Oh ! Great. I have always been curious about a Attractor based Geomerty tesellation like grasshopper does but in Blender and here it is and so good. Thnaks for shocasing ✔🎉.
@FedericoFaure Жыл бұрын
What i needed! i´m using blender and grasshopper for that!
@UHStudio Жыл бұрын
Cheers!
@Sitewebdevelopers5 ай бұрын
More Tutorials for Rhino 8 + GH and Architecture, please.... yours are absolutely brilliant!
@UHStudio4 ай бұрын
Cheers, ok, good to know. Have you joined the discord server yet?
@MsSatyro Жыл бұрын
So much POWER =)
@jdesignpro5 ай бұрын
I think the algorithm in grasshopper is much more concise and easy to understand. But this is not quite the right comparison, by the way. Grasshopper uses vector objects, which require more computing power. The advantage of vectors becomes noticeable on curved surfaces. And here you can also use mesh geometry objects in GH, and then everything will work much faster.
@UHStudio4 ай бұрын
Yes, meshes work a little faster that Nurbs, which Rhino meshes for display purposes in any case indeed. By the way I think you mean Nurbs, not vector object, as both GH and Geometry Nodes use Vectors for transofrmations.
@studiowalker Жыл бұрын
Can this be done on curved meshes? As with grasshopper, this is great for creating textures for automotive grills and surfaces!
@UHStudio Жыл бұрын
Yes, it can be done in any kind of mesh!
@galazanugrah5900 Жыл бұрын
cool
@UHStudio Жыл бұрын
yes ;)
@balotellidonna116711 ай бұрын
can geo nodes become more powerful than grasshopper?
@UHStudio11 ай бұрын
In some ways, they already are. In other ways, they still need to catch up
@leoli5343 Жыл бұрын
totally lost at 4:06 .............................