Ultimate Zbrush Retopology Technique for Hard Surface

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Arrimus 3D

Arrimus 3D

Күн бұрын

Ultimate Sci-Fi Soldier: www.udemy.com/course/ultimate...
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www.udemy.com/course/practica...
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Ending Music: Bensound

Пікірлер: 12
@konrad3981
@konrad3981 6 ай бұрын
9:37 "So guys you know, becoming a better 3d modeler 3d artist, it's all about learning um... nice ways to use your tools and you know UNEXPECTED WAYS TO USE YOUR TOOLS" Really brilliant quote.
@joepeezly
@joepeezly 4 ай бұрын
I'm going to try and implement this asap. I've always wanted those SUPER-low poly cages in zbrush, but I never truly figured out how to achieve it. You just did. Thank you for sharing!!!
@Darusamon
@Darusamon 6 ай бұрын
Looks fantastic. Thanks for this!
@jeanpierrepolnareff9919
@jeanpierrepolnareff9919 5 ай бұрын
Hey Arrimus thank you so much for this tip, I was making some stylized assets that had to be game ready and this method is peak. I tried using remesher but it's terrible at detecting hard edges. The decimation method is specially useful for stuff like bricks, rocks and other blocky objects. Its not perfectly optimized but i ake it into max, make a few adjustments and do the ubs, bake and bam, I've got an engine asset! Thank you so much brother.
@blackmonkznarr5128
@blackmonkznarr5128 6 ай бұрын
Awesome, been a long time watcher. Got two of your courses and always recommend them to other that are interested becoming a 3D modeler and understanding the basics. Cheers
@konrad3981
@konrad3981 6 ай бұрын
Thanks for sharing this cool technique.
@alexbobyr8076
@alexbobyr8076 6 ай бұрын
Cool approach. Thank You for sharing.
@eobiri
@eobiri 6 ай бұрын
Awesome idea 🙏
@carfox1860
@carfox1860 6 ай бұрын
Great video!!
@fikardam
@fikardam 6 ай бұрын
Praise the LORD, arrimus, thanks for the tips :)
@kiprex11
@kiprex11 6 ай бұрын
awesome :D
@mimdiamond7910
@mimdiamond7910 6 ай бұрын
1000 likes cool method
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