@@LegendDari lol yeah, the minigames are honestly sick, next time I play bonelab I should give more of them a whirl
@wyskFR
@wyskFR Жыл бұрын
I have a quest 2, which means I never played boneworks but I believe that the exploration seems to be cut down by a lot and how spacious boneworks looks feels like it was a great thing for longer time vr players and I felt that stale feeling with bonelab. And I think that the body log is great but would be better as a sandbox feature rather than the main feature of the campaign that you need to complete
@PURGEDEYES
@PURGEDEYES Жыл бұрын
The way i like to see it is, boneworks is half-life 2 and bonelab is GMod
@morbidlyobesewizard2411
@morbidlyobesewizard2411 Жыл бұрын
I couldn't imagine being such a schmuck to buy a $700 dollar headset to pretend to be a woman in a videogame
@LegendDari
@LegendDari Жыл бұрын
I couldn't imagine wasting my time watching a video about a schmuck who burned $700 on a VR headset and then commenting about it, pretending I've got some level of superiority of them! 🙃
@vladioanalexandru4222
@vladioanalexandru4222 Жыл бұрын
I think that instrumentals are better songs in games. Boneworks and Bonelab both have great music, but Bonelab just doesn't live up to the music it has, unlike Boneworks. It's a very delicate balance to strike, and I remember the entrance to the rollercoaster had that same creepy and lonely ambience that I liked from Boneworks. But other than that, all those avatar introduction minigames(the main body of the campaign) were dogshit. It literally feels like small hastily made levels for me to walk through so I can get those gachas. This is supposed to be Bonelab in 2022, not the Lab made by Steam in 2016. Was there no progress in level design? Whatever, I just mean that SLZ didn't disclose that this game was just a pilot for the next one and ever since I first bought it and saw it is only 10 gb I knew we were getting a raw deal. If the writing in the previous game said "is this just a tech demo?", no, this is.
@deathvideogame
@deathvideogame 11 ай бұрын
“Dungeon Warrior being too hard” Great video bro but really
@merkylol
@merkylol Жыл бұрын
Boneworks is good for people who love really good gameplay and a really fun campaign and story, and Bonelab is for people who like a good sandbox. (Boneworks has a really good sandbox mode too.) I personally perfer Boneworks over Bonelab because Bonelab's campaign is garbage. But people seem to think that Boneworks has strict limits, as you stated in the beginning. But it just depends on the person playing the game. The avatar thing isn't a big feature at all like many people seem to think. It really just allows you to change a few basic stats. Which is cool, but not a huge feature by any means. Other than that, the physics being "improved" is a bit misleading. They feel like they were changed rather than improved. By that i mean one way feels different, the other way feels different, one isn't necessarily better than the other. And the campaign in Boneworks is alot more open-world and expansive. It gives you those wow moments whenever you step into a new area. Where as Bonelab's campaign feels more straight forward and strict. It gives you no freedom, and the levels feel tight and small. This is why i personally perfer Boneworks.
@Lamb_Chop_VR
@Lamb_Chop_VR Жыл бұрын
Man, sounds like his voice would be in the game
@matteomarlier2357
@matteomarlier2357 4 ай бұрын
Bro when i look under the video the first video that pops up is "boneworks: the best VR game"
@BeranyuuGaming69420
@BeranyuuGaming69420 Жыл бұрын
Honestly I dont even care about the campaign I just go straight to the sandbox
@knockoutturtle
@knockoutturtle Ай бұрын
6:56 I played bonelab first, and then got boneworks after (because I use quest 2) and the boneworks campaign took me about the same time to complete as the bonelab one, and I think that's the case because when I played boneworks I was more used to the controls and physics already from bonelab
@beniaminb7201
@beniaminb7201 Жыл бұрын
14:07 bruh this song was when doing puzzle...💀
@LegendDari
@LegendDari Жыл бұрын
And it was glorious.
@beniaminb7201
@beniaminb7201 Жыл бұрын
@@LegendDari but it should in be something like mine dive not in puzzle
@itookawildcacti6179
@itookawildcacti6179 Жыл бұрын
​@@beniaminb7201 but it was glorious
@Wanagowa
@Wanagowa Жыл бұрын
@@LegendDari it was shit
@WhoTheHellTookDudedogScrewYou
@WhoTheHellTookDudedogScrewYou Жыл бұрын
This is a great video and it's fun to see a different perspective. I personally disagree with a lot of your points, but at the end of the day it's all subjective, and it gets tiring when every single bonelab video is super negative.
@ericsgabbs
@ericsgabbs Жыл бұрын
Boneworks reminds me a lot like the Half-Life series, it’s ominous and serious with a great story, and Bonelab reminds me of Garry’s Mod with all the fun you can have and all the mods.
@notCSScode
@notCSScode Жыл бұрын
6:20 Why does it feel like he is wearing a skin suit and is not actually speaking He's like an npc with bad lip syncing
@Bully-Maguire198
@Bully-Maguire198 Жыл бұрын
the reason why i love bonelab is because i never got to play boneworks and i always wanted to but when i heard slz is gonna make a new game project called project 4 og name people called bonelab i was hyped but we did not get alot of information so i forgot about it but yeah i heard it was coming out i saved up so yeah i stand by this video
@huggenr1mane
@huggenr1mane Жыл бұрын
We won’t get along.
@P4u1_08
@P4u1_08 11 ай бұрын
It would have been cool if they ported the campaign from Boneworks, despite it making little sense it was really fun and the levels were so much bigger and better, and don’t tell me about the unfinished and broken mod port that I’ve tried to download 50 times with it stopping halfway through every time, I already know about it, it doesn’t count, even if you had to pay extra for it, I’d be down for an actually functioning DLC campaign
@itzsxolar
@itzsxolar Жыл бұрын
I absolutely love bonelab, it runs better than boneworks does (Probably just a performance issue). But the ONE problem I have with BoneLab is that it takes so long to load into levels. It takes around 3 to 4 minutes to load into each level which gets on my nerves.
@PanicPakin
@PanicPakin Жыл бұрын
While I don't think I 100% agree with the video I can't deny that this video is a very well-explained/edited. Good job!
@EpicTonyBoi
@EpicTonyBoi Жыл бұрын
The only people who actually hated bone lab or the people who enjoyed boneworks and would replay the story mode over and over again... BoneLab is way better than BONEWORKS and is currently getting a multiplayer mod this week called fusion and it is the craziest most ambitious VR mod I have ever seen anyone make. BoneLab is better...
@in4init3vr
@in4init3vr Жыл бұрын
we all agree "My Control" sucks even though its kinda good
@FishistixIsHere
@FishistixIsHere Жыл бұрын
Honestly the fantasy arena is where I spend most of my time playing bonelab
@Namgib09
@Namgib09 Жыл бұрын
I got kicked out of a pavlov lobby for talking about how boneworks is not fun
@spawnerbgoner7858
@spawnerbgoner7858 Жыл бұрын
personally i never liked Campaigns really, i always loved sandbox and modding stuff for games, while i do LOVE a good campaign, people really dont like bonelabs campaign, but i personally dont really care about that, and idk if its just me, but the game's sandbox and modding thing is just SO much better than boneworks
@SlushyIsMyName
@SlushyIsMyName Жыл бұрын
Im trying to listen to what you're saying but i cant get off the floor from the clip at 19:55 I've been dying laughing for 5 minutes straight.
@flamb0o
@flamb0o Жыл бұрын
I really liked your review and I would like to add some of my opinions with the game. Boneworks's campaign was not the same length as Bonelab. Bonelab's campaign was so short, I beat it in an hour, and I was so disappointed when I beat the campaign. I remember saying, "wait…THAT'S IT???". I replayed both games campaigns and I played Boneworks for 3 hours and Bonelab with 1 hour. The combat was too easy in Bonelab. In Boneworks you actually had to put effort into killing a Nullbody unarmed, but in Bonelab you can easily beat enemies with very few punches. I agree with your criticism of how the car and avatars were underused, and also agree that you could just beat levels with one avatar. The music for both are fucking amazing and I agree that Bonelab's OST is better. Like the track playing while you get pulled up by Jimmy was so good and the other tracks you mentioned were and are so good. The only problem was that they were on loop at some levels and got a bit annoying listening to the same song until you finish a level. Boneworks had fantastic mods, but still I agree Bonelab has so much better and many more mods. Also the performance for Bonelab was so much better. Gun play for Bonelab was a tad bit worse due to the weird recoil on pistols and such, but still it was really good. Im not going to whine about the price cus its such a small change. At the end of the day they are both really REALLY fucking good games and I have so many hours on both but I was still disappointed with Bonelab. Love your content and mods (i fucking love ror2). Keep it up! :)
@LegendDari
@LegendDari Жыл бұрын
Always happy to see opinions and discussion on my vids so you're good to fire away if you stick around! I guess I'm a slower player or something with Bonelab. I think I might've had the sort of asterisk saying that I was speaking anecdotally about length for my own experience, and I wasn't measuring it very stringently (my best "scientific" sample size was my b-roll recordings, which were below 10 minutes per level), so my bad if I made it seem like objectively both games were 100% the same length. Also lesss go ROR2 is the GOAT
@flamb0o
@flamb0o Жыл бұрын
​@@LegendDari dont worry man. also IM A BANDIT MAIN LOL
@LegendDari
@LegendDari Жыл бұрын
@@flamb0o big ups
@sacarya1
@sacarya1 Жыл бұрын
You remember how after playing Boneworks for the first time it was so good it made every other vr game seem like shit? Well thats what Bonelab did for me to boneworks. The overall game just feels 1000x better than boneworks and its hard to go back and it feels so weird playing through boneworks again with the snappy janky feel to it that bonelab improved so much on
@WaylonGTAG
@WaylonGTAG 5 ай бұрын
dude your intro is very creative :)
@AgUywohoo23334
@AgUywohoo23334 Жыл бұрын
FINALLY SOMEONE ELSE THAT THOUGHT THIS!!
@NooTaYa
@NooTaYa 4 ай бұрын
13:47 THIS AVATAAAAR IS BROKEN
@nico0z
@nico0z Жыл бұрын
for me its just the fact that i dont need a good pc to play bonelab, for boneworks i gotta have a good pc to run it + a vr that doesnt lag or either airlink or cable link and bonelab is just buy download play on quest 2, you can even download mods inside quest 2
@GawkyDevotee
@GawkyDevotee Жыл бұрын
I've been playing boneworks for a while and I'm genuinely disappointed in BoneLab ngl. The gunplay felt weird, and the Mp5 SMG (No stock) still feels fucked. As I've played more of bonelab I've gotten used to it but that problem is still there. When I first played bonelab and got thrown into the menu area, I was confused at first till I stumbled up the stairs, I recognised I needed to do something with the crane but it was always stuck inside itself. I'm fine with the level length, it's understandable especially since they wanted to put it onto the Quest, if there were a few PC only levels I'd be more happy.
@officialtherealbanana
@officialtherealbanana Жыл бұрын
Someone has to make a quest compatible haydee avatar
@meenky
@meenky Жыл бұрын
the game needs better enemies. it was quirky in the first game but i got tired of the half-rag doll enemies real quick. they just walk towards you and swing and they're all the same. they should have at least a few physical gun npcs
@nitricswight
@nitricswight Жыл бұрын
Loved this video, and bonelab! There's a weird amount of gatekeeping with this game, where people who have good PCs keep telling people who don't to play boneworks because its better? I can't do that man 😂 and as a result I had nothing to compare, and had much more fun with bonelab than they did. Moral of the story is to just let people enjoy things, especially if the alternative is not as easily accessible
@LegendDari
@LegendDari Жыл бұрын
Boneworks fans have some weird elitism, and they're seemingly almost obsessed with simultaneously bullying people who aren't like them whilst also kind of pulling them into their community. They need to sort their priorities and be a little less mean 'bout it. I agree though, let people play what they want.
@snowy_the_wolf
@snowy_the_wolf Жыл бұрын
It made me sad to see so many negative reviews and videos because I have no pc, and no valve index and therefore I can’t play boneworks and so I felt like I was missing out by only being able to play bone lab even though I enjoy the game. It’s hard to enjoy something when someone else says it’s trash and that it’s a waste of money and that something else, like something expensive, is better in every way. It makes you feel like you have bad taste in everything. Sorry for ranting, but anyways some people are just so toxic for no reason and they only want to be right and that their opinions are the right ones
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