How to Create 2D Sprites & Import Them into Unity - Workflow Tutorial

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Gamedev Greedable

Gamedev Greedable

Күн бұрын

A little bit of a different video today, in this tutorial I will be covering the workflow for how I create and import sprites into unity. (I'm not saying that this is the most optimal workflow, just the workflow that I use).
00:00 Introduction
00:35 Getting Started Krita
00:54 Drawing
01:50 Layering
02:46 Importing into Unity
03:02 Inspector Editing
03:25 Sprite Editor
04:59 Prefab
05:38 Components
07:21 Animator
08:18 Animation
#indiegame #devlog #gamedevelopment

Пікірлер: 50
@RossGosling
@RossGosling Жыл бұрын
Given how well you draw I can't believe you started this project as pixel art, this is great
@WrookPerch
@WrookPerch Жыл бұрын
I found your channel yesterday, its going to be fun to watch this game grow. Also thank you I think this might actually keep me on track and help me with sprite creation.
@gamedevaki
@gamedevaki Жыл бұрын
This is so cool and insightful! Thanks so much for making this tutorial!
@zeustechbr
@zeustechbr Жыл бұрын
This is pretty amazing! thanks for this in depth tutorial.
@masterfirewall
@masterfirewall Жыл бұрын
Oh my god. A NEW VIDEO! Also your sprites are super dope.
@bluespider6537
@bluespider6537 Жыл бұрын
Coming from a different game engine this is really helpful! Thank you for sharing your process, you have solved all of my burning noob questions!
@shaliniammu1146
@shaliniammu1146 8 ай бұрын
can you please say me where u have done ur picture drawing process and graphics
@catoparnell5803
@catoparnell5803 8 ай бұрын
Awesome tutorial thanks a lot, made a 2d turret :)
@Bokaley
@Bokaley Жыл бұрын
Good job! I don't use Unity, but I was still interested
@user-mv3qm4qh8l
@user-mv3qm4qh8l Ай бұрын
you're gonna draw a sketch?! WHAT mate that's bloody art!
@SSMLivingPictures
@SSMLivingPictures Жыл бұрын
Ive been looking for this, a channel in its infancy that is chronicling making a game. Im subscribed and will be here for every vid. Gather 'round y'all!!
@caganlsandiwic8824
@caganlsandiwic8824 Жыл бұрын
I was waiting your tutorial for days and today i decided to start my drawings for my game than boom after i finish my job for today and check my phone its you lol
@okanieba267
@okanieba267 11 ай бұрын
Thanks my guy
@imTroNic
@imTroNic Жыл бұрын
Thanks for tutorial, hope it would help my)
@joaouwu9998
@joaouwu9998 Жыл бұрын
Thank you :)
@cadu9329
@cadu9329 Жыл бұрын
U ARE THE BEST, OMG.
@littnuke
@littnuke Жыл бұрын
I am making a 2d pixel art game, and i have made a object with animations, but a few of the frames are invisible for some reason, did you run into this issue when you where using pixel art in your game, and if so, what did you do to fix it?
@aurel0726
@aurel0726 2 ай бұрын
Thanks for the tuto, really helps. Another quicker way to import to Unity is to rename the psd file to psb file (no need to expand your magician's part in krita). When you're importing psb file instead of psd file, the different part are already done in unity.
@Glegonen
@Glegonen Ай бұрын
nice one
@Anerisian
@Anerisian 3 ай бұрын
While good overall, here are some pitfalls. 1) determine the final resolution. You take a mock screenshot with placeholder sprites where a 1 unit square (or grid or cube etc) is visible. You choose the size of the unit by moving and zooming the camera, and it should represent something meaningful, like 1 tile, 1 meter etc. Then, in your graphics tool you place that screenshot onto a canvas of the maximum final resolution, e.g. 4K, 1080p etc. You scale it so that the elements, the unit etc are the size you want. Then, you simply measure how big the unit-square ends up being. This tells what you need to plug into the “pixel per unit” value. 2) the “canvas” should always be power-2, 16, 32, 64, 128, 256, 512 etc (doesn’t have to be a square).The size depends on the object. So, if a unit is about 1 meter, and the tree asset is going to be slightly less than 2 meters, and your ppu was 256, it’s obviously 512 ( 256x2 ). 3) You should always create your art in the target resolution x 2, or if it is unwieldy, x 1.5. That’s about 1024 then for the tree. You always keep the source/workfile and you export a downsized version that has the right size to get the asset.
@Anerisian
@Anerisian 3 ай бұрын
You also don’t need to make a sprite sheet when you use .pbs files (psd rename worked for me). Unity does it for you, but you need to install packages.
@nihalkaradi3329
@nihalkaradi3329 Жыл бұрын
can somebody explain me what happens at 5:29. please
@felipevalencia400
@felipevalencia400 5 ай бұрын
ty
@raincatyt
@raincatyt 7 ай бұрын
Can you do pixel art in Krita?
@Greedable
@Greedable 7 ай бұрын
You probably could if you reduced the artboard resolution, but it would probably be better to just use a tool like aesprite
@SSMLivingPictures
@SSMLivingPictures Жыл бұрын
Question for everyone - Im making a game with hand drawn sprites. I draw them in real life, photograph them, make PNGs out of them and send them to Unity. At 'full size' the sprites are huge, so thats a no go. I scaled them to 10% and they are just the slightest bit fuzzy from over compression. Should I be finding the best scaling percentage to not have fuzziness, so that they are properly small file sizes but not too small, or am I going at this wrong. For info, I am using Unity, and looking to make a game that runs on PC resolution. Any and all input is much appreciated.
@KSAVMUSIC
@KSAVMUSIC 5 ай бұрын
Did you ever figure out a resolution to this? Because honestly sometimes I think about making the sprites on paper as I'm more skilled of an artist on paper.
@SSMLivingPictures
@SSMLivingPictures 5 ай бұрын
@@KSAVMUSIC I wish I did, but I have not yet. I switched gears and worked on my writing more, but one day soon I'll get back to art / transferring to Unity. I'll screenshot this convo so that if I figure it out I'll send you what I did.
@KSAVMUSIC
@KSAVMUSIC 5 ай бұрын
@@SSMLivingPictures no problem man, I’ll do the same! Good luck to you!
@Anerisian
@Anerisian 3 ай бұрын
See above (somewhere). I posted how to figure out the exact resolution for your needs.
@eliasdaher9213
@eliasdaher9213 Ай бұрын
hello i knows its too late now but you can change how many pixels your sprites can take on the 2d core in unity you just need to change the pictures units in the inspector
@inducteddragoon
@inducteddragoon 7 ай бұрын
Kinda hard to follow without being able to see your curser but other than that pretty solid tutorial.
@Alt19392
@Alt19392 Жыл бұрын
Can you use unity for drawing?
@Greedable
@Greedable Жыл бұрын
Don't think so
@Alt19392
@Alt19392 Жыл бұрын
@@Greedable alright I was making a 2d game and needed to draw out the characters
@linadeserteagle1139
@linadeserteagle1139 Жыл бұрын
@@Alt19392 Krita is free though
@scanvil3766
@scanvil3766 3 ай бұрын
it took a while until i realized, you can't see the eyes of the wizard. those are his cheeks. might wanna clarify that in the sprite somehow
@juicedup14
@juicedup14 Жыл бұрын
Im surprised youarent using unitys 2d animation rigging
@sethxenofightersofficialx
@sethxenofightersofficialx 6 ай бұрын
Hi im Seth and im making a series called Xenomon can you please animate one of the characters anyone
@apetreoIuxel
@apetreoIuxel 7 күн бұрын
am i the only one mad u did not show how to remove background|?
@sammydetry7761
@sammydetry7761 6 күн бұрын
I think, if you dont have a background in your psd file, there wont be a background in the sprite. Afaik, the psd file is used directly in Unity, no export/import of .png files needed
@gameing-ue8cq
@gameing-ue8cq 3 ай бұрын
Never told us how to get to there -_-
@djpvma
@djpvma 7 ай бұрын
This guy, another nerd that completely skips how to import the art into unity.
@dejungelinafrika
@dejungelinafrika 2 ай бұрын
Haha
@sammydetry7761
@sammydetry7761 6 күн бұрын
I think there is a unity package that supports .psd files out of the box so no "import" is needed. I think its why they mention "Krita can save as .psd files so unity can use them directly", as opposed to the standard Krita extension files.
@artentertainment-uz8ov
@artentertainment-uz8ov 6 ай бұрын
Krita is $30😡
@Greedable
@Greedable 6 ай бұрын
its literally open source..
@artentertainment-uz8ov
@artentertainment-uz8ov 6 ай бұрын
I found the free one😅
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