Tails of Iron: How Odd Bug used 2D lights to create mood | Unite Now 2020

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Unity

Unity

Күн бұрын

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@EvaUnit1301
@EvaUnit1301 3 жыл бұрын
WHAT A HUGE RELIEF. I have been hunting for some actually useful 2d layout tutorials. There is so little out there for 2.5D, layered, non-pixelart work. You just saved me a huge headache and many hours.
@oddbugstudio
@oddbugstudio 3 жыл бұрын
Glad we could help!! :)
@Anon-te6uq
@Anon-te6uq 2 жыл бұрын
Not all that useful for me because it depends on custom tools the general public doesnt have access to.
@CCowleyMedia
@CCowleyMedia 3 жыл бұрын
After playing the game I really wanted to know how you did this exactly with all the layering, lights etc. Never did I expect to find a video FROM OBS detailing the whole thing. To anyone wondering the game obviously runs a lot better than this version in engine. Looks fantastic on a 4K tv, a very fun game. Thanks so much for the video Martin, I'm sure others would agree that another scene breakdown or updated video on the final version would be amazing... I could watch this for hours, even if you don't give away all the secrets. People here want assets and example scenes but these are made in studio for their use. Unity has made 2d light changes even since this video and there are plenty of light systems on the asset store. Good luck everyone!
@kokorosyume
@kokorosyume 2 жыл бұрын
Woahhhh, this is incredible! As an artist who wants to get into environment design for games I'm really blown away. I can't think of a game I've seen that made me feel like I was so 'in' the scene. The foreground elements, overall composition and lighting are sooo inspirational! I'll have to watch a play through and pick this game up!
@BrandonDoran00
@BrandonDoran00 4 жыл бұрын
The art is gorgeous! How have I never head of this!
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thank you! We post mostly on Twitter! :)
@thescotster19
@thescotster19 4 жыл бұрын
RIP Matt Taylor. Late programmer at Odd Bug. May his lighting tool light the way forward for you.
@M_Rei24
@M_Rei24 4 жыл бұрын
Sorry for the confusion :D I think I said Lead but mumbled up the word
@matt612mt
@matt612mt 4 жыл бұрын
Never give up, Always believe
@gray8260
@gray8260 4 жыл бұрын
Big thanks to Martin Reimann and Odd Bug Studio for sharing this knowledge. It shows a lot of small digestible information in a short video.
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thanks for watching! :)
@PRIMARYATIAS
@PRIMARYATIAS 10 ай бұрын
Reimann? No wonder…
@mayankbhaisora2699
@mayankbhaisora2699 4 жыл бұрын
Can we please have a sample project with sample assets set with all the layers and lights so we can learn it easily?
@Shringyshrong
@Shringyshrong 4 жыл бұрын
this is frickin incredible
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thankyou! Glad it helped :)
@ipadize
@ipadize 4 жыл бұрын
ooh i thought its about a bug which made the 2d lights create a mood
@surferriness
@surferriness 4 жыл бұрын
saaaaaameeeeee
@fastica
@fastica 3 жыл бұрын
Love the game, but “Odd Bug” it’s the worst name for a game developer company.
@adduco1
@adduco1 3 жыл бұрын
ESTO ES LO MEJOR QUE VI EN MI VIDA EN KZbin!
@gilbertobitt3757
@gilbertobitt3757 4 жыл бұрын
OMG, this is amazing great information and in a fast pace.
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thanks! Glad you like it! :)
@AlexKidmann
@AlexKidmann 3 жыл бұрын
This is simply... brilliant !
@oddbugstudio
@oddbugstudio 3 жыл бұрын
Thank you!
@ItsAkile
@ItsAkile 2 жыл бұрын
🤩🤩omg, so happy I watched this after few months of headache. had the ideas and test scenes but sometimes you need that validation from legit work
@Eener1000
@Eener1000 3 жыл бұрын
This is gorgeous looking. Well done!
@DannyOnateArt
@DannyOnateArt Жыл бұрын
Awesome video! implementing this tips in to my game
@gridvid
@gridvid 3 жыл бұрын
This is awesome... are you targeting 30fps or can you do some optimizations?
@albertojpa3596
@albertojpa3596 4 жыл бұрын
yoooo, this is amazing. We were amazed by the lights in this game when we were making ours. Great work!
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thank you! :)
@erz3030
@erz3030 4 жыл бұрын
Beautiful "set decorating"! Thanks for sharing :D
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thanks for watching! :)
@zelos666
@zelos666 3 жыл бұрын
Amazing video, I'd love more content like this. One question - are you using an orthographic or perspective camera? Because 2D Lights don't seem to work with perspective cameras at all in the newest version.
@oddbugstudio
@oddbugstudio 3 жыл бұрын
We're using perspective but we're not on the latest of the 2d lights
@Ofangio
@Ofangio 3 жыл бұрын
This looks absolutely incredible. Looking at a previous reply, I see that you have since optimized the game past the ~40 fps shown in the video. I am wondering how much of an issue was caused by the lights themselves, and if you have any advice on optimizing 2D lights. Have been hoping to switch over to the 2D renderer for a new project but am worried reading all the negative comments about 2D light performance. Thanks so much, and will 100% be purchasing this game :)
@oddbugstudio
@oddbugstudio 3 жыл бұрын
Previous to the 2d lights we was using 3d lights in the scene so this is a massive saving for us. We’re now much higher than the 40fps so we’ve had no issue with their performance:)
@Ofangio
@Ofangio 3 жыл бұрын
@@oddbugstudio Thanks for the reply! If I could ask one more thing, are you guys on the 2019 LTS?
@oddbugstudio
@oddbugstudio 3 жыл бұрын
@@Ofangio We're using 2019.4.9f1 at the moment
@Ofangio
@Ofangio 3 жыл бұрын
@@oddbugstudio Sweet thanks again! Can't wait to play the game; will stay tuned. Cheers
@Ofangio
@Ofangio 3 жыл бұрын
@@oddbugstudio Sorry to bother you again, and hope the game is going well. I was wondering if you could shed a bit of light on the collider tool you mention to block out scenes, as it looks nice and efficient :)
@Thomason1005
@Thomason1005 3 жыл бұрын
very insightful, and a good presentation of the tools&workflow used. also, the scenes look stunning!
@Thomason1005
@Thomason1005 3 жыл бұрын
also, good insights on the art direction. thank you for pointing out the effects, and the reasoning behind
@oddbugstudio
@oddbugstudio 3 жыл бұрын
@@Thomason1005 Thanks! Glad it helped! :)
@mercantilistic
@mercantilistic 3 жыл бұрын
Incredible, hope to be making games like this some day
@awesomedata8973
@awesomedata8973 4 жыл бұрын
Great-looking game guys! -- Thanks for sharing your process! :D
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thank you! Glad it helped! :)
@stecki5362
@stecki5362 4 жыл бұрын
Thank you for this, the game looks great!
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thank you for your kind words about Tails of Iron :)
@stecki5362
@stecki5362 4 жыл бұрын
​@@oddbugstudio I looked for this game on Steam to wish list it, but nothing comes up. Any info on platforms and release date? Your website just has an excellent looking announce trailer yet no mention of any info. Cheers!
@oddbugstudio
@oddbugstudio 4 жыл бұрын
@@stecki5362 Hey! At the moment no platforms have been announced. If you have twitter follow us @oddbugstudio as we post most of our development updates there! :)
@alekjwrgnwekfgn
@alekjwrgnwekfgn 4 жыл бұрын
Great work. If your studio needs another income stream you should look at doing some in-depth tutorials. I’m sure they would be really successful.
@halogenic
@halogenic 4 жыл бұрын
Beautiful work
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thank you! :)
@Oxmond
@Oxmond 4 жыл бұрын
Wooooow! Looks beautiful! 😍👍🤓
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thank you! :)
@ElBuhoNincha
@ElBuhoNincha 4 жыл бұрын
This video is so useful, keep it up.
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Glad we can help :)
@oddbugstudio
@oddbugstudio 4 жыл бұрын
@Thomas Rodriguez The characters are all rigged using bones.
@DustVoltrage
@DustVoltrage 3 жыл бұрын
Absolutely beautiful ! I feel like it all relies on your awesome custom light&layers asset which seems pretty complex :D I'm sure many of us would consider a buy on the assetstore... Just saying ! O:)
@ShrikeGFX
@ShrikeGFX 4 жыл бұрын
I would use 7 booleans for the light layers in the script, that takes more space but would be a lot faster to use than a dropdown
@FullYardLabs
@FullYardLabs 2 жыл бұрын
Is the lighting script available for us to use??
@wes5457
@wes5457 4 жыл бұрын
That was amasing.
@oddbugstudio
@oddbugstudio 4 жыл бұрын
You're amazing :)
@danroden830
@danroden830 4 жыл бұрын
i love the style
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thank you! :)
@davedogge2280
@davedogge2280 4 жыл бұрын
Looks beautiful.
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thank you! :)
@DustVoltrage
@DustVoltrage Жыл бұрын
You don't seem to use a depth of field shader (it is so hard to do using Sprite in URP...) Did you create all the blur versions of the sprites baked in Photoshop??
@loke11182
@loke11182 4 жыл бұрын
Nice and informative video
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thank you, glad it helps :)
@geri4367
@geri4367 4 жыл бұрын
Add some written shaders examples for the new 2D light system please so that we can upgrade and port old shaders to this new awesome pipeline :(
@_resul6386
@_resul6386 3 жыл бұрын
Hey great work, and thank you for sharing your workflow. I have a question, do you use ortho camera with parallax script or perspective camera?
@oddbugstudio
@oddbugstudio 3 жыл бұрын
We’re using a perspective camera :)
@_resul6386
@_resul6386 3 жыл бұрын
@@oddbugstudio thanks for the reply, much appreciated :)
@徐子翔-n1y
@徐子翔-n1y 4 жыл бұрын
Thanks for sharing!!
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thanks for watching! :)
@omerfarukbykl6097
@omerfarukbykl6097 4 жыл бұрын
Any helpful tips to create the tools, shaders, etc... that programmer made?
@CyberRevolt
@CyberRevolt 2 жыл бұрын
Why not just use orthographic camera plus parallax scripts instead of projection camera plus assets scaling (after you move sprites by z index) to achieve parallax effect? I mean you can just draw graphics in photoshop in a proper size with proper relative scale and just place it to the scene instead of getting assets together in unity trying to guess parallax sprite scale relatively to what you had in photoshop. Am I missing something? I am currently building 2d game in unity and can’t decide which camera to use for my 2d game. Thank you for reply.
@naveennath567
@naveennath567 4 жыл бұрын
This game is beautifu!!!
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thank you! Glad you like it :)
@shujaturrehmanshujarurrehm7246
@shujaturrehmanshujarurrehm7246 4 жыл бұрын
Wow nice you are pro
@apatheticToad
@apatheticToad 3 жыл бұрын
This is super cool
@clemtarpey1100
@clemtarpey1100 3 жыл бұрын
Fantastic.
@lowi2525
@lowi2525 3 жыл бұрын
I love the artstyle, love the concept, and love rats lol.. imma pick this up
@BrunoDeAngelis
@BrunoDeAngelis 3 жыл бұрын
Great video! What about performance? I noticed the game was running at about 30 - 40fps. I assume with so many lights, objects and interactions, getting good performance must be hard.
@oddbugstudio
@oddbugstudio 3 жыл бұрын
At the point of recording the game had not been optimised. Its running much higher now.
@DanielDaAbadSukarno
@DanielDaAbadSukarno 4 жыл бұрын
Wow that really cool
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thanks :)
@madhusudanpanda6396
@madhusudanpanda6396 4 жыл бұрын
Awesome
@ilanraz9489
@ilanraz9489 3 жыл бұрын
how download this unity project?
@gentrybrown5323
@gentrybrown5323 2 жыл бұрын
Hi. I've noticed many games 2d games use perspective cameras. Since your game is one of them I was wondering what factors lead to you decision?
@adduco1
@adduco1 3 жыл бұрын
INCREIBLE!!!
@deathphoenix6387
@deathphoenix6387 3 жыл бұрын
I honestly thought it was an odd bug in the project that created stunning lighting as a side effect and as the old saying goes the bug became a feature. I'm feeling like a fool now
@oddbugstudio
@oddbugstudio 3 жыл бұрын
Just a bug in the matrix 😉
@GG1440
@GG1440 4 жыл бұрын
Thank you for sharing this.
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Thank you for watching :)
@OmegaFalcon
@OmegaFalcon 4 жыл бұрын
Thought this said 'tale of Iroh' and was about to cry again
@onemanonmars6478
@onemanonmars6478 4 жыл бұрын
awesome video!
@queenyt324
@queenyt324 4 жыл бұрын
Love you
@clarkkimo9105
@clarkkimo9105 3 жыл бұрын
Thank youuu
@denysbil4949
@denysbil4949 11 ай бұрын
AMAZING GAME!!!
@nikitamuravich4601
@nikitamuravich4601 3 жыл бұрын
awesome and magic!
@oddbugstudio
@oddbugstudio 3 жыл бұрын
Thank you! :)
@liiiar
@liiiar 4 жыл бұрын
estou apaixonada
@saqibbro5297
@saqibbro5297 2 жыл бұрын
Amazingggg
@dominicvl1990
@dominicvl1990 3 жыл бұрын
Is this going to be as hard as dark souls? I’m really hoping it isn’t overly difficult
@lezaone
@lezaone 4 жыл бұрын
Thank you this is great. I don’t understand why it’s is so easy to add many point lights in 2D and see directly the result and can play with it, when in 3D it never works for me. I add light, but nothing turn on. I tried to changed the material, but still no where close from the result in 2D. I guess I do something wrong? Anyone?
@oddbugstudio
@oddbugstudio 4 жыл бұрын
Glad you liked it! Wish I could help with your issue. Have you tried unity forums?
@lezaone
@lezaone 4 жыл бұрын
Odd Bug not yet on this particular issue. I just finished a prototype and wasn’t able to set lights like I wanted. Basically I messed around with 2D lights in URP, was easy and amazing. Then started to build my prototype (in 3D this time) and when I finished wasn’t able to add lights like I was doing in my 2D environment. I think it comes from the fact that it should be less heavy to render sprite compare to render meshes. I don’t know.. But yeah will definitely look for more info about that in the forums. Thank you, awesome work!!
@DustVoltrage
@DustVoltrage 3 жыл бұрын
This is quite old but still, from what I remember lights have a "priority" setting, by default, Unity runs only 4 lights at the same place, depending on their priority. You can increase this number in the lighting settings. Maybe this will help somebody else ^^
@RadoslavDiulgerov
@RadoslavDiulgerov 3 жыл бұрын
Is it me, or 2d lights currently doesn't work in perspective mode?
@alekjwrgnwekfgn
@alekjwrgnwekfgn 4 жыл бұрын
Can you please build your games to oculus so I can play.
@oddbugstudio
@oddbugstudio 4 жыл бұрын
The Lost Bear is on the oculus store :)
@nichegames9590
@nichegames9590 4 жыл бұрын
Yeah, I need help on this.
@wmetz1869
@wmetz1869 2 жыл бұрын
Your "light tool". It is yours like you said.
@DarthNecrofear
@DarthNecrofear 3 жыл бұрын
I 100% tails of iron i need dlc or expansion please...
@Hespiota
@Hespiota 4 жыл бұрын
Its not a bug now, its a feature.
@gustavrosgaardsrensen8028
@gustavrosgaardsrensen8028 4 жыл бұрын
Dansker?
@trod146
@trod146 4 жыл бұрын
Why is he whispering?..
@thisnameistaken
@thisnameistaken 4 жыл бұрын
Talks about how "Unity also has a demo scene available for download which will allow you to get your hands on the new tools" and then leaves no link to this "demo scene" in description. Cool.
@Petriell01
@Petriell01 2 жыл бұрын
Awesome
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