UE4 How to make Circle Aura under the character's feet l Unreal Engine 4.26 (Tutorial)

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Coreb Games

Coreb Games

Күн бұрын

Пікірлер: 18
@MartKart8
@MartKart8 2 жыл бұрын
I just upgraded to 4.26 and this works great and it's amazing
@svens3722
@svens3722 2 жыл бұрын
thats what i need for my stolen elite dangerous shild haha. Thanks for this great tutorial :)
@CorebGames
@CorebGames 2 жыл бұрын
Thanks :)
@casoostrom5556
@casoostrom5556 2 жыл бұрын
little video idea: a material that would sort of apear and disapear if your input a button. Sort of like a spiderman nano suit suit up but if you press a button on you keyboard
@josephclarke2422
@josephclarke2422 4 ай бұрын
great video and i love the effect, however i seem to be having a weird clipping effect around the edges. is there something i am doing wrong or a way to fix this.
@hambonetunes1988
@hambonetunes1988 Жыл бұрын
Thank you!
@CGokce6
@CGokce6 Жыл бұрын
Is it possible to make it a square pulse instead of a circle? How can I do this?
@MartKart8
@MartKart8 2 жыл бұрын
Can the TimeWithSpeedVariable node only be use in UE4, 4.26 and above the speed appears, but no Time appear on that one?
@CorebGames
@CorebGames 2 жыл бұрын
Right, we guess it was updated. Thanks.
@mwelwaroronoa1920
@mwelwaroronoa1920 2 жыл бұрын
Hello👋 is there a way i can trigger that effect only when the character jumps?🤷🏽‍♂️
@CorebGames
@CorebGames 2 жыл бұрын
Sure, you can track the moments for jump, so you can activate effects at that moment. Thanks
@ryantactics9968
@ryantactics9968 2 жыл бұрын
Awesome tutorial. Is there a way to create something like this but make it a progress bar instead? For example, something that shows the players stamina.
@CorebGames
@CorebGames 2 жыл бұрын
Sure, you can adjust material parameters in realtime. So, you can bind it to these parameters.
@MEXpartan
@MEXpartan 2 жыл бұрын
How do you make it to render only on the ground, whether the character is on the air or not, or whether it collides with other actors or not? I've been looking for a tutorial for that and I just cannot find it.
@slumsnake1303
@slumsnake1303 Жыл бұрын
Try to use decals.
@tim_arterbury
@tim_arterbury 2 жыл бұрын
So cool!! Is there any way to make this pulse effect protrude from any specific point on a mesh? I would love to be able to trigger a pulses like this on a mesh where the pulses originate from overlap positions.
@CorebGames
@CorebGames 2 жыл бұрын
How about using WPO(World Position Offset), which manipulates the vertices of a mesh in world space in the material. Refer to the link below. Thanks. docs.unrealengine.com/4.27/en-US/Resources/ContentExamples/MaterialNodes/1_10/
@tim_arterbury
@tim_arterbury 2 жыл бұрын
@@CorebGames Thank you very much for pointing me in the right direction! 😁
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