[UE4] Useful new Unreal Engine tools! (Introducing Toolbox)

  Рет қаралды 3,056

Aaron Hunt

Aaron Hunt

Күн бұрын

Пікірлер: 9
@theJellerShow
@theJellerShow 3 жыл бұрын
Dude thank you so much, I’ve been looking for days to find a tutorial explaining how to spawn things by different percent chances. This helps so much
@nickgennady
@nickgennady 3 жыл бұрын
Nice. I got a similar tool. A suggestion is make a “Set Remember Float”, “Set Remember Int”, “Set Remember Actor” and so on. It take a ID using a TMaps to store this data. A example of me using it a system to get closest actor from array in one blueprint. I store it. Than in a widget blueprint or any other blueprint I use “Get Remember Actor” to access it.
@vonnblagaming984
@vonnblagaming984 2 жыл бұрын
Sort is bugging if you have equal values, original index is getting whoever gets the first match ie. 0,20,20,5 indices value will be { 1,1,3,0 }
@DailyPaily
@DailyPaily 2 жыл бұрын
lol, still not resolved ?
@dehrk9024
@dehrk9024 3 жыл бұрын
This should be in the ue4 by default
@shaman4874
@shaman4874 3 жыл бұрын
Thank you for the showcase, brings a lot of ideas to the table. But while my resolution is at 1080p but still blurry? maybe the video still in processing phase Edit: After reloading the problem fixed
@kippesolo8941
@kippesolo8941 3 жыл бұрын
The "Sort floats" and "easy line Trace" seem like i could use them. I always forgett how to set up the vector stuff after like 2 months of not using it.
@dehrk9024
@dehrk9024 3 жыл бұрын
You could add a delay with a condition that has to be true while the delay runs, unless it would have a output „failed“!
@allashama
@allashama 2 жыл бұрын
Ah shit, i thought it was a Free plugin... Duh! 15$ for that.. really! i'll keep the basic Array system lol.. For real this plugin should be by default in Unreal Engine.
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