I think it's really interesting and unique that for the Violence level of hell, Hakita (lead dev and composer) chose not to focus on the violence itself but the tragedy and trauma behind the violence, the needless and senseless nature of war, and how it turned humanity into monsters long before their souls were contorted by hell. It's a nice departure from the typical "violent hell" depiction (not that that can't be fun and engaging, but it's a well-trodden trope by now).
@santinogirado548710 ай бұрын
I'm pretty sure the last layers for Godfist Suicide are all going to not base themselves on the depictions in dante's inferno, but the many concepts there are for the idea of Violence, Treachery and Fraud For example: 7-1 bases itself on the existence of violence in a peaceful land, or using that violence as a tool for adding color to the world 7-2, instead of following with the Paint-the-world-red immediately changes to the common depiction of violence: War.
@howpyronic10 ай бұрын
According to Hakita himself, the reason why most of 7-1's rooms are white is because the blood is visible. Rather than depicting violence in general, it depicts your own violence.
@Shadoenix10 ай бұрын
well said
@robbieramsey309210 ай бұрын
@@santinogirado5487 well i mean other than 7-1 violence is based on inferno
@rhazortrhazort300310 ай бұрын
Violence is lower on Hell for a reason. The lower a circle is, more heinous the crime. In lore, for God, Violence in any form would be more terrible than commiting heresy.
@grimstruck530010 ай бұрын
Layer 7 is the definition of musical empathy and emotional resonance
@NarestWhal10 ай бұрын
As well as regret and lamenting the path that the layer has walked through.
@DA2461-pt5ql23 минут бұрын
and then there's bull of hell
@chcocoboco10 ай бұрын
Fun Fact: the scream at 23:29 is actually an aztec death whistle played by MandaloreGaming, a youtuber that is present in the game as a secret boss.
@its2bit95210 ай бұрын
Yeah i saw it in the dev museum, its a really cool easter egg. Thanks for sharing it.
@mrrey348110 ай бұрын
Oh, shit, it was played by Mandalore? I did not see this coming. That's metal AF
@ryoutric10 ай бұрын
Funny thing, Mandalore actually plays that death whistle when his neighbors are smoking the lung-killing demon kush.
@thelonelylump401510 ай бұрын
Mysterious Druid Knight (& Owl) appearing yet again to mess with V1 in Bull of Hell
@Beltboy10 ай бұрын
I think it was gifted by Hakita himself that Mandalore started using to harass the hell out of his neighbours
@Hunterofyeets10 ай бұрын
Man, Violence is by far my favorite layer. As the World looks White plays, you're simply walking through the endless marble hallways. Then you pick up the first skull. The music stops, and the statues behind you move to face you. And it doesn't play until you reach the room where the first skull pedestal is when suddenly, they attack, their movements erratic and spider like. A great way to start the layer.
@santinogirado548710 ай бұрын
Out of every layer, i feel like Violence has hit the best first impression out of every other layer, the only one i believe gets any close to Violence is Heresy's 6-1
@AI_LANDO110 ай бұрын
@@santinogirado54877-2 went so hard imo i had to stop and stare at the atmosphere cause it was so god damn cool
@EMANUELEBINACCHI10 ай бұрын
I also really liked Wrath's introduction personally.
@LtSprinkulz10 ай бұрын
@@santinogirado5487 Every layer has such a good opener, so for Violence to stand out is really remarkable. I remember every layer giving me goosebumps on first arrival. Prelude's intro, Limbo's calm, Lust's vista, Gluttony's gruesomeness, Greed's sunset, Wrath's jazz, Heresy's scale, and now we have Violence's melancholy. Hakita knows how to make a good first impression multiple times, which is a skill I didn't know existed.
@PotatoWyvern10 ай бұрын
Hakita really nails it with intros. The only intro I do not like is the one into greed.
@DissedRedEngie10 ай бұрын
The last track is for -minotaur- . A hulking mass of stone and flesh made to vaguely look like a bull. It was a gift for Minos before he started the renaissance in Lust. Minos was disturbed by it and sent it to a maze at the gateway of Violence in hopes of no one ever seeing it ever again. It isn't allowed even a name.
@gkk11610 ай бұрын
Also It is not fully a conscious being - since it's a demon, it is animated directly by Hell and its malevolence itself - Its theme's rage and chaos is largely due to it ravaging through the labyrinth attempting to leave and wreck havoc to everything in its path
@aidanmatthewgalea77619 ай бұрын
@@gkk116 idk man I think being fully aware that your afterlife is being spent crammed from whatever husk you were in into a shittily made tumor of a body is finally crumbling and in spite of all the pain still wanting to try to see the stars (which despite being named after, you never got to see more than once) even just one last time is a pretty sapient, if not sentient, thing to want. leave poor asterion alone he's suffered enough.
@grancoast8 ай бұрын
that wasn't the real minotaur, imagine now how the real one would be, a complete abomination
@IdontKnow-nm8bz6 ай бұрын
HOUSE OF LEAVES REFERENCE SPOTTED
@sirblockepicmcswaggins524810 ай бұрын
I love "Bull of Hell" because that plays inside an underground railway, which it really fits the theme for.
@nerazim111010 ай бұрын
Average Tuesday in New York subway
@Dreigonix9 ай бұрын
The clanging bells and metallic screeches really do make it sound like a train.
@ErlkingHeathcliff696 ай бұрын
@@Dreigonixgamelan
@LordSockenIoch10 ай бұрын
It is turly uncanny how almost everything you say about the music is true to the moment and story of the game. You can really hear how Hakita combines enviroment, story and music perfectly. Awesome.
@Orvixran769210 ай бұрын
my thoughts exactly
@thekingofcrabs635210 ай бұрын
I found it crazy how he described the movements of the minotaur's hammer swings just with the song
@breaddo430010 ай бұрын
bull of hell is probably the most heaven pierce her-esque ultrakill track. like it sounds more like hakita's solo projects, and i fuckin love that
@mythralled10 ай бұрын
mmmmmmmm
@Captain_Torres10 ай бұрын
I really like how they added the guitar/drums to “The World Looks Red”, it really added that gritty feeling that the preview was missing
@feroxino105110 ай бұрын
Honestly Hakita posting WIPs… makes me want to hear all his WIPs. He truly deserves the place we are putting him in today.
@scout499610 ай бұрын
Adds a bit of SALVATION to it
@DEDomain10 ай бұрын
The world is your canvas. So take up your brush. And paint the world RED.
@denadeniil10 ай бұрын
* The world is your canvas. So take up your brush. And paint the world RED. *
@isaaclopezruiz959710 ай бұрын
That mini cringe tho
@melodysky198410 ай бұрын
@@isaaclopezruiz9597 It's literally a line from the game
@isaaclopezruiz959710 ай бұрын
@@melodysky1984 yeah but in the game it's not cringe cause context is everything
@Kay_213_10 ай бұрын
@@isaaclopezruiz9597what are you talking about
@ghotiphoti10 ай бұрын
some random fun facts: > "The World Looks Red" first starts with basically a jumpscare where 6 Mannequins suddenly attack you as you walk back into a room you've previously been in > "Bull of Hell" is an overt reference to one of the composer's favorite bands, Bull of Heaven > the song also features the youtuber MandaloreGaming playing an Aztec death whistle generally after playing through the level and the rest of the act I like to see The World Looks Red as a celebration of violence, which is quite fitting considering where exactly you are. edit: idk why people are talking about minotaurs, there's not a minotaur boss thats kinda weird imo yall are crazy
@lonelyshpee787310 ай бұрын
Wait, Mandalore played that?!?!
@SuperLlama4210 ай бұрын
Not the minotaur The -Minotaur-
@jhomathon10 ай бұрын
There’s not a minotaur boss what
@skylarlunaaphroditeparadis499110 ай бұрын
@Bitch420how do you do that…ᘛ⁐̤ᕐᐷ
@ghotiphoti8 ай бұрын
@@lonelyshpee7873 yea check out the back right corner of the credits museum
@onebilliontacos340510 ай бұрын
Marco, you have no idea how happy seeing this video pop up in my recommendations made me. I just recently watched your original "the world looks white" reaction video with the release of Violence and was hoping you would take a look at it now that the completed track is in the game. I would HIGHLY recommend listening to the rest of the music for this level as it is easily some of Hakkita's best narrative pieces for this game thus far. One of the themes in "The world looks red" is the theme of Minos, the king of Lust and Judge of hell a charecter we have encountered before. His connection to the level is through the gift of a bull from another king of hell who's name is currently unknown and redacted. Minos was frightened by the horrific caricature of his past (of which we don't fully know, but it likely shares some similarities with mythology) and cast the Minotaur aptly translating to "Bull of Minos" to the Violence layer's horrific maze. The second theme present with Minos's could be a number of things such as the layer itself, the creepy demonic mannequin inhabitants, Minos's horror or potentially the Motif of the mysterious third king of hell and final confirmed Prime soul. This is the first masterpiece of the violence layer that acts as a canvas to hold the the rest of the layer, enveloping it with it's great walls and winding and entrapping geometry.
@bongwaterfumes10 ай бұрын
ME TOO
@themetalsunyt881010 ай бұрын
it is rumored that the 'one who gifted minos the minotaur' is actually hell itself (edited to make the point of this comment clearer)
@silverstar161410 ай бұрын
@@themetalsunyt8810it would break the trope of every prime soul boss be from greek mithology and that it is also mentioned in the Dante's Divine Comedy
@feroxino105110 ай бұрын
@@themetalsunyt8810honestly P-3 being hell itself… while making sense, would delete any other tragedy to analyze as… it would just be a creation that gained sentience AND absolute power and knowledge…
@self-mercy-music-channel10 ай бұрын
Yes yes yes!!
@tehcodekid842110 ай бұрын
5:01 this droning noise kicked in when I for the first time realized the mannequins breathe, and holy shit it was unnerving
@kristheultrakillfan7 ай бұрын
THEY DO?!
@baco12sd4 ай бұрын
@@kristheultrakillfanyea, you just need to listen closely, terrifying shit
@demoman58643 ай бұрын
@@baco12sdand their poses change when you look away 😭
@baco12sd3 ай бұрын
@@demoman5864 ya ik, they decide to change JoJo poses while being the most terrifying enemy in ultrakill
@The_CretinCreature2 ай бұрын
@@baco12sd Hakita himself said the poses were a mix of jojo poses and the flag alphabet, the cover of the world looks red says gay in flag alphabet, i love this little guy
@fareflight202910 ай бұрын
Let's go! I can't wait for you to react to 7-4 War without Reason and the 7-3 ost's. They are some of Hakita/Heaven Pierce Her's best work so far.
@GreatNaturalStupidity10 ай бұрын
I feel like emotionally "War without reason" is probably gonna be the weakest. But based on gameplay and how it almost jumps back to Prelude's tracks heavy use of sample's (plus, as people under the official soundtrack pointed out), it was V1 (player's character) finally fulfilling their purpose as a machine, it stands as strong as how tragic the rest of Violence soundtrack is
@visibleconfusion.885810 ай бұрын
I think the point of the level/music is not emotional complexity. . . It's to make you realize something that might be even more terrifying, I haven't listened to song "War Without Reason" all too much, but I have played the level. And something interesting is that, there are idols in the Earthmover, which makes me think that we are not just killing another demonic, corrupted soul, we are killing a conscious, human soul. I'm not completely sure about the lore, but I don't think idols can be used on machines. And if that's so then that makes you realize something even more horrible about the world of ULTRAKILL. The Great War the humans waged, at some point, they started putting souls into machines, and forced them to do their bidding, again, I'm not sure about the lore, but it could have HUGE implications to the lore of the game. I mean, think about the title of the song, "War Without Reason," if my theory is correct, the machines left in hell, from the war, are still fighting, without a reason, only following their programming, and THAT is the punishment of the souls, to be left forever, fighting endlessly. Again, I'm not really sure about the lore so, take this with a grain of salt.
@okkoheinio513910 ай бұрын
@@visibleconfusion.8858I wouldn't say that earthmovers have human souls, but iirc in Ultrakill's cosmology, anything that has blood counts as being alive. The 7-1 book says blood comes from the tree of life, so blood might actually have mystic powers which explain how it can be used to power machines. maybe that's why humanity could invent robots in WWI (called the Final War in lore): blood wasn't just a power source, but also a source of intelligence
@okkoheinio513910 ай бұрын
@@visibleconfusion.8858 P-2 had Idol-protected Mind Flayers
@LtSprinkulz10 ай бұрын
@@visibleconfusion.8858 Idols are used on mindflayers in P-2.
@petre175810 ай бұрын
The use of a cow bell and a dronning "moooo" in the background of Bull of Hell are my fave music details in all of Violence
@Fishii44426 күн бұрын
they arent cowbells by the way, theyre called gamela
@farlanding10 ай бұрын
If I'm not wrong, the scream in Bull of Hell is from an Aztec death whistle
@randomcrapstudios839810 ай бұрын
Yes, done as a cameo from Mandalore gaming
@wheekwarrior140610 ай бұрын
@@randomcrapstudios8398Its purpose is to scare stoners.
@TerryHesticles8710 ай бұрын
That stanky dank necromancer weed@@wheekwarrior1406
@Rehteal7 ай бұрын
@@wheekwarrior1406 And to escape the mind-dissolving mundanity that is Garten of Banban
@M4caberguy7 ай бұрын
I think it represents the "Bull" putting all it's rage and desperation into killing V1 because it knows V1 will stop it from reaching it's goal.
@SriTheGuy10 ай бұрын
These 3 pieces are sure really good ways to introduce the violence layer, i hope you react to the other songs this layer has
@coolball99910 ай бұрын
The "bells" in bull of hell aren't really bells, they're "gamelan" it's a traditional music ensemble from Indonesia It's honestly surprising because being from Indonesia when i first heard it i was like "oh wait a minute" and did some research, apparently hakita hired the finest (cheapest) gamelan group in Indonesia to compose it
@vlad98010 ай бұрын
that tweet was also posted on april 1st
@NumberOnePochitaFan10 ай бұрын
@@vlad980hi vlad also that april fools tweet was just a sped up version of bull of hell iirc
@daveinthemicrowave10 ай бұрын
Gamelan is really cool kzbin.info/www/bejne/ZoOufmWun5WkgcU like this one at 3:35
@ConsarnitTokkori10 ай бұрын
isn't gamelan that place ganon tried to take over once
@Spectre140610 ай бұрын
somewhat believe the april fools vid was a teaser to bull of hell
@woomigi_6410 ай бұрын
The unending halls of the Garden! Ah, so dutifully decorated by the cross, the symbol that angels use for the Tree of Life. They praise their beloved Father who had planted it and filled us with the dew of its leaves and the nectar of its fruit, that which gives us life, courses through our veins... For you however, our truth: Our bodies are not a vessel for the blood of the fruit, but its prison. The beautiful guts and gorgeous bone YEARN to be shown and seen! SPLAYED! Under the divine cross of the Tree of Life, we pay it tribute through the art of violence. THE WORLD IS YOUR CANVAS SO TAKE UP YOUR BRUSH AND PAINT THE WORLD R E D .
@vividclarities78607 ай бұрын
I'm months late but I love how your profile picture fits LOL
@shadixyt10 ай бұрын
This set of songs along with others in Layer 7 really show how far Hakita has come with his skills as a musician and painting scenes/concepts with sound alone. Another wonderful video Marco, great insights as always!
@reginaldmeta276210 ай бұрын
I really love your talk of dissonance and clashing tones within the music, because the way Violence is presented to the player is so different compared to the previous levels. There was already a level of tragedy present, but 7-1 really escalated it by making the player confront the consequences of violence (both theirs and mankind's as a whole), and although V1 (the character) has no emotional attachment, you (the player) really start to get an uncomfortable feeling from all the scenes of war and punished sinners that Hell seems to be deliberately showing us. It's nice to see that so perfectly reflected in the music.
@MrMajin_10 ай бұрын
Hakita REALLY upped his game act 2 onwards. These songs and layers just keep getting better.
@MagikalKrabical10 ай бұрын
You can tell he's getting better at, pretty much everything just by comparing each layer. Music at prelude is great but Violence has so much better tracks. Violence feels way better than lust and lust was practically orgasmic ( ). Only Hakita knows what we have in store for layer 8/9.
@MrMajin_8 ай бұрын
Greed onwards slapped
@joeyshadeslayer9792Ай бұрын
I mean, Hakita’s going back and revamping Act I, so who knows what the game’ll end up feeling like by the time everything’s done?
@mini_feline10 ай бұрын
i am so unbelievably stoked to see him react to danse macabre from 7-3.
@newsheo582210 ай бұрын
The Bull of Hell theme really does justice for the boss it represents. It being a grotesque abomination of a bull, falling apart at seams, desperately seeking a way out and thrashing everything on its path. It was a gift to King Minos, which he was appauled by and called it the "caricature of his past mistakes". Whose gift it was? Well, we don't know, as their name was erased from the logs, but it's heavily implyied to be a Prime Soul of act III
@Fishii44426 күн бұрын
i personally think its hell itself
@KynG510 ай бұрын
The -Minotaur- was a creation by an unknown architect as a gift for the then Judge of Hell, Minos. The terminal entry for this being is *fascinating* because for the first time EVER, the Terminal (the arcade cabinet-esque computers that have given us all our information thus far) is at a _loss of words_ for the -Minotaur.- There is no data on this being. ...but red text immediately beneath the entry, as though put there by some outside force, explains what the -Minotaur- is. This Red Text is not foreign to us, as it's appeared before to mock the player and force US into interactions we may have wanted to back out from. It's crossed out in white, as though the Terminal ITSELF was attempting to expunge this information. Said information being: _"The Minotaur, one of the oldest known surviving demons, was sculpted by ████ ██████ as a gift for the then Judge of Hell, Minos, in an attempt to form some kind of rapport._ _Though its creator considered it beautiful, a personalized monument of death and despair, Minos was terrified of the gross caricature of his past mistakes and cast it into the Garden of Forking Paths, hoping it would never be seen again._ _Now the Minotaur is old and its body failing, falling apart, running blind through the labyrinth in a desperate attempt to break out. Its only desire: to see the sky for one last time."_ People have speculated that the entirely redacted name that gifted Minos the Minotaur was *Hell Itself.* The red text that follows V1 (and by extension, us) with seeming fascination. This however, is just theory.
@psychoblagger10 ай бұрын
It is VERY likely that Hell is saying this. What’s frightening is that in 7-4 and 7-2 we can really tell that V1 is interacting with Hell more often and is starting to get the attention of such a disturbing creature- it’s also highly unsettling how Hell isn’t even really retaliating against V1 - Hell is not trying to preserve itself. Quite the opposite. This hyper-intelligent organism wants 1 thing - and that is *no* trace of mankind to be left remaining at the end. It wants absolute decimation of man and that includes its own destruction. Which fucking terrifies me.
@salih4sure87210 ай бұрын
I think the same. Fırst we saw sisyphus' name was on the Fırst layer of the second act and now on the Fırst layer of the third act we see this unknown guy or thing and itll be on the p-3 bro think about fighting something prison and it actually turns out to be hell
@unknownunknown31710 ай бұрын
A GAAAAAME THEORY thanks for watching
@MaybeMyo-Rabbit10 ай бұрын
How do you even do the redacted text????
@coolball99910 ай бұрын
Just surround a word with "-" Example: Word not surrounded by dashes -word surrounded by dashes- (Only works on one word)@@MaybeMyo-Rabbit
@djmagichat172110 ай бұрын
I think you really hit the nail on the head with your descriptions of The World Looks White and The World Looks Red. Especially regarding that disillusioned feeling, waking up to face harsh, cold realities. Every time I hear those tracks, I always think back to my father's passing four years ago. He and I were more like brothers than we were father and son, and to basically wake up one morning to a phone call was something I can't put into words. I basically lived out The World Looks Red in a couple ways from that point, but the biggest way was that first week after getting the news. I was basically completely numb for that week, only leaving my couch to go to the bathroom or maybe eat. Then it was right back to the same spot, just staring into nothing and trying to wrap my head around everything. But after that week, the "heroic" note kicked in, and I finally started trying to live my life again. I knew that was what my dad always wanted for me, but I needed time before I could. The dissonance over those heroic tones, for me, is the sadness I still feel when I think about my father. But I'm still doing what I know he wanted for me.
@RealVergilSparda10 ай бұрын
The music was very good in classic ultrakill fashion but what really stood out was the overall quality of the levels, the game keeps getting better
@TungstenEnthusiast9 ай бұрын
At about 5:05, i believe that the droning in the background is actually the sound of plane engines (probably propeller planes) which i think is a subtle but extremely intelligent reference to war and the violence layers theme
@TungstenEnthusiast9 ай бұрын
Also i think that it is specifically planes in the distance, representing the arrival of bombers
@weelolol7 ай бұрын
"the world looks white" into "the world looks red" is probably the greatest display of the feelings of violence, you either go numb and feel hollow with the remorse, or you feel the quiet insanity of enjoying it. it feels like "the world looks red" should be the first theme, of the actual violence, into the consequences of that in "the world looks white"
@thy_queen_arsene10 ай бұрын
i love how melancholic the music for the violence layer feels
@ghotiphoti10 ай бұрын
i'm so glad you revisited this song after it was completed
@truss2510 ай бұрын
im in honest amazement on how you can identify melodic ideas from songs. specifically in The World Looks Red how you’re able to identify heroism and despondence from the change as they conflict with each other a blood fueled war robot splaying the gore of sinners who were made into still objects in a labyrinth for trying to escape their eternal torture. a hero helping them break free of their despondency bravo macro. bravo. 👏
@Fishii44426 күн бұрын
awh yes my favorite youtuber MacroRecorder
@magic1l75710 ай бұрын
so, on the slim chance that you haven't decided to atleast listen to the rest, I can highly recoomend 2 tracks (that of course doesn't mean that you shouldn't give the rest a listen). 7-3 - Danse Macabre (yep) 7-4 War Without Reason In any case, I love listening to your thoughts on OST especially. Keep it up! also, 1:40 DOG, please give em a pet
@onyxyt854310 ай бұрын
I love the ultrakill soundtrack, and I hope you listen to more of the songs cuz they're really cool. Personally I love the vibe of the VIOLENT layer as at first you feel safe - the safest you've been but you realise something is off. So off that it makes you uncomfortable but you don't realise it until you pick up the red skull.. and then BOOM - mannequins just dash at you and stare at you. That thrill made me understand Hakita's vision and now I appreciate every detail in ultrakill. Especially the fact that the mannequins change poses when you look away.
@onyxyt854310 ай бұрын
Also, I love the fact that Hakita focuses on more than just Breakcore - the main genre of all songs in ultrakill - in this layer. The violence layer is supposed to be unsettling and as a person who loves violence and ultrakill, it's perfect for me.
@Kaiser2510 ай бұрын
Looking foward to you reacting to Suffering Leaves and War Withouth Reason, those are my favs from this layer
@hakiitr741210 ай бұрын
i think marco will enjoy analizing the rest of the songs of 7-2, 7-3, 7-4 is just fun to see his perspective
@Sinetheballwoman9 ай бұрын
When i first started to watch your videos about 3-4 months ago. I just wanted to listen to someone gush, about the VGM i loved so much. You seemed in the way back then. You would pause, and talk about the little things I never noticed. You would vocalize and explain what you're talking about. At the time I thought you were annoying. I just wanted someone to say THIS IS GOOD. However now that i hsve sat with you whilst you talk about VGM as a possible modern evolution of opera. I started to really enjoy the little tangents you go on. I absolutely love the way you think about music. I cannot wait to see more of what you put out no matter what it is. Because you are teaching me. Growing my musical ear even if not in a theory sense. As a listener i look for the background texture now that just floated over me and made me feel things unconsciously. Thank you for making this. Its very important to me.
@calebjones495210 ай бұрын
Makes me excited for the possibility of an analysis of 'War Without Reason' from 7-4. *Praise be unto Benjamin.*
@FutileStruggleofaBoulder10 ай бұрын
Hakita is a masterpiece, I never thought a game that makes you fight through hell, have a wide arsenal of weapons would make me afraid or uncomfortable about a bull chasing you through a subway with "bull of hell" playing
@DOG_EATER_18873 ай бұрын
ah yes hakita is a masterpiece
@Fishii44426 күн бұрын
mmm yes my favorite game, Hakita
@scazy184410 ай бұрын
Forget how good the music is for a moment, your hoodie is fly as hell Marco.
@bihzuminik61559 ай бұрын
To me, the Bull of Hell really, really makes me imagine the brazen bull or bronze bull from ancient greek. It was a torture and execution device, where people were put inside a bronze statue of a bull, and fire was lit under the bull to cook them alive. The structure was apperantly made so the screams coming from the ear and nose would sound like a bull. Especially with the brass bells at the begining, and the constant rising of adrealin reaching a scream that resembles a bull's roar.
@SupremeDalek22510 ай бұрын
I don't expect a video for them but I highly recommend listening to the entire soundtrack for Layer 7, what you listened to is just songs from one level and the rest of them are also absolute bangers but are also musically amazing and really show off how far Hakita (aka Heaven Pierce Her) has come in music production.
@MarcoMeatball10 ай бұрын
You should expect a video for each theme
@AofCastle10 ай бұрын
@@MarcoMeatballWe're eating good boys. I know the list is getting bigger but I hope you check out Strive's new theme, Extras. Much love, your videos are great and sorry if we're pressuring you to check things.
@ColeBlueford8 ай бұрын
I really like these videos, just found them through the recommend feed. I played ULTRAKILL and I could definitely feel and appreciate some of the breadth and depth of the music, but this analysis has helped me to understand how, why and what I feel, allowing it to resonate even better and me to appreciate it more. And man, did it really resonate. The music of this layer didn't hit quite the same at the time, since I was focused on the gameplay, but out of context and coupled with the analysis the melancholy, the discomfort, the tragedy, the fear, the _despair_ all piled on until I just found myself crying, more and more and harder and harder. At the end, when it stopped, I was left with a strange feeling of...resolve? As if I, as V1, *must* persevere. I *must* triumph. I *MUST* end their suffering.
@антончиркин-м6в6 ай бұрын
I think seventh layer in Ultrakill it is Hakita's Magnum Opus of all game. After six layers with drive, speed and action you entering in pure light and white world with calm music like from old but familiar music box. You are going through without any resistance. But you are not allowed to be here. And after opening the last door, your main objective is paint the world RED
@mailpack58410 ай бұрын
Always happy to see ULTRAKILL!
@qrey27110 ай бұрын
Always happy to ULTRAKILL!
@theidiotanimator134510 ай бұрын
Always happy to see ULTRAKILL!
@theorganizer2710 ай бұрын
Always ULTRA to ULTRAKILL
@guava934310 ай бұрын
I remember when I played violence the afternoon it came out, I streamed it to a friend on discord, and the stream quality wasn’t the best so when I picked up the book early into 7-1, he couldn’t read it, so I read it out loud to him. And as I got towards the end of the book, the world looks white was reaching its most terrifying point, and the music crescendoed and cut out right as I read the final line - ‘so paint the world red’. Chills. That was when ultrakill officially became one of my favourite games of all time.
@EllieCharmie10 ай бұрын
i cant wait for you to listen to "Hear! The siren song call of death" its like my absolute favourite one from layer 7!
@ZaviahNorwood10 ай бұрын
Yes, everyone seems to sleep on that track not gonna lie.
@IIiiiLiiOiiIii10 ай бұрын
@@ZaviahNorwoodit’s cuz everything else is just so great as well. This is not to shit on that one, it’s one of my personal favorites too, but Layer 7 is such a step up that the beautiful OSTs on Layer 7 overshadow the other beautiful ones on the same layer.
@Dreigonix10 ай бұрын
10:51 You’re singing Crucified by Army Of Lovers. XD Which is a song that gets interpolated a LOT in this soundtrack, actually. Very fitting.
@Romb77210 ай бұрын
Suffering leaves suffering leaves from Ultrakill is a must listen for emotional analysis.
@sparkcircuit702910 ай бұрын
You know, I was trying to pin down what Bull of Hell's instruments remind me of, and I think it's something along the lines of some of the boss themes in OFF, an old RPG Maker game - specifically Zone 2's boss and the final boss themes. I think it's the hollow sounding percussion along with the drums that's dragging it back to mind. 🤔
@RoseaSword10 ай бұрын
One cool thing about The World Looks White and The World Looks Red is that the former is a lot calmer and peaceful but haunting, representing how the Garden of Forking Paths is a Labyrinth and many of the enemies are initially statues that don't move, even though it is still horrifying to have the enemies there, and once one ventures into the Garden there is no escape. The World Looks Red sounds like the enemies are struggling to get out, which is central to the lore of this level, and these enemies that were once in stasis are moving around at very fast speeds. The tragedy is represented in the song by the dissonance. Because these demons will never escape, and any attempts will only hurt them further. The guitar that overlays the entire track represents V1, the player, who comes in and suppresses the enemies and their tragedy, waking them up from their stasis to kill them and desecrate the beauty of the Garden, but perhaps there is more beauty in the liberation of these tormented souls who would do anything to escape the Garden.
@okami421210 ай бұрын
This music has to much feeling to it I don't know how to describe it but as soon as i began playing 7-1 and was met with the bleak music and plain white surroundings I got goosebumps, especially when the song becomes more dramatic.
@mememan7710 ай бұрын
You gotta do the rest of the violence layer especially the last song
@MarcoMeatball10 ай бұрын
Every day this week
@froggertmusic128410 ай бұрын
I love the rushing anxiety bull of hell gives you. Really feels like it captures the emotions of the creature rather than your own
@hudgemartin939110 ай бұрын
Hakita could've simply made the 7-1 ost a balls to the walls, heart pumping song for the Violence Layer and it still would've been really great, it still is heart pumping though. Instead of celebrating the Art of Violenece, the ost emphasizes the tragedy that is Violence
@Dalek5986210 ай бұрын
Marco the reason for the heroicism in The World Looks Red is because that is an organ rendition of Minos' leitmotif. If I'm not wrong you can also hear it directly at the start of Bull of Hell.
@skelint10 ай бұрын
I will forever love Hakita's musical takes on the seven layers of Hell, Violence especially. It's so incredibly haunting that, of all layers, *this* is the one that is filled with the most reflection and hesitancy despite the nature of ULTRAKILL as a game.
@Kkbleeblob10 ай бұрын
“the seven layers of hell” there’s 9 buddy
@skelint10 ай бұрын
@@Kkbleeblob my mistake, buddy
@SupremeDalek22510 ай бұрын
A couple days ago I rewatched your reaction to the WIP of these songs (minus Bull), so glad you not only came back but also reacted to the entire level's songs.
@ohmanohman...10 ай бұрын
the kind of happy triumph part of an otherwise tragic sounding theme (the world looks red) is something i love so much that fits with ultrakill so perfectly. it's kind of like this beautiful, orchestral, biblical glory, and you see these sort of happy parts all over the game in tracks like glory or altars of apostasy and i think it kind of speaks to ultrakill's intense focus on excessive violence and bloodshed. i love the book in 7-1 that talks about how the bones yearn to be seen, and the gore wants to be splayed and seen and such, "so take up the brush, and paint the world red" - it's this elevation of violence to a glorious, holy level that mixes so well with the kind of horrible mangled ideas of gods will and holy glory in a universe where he's completely gone, and it's those musical moments where these tragic songs burst into a sick joy that i feel really reflect the crumbling and corrupted structure of ultrakill's world and characters (ESPECIALLY in the world looks red where this beautiful movement is kind of offputting and dark, maybe like how we power on as V1 into the deep bowels of hell, literally bathing in the blood of the countless creatures we slaughter). maybe i'm reading into it too much but i just adore the way this game depicts excessive violence and destruction as such an incredible yet horrible spectacle
@zer0her04810 ай бұрын
What is interesting is, that for a layer called "violence" there is a lot of ways to actually avoid conflict. 3 of the 4 levels are beatable barely killing anyone, the challenge in 7-2 even requiring to spare everyone. This fits perfectly with The World Looks White, focussing on looking around and reflecting on your own actions.
@cy_blessings10 ай бұрын
Glad you've finally got into listening these tracks! Personally not only the violence layer has a crazy quality increase gameplay wise compared to the previous layers, but it also has some of the best soundtracks in the game so far I would like to give a bit of context though, for the most part i think most if not all of ultrakill's soundtrack is more the theme of that particular layer of hell and the story of the sinners subjected to it. Because i can tell you for a fact that the main protagonist is NOT at all a hero since we're playing as a literal bloodthirsty killing machine whose journey to decent hell is purely driven by it's instinct to get more blood for fuel since the machines have driven humanity to extinction Also yes, Bull of hell plays when you are fighting a bull boss which in this context is the minotaur in the labyrinth in violence. It is also one of my favorite tracks in the game because i'm Indonesian and it has gamelan in it lmao
@craneboy1110 ай бұрын
Something you said reminded me of some awesome tracks I haven’t really seen anyone bring up before. The game is Asura wrath. The main theme, “In your belief” is amazing. It reminds me of old movies with this sort of epic, yet melancholic, build up. Then there’s “unleashed” which feels like watching an explosion in slowmo, and “wind fang” which sounds like a ninja went to the wild west. The two are character themes for the protagonists.
@karolpx100010 ай бұрын
All of these themes are actually for first level of layer of Violence - "Garden of Forking Paths" (7-1) The World Looks White - Calm/Non-Combat theme. The World Looks Red - Combat theme. Bull of Hell - The boss theme of 7-1. Ps: I misread the description as I thought that Marco said all these themes were for 7-1, 7-2 and 7-3.
@TheBossua10 ай бұрын
The world looks white does not have a combat theme.
@karolpx100010 ай бұрын
Yeah I know, that's why I called it as the calm/non-combat theme of the level.
@ZedDevStuff10 ай бұрын
@@karolpx1000 I'm making USTManager, a mod to change songs and in the game The world looks white is called "7-1 Intro". It's only played until you pick up the red skull
@ZedDevStuff10 ай бұрын
@@karolpx1000 and a fun fact. The MusicManager (when Hakita decides to use it instead of placing random AudioSources in the level) works with 3 songs. CleanTheme, BattleTheme and BossTheme. They can change thorough the level
@karkoyeet806210 ай бұрын
i wouldn't call TWLR a combat theme, considering how it literally has a seperate calm and combat theme
@lordviridian145810 ай бұрын
I feel like after you've gone through all the various songs for this layer, you could stream yourself playing through the game and react to the context the music shows up in.
@birdofapollo31210 ай бұрын
You mentioned slow steady pleading when commenting on the latter part of "The World Looks Red" and there is a very good reason for it... The violence layer is split in three parts, like Dante's Inferno and this one is about violence done to others. The heavens violence against humans, human violence against their own kind, the violence Hell inflicts on it's sinners, and of course the violence the sinners inflict on and in Hell. It is all here. The game explains that those that tried to escape this ring are tortured and transformed into beings that commit violence on those like them, against their will. Mannequins powered by the very violence of Hell, as it's own will is destroyed by that it wished to escape. Violence turns even unwitting victims and perpetrators to Violence. They are caught in a cycle and all the sinners can do is beg for death...
@MysteryKar9 ай бұрын
the garden of forking paths isnt based on any part of violence in dantes inferno, its a labyrinth at its entrance meant to keep sinners in, violence against others is 7-2
@IhaveaLittlePeen334210 ай бұрын
Once the music started playing i knew it was gonna be a wild level
@Craterfist10 ай бұрын
I really hope you do the rest of the Violence layer. My personal favorite is "Hear! The Siren Song Call of Death!"
@yes.968710 ай бұрын
this piece is great. the world looks white really reminds me of the innocence of a child, but the child is uncomfortable, something is wrong but they don't know why or what to make of this feeling, where the chiming feels like they are slowly walking towards somewhere like their parents room or something. then bang, the transition to world looks red is the child finding their parents dead or something like that, and it sounds like pure agony in the form of music at the start of the song. the fast paced section is like the child wants to do everything and anything in their power to get revenge and in their eyes its like they are a hero, a saviour until the reality of the horrors of the world come crashing down back to them where we go back to the music box. this whole song creates a story for me, its beautiful. im not counting bull of hell here
@ULTRAKILL_fan_number_idk4 ай бұрын
Bull of hell is the child discovering that Moo-Moo their pet cow was the culprit all along
@newsheo582210 ай бұрын
You are pretty much spot on on the emotions these songs are trying to elicit. The World Looks White/Red are not about any specific character, but more about the Violence layer itself and the souls trapped in it. Twisted malevolent people guilty of the sin of violence are doomed to suffer eternally (explored more on 7-3) and those who mustered the courage to try and escape are caught and trapped in these human-like statues (mannequins), feeding them with their blood. Those, in turn, will hunt down the next souls trying to escape to condemn them to the same fate
@spunnguss10 ай бұрын
funfact: the *character you fight during the "bull of hell" section is a recreation of minos' m̶i̶n̶o̶t̶a̶u̶r̶
@lolman675910 ай бұрын
Funny blue house
@Fishii44426 күн бұрын
you can just put 2 dashes, one before the word youre trying to cross out, and one after like - this - (except without spaces) (like -this- )
@across471510 ай бұрын
theres alot of potential leitmotifs for the prime boss in here but we never know
@epicjeong10 ай бұрын
No mentions of any Greek kings, besides possibly the creator of the -Minotaur-
@IIiiiLiiOiiIii10 ай бұрын
@@epicjeongwhich was Minos right?
@wujek761610 ай бұрын
@@IIiiiLiiOiiIiii'm pretty sure the minotaur(atleast in Ultrakill) was a gift for minos
@fuko406610 ай бұрын
Hi Marco, really love the videos you make. I was wondering if you could think about reacting to "Tearless Souls of Byakuya" and "Hope or Nostalgia". Both very beautiful themes from the Enkanomiya map from Genshin Impact. Keep doing what you're doing!
@uvlaka865210 ай бұрын
fun fact: one of Hakita's friends played a death whistle in bull of hell
@randomyoutuber418910 ай бұрын
MandaloreGaming, to be specific.
@daysand12310 ай бұрын
Bull of hell literally feels like a horror track put into the main game as a bossfight and it certainly delivers the terrror of a beast of the maze chasing you.
@acticlacid10 ай бұрын
It’s always really fun to see how much you enjoy these tracks, keep up the insightful analysis
@ConsarnitTokkori10 ай бұрын
layer 7 felt more like a cinematic work than anything done in ultrakill before, which is saying a lot with layer 6 right behind it there's an absolute fuckton of things to uncover in pretty much every other room in it and throughout the entire layer, you only "lose" like 7 seconds of gameplay, spread across 3 funny jumps the setpieces all happen quickly and naturally, by which i actually mean nothing keeps you from just shooting them on sight
@slipperykorn14410 ай бұрын
Ultrakill's soundtrack feels like every little thing is purposeful, not just "oh yeah, that sounds good", it just has so much soul in it
@tri-sapien648710 ай бұрын
A lot of ULTRAKILL's music is heightened by the lore. For the most part, the gameplay is just over the top violence and action, and while the music boosts that, it also feeds into the lore behind your fights. The Bull is one of them where tiny details like the screams feed into the lore of the Bull.
@CorruptedSpider10 ай бұрын
Yay! He actually did it! He reacted to the full releases!
@NotKij10 ай бұрын
Dude i love your videos, i love music but your descriptions give me a whole new appreciation. Thank you.
@kasrkin10010 ай бұрын
I can't with your reaction to 7-2, 7-3, and finally 7-4.
@dazcarrr10 ай бұрын
i like how you can hear a little bit of the motifs in minos prime's theme in the world looks red, foreshadowing the bull of hell (which is the theme of the MINOtaur)
@spicyicy450210 ай бұрын
The way I interpret the titles of the first two tracks is that often times those with anger issues (like me) don't just get angry easily, it's more so that your emotional reaction to strong emotion is a fight (angry) response. Often times this leads to young children with anger issues having outbursts of rage which generally leads to harming another or being harmed, thus our self-preservation response is to simply try not to feel anything. Which generally leads to a feeling of depression and emptiness (the "white" in the title). Which while oftentimes can be seen as someone simply being a calm person, the reality is that since that anger can erupt out of nowhere- it leads to a constant feeling of tension and unease, never knowing when you might next snap. The "Red" in this instance, is representative of an emotional outburst. It's not a chaotic mess of rage and aggression, like it may appear, it's a deeply and profoundly upsetting and unnerving experience, where you often feel out of control. (side note: the feeling of being out of control could be referenced by the mannequins being human flesh shoved into a porcelain shell, the husks of this later being forced to watch their body being used to tear apart others.)
@Esylus10 ай бұрын
You never miss with your analysis, its always so inciteful and fascinating
@yourlocalmoron15310 ай бұрын
I would LOVE to see your reaction to the rest of the music from the Violence layer, the songs are (i feel) some of the best in the game even after coming out so recently
@Papa_Waffles10 ай бұрын
I really wish you could watch or play a little bit of Ultrakill because you'd LOVE the lore and more of the music
@psychoblagger10 ай бұрын
the atmosphere is fucking brilliant too - it’s the main reason I want to experience it all for the first time again because the atmosphere - that *feeling* you get is just unbeatable.
@filipgorecki436010 ай бұрын
you just explained how the levels playout just by the music witch i find awsome
@newsheo582210 ай бұрын
Layer 7's tracks have become my favourite ones out of all Ultrakill music so far. Really excited to see 7.2 - 7.4
@frescopino786610 ай бұрын
At some points during Bull of Hell the bell sounds like a cow bell getting closer and more intense
@mtscsealer10 ай бұрын
What I like about world looks white is that even ingame its starts clam with no enemies which shows the deafening music that it brings plus the moment where the music stops is also my favourite since it shows why its call violence to begin with with the start of world looks red is where the music starts when the enemies that once look statues suddenly attack with no que only for you to react quickly in panic as it shows how violence can simply change a soul
@josh-qj2zu10 ай бұрын
wouldnt it be fucked up if there was a minotaur
@IluvTama10 ай бұрын
Fucked up lookin dawg bruv😭
@scorch367710 ай бұрын
can’t wait to see your reaction to 7-2’s “Hear! The Siren Song Call of Death” and 7-4’s “War Without Reason”
@davugenesis10 ай бұрын
LET'S GOOOOOOO!!!! I WAS WAITING FOR THIS!!!!! Also, I really love the fact that you re-reacted to The World Looks White and Red
@moonscript467510 ай бұрын
The world looks red feels like a tragedy playing out as the song plays. It feels sad, tragic and remorseful. Hear! The siren song call of death really feels like it’s a song about war. It’s frantic, hectic and confusing and fits its level perfectly.
@visibleconfusion.885810 ай бұрын
The World Looks White is incredibly tense as you walk around the Garden of Forking Paths and then. . . You pick up the red skull, the music stops, and the mannequins turn to stare at you. The tension builds and builds until you walk into that first room where the mannequins you've seen while you've been walking around suddenly crawl towards you. . . And the fight begins.
@prometheanrebel383810 ай бұрын
The World Looks Red gives me the image of V1 and a mysterious sharply dressed figure (I presume Hell Itself) dancing a waltz together as blood rains from the ceiling and shrapnel flies.
@adrianachelu102710 ай бұрын
Oh my god marco thank you I am so happy to see this I love this ost so much
@Sanctum888810 ай бұрын
7-1 is almost surreal at the start, but those violins in The World Looks White keep you guessing because of their nature of swelling and suddenly shifting tones.
@visibleconfusion.885810 ай бұрын
Do more Ultrakill! The soundtrack in this game is some of the best music I've ever heard!
@Buried_Alive10 ай бұрын
OH MY GOD I ASKED YOU YESTERDAY ABOUT THIS YESSSSSSSSSSSSSSS