Unleashing Destruction: How to Animate Epic Car Crash in Unreal Engine 5!

  Рет қаралды 75,583

Unreal Han

Unreal Han

Күн бұрын

Creating a car chase sequence has never been easier with the Matrix demo. In this video, I share my workflow for creating a dynamic car chase sequence with destruction in Unreal, step by step. The destruction system in the Matrix demo can also be triggered through a sequencer. I hope you find it helpful and can use it in your own workflow.
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Twitter: / hanyang_vfx
Insta: / unreal_hany
Artstaion: www.artstation.com/hanyang
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00:00 Intro
00:25 Overview
01:30 Car Setup
02:41 Important!!
03:14 Making a shot
04:10 Camera setup
04:53 Tech setup tricks
06:49 Caveats

Пікірлер: 186
@Unrealhan
@Unrealhan Жыл бұрын
Do you want a video about dynamic camera? Like the cinematography? Let me know!
@AnimeBadBoi
@AnimeBadBoi Жыл бұрын
YESSSS WE WANT A TUTORIAL ABOUT CINEMATOGRAPHY!!! CAMERA TRICKS AND TIPS -- ALL THAT !!!!!!!!
@designislife3893
@designislife3893 Жыл бұрын
Yeahhh. Please !!!
@Shka_maru
@Shka_maru Жыл бұрын
HELLLL YESSS!!!!!! PLEASEEE. No basic shots (like panning left to right lol. That's what most 3d camera tutorials cover). Maybe include something like a tracking shot from an aircraft chase sequence, or like Iron man flying through the sky :D or maybe the Avengers 2 opening sequence (1 dynamic shot lasting ~3-4 minutes)
@nikkvins6997
@nikkvins6997 Жыл бұрын
Hello. It would be great!!!
@hsyncnbayraktar
@hsyncnbayraktar Жыл бұрын
yeah
@EziosBladez
@EziosBladez Жыл бұрын
Definitely need a more indepth tutorial of how to get the cars working and how to record them moving and such.
@SaguinMedia
@SaguinMedia Жыл бұрын
Awesome video! Among all the great tips, I didn't even know there was such a thing as an adjustment layer in the sequencer. Learn something new every time I watch your videos!
@FinalGrade
@FinalGrade Жыл бұрын
Beautiful cinematography as always. Thank you for sharing another gem!
@Peluche070
@Peluche070 Жыл бұрын
Han always Solo!! Good to see you sharing your knowledge and ideas with the world in 2023. ❤
@SUPERBLIMP
@SUPERBLIMP Жыл бұрын
Always a pleasure when your videos drop, great work!
@user-gg8gr8bn1n
@user-gg8gr8bn1n 11 ай бұрын
This is fantastic, thanks for sharing this technique and putting so much effort into this tutorial. THANK YOU!
@ryangame9515
@ryangame9515 Жыл бұрын
amazing tut, i spent so much time trying to get this to work a year or two ago with no luck. Thanks!
@tbowren
@tbowren Жыл бұрын
Great stuff! Very well explained. Thanks for making this. Looking forward to what's next.
@williamlacrosse9389
@williamlacrosse9389 Жыл бұрын
Bro you made my day! This stuff is pure gold! Thx for sharing.
@7WeirdSeeds
@7WeirdSeeds Жыл бұрын
Thank you for including limitations/bugs/workarounds!
@toonanimationstudio
@toonanimationstudio 5 ай бұрын
One of the most amazing video i have come across in ue5
@nilechunky
@nilechunky Жыл бұрын
Absolutely incredible! Thanks for doing this :)
@Clydiie
@Clydiie Жыл бұрын
ur my fav unreal artist hands down its a joy anytime you upload
@Unrealhan
@Unrealhan Жыл бұрын
Thank you for the kind words! That keep me going for sure!
@BCS_Official
@BCS_Official 7 ай бұрын
I so much Love this guys level of details.
@vivektyagi6848
@vivektyagi6848 2 ай бұрын
Looks and sounds Awesome.
@virtucci
@virtucci Жыл бұрын
Amazing! Thank you for sharing!!
@stevefilmUE5
@stevefilmUE5 Жыл бұрын
I spent hours... I mean hours 😢 trying to get this working. I might have another go. Great work.
@Unrealhan
@Unrealhan Жыл бұрын
Hopefully this time works for you!
@stevefilmUE5
@stevefilmUE5 Жыл бұрын
@@Unrealhan I've started setting it up. 😬 If you get a minute please watch my latest short. UE5 and Iclone. Cheers.
@stevefilmUE5
@stevefilmUE5 Жыл бұрын
@@Unrealhan I've just uploaded a new short after watching you tutorial. Thank soooooooo much for your help!!!!!!!
@workflowinmind
@workflowinmind Жыл бұрын
I was waiting for that one after your twitter videos! Great insights
@OverJumpRally
@OverJumpRally Жыл бұрын
Amazing video, thanks! I'm going to study it for my next trailer!
@aporelly
@aporelly Жыл бұрын
amazing work ❤ thanks for sharing
@JonathanWinbush
@JonathanWinbush Жыл бұрын
Excellent tutorial my friend 🤙🏿
@DeltaZavr.
@DeltaZavr. Жыл бұрын
Awesome work!
@fracturedfantasy
@fracturedfantasy Жыл бұрын
Super cool. Definitely inspired me to have a look into - seems like someone could have hours of fun creating destruction shots ;)
@Unrealhan
@Unrealhan Жыл бұрын
Totally! So satisfying crashing cars!
@mikeo2413
@mikeo2413 Жыл бұрын
thanx for the input bro GREAT JOB
@Arthr0
@Arthr0 Жыл бұрын
Now this video is the true meaning of a crash course
@sicksharkx92
@sicksharkx92 11 ай бұрын
you didn't explain how to do it........
@RaffoVFX
@RaffoVFX Жыл бұрын
Interesting!🔥🔥
@davidjiang7021
@davidjiang7021 Жыл бұрын
top notch work
@DLVRYDRYVR
@DLVRYDRYVR Жыл бұрын
So good, thank you ✌️
@AdamSmith-zq5sr
@AdamSmith-zq5sr Жыл бұрын
Fantastic video! Any chance you’d release an in-depth course for this? I would absolutely pay for an in depth crash course on this. Cheers
@beq23d
@beq23d Жыл бұрын
WOW man! thank youuu!!!! 😍😍😍
@luispompa827
@luispompa827 Жыл бұрын
Great tutorial
@MadradtProduction
@MadradtProduction Жыл бұрын
Thats awesome! 😃
@goodguygood
@goodguygood Жыл бұрын
I hope you can figure out or they fix the caveats, like the particles not rendering or having to work within the Matrix demo. Small things like glass particles really add that realism icing. Really liked this tutorial, itwas exactly what i was looking for.
@ibrews
@ibrews Жыл бұрын
Excellent !!
@ORTyOW
@ORTyOW Жыл бұрын
wow, genius, thank you
@CinematographyDatabase
@CinematographyDatabase Жыл бұрын
Amazing 🎉
@Utopia2023Game2
@Utopia2023Game2 5 ай бұрын
good job
@bhimrajmalviya
@bhimrajmalviya Жыл бұрын
You are amazing 🔥
@CaptainPrice360
@CaptainPrice360 Жыл бұрын
This is seriously cash money my man!
@1982masood
@1982masood Жыл бұрын
we need in-depth tutorial please...
@HarrisonKillianAnimation
@HarrisonKillianAnimation 2 ай бұрын
Wow amazing tutorial! The information is priceless and very well conveyed. How are you getting the glass to break in sequencer?
@andreaskohn3107
@andreaskohn3107 10 ай бұрын
Nice video, im really interested in the PC components you are using for all this stuff 👀
@antonieralcoleman3935
@antonieralcoleman3935 Жыл бұрын
Thank you so much for this tutorial! Do you have any tips on animating ghosts? Similar to the twins in the matrix reloaded?
@robsonhenrique4346
@robsonhenrique4346 7 ай бұрын
I'm dying to learn this
@TheVelvetGentleman
@TheVelvetGentleman 11 ай бұрын
Hi Han. Awesome work! I was wondering if you could show how to film a person getting shot for action sequences in UE5. Is it a similar idea to the car crashes? That would be super helpful. Thanks for all your efforts!
@veithtutorials
@veithtutorials 11 ай бұрын
I LOVE YOU!!!!
@fabianoperes2155
@fabianoperes2155 Жыл бұрын
AMAZING!!! Any way to avoid tires clipping on the ground as in the begining?
@EziosBladez
@EziosBladez Жыл бұрын
I would really like to know how you recorded the motion of the vehicles within the engine itself.
@vietnamquangvinh2756
@vietnamquangvinh2756 Жыл бұрын
you are legend
@zulfarizabdmajid3875
@zulfarizabdmajid3875 6 ай бұрын
Awesome. I think you should make a course from A to Z.... I'm strugling what is the right pipeline to do filmaking in UE.
@trevoncrox265
@trevoncrox265 10 ай бұрын
Please i need a full tutorial of this for unreal beginners like me. i love car chase scenes. wud love to create mine
@MR3DDev
@MR3DDev Жыл бұрын
Fantastic video, thanks for sharing the worflow
@Sky-hl8iw
@Sky-hl8iw Жыл бұрын
holy light...u made it look so ez..wish i can download your skills tho...is there any extended full detailed version so beginners can deep dive follow each clicks? i dont mind if it gonna b a paid tuts frankly
@sacataxgames1501
@sacataxgames1501 Жыл бұрын
amazing! Bro do you have a complete course of unreal engine?
@Anand_Bhatt
@Anand_Bhatt Жыл бұрын
I for the life of me couldn’t migrate the destruction in UE 5.1. I would love a tutorial on how to get the destruction going on these vehicles. Please 🙏🏼
@CowBtv
@CowBtv Жыл бұрын
Thank you for the great video But when you run rendering, the wheels are in place. Do you know the solution?
@lawrence_lek
@lawrence_lek 11 ай бұрын
Thank you! Do you know how if it easy to add another custom car model from Blender to the UE5 Matrix demo?
@bendiba28
@bendiba28 9 ай бұрын
Thanks for this precious experience, its an amazing work! Do you have any advice to avoid the cars loosing there bodies sometime?? I've noticed that when the cars having a contact or a brutal motion to them self they are loosing the body for a couple of frames but it still seems to be quite random... I keep searching for the exact reason thats hapening. If anyone have some lights on this one I'ld ve gratefull for life!! 😅🙏🙏
@greymatt3r819
@greymatt3r819 9 ай бұрын
Looks great but very hard to follow , wish you would create a step by step tutorial
@drcal
@drcal 10 ай бұрын
Hey mate, sorry if you mentioned it already but are you rendering with the legacy sequence renderer or movie render queue?
@tapok1991
@tapok1991 10 ай бұрын
Coooooooooool😮
@lukepawelek799
@lukepawelek799 10 ай бұрын
i have an issue, wonder if you can help. I recorded a take but when I play it back it spawns multiple of my vehicle on top of each other causing cars to destruct, thus the sequence doesn't play.
@lilylikesherpotato3461
@lilylikesherpotato3461 Жыл бұрын
could you do a little more detail around sequencer set up and take recorder
@lilylikesherpotato3461
@lilylikesherpotato3461 Жыл бұрын
I can get the transform track to work, but for some reason the animation track doesn't work... any ideas?... I'm pretty new at this. I'm looking at your BP vehicle with the red icon... don't know how to add that??
@NiccoRagnau
@NiccoRagnau Жыл бұрын
I'm ready to pay you for a complete step-by-step tutorial on how to make the same scene! Write to me if you are interested!
@mattempyre
@mattempyre Жыл бұрын
Really appreciate this tutorial. Something i've been trying to figure out for a long time. While i like that you've made this video short and info packed, I think would be great if you did a longer video showing step by step how you setup a shot/shots.
@Unrealhan
@Unrealhan Жыл бұрын
thanks for the feedback, will consider doing longer format. Maybe live stream even
@mattempyre
@mattempyre Жыл бұрын
@@Unrealhan that would be great!
@MuhammadArshad-oj4fr
@MuhammadArshad-oj4fr Жыл бұрын
Waoooo, I really wanna learn from you lot, are you doing any personal Training course
@nemx4u
@nemx4u Жыл бұрын
Amazing! Please do more vehicle crash videos. How can you do it with cars other than from the matrix? How can you control the style of crash.. like different windshield damage
@Unrealhan
@Unrealhan Жыл бұрын
So far only the Matrix cars have the full destruction setup. And it's hard to get down to the detail level destuction control unfrotunatly.
@nemx4u
@nemx4u Жыл бұрын
@@Unrealhan so how do they do it in movies that use UE? Or not.. you still see the car crashes
@d1axowy
@d1axowy 10 ай бұрын
​@@nemx4umovies that use UE have multi million dollar budgets
@tmaintv
@tmaintv 10 ай бұрын
Fantastic video. I have it working pretty well but can u advise on the glass at all? Basically the entire windscreen pops out from the mesh once the impact happens but then sits outside without breaking. Does this not break and u need to just hide it on impact?
@Griff_The_5th
@Griff_The_5th 10 ай бұрын
Did you find a fix for this? I have the same issue
@tmaintv
@tmaintv 10 ай бұрын
@@Griff_The_5th nope, hoping the author replies
@JS-lq9ur
@JS-lq9ur 8 ай бұрын
I still can’t figure this out. I have everything else down but the glass.
@beq2594
@beq2594 11 ай бұрын
cant make the destruction work g.g i tryed deflagging the "simulate physics" but doesnt work, spend like 2 days trying to figure it out but i m losing hope g.g
@yash1551
@yash1551 Жыл бұрын
Please, can you inform me what workstation are you using to run Unreal without lag?
@TeKay515
@TeKay515 3 ай бұрын
00:8 crash animation are applied before crashing?
@Griff_The_5th
@Griff_The_5th 10 ай бұрын
@UnrealHan How do you fix the issue where you see the frame of the car when they collide, like at 4:33 ? When the cars collide in Simulation, it flashes to show just the frame of the car before showing the whole model again
@JS-lq9ur
@JS-lq9ur 8 ай бұрын
For me, I was adding the wrong take to the subsequence track. Putting the right track in fixed it. But I still can’t figure out how to make the glass fracture or at the very least not pop off the car in an odd way.
@shashwatkauraw8085
@shashwatkauraw8085 Жыл бұрын
I did not get the option to convert car to possesable. Am I doing something wrong?
@lilylikesherpotato3461
@lilylikesherpotato3461 Жыл бұрын
what controller do you use, any special config/setup?
@asapmediagroup
@asapmediagroup 4 ай бұрын
can you record metahuman driving. having an issue where the character doesn't show what i recorded . i can see a path for my metahuman. but its all over the map. like he ran all over the map. even through building... never near the car
@hoodlifebooks
@hoodlifebooks 2 ай бұрын
@Unrealhan I need an Unreal Engine tech for an upcoming film
@brhmsingh8449
@brhmsingh8449 Ай бұрын
Tried animating, even with the physics turned off. At the time of rendering, the cars decide to dance at the starting point. Any tips on how to resolve this, please?
@gamebushrd
@gamebushrd 10 ай бұрын
I dont know why the render queue always switch to the main camera of the car but not the cameras I'm using for the shots
@beka4193
@beka4193 Жыл бұрын
Hi bro can you help me? My car its not working! Animation its reeady. When i start render car dont moving? I dont know what happened? Help pls
@user-ft6hh4wb4c
@user-ft6hh4wb4c Жыл бұрын
I want you to help me. I put a character in a car with City sample of Unreal Engine 5.1 and record it with takerecorder. When I started recording and was driving for a few seconds, the car suddenly got stuck in the road, making it impossible to drive and the take recorder stopped. (Every time, after a few seconds of driving, the car is buried in the road and the take recorder stops working.) In the same way, I recorded a character driving a car with a take recorder, but when I played it back with a sequencer after recording and confirmed it, the situation was different from the recorded situation. I'm having trouble repeating teleportation in various places.
@replikant.studio
@replikant.studio Жыл бұрын
Holy smokes! This is AMAZING.
@toonanimationstudio
@toonanimationstudio 5 ай бұрын
What gaming pad are you using ?
@tigermehran
@tigermehran Жыл бұрын
That was awesome. Little problem, how to hide that annoying ui while rendering
@Unrealhan
@Unrealhan Жыл бұрын
Should be gone by setting the level blueprint gamemode to none.
@blackbox4595
@blackbox4595 5 ай бұрын
How do you record the cars that you are controlling???
@iratemusic4575
@iratemusic4575 Жыл бұрын
how do you make playstation 5 controller rumble?
@ArthurBaum
@ArthurBaum Жыл бұрын
I did set up a similar scene with a PS5 controller and the take recorder. It works amazingly well BUT: no matter what I do I'm getting this weird micro - jitters on my car rig. I don't see any of that on your renders. Have you encountered something similar? If so, how did you solve it?
@filipefenner
@filipefenner 11 ай бұрын
im working on a similar scene too, did you resolve the bug?
@ArthurBaum
@ArthurBaum 11 ай бұрын
@@filipefenner No, unfortunately not. I guess it has something to do with physics timestep and framerate.
@filipefenner
@filipefenner 11 ай бұрын
@@ArthurBaum i was thinking in create a group about these, do you up for? maybe we can find others
@lovelearn341
@lovelearn341 Жыл бұрын
Great tutorial mate! On a different topic, I have a question. According to rumors, skeletal meshes will also be supported by Nanite in UE5.3 in the future. Is that true?
@AnimeBadBoi
@AnimeBadBoi Жыл бұрын
check the roadmap
@Unrealhan
@Unrealhan Жыл бұрын
That’ll be dope. Not sure how to author the heavy skm tho. Maya?
@lovelearn341
@lovelearn341 Жыл бұрын
@@Unrealhan I'm more in the Blender area, so Maya won't be of much help to me. But I'm excited to see what possibilities Nanite will offer in the future.
@davidwillno
@davidwillno 5 ай бұрын
Almost finished my short cinematic. I have attached chaos vehicles to camera rails to control the movement precisely (also a hero mustang i built a control rig for)- however, this does not allow wheels to spin or police lights to shine (altho I built my own control into the BP) or collisions/deformation to occur. I noticed that the CitySample "Sandbox" vehicles allow all these controls... Can you bring in some of these controls into Sequencer? Can I add wheel spin, body roll, deformation on a keyframe basis? Or do I HAVE to use take recorder and do it live?
@NikitaAlexandrovAnimations
@NikitaAlexandrovAnimations 4 ай бұрын
Wheels can spin if you add them as an actor component. With lights, you can adjust their material to allow the sequencer to change material parameters. Have you found a solution to the car destruction + rail?
@LucaGry
@LucaGry Ай бұрын
@@NikitaAlexandrovAnimations Hello, I saw your comment. I'm trying to do the same thing, a crash animation using the camera rail. Did you manage to get the deformation? Also, when I place my blueprint sandbox car on the rail, in editor it follows the rail but in play it doesn't move and the transformation coordinates go haywire. Any idea how to fix this? Thanks a lot!
@NikitaAlexandrovAnimations
@NikitaAlexandrovAnimations Ай бұрын
@@LucaGry physics don't work at all with rails, so you can turn off physics for the object, or just place mesh. With the last one it's easier to animate wheels than in the blueprint version trying to snap to the ground
@vondal2790
@vondal2790 Жыл бұрын
大佬!我尝试在seq模拟的时候让车辆能和摆放的车辆解算碰撞,但是没有成功,是我哪个设置漏了吗
@1000ton474
@1000ton474 Жыл бұрын
Its possible to have access to your UE5 project?
@user-lf7fg8vk4h
@user-lf7fg8vk4h 3 ай бұрын
How to record the second car? What are the details?
@totorobert1848
@totorobert1848 Жыл бұрын
Great Tutorial but i'm having some issue with the destruction, i don't know if it's UE5 related version? the physics seem off, sometimes it record the first impact and after i get some wierd windshield offset, i disabled the physics at play time even in the BP, but nothing seems to work. Thanks
@Griff_The_5th
@Griff_The_5th 10 ай бұрын
Did you find a fix for this?
@totorobert1848
@totorobert1848 10 ай бұрын
@@Griff_The_5th i think i disabled all the no simulated layers in the sequencer
@Griff_The_5th
@Griff_The_5th 10 ай бұрын
@@totorobert1848 Didnt work for me
@totorobert1848
@totorobert1848 9 ай бұрын
will try to post a tutorial @@Griff_The_5th
@lolmao500
@lolmao500 Жыл бұрын
The next step of the Unreal Engine should be a next gen revolutionary level of destruction of environments, objects (like cars) and humans (like it simulates bullet impacts on a human body, a finger can come off, things like that.... but I bet they wont do it because ``its too violent``... we need a developper willing to do something like Soldier Of Fortune 2.... but with 2023 tech. The destruction algorithm next gen should be done without any loss of performance or very very little and maybe done on the GPU to save ressources. And it should have an effect on buildings and humans too...
@a88261911
@a88261911 Жыл бұрын
Is it possible to replace it with a custom car model?
@Unrealhan
@Unrealhan Жыл бұрын
not if you want the destructions. It's a full set up per car. you may need to reverse engineer the blueprint based on that Epic video
@rdfilmefoto
@rdfilmefoto Жыл бұрын
how can i export the car system???? im just stucked before the tutorial start 🤣
@Samanier
@Samanier 8 ай бұрын
Any idea how to solve the dissapearing car mesh?
@maxbrisius4680
@maxbrisius4680 4 ай бұрын
Also wondering this
@Cpen5311
@Cpen5311 11 ай бұрын
I'm confused - you show the car destruction with glass breaking being recorded in sequencer and then say at the end that for particles to work, you can't record in sequencer and need to run the level. how did you do it in sequencer??
@filipefenner
@filipefenner 11 ай бұрын
when you push the render, the physics starts, right? Thats what i understand, maybe if you record the motion properly with take recorder, and put to play, when it render, will render the broke glass, but i think that never will bem execly equal. I didnt test yet, but this is what i understand
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