@@MAWIUnitedIt's not simply a matter of eventually assigning sound values to each element and its location. Additionally, when something interacts with or strikes an element, it produces a sound value, which may combine with the sound values of other elements.
@holywarz6 ай бұрын
Looks great!
@andrinSky6 ай бұрын
Fantastic Work - but i'm missed some Spiders or Morlocks inside this Cave...
@patrickjesseman3546 ай бұрын
WOW!!
@amirrezaghorbani27156 ай бұрын
i have been following your work for a while now. this looks amazing. masterfully done. I have a suggestion however. would be nice to have some tight spaces, narrow passages, and fov twisting (like when turning the head around for better vision when going through narrow ways) etc to make the first person experience more closer to an actual caving. this could be a animation project on it's own, but I can't resist preceiving this much realism yet lacking realistic movement and animation
@MAWIUnited6 ай бұрын
That is on the todo but there is lots of other stuff I need to tackle first :)
@Saharahegira6 ай бұрын
This is fucking good!!
@arthiyaxn6 ай бұрын
the game (map) will be procedurally generated?
@TallSilhouette6 ай бұрын
Ooh, that's claustrophobic...
@Dustygoodz4 ай бұрын
This is in a world of warcraft cave!?😅
@Waaben216 ай бұрын
and we need lLoose pebbles and stones....
@capablemachine6 ай бұрын
How come this looks really good but every game I've seen come out looks not so good?
@MAWIUnited6 ай бұрын
Because everyone else makes games for old GPUs and console hardware.
@kocurowskyy396 ай бұрын
@@MAWIUnited yet after release some people will be mad that their 15 year old pc can't run this and blame it on you probably and also do you think RX 7800xt will be enough for this game?
@MAWIUnited6 ай бұрын
@@kocurowskyy39 not at 4k@60fps in Epic but 1440p@40fps in High maybe.
@kocurowskyy396 ай бұрын
@@MAWIUnited damn finally a worthy opponent to my beast :o