#UE5

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SARKAMARI

SARKAMARI

Күн бұрын

Пікірлер: 28
@64x83
@64x83 2 жыл бұрын
I'm literally in school for this and I never understood fully, you made everything crystal clear and it's pretty exciting to fully understand it now. Thank you!
@sarkamari
@sarkamari 2 жыл бұрын
Your comment made my day. Thank you 🙏🏼💪🏼
@Noonan37
@Noonan37 2 жыл бұрын
These videos are great, one of the only tutorials I can watch without switching to something else.
@gil6970
@gil6970 Жыл бұрын
Best matériel tutorial ever mate
@sarkamari
@sarkamari Жыл бұрын
Thank you
@quietlyworking
@quietlyworking 2 жыл бұрын
Excellent! One of the best descriptions of material instances I've watched. Thank you 👊
@sarkamari
@sarkamari 2 жыл бұрын
You just made my day :)
@quietlyworking
@quietlyworking 2 жыл бұрын
@@sarkamari Well that just made MY day ;)
@INNERACADEMIA
@INNERACADEMIA 2 жыл бұрын
You are a phenomenal teacher 🙏✨️Thank you for making the tuto. .so valuable. Please keep the UE5 tutorials coming!
@sarkamari
@sarkamari 2 жыл бұрын
Thank you very much for your super positive comment 🤍
@heldes1
@heldes1 2 жыл бұрын
This series has been super helpful. This is my first time using UE to render stuff from Maya and Substance.
@sarkamari
@sarkamari 2 жыл бұрын
Great to hear your feedback
@michaelroberts2832
@michaelroberts2832 Жыл бұрын
Excellent series of tutorials!!
@Ilya_Yatsko
@Ilya_Yatsko Жыл бұрын
Amazing tutorial, thank you
@oznfts5649
@oznfts5649 Жыл бұрын
perfect way man in info
@rustymech7869
@rustymech7869 2 жыл бұрын
very well explained, thanks!
@kencg6566
@kencg6566 2 жыл бұрын
Your tutorial is extremely helpful and very well done! Thank you.👍✌
@sarkamari
@sarkamari 2 жыл бұрын
Thank you Ken for the encouraging words
@hassana.3765
@hassana.3765 4 ай бұрын
Amazing.Thanks!
@PBPVIDEO
@PBPVIDEO 9 ай бұрын
Thank you
@Se-wangKIM
@Se-wangKIM 8 ай бұрын
many thanks sir~!
@saeedalizadeh6099
@saeedalizadeh6099 Жыл бұрын
Hey nice job with the tutorial! A question though: where do you get your textures from? Is there a free package somewhere? I have a hard time finding textures like normals, etc.
@kennmacintosh2627
@kennmacintosh2627 Жыл бұрын
So how did you get the material to apply the wood to the barrel slates and metal to the metal rings and spout? I didn't see you do any UV unwrapping of the model. Or is that in another tutorial?
@sarkamari
@sarkamari Жыл бұрын
Best is to UV map any obj BEFORE you import to UE5. That process wasn't really part of this tut. (I uv mapped everything in Maya)
@markkuykendall5475
@markkuykendall5475 2 жыл бұрын
For the purposes of this question, I'll use the "family" figure of speech, all my parent or master material the "parent", and instance materials, the "children." Can I make an instance OF an instance? An instance of an instance would be a "grandchild" to the parent. If so, would changes made at the parent level propagate through the kids to the grand kids assuming I had all my nodes and parameters set up correctly?
@sarkamari
@sarkamari 2 жыл бұрын
Hi Mark; Interesting question. The answer is no because we cannot parameterise an instanced material. However you can create as many instances as you wish by promoting multiple attributes from the parent Material. Hope this helps
@markkuykendall5475
@markkuykendall5475 2 жыл бұрын
@@sarkamari Thanks!
@erendemirtas3906
@erendemirtas3906 Жыл бұрын
you're gorgeous ! I have a question. My player character contains 15 different materials. all these materials are basic color. How should I collect them in one go? Which is the best way?
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