Unity 5.6. Videoplayer Tutorial

  Рет қаралды 70,150

Jayanam

Jayanam

Күн бұрын

Пікірлер: 53
@JayAnAm
@JayAnAm 8 жыл бұрын
Just one thing to clarify: Of course the inner object, the screen is not rotated 90 degrees, it's just the UV mapping that has to be turned 90 degress after the smart uv unwrap of the inner object, the screen.
@kennystewart7901
@kennystewart7901 5 жыл бұрын
That's what ingame arcade screen and TV screen need
@maeser8477
@maeser8477 6 жыл бұрын
is there a video that explains how to make the sound work?
@Lorawai13
@Lorawai13 5 жыл бұрын
Thank you!
@JayAnAm
@JayAnAm 5 жыл бұрын
You're welcome
@吳秉翰-y7i
@吳秉翰-y7i 7 жыл бұрын
thank you. It's useful. Do you know how can I add the sound?
@OSpartan1170
@OSpartan1170 7 жыл бұрын
how can i connect a camera to a video player, so it's a live feed?
@jenninexus
@jenninexus 6 жыл бұрын
Cool idea - ever figure it out?
@MrDanINSANE
@MrDanINSANE 8 жыл бұрын
Thanks for another cool video! Does Unity 5.6 have the new TIMELINE SEQUENCER they've mentioned for animation scenes?
@JayAnAm
@JayAnAm 8 жыл бұрын
Thx, well I know there is an image sequencer in 5.5 blogs.unity3d.com/2016/11/09/experimental-feature-vfx-toolbox-image-sequencer/
@MrDanINSANE
@MrDanINSANE 8 жыл бұрын
I meant to their big feature I think they called it "Timeline Editor", they said on Unite 2016 that it will be released on next version so I thought maybe it's already included in the beta. It supposed to be the answer for UE4's Sequencer, but with Blending options so I'm very curious about it. Keep up the good job my friend! :)
@JayAnAm
@JayAnAm 8 жыл бұрын
yeah i will, thx. I will have a look for this feature, sounds very interesting. The UE4 sequencer is great, will be intersting what unity will come up with.
@MrDanINSANE
@MrDanINSANE 8 жыл бұрын
Yes! I love the UE4 sequencer, but still no blending feature. BTW - I'm experimenting with Blender baking exporting to Alembic, Cloth and other stuff... but UE4 imports without the materials so I must manually create or built materials from scratch.
@JayAnAm
@JayAnAm 8 жыл бұрын
Yes I know, you can reuse the textures u created and add the to the matrial editor. The same is true for unity, there you have some materials imported, but u need to add the textures like diffuse or normals to the slots.
@javigfm
@javigfm 7 жыл бұрын
i followed all the steps but videoplayer dont play the video sounds
@vd853
@vd853 7 жыл бұрын
I hope they have shader node editor in Unity 6.0!
@JayAnAm
@JayAnAm 7 жыл бұрын
Would be great!
@quinten2083
@quinten2083 7 жыл бұрын
Can you play it fullscreen? For my game i need the video to play fullscreen when the player walks in a trigger
@JayAnAm
@JayAnAm 7 жыл бұрын
Then you would have to scale up the screen to the screen-size. But you can also have a look at this API method: docs.unity3d.com/ScriptReference/Handheld.PlayFullScreenMovie.html
@xesigndesign
@xesigndesign 7 жыл бұрын
hello. "onTriggerEnter play.video" is it possible? like a firstperson touch a colider (is trigger) and play video thank you
@JayAnAm
@JayAnAm 7 жыл бұрын
Yes, of course, you can add this to a script.
@xesigndesign
@xesigndesign 7 жыл бұрын
using UnityEngine; using System.Collections; using UnityEngine.UI;[RequireComponent (typeof(AudioSource))]public class MoviePlayer2 : MonoBehaviour { public MovieTexture movie; private AudioSource audio; void OnTriggerEnter(Collider col) { if (col.CompareTag("Player")) movie.Play(); audio.Play(); } void OnTriggerExit(Collider col) { if (col.CompareTag("Player")) movie.Pause(); audio.Pause(); } }
@Fullmetal735
@Fullmetal735 8 жыл бұрын
but is this for personal edition or paid editions?
@JayAnAm
@JayAnAm 8 жыл бұрын
It is available in Personal Edition.
@Fullmetal735
@Fullmetal735 8 жыл бұрын
Jay AnAm awesome
@ArcusEnciel
@ArcusEnciel 7 жыл бұрын
How do you use the VideoPlayer object to play a 360 video? Do you need to attach it to a sphere and use an inward shader?
@JayAnAm
@JayAnAm 7 жыл бұрын
Really interesting question, I have to admit that I never tried it, but I will, thx for the input.
@ArcusEnciel
@ArcusEnciel 7 жыл бұрын
Please let me know when you've tried this, I've been trying to figure it out for a while now.
@JayAnAm
@JayAnAm 7 жыл бұрын
Alright!
@jussivalter
@jussivalter 7 жыл бұрын
I know how to do that, but ironically dont know how to import mp4 videofiles to unity 5.6. If you help me I will help you ;) So in terms of 360 video.. You have to create a sphere with inverted normals shader and videoplayer. Then drag video to the sphere..
@ArcusEnciel
@ArcusEnciel 7 жыл бұрын
Jussi Valter What I did was drag my video file into my Materials folder in the Project panel. Then I just dragged the material onto a sphere and Unity automatically added a VideoPlayer Gameobject that contained the video file.
@adrian5409
@adrian5409 6 жыл бұрын
You literally explained nothing. You just said " I'll drag this here and I'll select this". And I have no idea about this Blender thing that you used. You should explain more.
@teamdoodz
@teamdoodz 4 жыл бұрын
Blender is a modeling tool. The moniter he made is purely for cosmetics, you can just use a plain cube.
@mrspazzout1
@mrspazzout1 8 жыл бұрын
Does this work on mobile exports?
@JayAnAm
@JayAnAm 8 жыл бұрын
Hi, I didn't try it but from a technical point of view it should work.
@imaleoow
@imaleoow 8 жыл бұрын
I tested on iphone and it worked, but couldn't manage on Android.
@JayAnAm
@JayAnAm 8 жыл бұрын
ok, thx for the input, have to try it.
@imaleoow
@imaleoow 8 жыл бұрын
Tell me please if you manage to make it work with android. Thx)
@JayAnAm
@JayAnAm 8 жыл бұрын
Leonid Maslov i will but currently i don't have a device:-)
@buzzmattn6539
@buzzmattn6539 7 жыл бұрын
Hey thanks for sharing. Does anybody know if this would work on mobile as well? Cheers, Martin
@buzzmattn6539
@buzzmattn6539 7 жыл бұрын
YES! It does! Finally! Awesome!
@JayAnAm
@JayAnAm 7 жыл бұрын
Great, thx for sharing.
@buzzmattn6539
@buzzmattn6539 7 жыл бұрын
Just remember to use .mov on iOS and .mp4 on Android (don't know if android supports .mov as well... I'll let you know).
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