Thank you for this wonderful tutorial! Everything is SO CLEAR and I don't know English very well but here I could understand without subtitles or translator Thanks!!!
@creationsmarko8 күн бұрын
Amazing video! Easy to understand and learn!
@the-nomad-show9 ай бұрын
Fantastic! You taught me a lot in this short video, thank you!
@TheFuzzypuddle2 жыл бұрын
yea, i'm watching on 25% speed. I didn't realize stylized hair could look this realistic and probably even more so. It seems like the key is in the shader. Making some adjustments to roughness (reflextivity) and subsurf make the strands appear more individualized and less anime-ish. maybe experimenting with bumps and normals for texture in the shader helps the transformation, too. idk. this will be fun to play with. I like the techniques you showed for adding the twirls in the front and adding the smaller strands on top of the main strands leading back toward the pony tail. I imagine you could animate the ponytail and the twirled strands fairly easily since, for example, the twirled strand is only one object. This may apply for jumping or even in a walk cycle. Seeing the ponytail swing from side to side during a walk cycle would add realism. This method may be easier to control than other types of hair relying on physics. Nice video. Thanks
@toonermator38664 ай бұрын
Great tutorial! I like the fast pace for quick overview and can slow down playback for step by step if I need.
@gravemistakes84274 ай бұрын
Quick, but precise. You just earned a sub my guy. Keep up the good work.
@lukayz13632 жыл бұрын
Thank you... Learnt a lot
@Mamika_AFK Жыл бұрын
Awesome and simple tutorial, I love stylized hairs!!! Thank you very much 😄 New sub 👍
@HalkerVeil Жыл бұрын
There are so many bad and over complicated tutorials out there on hair. This is not one of them. The best I've seen yet.
@cherico942 жыл бұрын
thank you so much for this detailed tutorial 💖
@virgilhawkins33902 жыл бұрын
At the beginning he says "Shift+A > Curves > Path" for the Nurbs Path, then "Shift+A > Curves > Circle" for the Bezier Circle.
@cosmicarts212 жыл бұрын
These was the best hair modeling tutorial!! :)
@HelroyDelano Жыл бұрын
Id love to see a video that takes this process into animation production, how to animate and rig this type of set up.
@aimeejohnston12212 жыл бұрын
Not my dumb ass trying to do it one strand at a time. This is so much easier, thank you.
@psycho_codes2 жыл бұрын
U made my life much easier...thanks for the good work 👑
@madtwist2364 Жыл бұрын
Good tutorial. This hair's a bit polygon-heavy, so be sure to reduce the resolution of the main hair shape (Resolution U, under the Active Spline area) so it doesn't balloon your polygon count. If you're rigging, then maybe also consider a "flat" copy of the hair strands so you can paint skin weights much easier, then transfer them to the 3D strands :)
@TheCatMurgatroyd Жыл бұрын
dude what... why didn't read this sooner. Thank you so so much for these tips!!! 😍
@mrxcs Жыл бұрын
Sorry I'm new on this, can you make a video about this? Or can you elaborate what you mean with "flat" copy? Again, sorry I'm newbie, but I want to learn.
@Accept_Any_Bribe Жыл бұрын
Dude. You are amazing!!
@INFINITY-ww1ov Жыл бұрын
u showed me more than u think, thanks for this tutorial
@scale...3d2 жыл бұрын
These types of hair are good for just still renders but can you tell us how to make hair for animation models? Maybe those hair which move automatically according to the character animation.
@mako8186 Жыл бұрын
@@ProgNoizesB i mean, just retopologize the hair, bake the high poly on the lowpoly for detail, rig, n done
@scale...3d Жыл бұрын
@ジャス / jasu Can you give me a link to that video?
@leem5468 Жыл бұрын
@@mako8186do you know any good tutorials for doing that, I’m just starting and trying to figure out how everything works.
@caydeisclutch2589 Жыл бұрын
@@ProgNoizesB I think they're referring to "flowing" hair, not static. I've played games and made mods with equal to or more poly than this that play just fine. I believe what they were saying is that it looks too "cereal box cartoon", which is true. If we're being realistic, too many modern creations are using static assets for every aspect including character gen hairs (if they're not building around a story which covers the head, avoiding hair altogether), and that should've been abandoned around the time PS4 and XboxOne became a thing. You'd expect that sort of thing on N64, Wii, and Switch game covers, Anime trading cards, etc. but, not the likes of Unreal Engine productions which many people are still doing, because of its simplicity. The answer to this question is probably opting to separate the hair into 2 objects (ie: loose bangs and pony tail joined and separate from contained hair strands); setting the moving parts of the hair as a cloth, add necessary bones, give it enough weight that it bounces freely but not excessively, and make sure the body and any accessories have collision defined to prevent it from flowing through them. Finally, rigging it to the skeleton of choice which varies in dev tool being used. In any case, texturing has the ability to make very fake look almost believable if you put the work in and don't mind slightly larger than normal resolutions. Modern Unreal can handle 4k really well, so there's that.
@小火龙-w7t2 жыл бұрын
this is ultimate, thank you.
@vanished0012 жыл бұрын
Thanks for the tutorial. Why does the curve twist when manipulating a control point? I have the hair exactly how I want it. Move one control point and the entire curve twists.😵
@bey10832 жыл бұрын
Hello! I'm getting up to 3:20 and having trouble resizing the hair with Alt+S. Whenever I attempt to change the size it curves instead. It does appear that the line isn't inside the shape, but unsure how to fix that
@Ruebunni2 жыл бұрын
agh I having the exact same issue! In my case, my path is separated from the object and alt-s makes the hair curve towards the path, instead of just pinching it in place. Did you happen to figure out the issue? I suppose if I can put the path ontop of the object like it should be, my issue will be fixed, but I dont know how to do that.
@kiyokumabear2 жыл бұрын
Yes, I'm not sure what he did, but it's not working like he's showing (and this is a very recent video). Edit: Gotta mash that Tab key until the bar on the left side with the icons elongates. This program is not beginner friendly in the slightest and doesn't have anything intuitive about it lol. Gotta look for small/modest signs of stuff because the developers definitely didn't go out of their way to make the thing actually communicate with the user...
@Ruebunni2 жыл бұрын
@@kiyokumabear yeah it's not at all beginner friendly :') I ended up fixing my issue by toggling an add-on that was mentioned in another tutorial, as I was scrubbing through multiple to see if I missed something.
@sofiia70549 ай бұрын
@@Ruebunni Tell me what exactly you did? I don't know how to fix this problem
@Ruebunni9 ай бұрын
@sofiia7054 It's been so long, but I believe this is how I fixed my problem: Go to Edit -> Preferences -> Add Ons Uncheck "Enabled Add-ons Only" and earch for "Add Curve: Extra Objects" Make sure the box is checked to enable it. I really hope this helps! I know how frustrating things can be with Blender!
@paulawbswbs Жыл бұрын
you are my lifesavor! I have the idea to make the, in daz and the hair in blender should be fine ^^
@hotsauce71242 жыл бұрын
Can you do a video about the Arcane stylized hair? They seem to be using the particle hair…but stylized like what you have here.
@moculinan11752 жыл бұрын
Check out Yan sculpts for arcane style
@2invited2 Жыл бұрын
Awesome tutorial!
@Drakmour66610 ай бұрын
How to make the inner side of the hair strand with different color? There is a style in cartoon and anime when the inner side of hair is very bright, almost glowing with vibrant different color and it makes a very nice effect on the style of a character.
@HDreamzCG2 жыл бұрын
Wow beautyfull hair! Thanks for share
@kadabra82 жыл бұрын
Прекрасне відео хлопче) дякую за те,що ділишся цим
@Kairetreat Жыл бұрын
Hi! I'm making stylized hairs for the first time and I wanted to ask why exactly do we have to make a head base? And do we have to join the head base and hairs to the body with "ctrl+j" after we are done styling it so they can move along with the head once we rig the character for posing?
@leem5468 Жыл бұрын
Commenting In case someone answers
@fcschiavon9 ай бұрын
thanks! how do you transform that curves into geometry? i wanna send the geo to zbrush
@thay.mendess6 ай бұрын
Selecione Curva: Primeiro, selecione a curva que deseja converter. Converter para Malha: Com a curva selecionada, vá para o menu *Objeto*. Selecione *Convert* > *Mesh* ou use *botão direito do mouse* > *Converter para* > *Mesh*
@MacacoBugio2 жыл бұрын
Good video, thank you for the info! Gonna send it straight to my study playlist.
@ciferlee54902 жыл бұрын
ITS USEFUL, THANKS YOU SO MUCH !!!
@poimon5607 Жыл бұрын
TYSM
@Giacomo_Bolognesi2 жыл бұрын
Can someone help me it does not let me select the sircle to bevel..
@RolagLondevert256310 ай бұрын
Same :( oh I guess I was using a circle object but should have been using a curve circle.
@gst976 Жыл бұрын
Awesome! thank you!
@TioMegamanX Жыл бұрын
I keep seeing these tutorials here and there, they are great for HD art but I wish someone out there found out an easy way to turn some of those hairstyles into game-ready low polygon count hair meshes, so far the only effective way I find is by projecting into a different mesh painfully modelled by hand (retopo is janky with all these curves and strands.)
@BeviCall Жыл бұрын
Have you tried using Curve resolution?
@TioMegamanX Жыл бұрын
@@BeviCall A bit, but still not an ideal solution, specially for the way material is projected into a curve mesh (sideways.)
@TheCatMurgatroyd Жыл бұрын
wouldn't decimate be perfect for that? decimate plus some quick editing should do the trick...
@TioMegamanX Жыл бұрын
@@TheCatMurgatroyd Decimate doesn't always do the trick sadly.
@TheCatMurgatroyd Жыл бұрын
@@TioMegamanX i think it looks alright but ofc it depends on what you're going for... Maybe there's a way to create a height map while it's on a high poly count?
@arashg861411 ай бұрын
thank you for video i like this perfect way to make hair just can i render this way?
@hanryl2137 Жыл бұрын
3:20 i cant scale my strand, only when all dots are selected. someone pls help me
@BennieWoodell2 жыл бұрын
This is awesome, thank you!
@coreragestudios34302 ай бұрын
Now how you convert it to a optimized mesh for hair cards?
@3dprintmonster2 ай бұрын
My laptop hangs after converting them to mesh did you notice such thing?
@CeeKae-cchiАй бұрын
How do i animate this like the hair particles where it automatically moves?
@Starflight_MiniaturesАй бұрын
Great thanks!
@poochyboi Жыл бұрын
so after you create the hair, do you just keep it as curves? I tried to convert all the curves into mesh and joined them but the final mesh is extremely dense. is there a way to make it a mesh and make it a low poly mesh for export to other engines?
@dynogamergurl Жыл бұрын
This and I’d also like to know how to optimize it if it’s going to go into a game engine or vrchat
@SpieleSuchti894 Жыл бұрын
very good tutorial thx
@lawg2909 Жыл бұрын
I am struggling so bad in controlling the directions of the hair. it keeps going inside the face object, even though i have the face snap clicked. I dont know how you control it without pressing the xyz axis. I get it that i can do mid mouse button, but i cant still make it move well to where i want to position the hair 😢
@blockschmidt2 жыл бұрын
I want this but done with particle system for a realistic look pls
@Gentleman_r07 Жыл бұрын
Hey man, i tried yansculpt method (KZbin) similar to those but it always overlaps over another when i try to tilt rotate to fit on the head (ofc ourse after volume mesh on the head) and a huge pain in the you know what manually rotating everything points to match the surface, is there a way to easily do this?
@purpleaceheart2 жыл бұрын
Thank you so much can you also do afro and dreadlocks tut thank you again.
@vaheqaramyan16993 ай бұрын
Will it be possible to make animation with this hair?
@ooododi27992 жыл бұрын
very informative lessons 😍
@irkhammaulana2742 жыл бұрын
I subscribe you now brother! Thank you so much!
@dammithis Жыл бұрын
Very usefull, but could you please explain how I can now connect this hair into one object without bugs for 3d printing?
@lagunaciteko61342 жыл бұрын
coolest ttorial
@roguewhitewolf2 жыл бұрын
Do I just convert the curves to mesh for export?
@billygoatea71712 жыл бұрын
Looks amazing
@aryferreira2375 Жыл бұрын
Thanks you 😢❤
@Omnivoid22 Жыл бұрын
so wait. Do I not convert to mesh? Do i not ctrl j to join them so the hai is one object? I get if i convertto mesh id have to unwrap it. So maybe dont. but do not not combine them so they are one item? What if i wanted to make multiple style to change between in my game engine?
@luscioushermit81542 жыл бұрын
why is it wheneve I right click, it cancels out my left click and not show the option to subdivide?
@PanVladyslav3 ай бұрын
thanks, very great masterpeace, have a nice day
@PixelicaCG3 ай бұрын
Cheers mate, glad you found it helpful
@PanVladyslav3 ай бұрын
@@PixelicaCG ❤❤
@3dprintmonster2 ай бұрын
@@PanVladyslav My laptop starts slow down and not responding after converting curves to mesh Happens often searched many videos but no solution. Did you try?
@flamingguitarists22559 ай бұрын
Yeah but how do you join all of the hairs together without messing it all up bc when I try to do it all the hair strands get spread out How I do it -I highlight all of the hair strands -I right click and press join And right after that, it messes up the hair
@sirarzey2 жыл бұрын
How do you bake the nodes into an image texture?
@tapoolkeer2 жыл бұрын
convert curve to mesh, unwrap and bake
@badpolly22542 жыл бұрын
Thank you so much for this tutorial💖👏
@krinodagamer63132 жыл бұрын
bro!!!!! thank you!!!!!!
@nihadninja02-zx8ve Жыл бұрын
Thanks Amazing
@JustDoItJake2 жыл бұрын
GREAT TUTORIAL! TY!
@huntressartemis9575 Жыл бұрын
which part am i doing wrong here ? mine doesnt scale
@malak67 Жыл бұрын
Holy crap I was duplicating the strands in edit mode and it was absolute hell
@diogofreire63392 жыл бұрын
finnaly
@frankbaron16082 жыл бұрын
what was that to seperate?
@listopad094 ай бұрын
stylized hair is making me cry i dont wanna do this no mo its looks so easy but getting the shape just right is so painful for me at least
@ooododi27992 жыл бұрын
thank u so much :33
@ChristopherHemsworthCreative2 жыл бұрын
Thanks for this!
@grandmasteryoda31872 жыл бұрын
there are so many of these videos claiming styalized hair using the curve tools as low poly, however inorder to clean up the workspace you need to convert each individual curve to a mesh and join into a single object but when you do that blender crashes, how can this be considered easy low poly soloution if as soon as you convert it to a single mesh bang blender says no
@Mamika_AFK Жыл бұрын
You can change the resolution of the curves and make them low poly before converting to mesh. Also, you can make the circle (shape of the strands) less detailed and you can make low poly hair... And Alternatively, you can make the curves flat to use them as hair cards, and only make the texture have the details
@leem5468 Жыл бұрын
@@Mamika_AFKdo you know of any tutorials for that? Sorry I’m new to this
@Mamika_AFK Жыл бұрын
@@leem5468 sure thing! The first one is for understanding curves in general: kzbin.info/www/bejne/jJacmWpjep14q68 This one for how to make hair strands: kzbin.info/www/bejne/fIqyp41pn8eCa7M This other one is for hair cards (good for realistic hair or for games): kzbin.info/www/bejne/ol7NnXqPg9Vprsk This one is more advanced, but totally worth it: kzbin.info/www/bejne/rabChZ6Zhr-kgMk And this one is a short jewel: kzbin.info/www/bejne/aZrUgq2fgdWbfac Hope it helps!
@leem5468 Жыл бұрын
Thank you so much!
@Mamika_AFK Жыл бұрын
@@leem5468 You're welcome!
@clarajosephine32952 жыл бұрын
Whoaaaaa thats so cool
@michaelwilliams5719 Жыл бұрын
Can this be done for LEGO hair styles?
@MANASSHARMA221 Жыл бұрын
hair are not attached with rig or body making problem while animating
@oldleaf37552 жыл бұрын
Eric Jacinto 7 hours ago thank you so much for this detailed tutorial 💖
@Die.Ractor0912 жыл бұрын
Does anyone know how to pick shape of the circle and apply onto the curve in maya like he did in blender??? need help with it
@duykhanhnguyen77552 жыл бұрын
i cant click on the circle 1:38 :(
@pridewoman3853 Жыл бұрын
Dear i need this hair, to use it . Can you give me this template to use in my design
@kiyokumabear2 жыл бұрын
Not sure what the issue is, but following exactly what you're doing and not getting the same results. The circle, for example, is completely different orientation from mine, so the hair strand doesn't manipulate properly when I get around to that. The circle and the Cylinder (big circle) both have the opening facing my camera, so it isn't sideways like you have it. I also don't have a NUMPAD on my laptop, so I was Googling and it doesn't seem like you can get the front view locked in the orientation you say to, (and if there is a way, there sure as shit isnt anyone showing it. Didnt come up even in an extensive Google Search). Blender is actually such a headache. I might have to try something else...
@grandmasteryoda31872 жыл бұрын
Numpad is pretty much essential it seems
@madtwist2364 Жыл бұрын
Late response, but if you click the letters on the gimbal/axis thingy in the top-right corner you'll lock the view to the respective axis (if that's what you're asking for)
@Adrian-ez6dg2 ай бұрын
Great vid, but when I convert this hair into a mesh, it have like 1 mln polys. How do I optimize this hair for game?
@Adrian-ez6dg2 ай бұрын
I guess I need to duplicate the hair - convert to mesh and use decimate modifier to create low poly hair, and then bake highpoly on it
@방모르2 жыл бұрын
How can I fix this as a low poly model?
@SagorHossen20202 жыл бұрын
Can you explain a little about shading the hair?
@ЕкатеринаВасилевская-ш7о Жыл бұрын
Nothing happens when I press alt s. Help me please!
@ЕкатеринаВасилевская-ш7о Жыл бұрын
I found a solution! If you have the same problem, hold right alt instead of left
@ralexnicholas2 жыл бұрын
Thank You for this tutorial. I can now use the HairNet addon to turn the mesh hair I created into Particle Hair! My character has braided pigtails and trying to create braided pigtails with the Blender Particle Hair System was a nightmare for me! SMH
@pridewoman3853 Жыл бұрын
هل يمكن ان تعطيني هذا الشعر عن طريق رابط التحميل ؟
@vivianmello12786 ай бұрын
literally just clapped after I watched this video.
@hosseinse40792 жыл бұрын
مرسی قشنگ توضیح دادی
@PixelicaCG2 жыл бұрын
ممنون حسین جان
@krinodagamer63132 жыл бұрын
i wish there was a lock when tilting and rotating
@gameplanet20872 жыл бұрын
excellent
@FabioKun7 ай бұрын
Chat can i use this for vrchat
@sirarzey2 жыл бұрын
Can you use this hair for games?
@nahashammon10812 жыл бұрын
no
@arghayakamalbanerjee2092 жыл бұрын
this looks awesome, could you please make a video about how to make Leonardo Dicaprio's titanic hairstyle please?
@stimpyfeelinit Жыл бұрын
cooooooooool
@ОльгаМишугина-к1н Жыл бұрын
10:45 материалы
@trueelliedev Жыл бұрын
tutorial does not work on blender 4.0: we cannot transform the curves correctly anymore, and i searched far and wide to solve this, and couldn't find anything
@user-gq1ij2 жыл бұрын
Texture painting for disney characters like skin next please That smooth pinkish color on cheeks and nose Please do it
@PixelicaCG2 жыл бұрын
I have no idea how you did it but i actually been been working on the exact thing you just said for a couple of days, the video will be out in few days :D