9:37 "So guys you know, becoming a better 3d modeler 3d artist, it's all about learning um... nice ways to use your tools and you know UNEXPECTED WAYS TO USE YOUR TOOLS" Really brilliant quote.
@joepeezly10 ай бұрын
I'm going to try and implement this asap. I've always wanted those SUPER-low poly cages in zbrush, but I never truly figured out how to achieve it. You just did. Thank you for sharing!!!
@jeanpierrepolnareff9919 Жыл бұрын
Hey Arrimus thank you so much for this tip, I was making some stylized assets that had to be game ready and this method is peak. I tried using remesher but it's terrible at detecting hard edges. The decimation method is specially useful for stuff like bricks, rocks and other blocky objects. Its not perfectly optimized but i ake it into max, make a few adjustments and do the ubs, bake and bam, I've got an engine asset! Thank you so much brother.
@alexbobyr8076 Жыл бұрын
Cool approach. Thank You for sharing.
@blackmonkznarr5128 Жыл бұрын
Awesome, been a long time watcher. Got two of your courses and always recommend them to other that are interested becoming a 3D modeler and understanding the basics. Cheers