My favourite part is that the voice that says "ElfLand!" at the beginning is clearly the same voice making the "boing" sound effect of the springs lol
@Patashu6 ай бұрын
there's something really cute about the different ambiences between 'light' and 'dark' parts of the game
@breakdownhouse6 ай бұрын
Oh cool hadn't seen this one before
@Tippi-ej5uh19 күн бұрын
Did this game always suffer emulation problems until recently?
@CapnClever19 күн бұрын
If you download ElfLand from a modern distribution site, you'll probably get a game with PC-Speaker sound effects that constantly interrupt gameplay. These distributions are packaged with the wrong CT-VOICE.DRV file which the game can't use and therefore falls back on PC-Speaker: a correct one (any 1.X version) will play as shown in the video. This has nothing to do with DOS emulation, and even a physical DOS machine would have such a problem.
@Tippi-ej5uh19 күн бұрын
@@CapnCleverAh okay, thanks. How did you figure that out? I played the game with the sound effects constantly interrupting the gameplay.
@CapnClever18 күн бұрын
Mostly stubbornness: for a long time I just accepted it (was one of those shareware games I had loooong ago), but earlier this year I wanted to find *some* answer as to how the sound could be implemented so terribly. Bog Turtle Games (the developer's website) has an FAQ related to PC-Speaker and mentions the CT-VOICE.DRV file specifically, which led me to try all versions of that file until I found one that worked. Of course, the PC-Speaker implementation is still bad, but it's good to know the game is far more playable than I originally thought.