Hi Brian - thanks so much for the wonderful work you're doing! If you have a moment, I was wondering if you might have any videos (or could point towards any resources) re: using the output from these MIDI files to trigger events via blueprint, like the spawning here - I've taken a look at the Harmonix tutorials you put together, and have been having a blast playing MIDI/using the fusion sampler, but I'm struggling to find any resources on using the notes/CC of a MIDI file to 'output' information back into a blueprint - I see the 'Watch Output (Metasound output subsystem)" node used here, but for the life of me I cant seem to figure out what its target should be, or how to configure my harmonix nodes in the metasound to output/expose MIDI notes/cc. Thanks so much!
@brianmichaelfuller2 ай бұрын
I will be making some new content around this concept in the future.
@matthewgantt82832 ай бұрын
@@brianmichaelfuller amazing - tysm!
@joshuacarro6 ай бұрын
Fuck yeah man. Much potential.
@gameaudioshaman6 ай бұрын
awesome. thx...
@tzerland6 ай бұрын
❤
@JohnTosom6 ай бұрын
It looks funny
@daviderocconi_sounds6 ай бұрын
Can’t wait for them to add something to avoid manually importing every single asset in an array - that will be the day I’ll finally love Metasounds at its fullest
@brianmichaelfuller6 ай бұрын
You can load all your assets in one drop and drag
@craftmaster3435 ай бұрын
I need to know how i can make it so that if like A5 plays then a trigger can be sent to a blueprint. Im trying to make a self playing piano that reaacts as the midi is played.
@brianmichaelfuller5 ай бұрын
I will be covering midi filtering concept in a future video of this series… but basically you wanna set up a midi filter from your midi stream, and then watch that output for any of those notes… in your case A5 which I believe is midi note 69 or 81 (middle C is 60)