Thank you very much for explaining this in the simplest/fastest way. Really appreciate it
@hatsunemikuchannel2023 Жыл бұрын
5:57: Woah!! 😯😯😊😊
@jindongzhu84592 жыл бұрын
How to make hair and import hair and Root uv into ue5 to make hair color in 3dsmax? Thank you!
@rudranil73544 жыл бұрын
what about texture ? lets say we make tiger fur does it supports texture map with correct uv ?
@yohatch3 жыл бұрын
Thanks man, really helpful. Will it work with max hair and fur modifier?
@chrisSandersASX3 жыл бұрын
im going to try this
@EverydayPancakes4 жыл бұрын
Will this technique work on animated splines from alembic/fbx instead of hair?
@RoundPitt3 жыл бұрын
Groom asset system no longer exists in the latest version of UE4 and groom plugins and Niagara plugins. So your tutorial doesn't work anymore
@Spawn3DA4 жыл бұрын
Hello, good tutorial. I have a question: How can you project the texture of the body to the hair? Let's say you have a tiger. How do you project the color of the orange, black and white stripes so that the hair has those colors?
@GameDevMan4 жыл бұрын
I think what your looking for is the HairAttributes node in your material then plug your texture into the RootUV. Hope that helps.
@epkostaring4 жыл бұрын
👌🏻very helpful
@Spawn3DA4 жыл бұрын
Is it possible to hair a mesh that is exported from 3Ds Max in Alembic and not in FBX?