@@compilererror2836turning heightmap into volume data huh?
@jc_art_10 ай бұрын
Magic
@xXjuksterXx10 ай бұрын
they are in ascii, evident by the 45 triplet in 6/12th columns. 45 in ascii is a dash you can use any half-decent ascii conversion website to get the 15 character string. no point though, they are already used
@WohaoG10 ай бұрын
@@xXjuksterXxgod damn it
@kirbles2035 Жыл бұрын
I genuinely really REALLY love the ratatouille game idea. Please work on it when Uncle Dane's wacky adventure is finished.
@jamassexd4134 Жыл бұрын
COMPLETELY AGREE
@jonathanjeremy1729 Жыл бұрын
Yep
@connorcclarke11 ай бұрын
I fully agree
@cinnamondum11 ай бұрын
same that's awesome
@JoyceyQueen11 ай бұрын
seems like fun
@Sharkalien10 Жыл бұрын
When you were describing the low resolution texture problem, I was just thinking of how Ian McConville also used distance fields for the slimes’ faces in Slime Rancher, so I’m glad you found out that was a viable solution on your own
@mcbolt1987 Жыл бұрын
unlike many KZbin channels, The first video ever on this channel is very close to being a masterpiece (in my opinion), Very entertaining and I also learned something, Also love the art style and game ideas especially the Hitman + Octodad game
@xymaryai828311 ай бұрын
the first idea is like Titanfall, but the pilots are rats, and the mechs are string puppets i love it
@wraith1179 ай бұрын
LETS GO SOMEONE KNOWS WHAT TITANFALL IS
@cooker0rats9 ай бұрын
mfw you call in your titan and its just the evaporated corpse of a dude named craig who was dropped from orbit at 7000mph
@GreenDave113 Жыл бұрын
Games shown at 5:52: - Here Comes Niko! - Born of Bread - Tinykin - Ruffy and the Riverside - The Last Night
@JayTheDevGuy Жыл бұрын
In order of appearance: Born of Bread, Tinykin, Ruffy and the Riverside, and The Last Night :]
@shawneebushatz1963 Жыл бұрын
Man, I for once gotta thank KZbin for giving channels like yours, I can tell that even with the 2 videos you've released that this will probably be a channel I I'll really enjoy. Also, those game ideas you had at the end of the video sound really fun.
@number1Gameking Жыл бұрын
Man I love the aesthetic you're going for, the little guy on the big desk is so adorable. And the chill tone of your voice mixed with the chill it's so relaxing.
@bonicle7610 Жыл бұрын
Awesome video!! Additionally to all of this, you could also use the alpha channel of the normal map for the distance fields instead of having them in a separate texture since it just needs a single channel for it.
@JayTheDevGuy Жыл бұрын
Clever idea, that's exactly what I did, I go over it in a Twitter thread I've linked in a few comments here :]
@TheCrimsonSeven Жыл бұрын
Damn the commitment to no turn-arounds and the distance field tech pulls off fantastically, and your drawings are just plain great! Awesome stuff.
@neputendo Жыл бұрын
The fact that this is your first video makes me aware of how far you're gonna go from this point on. This is an extremely impressive one to have.
@MegapiemanPHD Жыл бұрын
Depressing Super Mario Sunshine immediately made me think of Flood's jetpack but with tears from crying instead of a backpack full of water.
@shirshobanerjee77519 ай бұрын
Binding of Issac but 3d could work with this
@Pak-iv5it5 ай бұрын
Thank you so much for sharing, I'm starting to develop a game like this and, mate, this just saved my life, awesome first video btw I'm digging the vibe you go for
@Jas-Jas-dev Жыл бұрын
I love this video so much! I'm honestly very surprised that you don't already have a backlog of a couple years of KZbin content with how professional the quality is. But my guy don't make art for the people who can't find the value in it. Don't start making a space for the smug commenters or that will be the only audience you have left. Don't try to preemptively defend yourself to the people who try to devalue your art, since the people who do that probably shouldn't be here to begin with. And coding is hard, and just giving a basic run through of how to make 2d characters look good in 3d, adding in references to other games and how they do it would've been more then enough to make a compelling video. Your project doesn't need to be ground breaking for it to be interesting. So again you went above and beyond and making such an amazing video, but don't keep the smug commenter voice in the back of your head, if they don't want to watch these videos at face value then they shouldn't watch em. (The most vocal portion of an audience is usually also the least representative of the actual audience, most folks never leave a comment)
@Skeledude1 Жыл бұрын
This is super awesome stuff! Keep up your game dev work, i'm sure you'll go far!
@EndVertex Жыл бұрын
This was a great video - thank you so much for the breakdown. :) I've never heard of distance fields, so that was really helpful. Gonna see if they can help me with some current issues I have. Looking forward to watching more!
@Drumede Жыл бұрын
holy crap you are so underrated for how much effort you put in these videos
@NoahHayes9 ай бұрын
Wait…this is your FIRST video? Whoa! Made it all the way to the end assuming I stumbled across a video from someone who’s been creating golden content for years. Outstanding video, so polished, well written, well spoken, and packed with great explanations of concepts. Instantly subscribed
@osklego Жыл бұрын
As someone who just found this video and watched it, i'm kinda amazed to learn so much even as a non-game dev. This video is so entertaining by itself with the awesome style. Great job with the video!
@UnpluggedProfessor Жыл бұрын
Really vibing with your pacing, tone, and fun interludes throughout the video! Easy sub -- no doubt! Cheers and looking forward to your work going forward!
@apaskiewicz7 ай бұрын
Bro thank you so much. I learned more from this video than I have about Paper2D stuff all week.
@JayTheDevGuy7 ай бұрын
Thanks! If you haven't heard, the PaperZD plugin is an Epic MegaGrant recipient and is basically the official 2D solution in UE these days, so check that out.
@morganlak4337 Жыл бұрын
Great video! I can't wait to see more
@thor8606 Жыл бұрын
I cant wait to see where your projects and by extension (hopefully) this channel goes, your style appeals to me and learning the details of how development uhhhhhhh develops is really interesting Your game ideas are super cool too and i want hitmanoctodad so badly now
@jeremiahrosa13296 ай бұрын
Really nice video, especially for your first. I recently started my own KZbin channel, but if I didn’t take a look at your channel page, I’d have had no idea that this was your first video.
@Fromdustscratchgames2 ай бұрын
Only just discovered this video. I've been looking into this rendering challenge for over a decade, and this summarizes a lot of the issues, and awesome recent examples by indie devs. Some of your tips should help guide and inspire new people (the distance fields trick is quite clever!). Best of luck, hope you keep going!
@janmagtoast11 ай бұрын
I already love this so much. The desk is lovely (including the cable management) and the animations and scripting are really cool too! Ty for making this!
@nicolotito424 Жыл бұрын
This is brilliant from starting to end. Really hope to see more!
@R1GBYdev Жыл бұрын
Wow, really high quality video man, great work, looking forward to some more content and hopefully some projects :D
@centdemeern1 Жыл бұрын
This is of insanely high quality and effort, props!
@voxlvalyx Жыл бұрын
This feels like when I found Wendigoon at 2K subs. You'll definitely get far if you keep this up. Great videos so far!
@lemon.cupcake Жыл бұрын
I love your vibe. I really like sorta your speaking tone and the way you animate your sona to it. Also the character animation in your mockups is really charming. Hype to see your games.
@littlebiboy4933 Жыл бұрын
Just wanted to say that I love you art style, and this video, and I can’t wait to see more! 😁
@Wasambi Жыл бұрын
Awesome stuff! I had no idea the distance fields could be used like that. I love seeing a seemingly simple setup of something actually have a lot of thought and tech behind it
@liamwittkamp6979 Жыл бұрын
Pumpkin Panic got me into this style and I have been searching for these types of games ever since.
@Pupuynahu910 ай бұрын
Really liked this lil vid! Your lil avatar moving around the desk looks neat, the little test game you made to explain everything and the character u made for it looks pretty, and man, this kinda made me want to make a game with this style (i know next to nothing about game dev) Also can't wait for Depressing Mario Sunshine, that thing looks GOTY worthy
@Nkanyiso_K6 ай бұрын
This video was really helpful. I'd love to make a Paper Mario inspired game once day, once I'm a little more confident in Blender
@Edible132 Жыл бұрын
Learning clever tricks like these are my favorite part of game development
@MSCII777 Жыл бұрын
I was thinking "hey this is a good video" and then i saw idea #1. At this moment i realized this video is actually a masterpiece. 10/10
@a52productions11 ай бұрын
your animation is SO CUTE!! oh my gosh! both the little talksprite + environment, and the robot person running around in the game. i love them so much, and i love the billboarded style too! (it's what i'm planning for my own game, but i'm running into my own problems -- as bad as i am at rigging, i'm even worse at traditional art! oops. shouldve thought about that before i committed to this art style)
@theaddictofgaming9174 Жыл бұрын
Doxxing yourself is crazy, but thanks for the video. The implementation is incredibly clever and the video aesthetics are superb (and equally economical? srsly, Using a free camera and setbuilding makes the few poses so dynamic!) Anyway, have a good one and rock on.
@eleveatorbeat Жыл бұрын
Awesome! I cant wait untill next weeks video; and all of the new animations. I bet next week will be even cooler, and better.
@janstachu7744 Жыл бұрын
Holy smokes dude, amazing first video! I am currently working on my first animation in this very artstyle you are talking about and even though things you cover here aren't really useful outside of gaming, it still is really inspirational. Also, I would love to see the "secret agent" idea expanded upon!
@mumblety Жыл бұрын
Subscribed. I'm excited to see where this channel goes!
@PinoPrime Жыл бұрын
WOAHHH THIS IS SO UNDERRATED
@JayTheDevGuy Жыл бұрын
Oh hey fellow growing-overproduced-high-energy-educational-devlogger-with-a-cartoony-avatar-carried-by-a-unique-but-technically-simple-art-style-that-emphasizes-big-expressive-keyframes-with-no-interpolation, fancy seeing you here. Do you have any advice on how to come to terms with the fact that we're technically VTubers? Please let me know so I can sleep at night, thanks in advance.
@PinoPrime Жыл бұрын
@@JayTheDevGuy Uhhhhhhhhhh
@JayTheDevGuy Жыл бұрын
@@PinoPrime But in all seriousness thanks for the kind words, and as a total newbie to the devlog thing it feels good hearing nice things from someone who's pretty successful at it :]
@IrrationalMango Жыл бұрын
yooo this is sick! definitely gotta be the highest quality first video I've ever seen on any channel, I absolutely love the style please keep making things
@karue758111 ай бұрын
The production value is insane. Absolutely loved your work on this!
@Tapabow24 күн бұрын
11:30 Why didn’t you use a vector instead of a raster? (I’m not well-versed in this topic, and no negativity here).
@AgentParsec10 ай бұрын
3:54 -- When rotating the sprite from the bottom of the feet, how do you keep it from clipping through walls behind it when the sprite gets close to them?
@JayTheDevGuy10 ай бұрын
I'm planning on refining this style over many years, but this is a great question, and right now I just clamp how much they rotate and in practice you're rarely directly above the characters long enough to notice any clipping. I think accepting and embracing the jank is necessary for this style to work in the ways I'm doing it, and this is one of the things I'd just accept as a non issue, especially since hitboxes are unaffected by this rotation so gameplay wouldn't be ruined by this jank
@flyingpiggles103411 ай бұрын
this is a really fascinating video! this is a concept im currently playing around with, in part thanks to your engineer video, and I've never considered things like adding normal maps to a 2d character to simulate depth!
@TanteiRotana9 ай бұрын
I really enjoy this art style in games so getting to hear about how it works under the hood was really cool, thanks for the upload!
@LuxrayLloyd9 ай бұрын
This is your first video?! Seriously outstanding quality!
@scotdotwtf Жыл бұрын
this was your first video?! this was great holy shit how did i only see this now!!
@josuetorres8731 Жыл бұрын
Really cool video. This was a great watch. I can't wait to see what else you make!
@carbonation103179 ай бұрын
Those really are some great ideas for games at the end. Im also really impressed with the 128 x 128 textures. thats an amazing optimization
@coucoul384 ай бұрын
Yoo you're really good at 2D animation, even if those characters are very simple, the movements are hella smooth
@dortuff Жыл бұрын
Good video. I like. Also ratatouille idea I like.
@HaHAjax10 ай бұрын
Rain World mentions are really rare, glad to see it appear!
@a.person1805 Жыл бұрын
Oooh, sweet video! Noticed a trend of going on really well thought out tangents, that's one of my favorite things in videos like this, and you do it SOOOO well it's magical. Hitman + Octodad sounds like a great idea, my favorite bit of Hitman WoA was always leg shotting people or muffining people off of ledges (try this on Rangan in Mumbai or the golf coach in Sapienza, there's no actual fall damage so they have to walk all the way back up) or into 1 inch deep water, getting that "unofficial" push that I worked for felt great. Your idea reminded me of that and I really liked being reminded of that! Good format good writing, really looking forward to more :D
@themidnightspark94319 ай бұрын
This helped me a lot with my current project. THANK YOU!
@blitzu6501 Жыл бұрын
I love this concept and your artstyle too! Amazing video.
@mikeysaurlol Жыл бұрын
this video reminded me of leon massey in nothing but good ways, similarly to his stuff you can sense the effort and passion you put into the video, and i think i might give this style a shot for my next project, just gotta figure out the shader magic in godot
@Oretal Жыл бұрын
You telling me that I can make outlines look good at ANY distance with one trick has given me SOOOOO MUCH JOY!!! Thank you thank you thank you!!!!! Awesome video! I love your goofy drawings :D
@SonCosmo Жыл бұрын
your video presentation is really cute
@owdoogames10 ай бұрын
For a first video, this is very impressive. Hell, it’s better than most game dev videos on KZbin.
@SpaceMin Жыл бұрын
No way you only have 61 subs! Honestly very good first video, Love your style definitely subscribing for more! The hype is real for: Super Mario Sunshine But It's Depressing.
@ramshornstudios2807 Жыл бұрын
You knocked this out of the park for a first video! Holy cow this was super informative and well produced. Instantly subscribed after I was done watching!
@tadpolelovehandles9 ай бұрын
I really love this video ❤ I found it right when I'm working on a 3d action rpg with sprites and this video inspired me to implement some of these changes into it. I'm really excited to watch more of your videos!
@Razlider Жыл бұрын
i was SURPRISED to hear that this was your first video, you did real good!
@HaloAvon77711 ай бұрын
Um, actually... you're awesome. This is great. Thanks for the Distance Field info! I'm going to try that myself. :D
@SuperSpikes777 Жыл бұрын
This was very interesting and I have always love this art style in games. Keep it up dude I hope to see more games with art styles like this in the future. 👍
@coffeebug11 ай бұрын
OH MY GOD THE RATTATOUILLE IDEA SOUNDS AMAZING
@Derpmind Жыл бұрын
This is super impressive for your channel's first video! Aaaand the technique you use for scaling your sprites is really cool too!
@baconslime640 Жыл бұрын
Man you videos look so great pls keep doin what you doin
@obnoxiousalternative65589 ай бұрын
I'm going with Idea #1 here- it sounds genuinely fun!
@Greenman4890 Жыл бұрын
Great first video, lots of cool little insights
@benmcreynolds85815 ай бұрын
Lately I have been obsessed with this art style & game design. I've been hoping we start seeing more games that utilize this 2D,2.5D, sprite art style. It would really enhance the kind of video games that would be coming out.
@natanmaia357510 ай бұрын
Amazing insight on your approach, dude ❤
@ecxstasy347 Жыл бұрын
you are so so sooo underrated. I guarantee that if you upload consistently this channel will be super popular among programmers and even gamers, cool niche. production is insane, im here to stay.
@roadman_hanzi Жыл бұрын
Goodshit , start strong and stay strong my man!!
@yoppimedia Жыл бұрын
sick vid! really good production value and u covered the topic in really interesting ways
@Ozown Жыл бұрын
Didn't realise this was you first video until checking the comments, your video quality is really high. Keep it up!
@xymaryai828311 ай бұрын
i've known how normal maps have worked for years now, but you made it click. always worth explaining something in your own way even if people already know.
@eKirbi Жыл бұрын
Awesome video! I'm also working on an unreal engine game using 2d characters in a 3d world, and I also came across the blurriness issue. The distance fields are a real eye opener, I'm really glad you covered this since it would have been unlikely for me to find that out myself. Looking forward to what you'll make!
@gab2022-bichosbichos10 ай бұрын
One example is SRB2 since it uses symmetrical/asymmetrical sprites
@josuetorres8731 Жыл бұрын
Oh cool i firgure out the code for the steam keys to bad somebody already got to it but that was fun
@ondmunk10 ай бұрын
This video is so great, I'm loving it so far and your art style is so nice to look at! But you really just had to remind us of The Last Night huh😭 I want that game to happen so bad
@jacobswanson6876 Жыл бұрын
Very cool stuff! I’m also working on a ton of limited-but-hand-drawn animation for video games, and it’s been a constant process of rethinking and reiterating what I typically think animation needs to look like. What works in a film does NOT work in the game world, but that problem-solving is a constant joy. I’m especially into that depressing Mario Sunshine idea. Seems like a sweeeeeeeet project.
@JackLemon77 Жыл бұрын
Ultra underrated KZbin channel and video. Pretty sure you'll be famous soon.
@SlickEvan Жыл бұрын
This was sick. Subbing in the hope to see more from you/more like this! Great work.
@codes5_real5 ай бұрын
0:51 YOOOOO BIT TRIP UNDERRATED GAME GOATED AFFFFF!!!!!!!!!
@DoubleAxe4 Жыл бұрын
I love the quality of this video. keep it up!
@jofh2o10 ай бұрын
Awesome video! You’ve earned a new subscriber.
@kcinpthd2274 Жыл бұрын
This is beyond underated, amazing video!
@mrrootbeertheobserver11 ай бұрын
Oh shoot, first video? This is clean man. Seriously just before you said something I was checking your channel to see what else you had because it just felt like you have been doing this for ages. Nice work, keep it up!
@HopeeStudios9 ай бұрын
Lovely video, man 💚 have a lovely week
@ryanswizzy Жыл бұрын
This did not feel like a first video! This is so good!!! I honestly now can't wait to see more videos here xd glad the tf2 video made me find you and I hope 2024 will make this channel blow up! [in a good way :P ]
@ryanswizzy Жыл бұрын
oh forgot this part, I'm also inlove with this art style, I love it so much...
@OrangeDiagnosis Жыл бұрын
Good job man this was wonderfully done helped give a lot of ideas for my own game as I was going to do a cartoon sticker style myself
@Lifeblood211 ай бұрын
I've always loved games that have 2D characters in 3D spaces! Bug Fables and Here Comes Niko are games I hold really close to me. As a bit of an amateur game dev and decent pixel artist, making a game with my lil pixel babies shmoovin around in a 3D space sounds amazing! I'm excited to see what you do with this concept! 💙 (Also I love your art style.)
@legendaryp1geon6289 ай бұрын
Great video! would love to see your process of painting normal maps for your 2D characters. I have experimented with normal maps for my 2D characters in 3D worlds before. But I don't come from an art background so painting them by hand always seemed very complex to me. would love to see how you tackle this for your characters
@JayTheDevGuy8 ай бұрын
I go into more detail in a Twitter thread (and I never tweet so it should be very easy to find), but I do NOT hand paint them thankfully! I have Substance Designer automatically generate them (but there are ways to do similar results in other programs too)
@MrJonathansb Жыл бұрын
Great video. Keep it up!
@MrJonathansb Жыл бұрын
Please make a tut on the clean art work - I think many are struggling to get it right...
@JayTheDevGuy Жыл бұрын
New video tomorrow :] Might make a second channel for tutorials if there's demand, good to know! @@MrJonathansb