Рет қаралды 70
less complicated than the hokuto test, most of the moves were picked from mixamo website.
characters are all "Adon" model from sf4 found on the web, i just changed the textures to make them a little different and some 3d parts...
i had a problem with gloves texture because of duplicating it the wrong way on 3ds max :(
no throw yet, no knees, no clinch even no right straight ^^
there's a block animation but the IA does not use it.
there are no combos yet except jab to elbow... need to make way more of them.
3 specials: headbutt, full roundhouse kick and jumping double kick but damage is too weak.
ring and background found on the net and changed a little. music is from
muaythai.com.tr on youtube hope it's not a problem.
that music is highly immersive couldn't do it without it ingame.
still learning this software from time to time just having fun making an arcadish boxing game.
ps: yes every names means something but won't fully named them for legal reasons ^^