i built this and my tower got dropp,ed im sueing u
@smarft6 ай бұрын
XD
@IxnayTheDude6 ай бұрын
I play unofficial boosted where materials don't really matter, so I wanna ask if I can use only tek cellar doors for the top and still have that snap point stability. I assume using railings because they are cheaper is that correct?
@smarft6 ай бұрын
If you you’re tek cellar doors for the top your turrets can’t shoot in the sky (when they not opened), them railings are part of the cage so people can’t fly in or drop shit in
@MJKx0006 ай бұрын
good design! only thing is the geny could theoretically be dropped by a few stegos with rockets, railings have low hp and there arent many tek turrets near the top, maybe ad some vaults to the top of the geny ceiling then ad more teks near the top also placing a few turrets on the actual cage would increase the range of the tower a bit and make it harder to soak
@smarft6 ай бұрын
Yea, vaults are a great Idea And about the extras, yes this is just the basic , like I said I‘d add a skytower And yes some turrets at the cage are good too 👍🏽
@GustavoParada6 ай бұрын
the turret will not considering "floating structure"? afraid by dev wipe in official
@smarft6 ай бұрын
All structures are connected so they can’t report on it If they blow it‘ll be a floating structure but let’s be honest , place 2 more structures and it’s not floating anymore I‘ve loads of floating structures on official‘s tho Pretty sure your not getting dev wiped for that. Also you could just add some extra walls connecting the cage with the main part in the middle of the tower ^^
@Harziuor4 ай бұрын
Why ur not using pillars for the net? I think it’s easier to place. What’s better about the Railing? Thx
@A-joker-193 ай бұрын
LOS
@smarft3 ай бұрын
Sorry didn’t see that one, on pillars enemies can walk, on railings they float and therefore are stuck in between them
@imranmohammad58237 күн бұрын
Bro i like it but it’s frustrating i can’t find the mats list to build it
@smarft7 күн бұрын
@@imranmohammad5823 join my dc I can send you a list there very easily
@smarft7 күн бұрын
@@imranmohammad5823 discord.gg/r9rQBnZn
@gm42106 ай бұрын
There is no undroppable tower. No such thing.
@smarft6 ай бұрын
true, but you‘ll have all turrets soaked before you dropped the whole thing
@smarft6 ай бұрын
And with someone defending it, it’s enough to replace structures while they destroy on the other side … so basically it’s unstoppable unless it’s soaked
@CeramicMuffin166 ай бұрын
I would very easily blow the entire tower with c4 with a racer before i soak that ass tower
@rico_yg6 ай бұрын
@@smarft no bro racers are too op u can drop it very fast have done it multiple times and can show you proof
@smarft6 ай бұрын
@@rico_yg are we talking about offline? Then yea but there’s nothing offline proof & if there was this is the closest to it bc blowing every structure in one level is the maximum that it can take to drop a tower But online ? No way, like no joke there‘s no way. 50v20 you can defend that tower until it’s soaked 9x9 is the version I choose to show in the video 13x13 is the tower we build on official atm That’s a total of 64 structures you need to blow before the tower does drop And at that scale you can also implement some extra supports in the inside of the cage At that point it’s gonna be soak to 0% before drop.
@luizzm2 ай бұрын
Could you make the same tutorial for ASE?
@smarft2 ай бұрын
Hay, some major structures and methods used in this build here are not available in ASE There is a whole other meta for tower building in ASE and it is pretty well covered with videos. I recommend looking up some of those.
@EEisen5 ай бұрын
Great video bro!
@smarft5 ай бұрын
@@EEisen thanks ^^
@carloslopezmuelas74416 ай бұрын
Ey bro nice video u can post how many resouces u need for build it?
@smarft6 ай бұрын
depends on the size of the foundation Ill put the round about into the description tho
@hamaa-yo6sw7 ай бұрын
hey man can you do a design with the base being inside the cage
@smarft7 ай бұрын
Sure, the question is how big should the base be ? Because that’s gonna be a massive cage haha ^^
@smarft7 ай бұрын
i started with a 4x4 now and a 14x14 cage
@smarft5 ай бұрын
kzbin.info/www/bejne/l6rOY62srpukntksi=eu3Kh_4xVtQKOnqF here you go
@yeahman1476 ай бұрын
I didnt understand the pillar part
@smarft6 ай бұрын
The pillars provide connection points Normally your walls just go up down left right and snap with those walls on the same direction, if you add pillars it’s adding the other direction into your whole structure so it becomes one and only falls if all structures are the bottom level are being destroyed
@yeahman1476 ай бұрын
@@smarft thanks
@DeltaUK571704 ай бұрын
Would be an even better video if you showed how to get the railings like that 🤣
@smarft4 ай бұрын
@@DeltaUK57170 I think i explained it in my old video Oof not , the skytower one definitely has it 👍🏽
@BloodCrowe6 ай бұрын
that is nice but nothing is undroppable , but looks very difficult. i like it over the old standard one
@smarft6 ай бұрын
yes its not undroppable, but i think the tower is soaked before you got all supports down :D
@iNFERNALxKiLLA6 ай бұрын
umm no bro. just no
@smarft6 ай бұрын
reason ?
@iNFERNALxKiLLA6 ай бұрын
@@smarft ASE towers were nearly perfect after eight years of development. It's not a new game where you need to reinvent the wheel like many builders are trying to do. ASE had some of the best towers, and they can be improved even further by integrating ASA structures and incorporating many of ASA features. Instead of using double doors, consider using pillars to create the illusion of hatch frames, which will significantly reduce the clutter that double doors can cause. Place double generators at both the floor and middle levels. Additionally. A lot more things but there goes a few Let's think about building for the end game, not just for now, especially with new maps constantly coming out.
@smarft6 ай бұрын
@@iNFERNALxKiLLA you’re right about the ASE thing, those towers were about maxed in perfection. But with the mentioned new structures we’re not reinventing the wheel… the Idea is the same but the meta is changing I know about the pillars and everything but the double doorframes have less LOS , turrets can shoot at almost 360degree and what could be less clutter then basically 4 very slim walls. On top of that I think they also have more HP then a pillar. I see the point your trying to make but I can’t agree for named reasons. And since pretty much everyone on official is going with this new buildstyle and the +95% positive feedback I get & the fact that I also am talking to multiple builders from big tribes I think I’m in the right here
@smarft6 ай бұрын
@@iNFERNALxKiLLA the generator thing is true, but this is just the basic design. As I said in another comment already I‘d also add a sky tower (maybe with a slide using the new railings and the fact that they push off tames) a few turrets on the outside of the cage, some ground turrets, rows of fence foundations combined with railings, beartraps etc.
@iNFERNALxKiLLA6 ай бұрын
@@smarft Yes, one double door has a almost no los, but once you add a lot and from different angles, they create a lot of line-of-sight issues. seen it in many bases i raided. Just because it has more HP doesn't mean it's better when line of sight comes into play, and you don't get shot or are able to shoot the turret or avoid it completely. Every official 1x player has been trying to come up with new towers, and most of them have been dropped pretty easily. This positive feedback from people who don't know how to build doesn't necessarily mean you're in the right. 99% ark builders don't know how to build or understand building. There's much more to building than meets the eye. It's about understanding turret range, how high a turret can shoot, and the optimal height to target a rider on a stego. It's also about maximizing support and using the minimum structures to avoid overcap. Placing structures strategically and understanding the reasons behind it is crucial. Many builders overlook these aspects. It seems like everyone wants to be a builder, but few grasp the importance of these details in defense strategies against different metas. There's no one perfect build because there are countless metas to counter, but with a comprehensive understanding of these factors, you can maximize a build's potential beyond what's seen in KZbin tutorials by inexperienced builders.
@darthvocrum57196 ай бұрын
Honestly if u have the resourcs to make a tower like that u pretty much alpha tribe and no one would mess with you lol (offline raiding does not count tho)
@smarft6 ай бұрын
Ever played official servers ?
@smarft6 ай бұрын
We have over 30 of those 😂 and I consider my tribe medium
@trevorallen59486 ай бұрын
I play duo on official and only a couple weeks in right now we could certainly make this 😊