violence's tracks are much more about the horrors of violence then violence itself
@MrOwl-lw3xc5 ай бұрын
What's one without the other?
@grimstruck53005 ай бұрын
@@MrOwl-lw3xc well said good sir
@SumiYokai5 ай бұрын
The trees in 7-3 are the people who comitted suicide. For comitting violence against the body they were given, they are forced to live in a new one, and every touch, every leaf they lose is incredibly painful to them. Thus "Suffering Leaves Suffering Leaves".
Violence is where Ultrakill takes off the mask of being a game about punching your own bullets and fuckable robots and shows its true colors. It isn’t a comedy, it’s a tragedy. The entire game you’ve gone through the various layers of hell. Yet the game didn’t obviously tell you just how horrible this place is. Until now. Violence is where you finally come to the realization that this is the place where those who stray from God’s light suffer for eternity. A place where the gift of death is a luxury. Sinners lose control of their bodies, mangled and shoved into the hollow stone shells of mannequins. Machines of war do battle eternally, trampling over a mass of blood and corpses made from poor souls, punished for making war by serving as the grounds for a never ending one. People who took their own lives are turned into trees for rejecting the body God gave them. And finally, the machines that ended the 200 year long war by blotting out the sun with smoke and ash stand tall above a desert of burning sands, with burning stars falling from the sky. You are in Hell.
@LMC7645 ай бұрын
Peak fiction, plain and simple
@NubDiePie5 ай бұрын
Fuckable? Poor choice of a word
@nuclearshill5 ай бұрын
And one of the best parts is that a lot of these aspects of Hell were inspired by the Final War... A being made to spread only suffering was inspired by what humanity had done and copied them to make itself more torturous
@Ultracultchaosultimate4 ай бұрын
I love ultrakill so muck
@mateoabregu50834 ай бұрын
i swear to god, all up until violence i was literally having a lot of fun and shit, when i got to violence i stopped for a moment, i went slow, i didnt preassure myself to do anything fast, i almost wanted to cry, it felt like if i was playing a different game, it felt nostalgic, it gave me like a sence of hope and at the same time like if i lost anything, its sad... and im talking about all violence's ost, all of them, tough shit.
@ObviouslyBad065 ай бұрын
7-2's drums are all supposed to sound like gunshots, representing the eternal war in that layer
@stephensanims30865 ай бұрын
It annoys me how almost no one talks about this, it always felt like such an important part that’s never mentioned
@wrydfell39325 ай бұрын
Hakita also just outright sampled an air raid siren for it
@ampro56695 ай бұрын
The ETERNAL war that is always DOOMed to happen
@YourLocalMenace-nc6bu5 ай бұрын
@@ObviouslyBad06 And by extension every violence level’s drums, as they each seem like their OWN caliber and types of guns in the background which is neat.
@monwyn85385 ай бұрын
@@ObviouslyBad06 it just sounds like *war* overall i love it so much
@trashcataclysm5 ай бұрын
The Screams in Bull of Hell are performed by MandaloreGaming (who also voices a secret boss) using an Aztec Death Whistle.
@estenslop5 ай бұрын
I DIDN’T KNOW IT WAS MANDALORE PLAYING THE WHISTLE LMAOOOOO
@trashcataclysm5 ай бұрын
@@estenslop Mandalore also said, that he bought it to mess with his "Weed Neighbors."
@Boo.73615 ай бұрын
His stinky weed neighbors would not stop smoking the foul necromancer kush so he blows his aztec death whistle in the central air shaft to scare them while they're, in his words, "good and high".
@theguywhoseinsideyourwalls91535 ай бұрын
@@Boo.7361 an absolute Chad move.
@vengefulforces73953 ай бұрын
@@Boo.7361where did he say that? Curious because thats funny af
@iriskedlol9077Ай бұрын
32:12 thats not a person impaled by a tree, that person IS THE TREE
@michaelbk00765 ай бұрын
The "horse" on the cover of War Without Reason is a machine called the "1,000 THR Earthmover". In the Ultrakill universe, it's a literal walking city with a massive lightning rod capable of firing off massive lightning strikes at it's targets, basically vaporizing anything without a shield system. They were built during the final phase of an event called "The Final War" which lasted for about 200 years, and made because the Earth's surface had become so toxic that it was impossible to live on. The entire level is you just scaling the Earthmover, killing everything on it, and killing it from the inside out by tearing it's brain apart.
@wrydfell39325 ай бұрын
It's also highly likely that 'the last war' was ww1, because of the date stamp at the start of the game (the setup screen,) the time that the war lasted, and the fact that guttermen 'revolutionised trench warfare,' the type of warfare ww1 is known for
@mixednarwhal5 ай бұрын
What makes the Earthmover more intimidating is that it’s about 600m tall.
@luismiguel2754 ай бұрын
@@wrydfell3932 Hakita alread confirmed that The Final War is the WW1 in another universe
@DracoTheOneAndOnly3 ай бұрын
“This 7th layer is much more melodic” 7-4: 🤫🧏♂️
@themagiccookie261415 күн бұрын
🗿
@ashyunderscorealt955 ай бұрын
actually kind of impressed you got that from War Without Reason. Cus its on the spot! Someone made a lengthy reply abt how the soundtrack points towards breakdrums as a sort of "motif" for machines, with the constant looping, sampling and glitching, and Hakita hearted it!
@FelineLegion5 ай бұрын
This is the last released update. It was very heavy lore wise and the game went from "haha gopro kills shit stylishly in hell"(as in, you know next to nothing about the lore and the music is more focused on the havoc you cause, not thinking or knowing the tragedy) to existential nightmare where you're guilty for ruining everything in existence. The soundtrack reflects this but it's not the last layer yet. It's the violence layer, which is also where the suicides go to hell, hence why the soundtrack sounds so sad at times. This game is a masterpiece I swear. Hakita makes most of the game as well as almost all of the soundtrack by himself its insane lol thanks for the video I loved watching you react
@randompersonontheinternet10385 ай бұрын
Last released update is the secret level and weapons
@FelineLegion5 ай бұрын
@randompersonontheinternet1038 well, the last update that added levels moving the story forward
@auggieheart5 ай бұрын
Game was always lore heavy, y'all just didn't realise it
@FelineLegion5 ай бұрын
@auggieheart who's "yall" I loved the games lore ever since I first played the game 2 years ago
@Drg_IkonicXD5 ай бұрын
The game was never funny gopro tbh
@tuyoufpazic57465 ай бұрын
the morality part after war withoit reason was on the spot, also yes hakita is behind heaven pierce her and is the main developer of the game but a few tracks were made with/by other creators
@PhosPhlox5 ай бұрын
I'm pretty sure the 3 figures on the cover of The World Looks White and The World Looks Red spell out "GAY" lmao
@tomaszeme69785 ай бұрын
I kinda see it but it feels like a stretch
@PhosPhlox5 ай бұрын
@@tomaszeme6978 In flag signals, I mean. I forgot about it lol
@tomaszeme69785 ай бұрын
@@PhosPhlox OMFG YOU'RE RIGHT I JUST GOOGLED IT
@Russo_Von_Carnificia5 ай бұрын
yeh they do
@epiccoffee8885 ай бұрын
hakita is hakitaing
@Shlippi3 ай бұрын
I love how the music of the violence layer manages to evoke a feeling of futility and sadness. It manages to make you wonder "what is the point of all of this?" Which really fits the theme of the layer.
@ItsChevnotJeff5 ай бұрын
Violence Layer actually consists of three regions in the original dante and refferenced in Ultrakill levels Labyrinth(Entry point) World looks white/red first showing the mannequins, who are sinners who tried to get out or stumbled inside and were mangled into porcelain casings. The Minotaur is also there as a refference from the one in Theseus' story in Crete, where Minos banished it into the Labyrinth due to being a hideous monster and also a reminder of his own sins First Region: Violence against Man - War Do robots dream/Hear! The sirens of war V1 in it's natural Habitat. We see here what looks like a recreation of the great war in the lore and just warfare in general. Swordsmachines are common here as well as two new enemies, Guttermen and Guttertanks, as one is basically a prototype of blood fueled robots and actually carries a person inside which they drain their fuel from, and the latter is made to counter the Guttermen. They were the first robots made in the war. In the distance is the first glimpse of the Earthmovers Second Region: Violence against Self - Suicide Suffering Leaves Suffering Leaves Suffering This is where people who offed themselves go for wasting their lives prematurely, as they go on to become trees that are fueled by the bloodshed of the lair and every leaf that falls causes them excruciating pain Third Region: Violence against God and Art - Earthmover 1k War Without Reason This one is interesting, as at first it seems to foregoe the Dante's inferno refference for a boss fight, but it makes sense as in the Ultrakill universe, Souls have blood in them, and the very act of using blood to power man made weapons is an act against God and Nature itself, and the Earthmover is the epitome of that very sin, as they were the models that ended the war and nearly the entire world with it. They carry cities on their backs as the aftermath left the planet too polluted to rebuild on the soil and their lasers have the same energy as a nuke. The one we see in game is actually/possibly a recreation of Hell itself as it is impressed by the machine made by humans and considers it it's favorite, and another tidbit is that V1 was quite possibly made to kill these things, most likely from the inside
@aaronjohnston27515 ай бұрын
Going to issue a correction on the 1000-THR and lack of a reference to third region of Violence. In a clever bit of multi-language wordplay, 1000 in Japanese, which appears to be the nation that built the Earthmover we fight based on the text found V1 warning signs posted all across it (whether or not this was an addition from the original creators of said machine or Hell showing respect to its favorite toy is unconfirmed), is "Sen". That means it's name can also be understood to be SEN-THR. Sound that name out for a moment. SEN-T-HR That sounds an awful like "Centaur", doesn't it. And wouldn't you know it, Centaurs are the 'demons' in charge of punishing the sinners that committed violence against God by harrying the sinners who emerge from the boiling River of Phegethon they are condemned to reside in. Sure, that river has been completely chocked by the bodies of the damned that have died a final death to blood thirsty machines invading hell, but even so, a Centaur carries V1 to the next circle of hell just as they did for Dante, albeit far less willingly.
@ItsChevnotJeff5 ай бұрын
@@aaronjohnston2751 Well yeah, I meant to point that the Earthmovers are very reminiscient of the Centaurs from the original work, as they can be seen looming over the battlefield in 7-2, like they are watching over the chaos, still having to fight one as a boss in the third area of the layer proper still serves as both lore and refference
@Sanetless5 ай бұрын
I love how 7-2 starts by asking "Do robots dream of eternal sleep?" Just to slap you in the face after you walk out the door and scream, "NO!" because they're just soulless machines, who only serve one purpose.
@zeca-h6p5 ай бұрын
Actually it was confirmed that machines arent soulless because of the mother of me book, which was more likely to be a gutterman that wrote it
@PhosPhlox5 ай бұрын
@@zeca-h6p Machines don't have souls, they're just sentient.
@channelnameiguess19335 ай бұрын
Actually they might have souls as blood gives life in this universe and maybe even a soul
@PhosPhlox5 ай бұрын
Nevermind, it's never been stated that they're soulless. No one really knows if they have souls or not, my bad.
@aaronjohnston27515 ай бұрын
@@zeca-h6pActually, we've gotten confirmation before Violence that even machines as simple as the terminals are capable of possessing basic emotions and feelings... with the most easily observed one being boredom as well as their attempts to relieve said boredom by sharing and rating combat footage with 'style points' based on how entertaining they find it. Not only does this explain the style mechanic, but also hinted at the questionable degree of sentience the machines possess.
@FireFusionYT_05 ай бұрын
That last part of WWR actually gave me chills. Whoo, that guitar and piano is FILTHY yet BALLER at the same time, gave me mad chills!
@familialimarodrigues53285 ай бұрын
War Without Reason (since it isnt listed on the description): 40:33
@Jhulian_R5 ай бұрын
Thanks!
@LuhCaImFit5 ай бұрын
Hear! The siren song call of death might be my favorite video game soundtrack ever.
@ultimatecultchaos5 ай бұрын
It's so good!
@Campfire_Beetle3 ай бұрын
Personally mine is Danse Macabre
@CricetoFunni4 ай бұрын
7-3, the level where "Suffering Leaves, Suffering Leaves" plays, takes place in a forest where all of the trees are actually sinners who committed, uh, well KZbin isn't gonna like it if I say the word but hopefully you get the idea. Because of this, they were turned into trees, and they feel the pain of every branch snapping and leaf falling, it's absolutely torture for them. The thing is, this backstory is actually explained by the song title itself: Suffering Leaves, as in the trees are alive and literally suffering, Suffering Leaves, as in leaving your suffering behind when you commit you-know-what. Really damn tragic. Pretty much every track in this game is amazing at conveying the appropriate themes and emotions but this was a standout for me. (Just to be 100% clear, I mean no disrespect when using terms like "you-know-what". It's simply because I don't want my comment deleted.)
@ZelXVI5 ай бұрын
if you want to react to more Ultrakill I'd recommend either the Wrath layer's ost or the Heresy layer's ost (I would really like to hear your thoughts about Death Odyssey specifically since it's my favorite song from the entire Ultrakill ost)
@prometheanrebel38385 ай бұрын
@@ZelXVI I love Death Odyssey and Dune Eternal.
@The_Zenith.5 ай бұрын
He should listen to the pressure ost too🤔
@mixednarwhal5 ай бұрын
@@The_Zenith. What is the "pressure ost"?
@alphatt_14 ай бұрын
@@mixednarwhal A roblox game heavily inspired by ULTRAKILL in it’s music
@mixednarwhal4 ай бұрын
@@alphatt_1 alright.
@danieldnt_5 ай бұрын
0:23 the true start of the hear! the siren call of death
@ElCuco-zm5qq5 ай бұрын
LET'S GOO!! This the only OST I love 😭 THANKS JHULIAN!
@TryHardGamerYT5 ай бұрын
Fire reaction dude
@Nikowo16104 ай бұрын
YOU
@alexlindner2009Ай бұрын
20:40 i just noticed the clock on the backgroung, if you wear headfones you can hear it spining, its crazy
@AspieGG5 ай бұрын
the full game will have a base of 9 layers plus additional updates after that
@mixednarwhal5 ай бұрын
Additional updates like P-3 and secret levels or is there another additional updates I’m not aware of?
@AspieGG5 ай бұрын
that and encore levels
@aaronjohnston27515 ай бұрын
Considering the game appears to be following the same journey Dante took in Dante's Inferno, I'd almost be willing to bet we would see a 4th and 5th act minimal for the mountain of Purgatory and Heaven itself respectively for the finale, if not an outright full game for each.
@andy62014 ай бұрын
hakita confirmed we won't be going anywhere beyond layer 9@@aaronjohnston2751
@thetruecyrusplayz12565 ай бұрын
40:38 this is not just a trojan horse. This is a war machine capable of leveling cities with one blast Oh and its name is Benjamin :)
@vlad9805 ай бұрын
(its name is not benjamin)
@kingsnakke68885 ай бұрын
@@vlad980 Ben Jammin'
@PhosPhlox5 ай бұрын
@@thetruecyrusplayz1256 nuh uh
@thetruecyrusplayz12565 ай бұрын
@@vlad980 shhh he doesn't need to know that it'll be funny
@auggieheart5 ай бұрын
It's not funny. The name was made as if they were trying to force an inside joke like Maurice, which isn't even that funny in the first place.
@EMan-xj5cz5 ай бұрын
I’m glad more people are appreciating this ost
@theserpentseraph51272 ай бұрын
not a trojan horse. a centaur. guarding the river Styx as was foretold
@non-ol3ul4 ай бұрын
Actually the "thumping" sound was supposed to be the bull of hell it self ingame you ride a trolley that 3 lane merged some enemies come on the trolley and go left and right of you forming a platform eventually some enemies come from the back and that is where the bull reveal itself as the sound of it screams come and crushing the enemies chasing right behind you the tortured soul isn't chasing you now but the creation that king minos(judge of hell) despite is chasing you the faster part is when it requested a "rematch" and you accept also one sad part the bull has been trapped in 7-1for so long when you finally kill it the death animation included it reaching for the star hoping to see the one last time
@elauktan81626 күн бұрын
War Without Reason is fuckin epic, I love it so much
@XxSnom165 ай бұрын
31:46 ULTRARADIO reference (real (not clickbait))
@electro___5 ай бұрын
🤯
@inhalerisinsane5 ай бұрын
the person wasnt impaled in the tree. the person is the tree. the leaves and branches are its limbs and they constantly fall. suffering leaves suffering leaves means a person’s suffering leaves the leaves (as in a tree) of suffering
@lickumdry60164 ай бұрын
The first level in this section which has fittingly the tracks "The world looks white" and "The world looks red" (especially fitting as its level design palette is marble white accented by grey in which a lot of blood is spilled to paint it red) where you can find a book that is foreshadowing the portrayed level with the imagery of "Suffering Leaves Suffering Leaves" (again fittingly called No Sound, No Memory. Fitting because of the implication of after the death and bloodshed no sound or memories are left just the showered tress and their implications) environment and theme and its extremely metal while also being as meloncolic/brutal as what's depicted in the art and it reads. "The unending halls of the Garden! Ah, so dutifully decorated by the cross, the symbol that angels use for the Tree of Life. They praise their beloved Father who had planted it and filled us with the dew of its leaves and nectar of its fruit, that which gives us life, courses through our veins..." "For you however, our truth: Our bodies are not a vessel for the blood of the fruit, but its prison. The beautiful guts and gorgeous bone YEARN to be shown and seen! SPLAYED! Under the divine cross of the Tree of Life, we pay it tribute through the art of violence." THE WORLD IS YOUR CANVAS SO TAKE UP YOUR BRUSH AND PAINT THE WORLD R E D . This is extremely fitting (the tree making a pseudo cross with the impaled body as well as the first level especially having tree roots and vines within the crosses on the walls) and downright haunting considering the game is basically a complete reimagining of Dante's Inferno and the trek through the 9 circles of Hell and this is the 7th layer of hell called Violence in which all of this music and events take place. This game not only through music and gameplay but its presentation and storytelling is incredible. There are other books secret and clear that similarly describe the events or meaning to their respective layers. You can also find hidden terminals containing "Testaments" written likely by this games version of God (or relatively likely something/someone else venturing through hell with their own agenda in recording God's/Heavens word/thoughts) that essentially in a sort of biblical tone describe the thoughts and experiences this being writing the terminals is going through with each layer (as well as the past choices related to them) and the resulting thoughts of the relevant trials they are enduring for their faith at the respective time/point the writing is referring to. They go from clearly intentioned to at times manic to remorseful and pained and it just does an amazing job at really fleshing out the context of this hell's events in relevance to the heavenly side's connection and intervention of it. With the context of these being written by God or by someone in place of God they paint an incredibly interesting picture of how this hell and the events around it came to be, it's subversion of what is expected out of holy texts is simply amazingly written and a great creative imagining of how this world's God/heaven/hell differs from our preconceived ideas that are immediately brought to mind from it's clear reimagined source material. Many of these really add a lot of weight not only to the narrative but purposeful tone/emotion of the music present in each section. I highly recommend looking them up and reading them to further expand on the experience of the music especially because they are not that long. Love your interpretation, analysis and enjoyment of this music across all your videos on it.
@FIXEZ_YT3 ай бұрын
Ww1 did not end, and went into a 200 year rampage.
@MozzarellaWizard5 ай бұрын
Heaven Pierce Her is an alias of Hakita
@jmoam84835 ай бұрын
Jhulian do the rest of Ultrakill's OST i beg you-
@LordSockenIoch5 ай бұрын
bull of hell is the type of song to give people from 100 years ago or people over 80 heart attacks
@oculusyes78375 ай бұрын
Honest the 2 best songs out of the new act are Danse Macabre and War without reason
@FurStudS5 ай бұрын
true
@FatJoeGamin5 ай бұрын
I'd say Danse and World Looks Red are best themes in layer 7, both are being like "I am not going to keep hiding my pain, I will screech it out for all to hear", but don't get me wrong WwR is good, just more of a specifically for the 1000-THR Earthmover, unlike Versus/Duel, which could be stand alone song's without being from ultrakill.
@Necyar5 ай бұрын
"Hear! The siren song call of death" is also decent
@cheesecakeandheron2 ай бұрын
@@oculusyes7837 I love Danse Macabre sm
@AimlessSavant5 ай бұрын
The Danse Macabre, the dance of death. A Waltz among ghosts.
@Dawnanims5 ай бұрын
The song "suffering leaves, suffering leaves" plays in 7-3.. in 7-3, the people here become trees (its the punishment for people who commited die) that constantly scream. Why? Because every time a leaf/stick falls off theur tree body, it will feel like a limb being cut off raw
@AimlessSavant5 ай бұрын
Bull of Hell is what seeing red bloody murder sounds like.
@budgiegryphon4 ай бұрын
You expressed worries about playing - Ultrakill is extremely accommodating on difficulty, there's 2 whole difficulties below Normal with slower enemies and more heals, and accessibility options beyond that like autoaim. Major assists will prevent you getting P ranks(necessary to access the two challenge levels) but otherwise they don't lock you out of anything. Highly recommended, it's not extremely long and knowing the context behind some of the songs makes them more beautiful, the Violence Layer especially.
@McMan_YT5 ай бұрын
Hi Jhulian! You should really listen to the Roblox Pressure OST, a horror game inspired by Roblox's Doors. Some tracks are heavily insipired by Ultrakill. I have a few reccomendations on which songs you should react to. (When you start the game) Closed Casket Funeral: 2m 16s The Park On The Old Mountain: 2m 29s (Monsters) ENRAGED: 55s Wait Of The World: 1m 23 Persistance: 49s Knock Knock: 42s (Boss music) Eyes In The Skies: 2m 28s Search Party: 6m 8s These songs are all made by NoLongerNull, also known as REN.
@Elusive2153Ай бұрын
I would love to see this, pressure has some amazing tracks.
@goofygoober2485 ай бұрын
bit a timestamp messup, I'll fix it. Hear! The Siren Song Call of Death starts at 23:07, not 25:22
@ultimatecultchaos5 ай бұрын
Also he just forgot about giving war without reason its own timestamp
@goofygoober2485 ай бұрын
@@ultimatecultchaos mhm
@Jhulian_R5 ай бұрын
Thanks!
@hunterofthemist71595 ай бұрын
fun fact, pretty sure those figures for the album cover (mannequins, an enemy you fight) are actually using the race flag code for the word "Gay" which most ultrakill players are/become
@ccfffvbbbbbffg17745 ай бұрын
So now you've seen the themes for the 2 hardest levels, that require you to play every level in every layer in act I and II respectively, perfectly. You've also, in this video, seen the themes for every level in the current (the game is in early access) final layer of the game and first layer of act III. Here is a selection of other interesting tracks from the ost I'd recommend: Death Odyssey (First half of the 3rd level of the Wrath layer, the 2nd layer in Act II) The Death of God's Will (Final boss of the Heresy layer, the last layer in Act II) The Cyber Grind (Default endless mode theme) "He Is the Light in My Darkness" (2nd level of Wrath layer, the second layer in Act II)
@NocnaGlizdaАй бұрын
The fifth track reminds me a bit of the soundtrack from Armored Core. This game series has amazing and unusual music.
@LiL_cashew2695 ай бұрын
Can you listen to roblox pressure ost next? It was inspired by ultrakill and has a song that sounds like war without reason.
@Vergil8182 ай бұрын
MORE!
@verdyn4495 ай бұрын
You should react to the pressure OST. It’s such a vibe, and one of the songs is very similar to War Without Reason
@зильдярхусаинов5 ай бұрын
oooh no War without Reason from layer 7? damn
@tophatstudios77215 ай бұрын
no there is war without reason, just unbook marked
@зильдярхусаинов5 ай бұрын
@@tophatstudios7721okay thanks
@ultimatecultchaos5 ай бұрын
It's at the end
@Slowman_RRF3 ай бұрын
nice reaction
@cutestcreeper569Ай бұрын
Phase 1 of an ultrakill player: "This new game looks interesting." Phase 2: "yo check out this railcoin trick I discovered!" Phase 3: "Humanity was a lost cause, they did this to themselves. I am only doing this for fuel, despite the way I'm currently getting it being reckless and will lead me to inevitably running out. God has abandoned us." Phase 4: "Haha get screwed Gabe."
@Russo_Von_Carnificia5 ай бұрын
Hey i want to recomend you react to the OST of The Binding of Isaac (i recomend Hericide, Revelation 13:1, Living In The Light, My Innermost Apocalypse, Morituros, and Sepulcrum)
@theguywhoseinsideyourwalls91535 ай бұрын
Don't forget about Sacrificial.
@Russo_Von_Carnificia5 ай бұрын
@@theguywhoseinsideyourwalls9153 too
@Apex-Eyesoblue5 ай бұрын
Commenting for the algorithm!
@approblade5 ай бұрын
you should check out the Time signature visualizer for "Hear! The siren song call of death" by a youtuber called sandwitch.
@applejuice2815 ай бұрын
I too discovered the game OST first
@CarolMarkarian5 ай бұрын
really recommend for you react to the reiwa kamen rider openings (2019-now),the visual and the music quality getting better and better
@squeezysneezy30435 ай бұрын
If you like ultrakills soundtrack you should check out The Roblox games ost Pressure It’s a horror game with music inspired off of ultrakill
@Ultracultchaosultimate4 ай бұрын
More ultrakill?
@群众分享会的跑腿灰熊5 ай бұрын
Axis of Hate - Devil Within Character song of a Japanese animation.
@highping39985 ай бұрын
You should react to Keygen Church's pieces if you liked Ultrakill's ost
@doeeeg5 ай бұрын
digididagididagididagididigididagidi
@AlbertWesker-uk3uvАй бұрын
@@doeeeg digididagididagididagididigididagidi
@DedMoz2085 ай бұрын
Игроки УЛЬТРАКИЛЛА смотрят 7293462927263 видео о том почему музыка в их игре идеальна
@korreollonborre5 ай бұрын
Pls tell me someone else hears the Goron Mines soundfont from Twilight Princess in Bull of Hell. This is oddly specific but it sounds very similar to me
@Gabriel-ultrakill-ye4 ай бұрын
Lol if you cut out everything other than drums it would be elevator/ something calm and relaxing.
@fogorich5 ай бұрын
Pls reaction to freakposter
@9xm15 ай бұрын
Yo bro, could you listen to gamebreaker? its a FNF song, i really recommend it. Fire guaranteed.
@jokerbruce60255 ай бұрын
My friend,genshin 5.0 symphony,please❤❤❤
@ДэбИскобочка5 ай бұрын
pitchless?
@TheRealGaminYtube3 ай бұрын
Danse macabre is pronounced “dance” and “ma-cabr-e” just so you know 🙂
@Gorg_145 ай бұрын
Play Ultrakill and you get more viewers
@Pe5515 ай бұрын
@commenter621Ай бұрын
You should continue UNDERTALE
@UTPTU5 ай бұрын
i think your microphone is broken lol
@ElCuco-zm5qq5 ай бұрын
What do you mean? 🤔
@Reaver_Knight5 ай бұрын
The Violence layer is where those violent against others, themselves, and nature/God go. Might be a bit of a stretch, but the Mannequins in 7-1, said to have tried to escape the violence layer, may represent refugees of war. Though, the violence against them continues in the form of their punishment of disfiguration. This might also be represented by the repeated cymbals in what I assume is supposed to be a calm part of The World Looks Red, resembling gunfire or bombs.
@m1xxx3r5 ай бұрын
i've heard perfect description of 7-1, " *the world looks white* cause You haven't gone far enough yet" ps. Composer: Heaven Pierce Her / Hakita ( same person, Hakita is his alias as game developer, HPH is his alias as music composer)