UE4 27 ARCORE IMAGE TUTORIAL

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Enrico Costi

Enrico Costi

Күн бұрын

Пікірлер: 130
@VVLGANESHK
@VVLGANESHK 2 жыл бұрын
Great to see you're back.
@ananthsundarraj924
@ananthsundarraj924 Жыл бұрын
Hi to the guys who are making the same thing in UE5.0 set u r ndk 21.1.6 and at first time attempting to connect via USB comes in terminal open the app it will show error click ok and then again it will automatically launch and will work properly ..I tried till 21.15 and it works 🎉 ...i ll come back again after finishing the full project After some days:Wow cool this works perfectly fine for 5.0.3 the light estimation was top notch felt happy..thank you enrico.perfect one.Only problem is i cant see small text in your videos please zoom your screen and then record brother thats it thank you
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial Жыл бұрын
thanks, for the contribution, .. but at least you don't use 4.27 because you feel forced, I suggest you go to the other tutorial in my channel, (the one for the ue5.0 version) which is perhaps more correct for version 5.. there have been some changes for the compilation between the two versions... and I also recommend reading in the description there are further helps.👍
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial Жыл бұрын
L
@ananthsundarraj924
@ananthsundarraj924 Жыл бұрын
@@EC_UnrealEngineTutorial thank you for considering my reply and surely i will go through those tutorials for sure
@vicio7202
@vicio7202 5 ай бұрын
tu non sai quanto ti stimo! mi hai salvato!
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 5 ай бұрын
Grazie, guarda che sul mio canale c'è una versione più aggiornata.👍
@m1l45ch7
@m1l45ch7 Жыл бұрын
Thank you very much for that Tutorial! It took me a lot of time to get through it but it works and that's so awesome!
@andresrosero8896
@andresrosero8896 Жыл бұрын
Master, you are the best! you saved me, thank you so much for sharing this great tutorial and the file!
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial Жыл бұрын
Thank you! If you're interested, there's a more updated version on my channel!👍
@shahzadmasood4511
@shahzadmasood4511 Жыл бұрын
Project Setting appearing @0:25 doesn't comes up with ARHandHeld Template selection. This appears only if we select project type as Blank.
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial Жыл бұрын
hello, no the ones you see at 0.25 are mine, they have nothing to do with the tutorial, you just have to repeat the procedure I do.. you basically start with a new project in ar...
@undiscoveredhouses
@undiscoveredhouses 8 ай бұрын
Thank you for everything, I have an architectural villa project, how can I apply effects such as post sun and sky, can you make a video?
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 8 ай бұрын
hi, your question is not very clear, you need to be more precise, however on my channel there are more updated videos on the art
@terramidia3d
@terramidia3d 2 жыл бұрын
Great tutorial, worked very well. How complicated would it be to adapt your project to also work on iOS, would you know? Thank you.
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
it shouldn't vary much, but I don't have ios where to try ... but you can look here docs.unrealengine.com/4.27/en-US/SharingAndReleasing/XRDevelopment/AR/ARPlatforms/ARKit/
@terramidia3d
@terramidia3d 2 жыл бұрын
@@EC_UnrealEngineTutorial great! Thanks for pointing me in the right direction.
@Rocklee-vv
@Rocklee-vv 2 жыл бұрын
hlo sorry i have one more question widget works when i add to viewport in AR but when i add to actor, interaction doesnt work(i used widgget interaction component) so is it possible to interact in 3d?
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
I believe that by implementing the touch of this video kzbin.info/www/bejne/hXyZe4R5ecp4bbM (that of when you touch to go to a place) together with 3d widgets maybe it can work with..but you have to work on it a bit ..
@Rocklee-vv
@Rocklee-vv 2 жыл бұрын
@@EC_UnrealEngineTutorial ok thanks
@ananthsundarraj924
@ananthsundarraj924 Жыл бұрын
Brother what changes in blueprint I should make to demonstrate using only one image and model for tracking
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial Жыл бұрын
without making so many changes to the blueprint that would be a waste of time, just put a single image and a single object corresponding to it... :)
@leong0123
@leong0123 2 жыл бұрын
Do you think your method would work for Hololens? I'm working on Hololens applications and I do wanna implement image detection.
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
I can't tell you, not having tried it, but if it works with windows I don't think so, try to see this if it can help you www.geoweeknews.com/blogs/matterport-ar-mashups-microsoft-hololens-google-arcore-and-more
@samphone92
@samphone92 2 жыл бұрын
Greetings!! This is a fantastic update to your previous IMAGE tutorial :-) I have built my project based on your blueprint, and I am using both Animated and Non-Animated Skeletal meshes. It creates and awesome experience!!! I was wondering...... does the Image have to be Flat on a Surface, like a table for the ARModel to appear straight up and down as it should look? Or can the Blueprint be adjusted so that i can scan an Image on my PC screen, and the ARModel appears correct in the World Space that i am looking at on my phone?
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
hi, yes, you can scan images even on the screen, or even move them as long as you move them slowly, because they could lose tracking ..
@samphone92
@samphone92 2 жыл бұрын
@@EC_UnrealEngineTutorial Thank you......... I have been working on 1 variation where the 3D Model is Always upright, no matter the orientation of the Target Image, for example, your Chess Piece is always upright, in relation to the floor, or table......... Any ideas? I would like to put the Target image on a wall, any 3D Model i use for the experience, is still upright, in relation to the Floor where i am standing. I have tried changing the settings in the AR Session, (World Alignment & Session Type), but have not figured out how to have the 3D Model stay upright, regardless of the orientation of the Target Image. If you have any ideas of what i can try, please let me know.
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
@@samphone92 hello, I don't know if I understood correctly, .. but try to add after set actor transform .. an add transform with the addition of rotation ... a kind of sum that you would have on the rotation of the plane. let me know if you solve .. or try to share some pictures.hello
@rayacreates
@rayacreates Жыл бұрын
Hi Enrico! I'm using your tutorial to spawn animated Skeletal Meshes, I'm having an issue though where two objects are being spawned from one tracked image. I've removed the other image as I'm only in need of one. Do you have any tips on how to disable the other one from spawning?
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial Жыл бұрын
hi, your question is not very clear, you have to be precise, because you have to take into account that I have not seen your blueprints....but, I don't remember if on that tutorial, or on the others, but in the comments you will probably find what try, otherwise try to be more precise in the description, perhaps by sharing a video of your problem.
@rayacreates
@rayacreates Жыл бұрын
@@EC_UnrealEngineTutorial Sorry for being unclear, I found that another person below had the exact same problem, I'm trying to get in contact with them now :)
@rayacreates
@rayacreates Жыл бұрын
@@EC_UnrealEngineTutorial I emailed you screenshots instead! :)
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial Жыл бұрын
@@rayacreates well, if you really don't solve it, try to make a video, with perhaps a description, so I can understand better, remember that it takes perseverance with the blueprints, but then it gives its satisfaction :)
@rayacreates
@rayacreates Жыл бұрын
@@EC_UnrealEngineTutorial thank you! Yeah I've emailed you now. And you're so right, it just takes some time to get it, hehe :)
@AlvaroLuizGu
@AlvaroLuizGu 2 жыл бұрын
Ciao Enrico! Grazie mille! I'm doing fine but I had an issue: my android is able to recognize the image, but I don't see the camera image... it just draw the line around the fisical image, it folows my moviments, but my cell screen only displays this frame ovar a blanck background. Have you seen this issue before? Do you know where is the problem?
@AlvaroLuizGu
@AlvaroLuizGu 2 жыл бұрын
ops! It's working now! Thanks a lot!
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
@@AlvaroLuizGu hello, the model was big and you were in it?
@AlvaroLuizGu
@AlvaroLuizGu 2 жыл бұрын
@@EC_UnrealEngineTutorial No, the size was ok, i probably missed something at the first test. Then it runned fine, tnxxx!
@faizancharania3255
@faizancharania3255 2 жыл бұрын
Hey Enrico can you please tell me what should I do for android studio? should I use Nvidia codework to download SDK NDK and JDK? or what? getting bit confuse
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
Hello, here you will find everything you need docs.unrealengine.com/4.27/en-US/SharingAndReleasing/Mobile/Android/Setup/AndroidStudio/
@gfruiz
@gfruiz 2 жыл бұрын
Hi i loved you videos, i miss this tutorial to UE5 but i just subscribe and wait for this moment
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
hello, thanks ... but i think it should work in ue5 ... in case when i have some time i will do it for 5 ..
@gfruiz
@gfruiz 2 жыл бұрын
@@EC_UnrealEngineTutorial Thanks for answering. I am idealizing a project for an escape room using Ar technology and your videos help me a lot, I even did some tests for the U5 but maybe due to my lack of experience I couldn't create without that unreal pattern that you scan a surface and generate a 3d model. Then I managed to use your model to recognize images and create the models, but it causes a lot of conflict, it crashes a lot and even appears some arrows when the model crashes.
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
@@gfruiz in the description there is the model of the project I created, try to open it with ue5 and see if that works for you .. later I will try to create a more updated version for 5, but lately I am working on the vr and I do not find the time for anything else ..
@gfruiz
@gfruiz 2 жыл бұрын
@@EC_UnrealEngineTutorial Thank you so much for responding, I understand. I am subscribed and will continue. I got to test it but for some reason when I send it to the cell phone it doesn't connect the camera. When you can make the video, I loved your content. Yours sincerely
@gfruiz
@gfruiz 2 жыл бұрын
@@EC_UnrealEngineTutorial Ps. Sorry for my english if I can be misunderstood lol
@建星潘
@建星潘 2 жыл бұрын
您好,分享很方便,真实场景中的对象与虚拟空间的匹配,你用ArUco方法吗~
@soumyadarshan3149
@soumyadarshan3149 2 жыл бұрын
Hello I am getting this issue while building. LogGoogleARcore: Error: Failed to build augmented image: C:/Program Files/Epic Games/UE_5.0/Engine/Plugin/Runtime/AR/Google/GoogleARcore/Intermediate/ARCoreImgTemp/Shoe.png : Failed to get enouy keypoints from target image.
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
hi, probably the problem is the image that is not suitable for tracking, not all images are ... in the file that I have made available there must be a program to test them ... or try another image.
@soumyadarshan3149
@soumyadarshan3149 2 жыл бұрын
@@EC_UnrealEngineTutorial Thanks for the support man. The problem is in the image.
@MrDebranjandutta
@MrDebranjandutta 2 жыл бұрын
Great job
@建星潘
@建星潘 2 жыл бұрын
Hello, it is convenient to share, the matching of the objects in the real scene to the virtual space, do you use the ArUco method~
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
I'm sorry, but this aruco is really new to me, I don't know them ...
@bugsoftheworld360
@bugsoftheworld360 2 жыл бұрын
Hi cool job! You are a cool man! Tell me how to connect your android device to UE 4.27? I did not figure out how to add a device through the device manager. Your device has already been added. I would be very grateful if you leave a link on how to do this. And thanks for your videos!
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
Probably if you look in my channel there should be a tutorial regarding this ... but you can go here anyway docs.unrealengine.com/4.27/en-US/SharingAndReleasing/Mobile/Android/GettingStarted/
@alpharhomedia9006
@alpharhomedia9006 2 жыл бұрын
Hi, is this apply for All android Phones? especially the low en one?
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
i didn't understand the question, but yes to all android phones with arcore support
@rafacarva
@rafacarva 2 жыл бұрын
Hi Enrico! Great tutorial. 32:15 i'm trying to use a Actor instead static mesh, so: -> My "Change Mesh" is an [Ar Candidate] of [Object] -> I set my actors the "change nmesh" map. -> In my "DefaultsceneRot" i put an utylity empty scene componente to receive the actor. -> But now i don't know what to use instead of "set static mesh", can you help me please?
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
hello, if you send me screenshots maybe in the weekend I will try to take a look at it.
@rafacarva
@rafacarva 2 жыл бұрын
​@@EC_UnrealEngineTutorial Hi man, thanks for answer! I think I got it, see the example: drive.google.com/drive/folders/1BmxQdgcagHOntB2e-JTO01EImS3rGLtP?usp=sharing My idea now is to add interactions to 3d objects.
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
@@rafacarva hi, i looked at your project but i didn't find any problems? indeed he found an intelligent solution with the actors .. instead of using only one actor and varying the meshes ... I just created a copy of your meu_object calling it meu_object1 and calling it in the array meu change actor and depending on the image it changes actor ... and so inside your actor or I practically do anything ... anyway if I don't understand your problem well write me at costienrico@hotmail.it ... bye
@soumyadarshan3149
@soumyadarshan3149 2 жыл бұрын
Hii Enrico, is it possible to integrate touch zoom and rotate features in the application?
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
you can find me in my other tutorials
@schumirc2
@schumirc2 2 жыл бұрын
Excellent tutorial, thank you very much for sharing your knowledge with us, is it possible to use QR CODE to identify and which image / widget should open? In my case I just need to put an image on the screen and play an audio when it identifies a specific QR CODE! Is this possible?
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
hi i think the system is the same but it check artracked qr code in get all geometry..but i never tried it..you will have to give it a few tries.
@zmananimation2615
@zmananimation2615 2 жыл бұрын
help.Need help urgently! I followed your tutorial once. I only need one picture, I removed the other one and changed the identification picture to one. However, every time after scanning, 2 of the same content are displayed. The location of the other appears randomly, often overlapping.
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
difficult to understand without seeing the project, but try to delete the undermed folder and then recompile the project, and make sure that the image is a good image .. if not there may be reading errors, however if you look in the comments there are other solutions to this problem. hi
@zmananimation2615
@zmananimation2615 2 жыл бұрын
@@EC_UnrealEngineTutorial Thank you for your reply. My situation is like in your previous video (kzbin.info/www/bejne/eITGlZd_gLyDpdE, Sam Rodriguez, produces 2 meshes). Has his situation been resolved? How was it resolved? Hope you can let me know, thanks
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
@@zmananimation2615 in description there is the tutorial project, try that replace the image with yours, and if it works .. it means there is an error in your blueprint ... hello
@peterjohnsingalivo6249
@peterjohnsingalivo6249 2 жыл бұрын
What he means is that after detecting the image, it spawns two of the same actor. One on the image positioned accurately, the other is somewhere random, sometimes on top of the other mesh, sometimes very far away. I have the same issue. I don't understand how it's spawning two actors at the same time, maybe you can help us out
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
@@peterjohnsingalivo6249 hello, but with video project, (which you can download in description). have you tried to see to replace if the models and images if it works ?, or have you tried to delete the intermediate folder and saved and ... from your project and recompile? .. sometimes solves .. (if it doesn't work like that, it's probably an error on the blueprint).
@Rocklee-vv
@Rocklee-vv 2 жыл бұрын
i want to do ar projects, which engine do i need to use UE4 or unity i have done VR projects using unreal engine but i couldnt find much tutorial for ar using ue4
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
if you look at my tutorials, you will find various ar examples ... i don't use unity but i have always found unreal much more warm in terms of possibilities ..
@Rocklee-vv
@Rocklee-vv 2 жыл бұрын
@@EC_UnrealEngineTutorial ok thanks for the info
@玉藻-x6s
@玉藻-x6s 2 жыл бұрын
Error: ERROR: cmd.exe failed with args /c "F:\AR_ImageTutorial\Intermediate\Android\armv7\gradle ungradle.bat" :app:assembleDebug 知道怎么解决
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
尝试删除中间文件夹并重试(以及从我的链接下载的包?)
@Zakir_Akil
@Zakir_Akil 2 жыл бұрын
Very nice tutorial, thank you. But during deploy assets "gradle ungradle.bat" error in output log. Can't fix since days, this error from hell..
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
you have to check if the sdks are all up to date, and that the api version is compatible with your version ... but most probably you just need to update the versions
@Zakir_Akil
@Zakir_Akil 2 жыл бұрын
@@EC_UnrealEngineTutorial you talking about this project right bro? I download it and try same version of Unreal. Actually I am a modeler and finding how can updat sdk :D Can I send some of my works to your mail?
@emilerodriguez2376
@emilerodriguez2376 2 жыл бұрын
what version of android studio do you have?
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
the version I have installed and the android studio 4.2
@original9vp
@original9vp 2 жыл бұрын
@EnricoCosti UE5?
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
I think so ... but I've never tried ..
@original9vp
@original9vp 2 жыл бұрын
@@EC_UnrealEngineTutorial okay it works in UE5. I saw some issues with the camera not being able to pull focus on the images, the camera clipping the models to soon as I move closer to it, the camera switching orientation by itself, and not being able to make the red border not conform to the image target as well as stopping the tracking if the image target is lost kzbin.infoTd4F9IExObw?feature=share
@玉藻-x6s
@玉藻-x6s 2 жыл бұрын
打包成功后打开app调出弹窗failed to open descriptor file 啥情况
@玉藻-x6s
@玉藻-x6s 2 жыл бұрын
直接打包出来安装的话就是黑屏唉
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
您必须更清楚,也许分享一些屏幕截图以便您更好地理解..
@玉藻-x6s
@玉藻-x6s 2 жыл бұрын
@@EC_UnrealEngineTutorial 就是手机摄像头看不到图像一样黑色屏幕的
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
@@玉藻-x6s 你好,你刪除了中間文件夾嗎?刪除也保存了……你確定你的手機支持arcore嗎?你試過用另一部手機嗎?
@Rocklee-vv
@Rocklee-vv 2 жыл бұрын
MY TRACKING IS NOT GOOD DO U KNOW ANY METHOD TO SOLVE?
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
usually if the tracking is not good and because the image to be traced is not good ... inside the link in description on the folder Content \ ArcoreToolsImageTesting there is a program to test the validity of the images ..
@Rocklee-vv
@Rocklee-vv 2 жыл бұрын
@@EC_UnrealEngineTutorial my bad, the andriod phone was not suitable for ar i tried with different phone it worked. can u give me hint on how to add interaction in ar i tried touch input but it didnt work
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
@@Rocklee-vv hello, if you look at my other tutorials, there is an example ar on surfaces, where I add the touch to rotate and zoom, and treated in a superficial way, but it works. In case there are other tutorials inside my channel on touch on android
@Rocklee-vv
@Rocklee-vv 2 жыл бұрын
​@@EC_UnrealEngineTutorial thanks a lot sir sorry for commenting too much i couldt find any good ar tutorial expect yours thats why i am bothering you its too difficult to find resources on ar or mr in ue4
@passantelfeky2611
@passantelfeky2611 2 жыл бұрын
@@EC_UnrealEngineTutorial it happened with me also, so i downloaded (google play services for AR) on my android Phone huawei and it worked.
@MrPangahas
@MrPangahas 2 жыл бұрын
will it work with UE 5?
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
I think so, but I've never tried, if you want to try to download the project in description and start it in ue5, and see if it goes .. let me know, bye
@ameenafi9505
@ameenafi9505 8 ай бұрын
Hlo sir can you upload widget tutorial class in AR based
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 8 ай бұрын
if I had the time I would do it!, but if you look at my tutorials inside the channel by mixing a bit of tutorials and a bit of good will you will see that you find the solution... if you look carefully there is another tutorial on ar perhaps which is not with widgets, but maybe even better.
@ameenafi9505
@ameenafi9505 8 ай бұрын
@@EC_UnrealEngineTutorial PLS THAT LINK
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 8 ай бұрын
@@ameenafi9505 this is an example of buttons inside the art kzbin.info/www/bejne/nZyUnnSOfrd6iMksi=ne6JX4lmc99wb8vY and this is an old widget tutorial in unreal kzbin.info/www/bejne/gX3VZKemqMeegrssi=odJdk97GOQzQjHUs you have to try to merge the two systems...it shouldn't be difficult.
@Rocklee-vv
@Rocklee-vv 2 жыл бұрын
pls upload more videos on ar
@zmananimation2615
@zmananimation2615 2 жыл бұрын
how to play video?
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
it can be done, I think ... but it takes time ... :)
@玉藻-x6s
@玉藻-x6s 2 жыл бұрын
AR项目如何在电脑调试
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
就像我在视频上启动它,然后调试,最后它会给你写任何问题......现在它可以工作了吗? 智能手机兼容..
@玉藻-x6s
@玉藻-x6s 2 жыл бұрын
为什么没有声音
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
因为它是意大利语的,所以它没有用 😁
@玉藻-x6s
@玉藻-x6s 2 жыл бұрын
@@EC_UnrealEngineTutorial 而且没有字幕想学看着累
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
@@玉藻-x6s 你好,但是请按照视频一步一步来......然后有带有解释的横幅......如果你在描述中有一些困难,可以下载教程文件。
@ДмитрийКоротких-г8о
@ДмитрийКоротких-г8о 2 жыл бұрын
Its for Android?
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
Yes! 👍
@kido5489
@kido5489 2 жыл бұрын
38:03 no map😥
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
hello, below in the description I put the link of the project, try that and compare it with yours ...
@matthewsugden9930
@matthewsugden9930 2 жыл бұрын
Thanks for this, I used this template for this app, but using a blueprint rather than a static mesh: kzbin.info/www/bejne/eX6QnmOjbquYjqs However I have found the tracking to be quite hit and miss, using Samsung Galaxy S7 FE. The target seems to drift. Would be good if it was possible to somehow lock the model to world space once it has found and aligned properly to the image target, but it seems to drift.
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial 2 жыл бұрын
Hi, tracking has always been unstable, the only thing I can recommend is the cloud, but I've never tried .. but this is the link developers.google.com/ar/develop/cloud-anchors ..com anyway nice project, nice idea ..
@randomlamb2134
@randomlamb2134 Жыл бұрын
​@@EC_UnrealEngineTutorialhey! Would you be able to make a tutorial on how to use the cloud anchor feature? Unreal has so little documentation on it
@EC_UnrealEngineTutorial
@EC_UnrealEngineTutorial Жыл бұрын
@@randomlamb2134 it takes time, it's not that easy to do, it seems that you need to rely on google servers, I suggest you go to the arcore site in the unreal section, and download the sdk package of the examples, maybe you'll find something
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