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Here is the first version of the Parkour system created using Motion Matching, which is compatible with the GASP project and IWALS v3.4. The system is based on C++ and Blueprint. Currently, there are bugs or inaccuracies, but these mainly stem from gaps in the animation database for Pose Search. The Traversal animations have slightly incorrect hand positions, but this will be corrected soon.
Download the full AdventureGameLocomotionSystem (AGLS) v1.0 [Experimental] project:
/ jakubw
Info about project:
drive.google.c...