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In this video, we'll explore two important concepts in Unreal Engine 5: Actor Components and the Size Map. Actor Components are reusable pieces of functionality that can be added to an actor to extend its behavior and functionality. The Size Map, on the other hand, is a tool that helps you optimize the performance of your game by managing the memory usage of your assets.
If you're a game developer or a UE5 enthusiast, you won't want to miss this video! So sit back, relax, and join us as we explore the exciting world of Actor Components and the Size Map in UE5.