Рет қаралды 4,202
Its my first attempt to make fully functional shader for Unity URP. The shader is using color channels to make a dirt and wear map. Blue channel is dirt map and red channel is metal wear map. You can use custom textures for dirt and wear if you want to make rust or something. You can also manipulate the amount of wear and dirt.
My inspiration was vechicleShader from Farming Smulator 19. But mine shader is way less functional.