Updated tutorial with the ability to change the mesh and the material separably. kzbin.info/www/bejne/mYuam4aHo99jhdE
@N4p01007 жыл бұрын
what if i interact with an object and then i hold, let's say right mouse button, and use the mouse barrel to toggle the color up and down?
@AGNEXO934 жыл бұрын
U save my life, the only answer to my question about Dynamic materials and blueprint comunication
@Sushjcángừ7 жыл бұрын
best tut ever, slow enough and very clear, 1 like no doubt
@reigiputra186 жыл бұрын
asik gue demen gaya lu tong
@levigideonamante47987 жыл бұрын
Wow been searching forever for this!
@NaruphonPunphairoj4 жыл бұрын
Thank you!! You save my life today !!
@dorukuslu83145 жыл бұрын
man really i love you
@boubacarsdiallo99207 жыл бұрын
ommmgg thx a lot been looking for this
@bulidingforever41097 жыл бұрын
looking for this clear simple tut. thanks dud
@marcoandolfatocs4 жыл бұрын
nice tutorial! helps a lot!
@josesena43148 жыл бұрын
Great tutorial but it would be amazing if you just could select a texture for the little squares once the blueprint is on the scene so you could have more than one object changing color in the scene.
@anpanimation40274 жыл бұрын
Thanks! It still all works
@mbahgat996 жыл бұрын
best tut ever ,Thanks for sharing man
@dorukuslu83145 жыл бұрын
you saved me man, really thanks...
@ammaralammouri12706 жыл бұрын
i can not believe i can create this in my first month in unreal ..... thank u very much
@malcolmrains24267 жыл бұрын
u can drag out from the reference of when u created the widget and use the remove node, so if u have other widgets they are unaffected
@lucassantos34767 жыл бұрын
Thanks for sharing man! Great tutorial!
@devduttbhatt84614 жыл бұрын
Hey thank you for the nice tutorial. In this video you have mentioned the linetrace. Will you please show how open and close color picker using line trace. I can create line trace but I cannot open and close the color picker Thank you again.
@ChrisMiller-pw7hc6 жыл бұрын
Awesome tutorial! Thanks so much!
@KadeMarkoux6 жыл бұрын
This is very helpful, thank you!
@carlostrujillo3754 жыл бұрын
Hello i have two materials (not textures) and i want to do the same thing but changing between 2 materials smoothly when i get in the box collision. How can i do that?
@GameDevMan4 жыл бұрын
Try to add a timeline node. and use a linear interpolation
@sean83064 жыл бұрын
Great video
@K2unit3d6 жыл бұрын
Thank you so much. I subbed. Keep it up
@明卓7 жыл бұрын
where is create changable box colour widget?
@elwinwesterink46877 жыл бұрын
Great tutorial, just one question. How can I make this unique to each object? if I change the color of the box all boxes of instances/copies of the blueprint in the scene change as well. I want to be able to make 1 red, 1 blue and 1 yellow box or 1 red and 2 blue or any other combination.
@lobachevscki7 жыл бұрын
You have to create a material and BP for each object in your scene. You could create however one BP that receive the material and the Static Mesh as the input and then copy it to ease the process.
@joeferreira33407 жыл бұрын
This is what I did to solve this: Added a Boolean Variable to the BP_ColouredBoxChanger called "selected". Everytime I show the Widget I set this boolean to True, and everytime I close the widget I set it to False. Everytime I call the custom events I check if the boolean is true. If it is, then I change the collor. Else, just do nothing. This way only the selected one will change color.
@thomasl977 жыл бұрын
thank you it's works !
@linaralinaa7 жыл бұрын
I have so many object with different size, so I make one blueprint class for one object. How to change the color? Should I create one widget blueprint for one blueprint class? Please reply. thank you
@ananyomajumdar10777 жыл бұрын
@GameDevMan.........Have you tried the same thing in VR... i am trting to do the same thing in VR. But i guess it wont work the same way. Will be glad if you can help me out how to do the same thing in VR.
@Orozco_PNW6 жыл бұрын
Excellent video! Anyone know of a good workflow for getting changeable materials in VR? Thanks!!!!!!
@valentinaurelian29806 жыл бұрын
worked like a feather, from the start... thank you sir. one question : is it possible to replace the button colors with the preferred material texture? let's say we have 3 floor marble options with assigned textures to buttons, but instead of stock colors to preview the texture inside those buttons.
@96ubme8 жыл бұрын
nice tutorial. Thank you so much. I have 1 question for you. How would I change the blue,red,yellow buttons to represent textures swatches? For example I made materials with maps on them instead of just colored materials. I know what to represent the icons on screen with a texture swatch not a color? Thanks
@GameDevMan8 жыл бұрын
alex monteiro add an image to the UI then Thrace a button ten top of the image, and make the button colour translucent.
@96ubme8 жыл бұрын
Thanks! I actually figured it out. One thing I cant figure out is how to make the object that I am change highlighted. So for example, lets say I am going to change my floor mesh. I have the 3 options (tile,wood, carpet ) I would love to be able to have the floor mesh outline highight when I trigger the options to come up. Does that make sense?
@ronniecanlas56178 жыл бұрын
Thank you so much for this video tutorial. It is very helpful for me.
@triviet28846 жыл бұрын
am sorry but how to set default material at the beginning until we change it?
@YazılımveBorsa8 жыл бұрын
Thank you for this tutorial ...
@zeeshanalighoghai62475 жыл бұрын
There no function as remove all what should i do ?
@lucae62986 жыл бұрын
Good job man!!
@8WhiteMamba247 жыл бұрын
Why do all maps disappear? i got crushed lighting and texture :c !
@diegorborges8 жыл бұрын
Thank you for this tutorial :)
@Sheldinator3 жыл бұрын
not workinggggg ugh my menu isnt popping up
@ratheeshmukundan58758 жыл бұрын
hi..how we can save this interactive actions in video format like avi...
@PEDRO40755 жыл бұрын
Great! You saved me
@mahdikhodadadi_i6 жыл бұрын
why when i package the file , materials cant change
@houzaifaaljandali41977 жыл бұрын
Hey Man , can we use this method to create the same thing but for audio music , like we have a music player and choose 3 different types of music . Thanks
@manchan52827 жыл бұрын
HI, I wonder why my model look very flat and it seem like didnt receive any lighting and shadow after I add texture on the material? Thanks!
@juanguillermorueda24776 жыл бұрын
same happens to me , any solution ?
@LuizzSoares6 жыл бұрын
When saved the game at execution time it returns to the previous color. How do I save the changed color at runtime. Quando salvo o game em tempo de execusão ele retorna para a cor anterior. Como faço para salvar a cor alterada em tempo de execusão.
@othmana.45066 жыл бұрын
THANKS FOR THIS
@muhammadalras11115 жыл бұрын
Very helpful Thank you👍
@thanapatsongsaeng58238 жыл бұрын
Nice Tutorial. Thank you so much. Subscribe already. :D
@TravelwithkarthikG6 жыл бұрын
Thank you
@arejays67018 жыл бұрын
BRAVO! THANKS
@husseinmassarra27696 жыл бұрын
Thank you🤗
@callisondtg17076 жыл бұрын
How can you make this work in VR with the Vive?
@GameDevMan6 жыл бұрын
Callison DTG I have never used a vive only a rift, I don’t know what you are trying to achieve so I can’t help. Sorry
@migi8475 жыл бұрын
tAHNK YOU SO MUCH.
@hanson2519858 жыл бұрын
Love it but I'm wondering how to recreate this solution to mobile, could you help me with that? THX in advance :)
@quas675 жыл бұрын
your tutorial great
@ratheeshmukundan58758 жыл бұрын
thanks a lot....
@zerrouz7 жыл бұрын
thanks a lot !
@cgunrealtutorial48815 жыл бұрын
#cgunreal || really this is very good tutorial
@maxmahesh8915 жыл бұрын
Hopefully this is very useful tutorial thank... #cgunreal
@kareklopodaros6 жыл бұрын
and then im going ahead,and imma na go ahead and,and i go ahead,and we go ahead
@princejassal17 жыл бұрын
tu thumbnail hor paa ta viode ch kuj hor dikhayi jana gre grey ja.. jaaaa o ppreee
@alexandreribeiroarq7 жыл бұрын
realy nice, but your English is to much complicate to understand