💡Let me know if you have any questions below as it relates to this video! Also consider subscribing youtube.com/@dilmerv if you find this content helpful, I have a lot more coming to the channel very soon with ML2, Apple Vision Pro, and Quest 3!
@NianticLighter Жыл бұрын
How can i Open this example escena to show my students your videos? Im 5th grande primary teacher on Spain, and i have a OQ2 and 3 and want to show how to start xD
@cyanos3 Жыл бұрын
Thank you for an informative video. All these toolkit updates are super encouraging and bring so many awesome features!
@dilmerv Жыл бұрын
I am glad you found it helpful, also excited to see what you and the XR community create with these new features!
@Draekdude Жыл бұрын
Great video man! I’ve been making Unity games for about three years now and will be making the leap into VR VX for the Apple Vision Pro soon!
@dilmerv Жыл бұрын
Thanks a lot for watching and that’s honestly a great move, XR is without doubt the future and more and more companies will need that type of skill!
@HeribertoReynoso Жыл бұрын
Love your videos! Thanks for keeping us informed on new features. Can't wait to begin using them.
@dilmerv Жыл бұрын
Thanks a lot Heriberto, I am glad you like them and if you ever have any questions let me know!
@president2 Жыл бұрын
Love it keep it up as always 💘
@dilmerv Жыл бұрын
Thank you so much for your kind comment!
@WilcoBoode Жыл бұрын
Great video, thank you for the nice overview. I worked on some climbing mechanics before, and i am really curious to try out the new official implementation.
@dilmerv Жыл бұрын
I appreciate your feedback thank you, I also love when Unity makes something I have coded previously!
@thisisvaze Жыл бұрын
Amazing! Thanks for sharing.
@dilmerv Жыл бұрын
Thanks for watching!
@alvaro-sf7kg Жыл бұрын
since apple vision was released Im interesting in this and your content is greatttt
@dilmerv Жыл бұрын
Thanks for your feedback Alvaro and Apple Vision Pro is indeed very very exciting tech!
@Spac_wby_actual Жыл бұрын
Hello Dilmer! I just recently found your channel. Your videos are great! I just recently started my AR/MR/XR dev jorney. What XR headset/glasses would you recommend to test some projects I made in Unity? I bought a Microsft Hololens2, but was unable to set it up out of the box (wasn't sure if it was a manufacturing defect) or I just coudln't use the azure autopilot profile from my home network... I was looking at the Vive XR Elite next... to test out my Unity projects. What do you think? I would love your input and recommendation for my first headset.
@dilmerv Жыл бұрын
Hey Joshua thanks for your comment and welcome. Honestly to start just wait until September 27 to get a Quest 3, that should give you all you need to get started and it would be the best device available for AR/VR in the market at low price point.
@Spac_wby_actual Жыл бұрын
@@dilmerv awesome thank you! I just read about it on my algorithm yesterday😂
@SiyuChen-xr Жыл бұрын
Hi Dilmer, very informative video as usual! In your corresponding blog, you mentioned AR Transformer feature for touchscreen device. Can the same feature be used in Mixed Reality setting directly, for instance, constraining a spawned gameobject to my table using Quest 3 (through Meta OpenXR package)? Maybe it is a larger question, are all (or most) features under AR Foundation applicable in a mixed reality application? Thanks!
@paolobitta7888 Жыл бұрын
Hi Dilmer, congratulations excellent explanation. Sorry for the "trivial" question, I am just getting into unity/development xr, it is very functional the scene you created, with the various objects etc, in your tutorials is it shown how to build this scene, or is there a possibility to be able to download it to try and see the various components how they are configured/function?.. thank you very much.
@Jean-christophe-cx7bv Жыл бұрын
Hi, great video. I have been wondering how do you detect a pinch with hand tracking for the xritk via code? I want to implement selecting object/ui the same way pinch selection is done in the apple vision pro in conjunction with the eye tracking on quest pro but can't figure this out!! All these components and setup is way too damn complicated!!
@dilmerv Жыл бұрын
You can do that with this: docs.unity3d.com/Packages/com.unity.xr.hands@1.1/api/UnityEngine.XR.Hands.MetaAimHand.html mainly from OpenXR which exposes that functionality.
@abuzzeekzein3162 Жыл бұрын
Hi Dilmer, do you think we will have experiences where the hands are the controllers and pinching thumb with different fingers can bring about different things in-game??
@dilmerv Жыл бұрын
Definitely and there is a variety of games using hand tracking today, with the XR Input Modality Manager now you could even have games that use both 😉 Great question !
@RoyMagnuson Жыл бұрын
Any updates on using XRI hand tracking and quest passthrough?
@dilmerv Жыл бұрын
It should work with AR Foundation and XRI 2.5.0, I haven’t personally tested it but I believe that will work.
@DhruvilBavishi1989 Жыл бұрын
Can you create a video integrating XRI with Meta Avatars please?
@dilmerv Жыл бұрын
Thanks for your feedback, that’s something other people asked as well, I will consider it.
@Fangh44 Жыл бұрын
Thank you ! Does XR Gaze Interactor works for Pico 4 Enteprise ?
@dilmerv Жыл бұрын
Not 100% sure since I don’t have that device. Thanks for your time watching!
@dharmikgorsiya825 Жыл бұрын
Any option there for locomotion using Hands without using controller?
@dilmerv Жыл бұрын
Good question, it is not available as part of XRI at least not yet, another option is to build it and do something similar to what I did here: kzbin.info/www/bejne/d3OXanadp5eobKc
@ujjwalprakash7675 Жыл бұрын
Hi Dilmar, does its work with pico neo 3?
@dilmerv Жыл бұрын
I believe it does as long as you are running with OpenXR, but I don’t have a device to test it.
@dre_purba Жыл бұрын
Hello, can this new update can be implemented in full body avatar system ?...😊
@dilmerv Жыл бұрын
Good question. Currently this provides you with hand tracking, controllers, and head pose. But there isn’t any type of avatar system integrated with XRI.
@VastavPansuriya Жыл бұрын
Should I use Unity Now?
@dilmerv Жыл бұрын
I would but it really depends on what you are building!
@victoriosalamanca Жыл бұрын
Buen video, pero que desde que decidieron cambiar las reglas de juego retroactivamente y defraudar a todos los desarrolladores que venían confiando en ese motor hace años, Unity dejó de ser una opción. Habrá que buscar alternativas como Unreal, Godot o Stride.